Scramble the fig to N/B please.
19L ArtofWar1947 (L) vs AetV (X) BM3 game II
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from Hawaiian Islands to 31 Sea Zone Combat - ANZAC Battle in 31 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 31 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 31 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 31 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 31 Sea Zone to Hawaiian Islands 1 cruiser, 2 destroyers and 3 submarines moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from 10 Sea Zone to Hawaiian Islands 1 submarine moved from 62 Sea Zone to 63 Sea Zone 2 aaGuns, 3 armour, 3 artilleries, 4 fighters, 2 infantry and 4 mech_infantrys moved from Northern Territory to Queensland 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 armour EDIT: Adding units owned by ANZAC to Queensland: 1 armour EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00 Japanese : -1.00
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x airfield; Remaining resources: 64 PUs; Germans buy 3 artilleries, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Yugoslavia 1 fighter moved from Western Germany to Southern France 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Yugoslavia 1 bomber moved from Western Germany to Southern France 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Yugoslavia Germans attack with 1 bomber, 1 fighter and 2 infantry British defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Germans 1 bomber and 1 fighter moved from Southern France to Western Germany 1 bomber and 1 fighter moved from Yugoslavia to Western Germany 2 fighters moved from Holland Belgium to Western Germany 3 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 3 infantry moved from Western Germany to Northern Italy 2 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Germany to Western Germany 3 mech_infantrys moved from Russia to Volgograd Place Units - Germans 3 artilleries placed in Volgograd 3 infantry placed in Russia 2 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Slovakia Hungary: 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,3,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,2,2,5,3,5,6,2,5 Germans collect 44 PUs (7 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0,67 British : -0,67 Americans : -1,00
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TripleA Move Summary: Japanese round 21
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Japanese Japanese buy 2 carriers, 1 cruiser, 1 fighter, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Guam to Iwo Jima 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone 16 fighters and 6 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 battleships, 12 carriers, 4 cruisers, 9 destroyers and 31 submarines moved from 25 Sea Zone to 31 Sea Zone 2 mech_infantrys moved from West India to Persia 1 bomber moved from India to Persia 1 mech_infantry moved from West India to Persia 2 mech_infantrys moved from Volgograd to Rostov 1 armour moved from Volgograd to Rostov 1 fighter moved from Volgograd to Rostov Airborne Attack Move - Japanese
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Japanese Japanese buy 2 carriers, 1 cruiser, 1 fighter, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Guam to Iwo Jima 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone 16 fighters and 6 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 battleships, 12 carriers, 4 cruisers, 9 destroyers and 31 submarines moved from 25 Sea Zone to 31 Sea Zone 2 mech_infantrys moved from West India to Persia 1 bomber moved from India to Persia 1 mech_infantry moved from West India to Persia 2 mech_infantrys moved from Volgograd to Rostov 1 armour moved from Volgograd to Rostov 1 fighter moved from Volgograd to Rostov Combat - Japanese Battle in 31 Sea Zone Japanese attack with 2 battleships, 12 carriers, 4 cruisers, 10 destroyers, 1 fighter, 31 submarines, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 31 submarines in 31 Sea Zone, round 2 : 8/31 hits, 10,33 expected hits 1 submarine owned by the ANZAC lost in 31 Sea Zone Japanese win with 2 battleships, 12 carriers, 4 cruisers, 10 destroyers, 1 fighter, 31 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Wake Island Battle in Iwo Jima Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Wake Island from Americans, taking Iwo Jima from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 26 Sea Zone Japanese attack with 16 fighters, 1 submarine and 6 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese win with 16 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Persia Japanese attack with 1 bomber and 3 mech_infantrys British defend with 2 mech_infantrys Japanese roll dice for 1 bomber and 3 mech_infantrys in Persia, round 2 : 1/4 hits, 1,17 expected hits British roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Persia Japanese roll dice for 1 bomber and 2 mech_infantrys in Persia, round 3 : 1/3 hits, 1,00 expected hits British roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Persia Japanese win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 mech_infantrys Casualties for British: 2 mech_infantrys Battle in Rostov Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Rostov Japanese win, taking Rostov from British with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Rostov to Russia 1 bomber moved from Persia to Russia 5 armour and 5 mech_infantrys moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 destroyers moved from 36 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone 2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 19 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 9 bombers moved from Guam to Caroline Islands 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 16 fighters and 6 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 1 bomber moved from Iwo Jima to Marianas 3 armour moved from West India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia Place Units - Japanese 1 transport placed in 37 Sea Zone 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 2 infantry placed in Malaya 2 carriers and 1 cruiser placed in 19 Sea Zone 3 mech_infantrys placed in India 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6 Japanese collect 86 PUs (1 lost to blockades); end with 86 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 99 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
British : 0,33 Americans : -0,33 ANZAC : 0,67 Japanese : -0,50
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@ArtofWar1947 assumed no scramble.
