19L DannyDuck (allies) vs Majikforce (axis) BM3 Game 2


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            6 infantry moved from Yenisey to Timguska
            3 artilleries moved from Novgorod to Karelia
            8 infantry moved from Novgorod to Karelia
            4 infantry moved from Novgorod to Belarus
            2 artilleries moved from Novgorod to Belarus
            4 artilleries moved from Ukraine to Western Ukraine
            5 infantry moved from Bryansk to Western Ukraine
            5 infantry moved from Russia to Bryansk
            1 infantry moved from Rostov to Ukraine
            2 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Novgorod
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Yunnan
            2 artilleries moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            2 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
            4 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
            1 fighter moved from 36 Sea Zone to 45 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            2 bombers moved from Kwangsi to Philippines
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Guam
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kwangtung to Manchuria
            2 fighters moved from Kwangtung to French Indo China
            1 tactical_bomber moved from Kwangtung to French Indo China
            2 bombers moved from Philippines to French Indo China
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from Sumatra to 42 Sea Zone
            1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 armour and 2 mech_infantrys placed in Manchuria
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : -0.67
    UK_Pacific : 1.33
    Japanese : 2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 5 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 86 Sea Zone
            2 fighters moved from Eastern United States to 86 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            5 bombers moved from Hawaiian Islands to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 25 Sea Zone
                Americans attack with 5 bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 bombers in 25 Sea Zone, round 2 : 3/5 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 5 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 bombers moved from 25 Sea Zone to Queensland
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
            1 armour moved from 86 Sea Zone to Brazil
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry placed in Eastern United States
            1 artillery placed in Western United States
            Americans undo move 3.
            1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 4x airfield; Remaining resources: 27 PUs; 
            British buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 battleship moved from 76 Sea Zone to 80 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            1 armour moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
    
        Place Units - British
            1 mech_infantry placed in Union of South Africa
            2 armour and 1 fighter placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,2
            British collect 27 PUs (3 lost to blockades); end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Chinese : 0.00
    Japanese : -0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 cruiser and 1 marine; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            1 armour moved from Poland to Baltic States
                  Italians take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 bomber moved from Southern Italy to Egypt
            2 fighters moved from Alexandria to Egypt
    
        Combat - Italians
            Air Battle in Egypt
                Italians attacks with 3 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Egypt causes 5 damage total. 
            Battle in Cyprus
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Egypt to Alexandria
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            2 aaGuns, 2 artilleries and 3 infantry moved from Romania to Eastern Poland
    
        Place Units - Italians
            1 cruiser placed in 97 Sea Zone
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    AA fire in Egypt : : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 airfield placed in Northern Territory
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Karelia
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 armour and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 bomber moved from Greece to Ukraine
    
        Combat - Germans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Ukraine causes 4 damage total. 
    
        Non Combat Move - Germans
            1 bomber moved from Ukraine to Eastern Poland
            1 bomber moved from Greece to Eastern Poland
            3 aaGuns, 5 armour, 12 artilleries, 10 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            4 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
            9 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            2 fighters moved from Southern Italy to Finland
            2 fighters moved from Western Germany to Finland
            3 infantry moved from Greece to Bulgaria
            1 bomber moved from Tunisia to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 fighter moved from Alexandria to Greece
            1 tactical_bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            1 airfield placed in Greece
            1 armour and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    AA fire in Ukraine : : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Italians
            2 infantry moved from Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
            2 artilleries and 7 infantry moved from Ukraine to Bryansk
            2 aaGuns, 2 armour, 6 artilleries, 10 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
            5 infantry moved from Russia to Bryansk
            2 artilleries and 4 infantry moved from Belarus to Bryansk
            3 artilleries and 8 infantry moved from Karelia to Novgorod
            6 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            1 armour placed in Russia
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Russians : 0.00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 fighters, 4 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 mech_infantry moved from Anhwe to Hopei
            2 artilleries moved from Shensi to Hopei
            1 armour moved from Kwangtung to Yunnan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Hunan to Anhwe
            1 armour and 2 mech_infantrys moved from Manchuria to Chahar
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            3 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 battleship, 1 cruiser and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 cruiser and 1 destroyer moved from 21 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            2 fighters moved from Japan to 33 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
            2 bombers moved from French Indo China to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Malaya
    
        Combat - Japanese
            Battle in Malaya
                Japanese attack with 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Malaya, round 2 : 8/11 hits, 4.33 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 33 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 transports
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 7/13 hits, 7.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports in 33 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 5/13 hits, 7.00 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 2 fighters and 2 transports in 33 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
                    2 transports owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 battleship, 2 bombers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77
                Casualties for Japanese: 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 transports
    