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Probably a good assumption, but to what battle are you referring?
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If SZ 26, correct, no point in a scramble.
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@ArtofWar1947 sz 26 was what i meant.
Will try to provide more detailed Information next time.
I was just soo wrapped up with this turn. -
Given the overwhelming odds, a really safe assumption.
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@ArtofWar1947 indeed, one plane less would’t matter.
You understand i had to make sure.:wink: -
TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Americans Americans buy 2 artilleries, 5 carriers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 10 infantry moved from Morocco to 91 Sea Zone 10 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone 10 infantry moved from 112 Sea Zone to Norway 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 6 bombers, 19 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone 1 bomber and 3 fighters moved from Western United States to 31 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 2 bombers moved from Eastern United States to Holland Belgium 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 battleship, 11 carriers, 2 cruisers, 21 destroyers, 2 fighters, 23 submarines and 5 tactical_bombers moved from 10 Sea Zone to 31 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway Combat - Americans Battle in Norway Battle in Denmark Battle in Midway Battle in 31 Sea Zone Americans attack with 1 battleship, 7 bombers, 11 carriers, 2 cruisers, 21 destroyers, 24 fighters, 23 submarines and 6 tactical_bombers Japanese defend with 2 battleships, 12 carriers, 4 cruisers, 10 destroyers, 17 fighters, 31 submarines, 7 tactical_bombers and 1 transport Americans roll dice for 23 submarines in 31 Sea Zone, round 2 : 9/23 hits, 7.67 expected hits Units damaged: 9 carriers owned by the Japanese Americans roll dice for 1 battleship, 7 bombers, 11 carriers, 2 cruisers, 21 destroyers, 24 fighters and 6 tactical_bombers in 31 Sea Zone, round 2 : 26/61 hits, 29.33 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 31 submarines in 31 Sea Zone, round 2 : 3/31 hits, 5.17 expected hits Units damaged: 3 carriers owned by the Americans Japanese roll dice for 2 battleships, 12 carriers, 4 cruisers, 10 destroyers, 17 fighters, 7 tactical_bombers and 1 transport in 31 Sea Zone, round 2 : 22/52 hits, 25.50 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans, 21 submarines owned by the Japanese and 11 carriers owned by the Americans lost in 31 Sea Zone Americans roll dice for 21 submarines in 31 Sea Zone, round 3 : 4/21 hits, 7.00 expected hits Americans roll dice for 1 battleship, 7 bombers, 2 cruisers, 21 destroyers, 24 fighters and 6 tactical_bombers in 31 Sea Zone, round 3 : 27/61 hits, 29.33 expected hits Japanese roll dice for 10 submarines in 31 Sea Zone, round 3 : 1/10 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 12 carriers, 4 cruisers, 10 destroyers, 17 fighters, 7 tactical_bombers and 1 transport in 31 Sea Zone, round 3 : 22/52 hits, 25.50 expected hits 9 submarines owned by the Americans, 14 destroyers owned by the Americans, 12 carriers owned by the Japanese, 9 destroyers owned by the Japanese and 10 submarines owned by the Japanese lost in 31 Sea Zone Americans roll dice for 12 submarines in 31 Sea Zone, round 4 : 3/12 hits, 4.00 expected hits Americans roll dice for 1 battleship, 7 bombers, 2 cruisers, 7 destroyers, 24 fighters and 6 tactical_bombers in 31 Sea Zone, round 4 : 23/47 hits, 24.67 expected hits Japanese roll dice for 2 battleships, 4 cruisers, 1 destroyer, 17 fighters, 7 tactical_bombers and 1 transport in 31 Sea Zone, round 4 : 12/31 hits, 18.50 expected hits 7 tactical_bombers owned by the Japanese, 14 fighters owned by the Japanese, 4 submarines owned by the Americans, 5 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 3 fighters owned by the Americans and 4 cruisers owned by the Japanese lost in 31 Sea Zone Americans roll dice for 8 submarines in 31 Sea Zone, round 5 : 1/8 hits, 2.67 expected hits 1 battleship owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 battleship, 7 bombers, 2 cruisers, 7 destroyers, 21 fighters and 1 tactical_bomber in 31 Sea Zone, round 5 : 14/39 hits, 19.83 expected hits Japanese roll dice for 3 fighters in 31 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 battleship and 1 transport in 31 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans and 1 battleship owned by the Japanese lost in 31 Sea Zone Americans win, taking Norway from Germans, taking Denmark from Germans, taking Midway from Japanese with 1 battleship, 7 bombers, 2 cruisers, 5 destroyers, 21 fighters, 7 submarines and 1 tactical_bomber remaining. Battle score for attacker is 315 Casualties for Americans: 11 carriers, 16 destroyers, 3 fighters, 16 submarines and 5 tactical_bombers Casualties for Japanese: 2 battleships, 12 carriers, 4 cruisers, 10 destroyers, 17 fighters, 31 submarines, 7 tactical_bombers and 1 transport Battle in Holland Belgium Americans attack with 2 bombers, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 2 fighters could not land in 31 Sea Zone and were removed 7 bombers, 19 fighters and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from Southern France to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom 2 bombers moved from Holland Belgium to Normandy Bordeaux Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery placed in Western United States 5 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 31 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 harbour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 2 mech_infantrys moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 destroyer, 1 infantry, 2 mech_infantrys and 2 transports moved