        Non Combat Move - Japanese
            2 bombers moved from 33 Sea Zone to Paulau Island
            1 fighter moved from 33 Sea Zone to Paulau Island
            1 tactical_bomber moved from 33 Sea Zone to Paulau Island
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 carrier moved from 42 Sea Zone to 34 Sea Zone
            1 carrier and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malaya to French Indo China
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 transport moved from 20 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in French Indo China
            1 armour and 2 mech_infantrys placed in Manchuria
            3 submarines placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : -0.67
    UK_Pacific : 0.67
    Japanese : 2.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 armour, 1 artillery and 2 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
            1 carrier moved from 86 Sea Zone to 91 Sea Zone
            2 fighters moved from 86 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            5 bombers moved from Queensland to 33 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            2 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 3 artilleries and 3 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in French West Africa
                Americans attack with 1 armour and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 2/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 33 Sea Zone
                Americans attack with 5 bombers, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 2 cruisers and 2 destroyers
                    Americans roll dice for 5 bombers, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/8 hits, 5.00 expected hits
                    Japanese roll dice for 1 battleship, 2 cruisers and 2 destroyers in 33 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 5 bombers in 33 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 33 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 battleship owned by the Japanese, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                Americans win with 4 bombers remaining. Battle score for attacker is 17
                Casualties for Americans: 1 bomber, 2 fighters and 1 tactical_bomber
                Casualties for Japanese: 1 battleship, 2 cruisers and 2 destroyers
    
        Non Combat Move - Americans
            4 bombers moved from 33 Sea Zone to Northern Territory
            1 carrier moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 fighters and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 bombers placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Kansu, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Kansu, round 3 : 3/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 29 PUs; 
            British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to Karelia
            1 bomber moved from United Kingdom to Germany
            2 infantry moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 fighters moved from Egypt to Anglo Egyptian Sudan
            1 battleship moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from India to Burma
            1 artillery and 1 infantry moved from India to Burma
            1 artillery and 1 infantry moved from India to Burma
            2 artilleries and 2 infantry moved from India to Burma
            1 fighter moved from India to Burma
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in Anglo Egyptian Sudan
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win with 2 fighters remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 5 artilleries, 1 fighter and 5 infantry
                Japanese defend with 1 infantry
                    British roll dice for 5 artilleries, 1 fighter and 5 infantry in Burma, round 2 : 4/11 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 5 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 bomber moved from Germany to Novgorod
    
        Place Units - British
            1 factory_minor placed in Persia
            1 fighter and 2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
            British collect 27 PUs (3 lost to blockades); end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            3 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 artilleries
    

    Combat Hit Differential Summary :

    British : -0.33
    Italians : 1.33
    Americans : -0.50
    Chinese : 1.00
    Neutral_Axis : 0.33
    Japanese : 0.50
    AA fire in Germany : : -0.17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from Alexandria to Malta
            1 destroyer moved from 99 Sea Zone to 94 Sea Zone
            1 armour moved from Alexandria to Libya
            1 artillery moved from Alexandria to Tobruk
            2 fighters moved from Alexandria to Southern Italy
            2 infantry moved from Eastern Poland to Belarus
            1 artillery moved from Eastern Poland to Belarus
            3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Algeria to Tunisia
    
        Combat - Italians
            Battle in Crete
            Battle in Malta
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    AA fire in Malta : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Malta
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British lost in Malta
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malta
                Italians win, taking Crete from Neutral_Allies, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 bomber
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Western Ukraine
                Italians attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belarus
                    Italians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -0.67
    AA fire in Malta : : 0.83
    Russians : -0.33
    

    Savegame

  • '22 '16

    Going on vacation for 10 days. I am hopeful I can still post turns but it all depnds on the WiFi where I am staying.


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 34 Sea Zone
            1 cruiser moved from 54 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 1 cruiser and 2 submarines
                Japanese defend with 1 carrier and 1 fighter
                    ANZAC roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                1 submarine owned by the ANZAC Submerged
                    ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter in 34 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 cruiser and 1 submarine
                Casualties for Japanese: 1 carrier
                1 fighter owned by the Japanese forced to land in Paulau Island
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 fighter moved from Karelia to Novgorod
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.33
    

    Savegame


  • @majikforce sounds good, sorry it took so long. I lost track of this match in my announcements