from 98 Sea Zone to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery, 2 infantry and 2 mech_infantrys moved from 80 Sea Zone to Eastern Persia 3 mech_infantrys moved from Iraq to Persia 3 infantry moved from Caucasus to Rostov 1 fighter moved from Iraq to Eastern Persia 1 bomber moved from Caucasus to Eastern Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia 2 fighters moved from Caucasus to Persia 2 fighters and 1 tactical_bomber moved from Caucasus to Rostov 1 artillery and 3 infantry moved from Albania to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 1 infantry moved from Albania to Yugoslavia 1 artillery moved from Romania to Yugoslavia 2 fighters moved from Albania to Yugoslavia 1 fighter moved from Albania to Slovakia Hungary 1 infantry and 1 mech_infantry moved from Romania to Slovakia Hungary Combat - British Battle in Southern Italy British attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 2 infantry; Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 3 cruisers in Southern Italy, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 artillery, 2 fighters and 3 infantry in Southern Italy, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 3 infantry in Southern Italy, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Southern Italy British roll dice for 1 artillery, 2 fighters and 2 infantry in Southern Italy, round 3 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Southern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern Italy British destroys 7PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Casualties for Italians: 1 infantry Battle in Yugoslavia British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Yugoslavia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Yugoslavia British win with 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Battle in Slovakia Hungary British attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary British win, taking Slovakia Hungary from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 armour and 2 mech_infantrys British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 0/6 hits, 2.17 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the British lost in Rostov British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Rostov, round 3 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Japanese lost in Rostov British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 4 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Rostov, round 4 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Rostov British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 5 : 4/5 hits, 2.00 expected hits Japanese roll dice for 1 armour in Rostov, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Rostov British win, taking Rostov from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in Persia British attack with 2 fighters and 3 mech_infantrys Japanese defend with 1 mech_infantry British roll dice for 2 fighters and 3 mech_infantrys in Persia, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Persia British win, taking Persia from Japanese with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Eastern Persia British attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 3 armour and 1 mech_infantry British roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 5/9 hits, 3.50 expected hits Japanese roll dice for 3 armour and 1 mech_infantry in Eastern Persia, round 2 : 2/4 hits, 1.83 expected hits 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 3 armour owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Japanese: 3 armour and 1 mech_infantry Non Combat Move - British 1 bomber moved from Eastern Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus 1 fighter moved from Eastern Persia to Caucasus 2 fighters moved from Persia to 80 Sea Zone 2 mech_infantrys moved from Iraq to Eastern Persia 1 mech_infantry moved from Egypt to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from Southern Italy to 97 Sea Zone 3 infantry and 1 mech_infantry moved from Albania to Greece 1 armour moved from Romania to Greece 1 fighter moved from Slovakia Hungary to 97 Sea Zone 1 fighter moved from 97 Sea Zone to Greece 2 fighters moved from Yugoslavia to Greece 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Normandy Bordeaux to Norway 1 fighter moved from United Kingdom to Norway 2 fighters and 1 tactical_bomber moved from Rostov to Caucasus Place Units - British 1 carrier placed in 80 Sea Zone 2 infantry placed in Iraq 3 mech_infantrys placed in Egypt 1 harbour placed in Iraq 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 54 PUs; end with 54 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 66 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to 80 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by Americans from 98 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33 British : -2.00 Italians : -0.33 Americans : -18.33 Japanese : -17.83
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@ArtofWar1947, i conced here.
You got me, again. Three Major mistakes on my side caused me to lose the 2nd game.
Will work on it and return for a Comeback.Game is posted.
GG
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With all those G and J bombers and strong J fleet, I was really sweating it. The Axis was only 1 VC from winning, and the strong move on Hawaii had me scrambling. Thanks for an exciting game.
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If you’d like to play a third game, let me know which side you prefer.
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@ArtofWar1947 let’s go for another one.
You may set up the game as Axis this time. -
Okay. Have three deadlines this week; so may not get to the set up until Friday or Saturday.
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@ArtofWar1947 fine with me.
Thank you for the heads up.