  • '22 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Finland to Karelia
            8 infantry moved from Finland to Karelia
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
            4 fighters moved from Finland to Novgorod
            2 bombers moved from Eastern Poland to Novgorod
            2 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Eastern Poland to Bessarabia
            1 armour and 8 mech_infantrys moved from Germany to Baltic States
            14 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Western Germany to Western Ukraine
            1 fighter moved from Greece to Western Ukraine
            8 armour and 10 mech_infantrys moved from Eastern Poland to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 8 armour, 1 artillery, 2 bombers, 4 fighters, 1 infantry and 10 mech_infantrys
                British defend with 1 bomber; French defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 13 infantry
                    AA fire in Novgorod : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Germans lost in Novgorod
                    Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 8 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 10 mech_infantrys in Novgorod, round 2 : 6/24 hits, 8.67 expected hits
                    Russians roll dice for 2 aaGuns, 7 artilleries, 1 bomber, 1 fighter and 13 infantry in Novgorod, round 2 : 7/22 hits, 7.50 expected hits
                    4 infantry owned by the Russians, 1 infantry owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 6 mech_infantrys owned by the Germans lost in Novgorod
                    Germans roll dice for 8 armour, 1 artillery, 2 bombers, 2 fighters and 4 mech_infantrys in Novgorod, round 3 : 6/17 hits, 7.50 expected hits
                    Russians roll dice for 7 artilleries, 1 fighter and 9 infantry in Novgorod, round 3 : 8/17 hits, 6.00 expected hits
                    6 infantry owned by the Russians, 1 artillery owned by the Germans, 3 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Novgorod
                    Germans roll dice for 5 armour, 2 bombers and 2 fighters in Novgorod, round 4 : 4/9 hits, 4.83 expected hits
                    Russians roll dice for 7 artilleries, 1 fighter and 3 infantry in Novgorod, round 4 : 2/11 hits, 4.00 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Novgorod
                    Germans roll dice for 3 armour, 2 bombers and 2 fighters in Novgorod, round 5 : 5/7 hits, 3.83 expected hits
                    Russians roll dice for 6 artilleries and 1 fighter in Novgorod, round 5 : 3/7 hits, 2.67 expected hits
                    5 artilleries owned by the Russians, 1 fighter owned by the Germans and 2 armour owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour, 2 bombers and 1 fighter in Novgorod, round 6 : 4/4 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 fighter in Novgorod, round 6 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Russians, 1 fighter owned by the Germans and 1 fighter owned by the French lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -30
                Casualties for Germans: 7 armour, 1 artillery, 4 fighters, 1 infantry and 10 mech_infantrys
                Casualties for Russians: 2 aaGuns, 7 artilleries and 13 infantry
                Casualties for British: 1 bomber
                Casualties for French: 1 fighter
            Battle in Baltic States
                Germans attack with 1 armour and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 8 mech_infantrys in Baltic States, round 2 : 3/9 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Germans attack with 1 artillery and 8 infantry
                British defend with 2 fighters
                    Germans roll dice for 1 artillery and 8 infantry in Karelia, round 2 : 3/9 hits, 1.83 expected hits
                    Russians roll dice for 2 fighters in Karelia, round 2 : 2/2 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 2 fighters owned by the British lost in Karelia
                Germans win, taking Karelia from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 2 infantry
                Casualties for British: 2 fighters
    
        Non Combat Move - Germans
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 bomber moved from Bessarabia to Western Ukraine
            2 bombers moved from Novgorod to Western Ukraine
            3 infantry moved from Bulgaria to Romania
            2 infantry moved from Greece to Bulgaria
            1 fighter and 1 tactical_bomber moved from Alexandria to Greece
            1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in France
            2 mech_infantrys placed in Germany
            3 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 1.83
    AA fire in Novgorod : : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Belarus
            2 infantry moved from Bryansk to Belarus
            2 artilleries moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Belarus
            2 mech_infantrys moved from Bryansk to Belarus
            2 armour moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
            3 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            6 infantry moved from Novosibirsk to Vologda
            1 artillery and 1 infantry moved from Russia to Bryansk
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            11 infantry moved from Amur to Korea
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 3 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 3/13 hits, 4.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 3 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Bryansk
            1 fighter moved from Belarus to Bryansk
            1 tactical_bomber moved from Belarus to Bryansk
            2 aaGuns moved from Amur to Korea
    
        Place Units - Russians
            3 artilleries, 1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,2,1,6
            Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : 1.33
    Russians : -2.67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour moved from Amur to Korea
            1 fighter, 9 infantry and 2 mech_infantrys moved from Manchuria to Korea
            2 fighters moved from Japan to Korea
            2 bombers moved from Paulau Island to Korea
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Yunnan to Szechwan
            1 armour moved from Yunnan to Shensi
            1 armour and 1 mech_infantry moved from Chahar to Shensi
            2 artilleries and 1 mech_infantry moved from Hopei to Shensi
            1 armour moved from French Indo China to Szechwan
            1 mech_infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Kweichow
            1 destroyer moved from 37 Sea Zone to 34 Sea Zone
            2 fighters and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            3 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Korea
                Japanese attack with 1 armour, 2 bombers, 3 fighters, 9 infantry and 2 mech_infantrys
                Russians defend with 2 aaGuns and 12 infantry
                    AA fire in Korea : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 9 infantry and 2 mech_infantrys in Korea, round 2 : 8/17 hits, 5.17 expected hits
                    Russians roll dice for 2 aaGuns and 12 infantry in Korea, round 2 : 4/12 hits, 4.00 expected hits
                    4 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
                    Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 5 infantry and 2 mech_infantrys in Korea, round 3 : 6/13 hits, 4.50 expected hits
                    Russians roll dice for 6 infantry in Korea, round 3 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 armour, 2 bombers, 3 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 28
                Casualties for Japanese: 6 infantry
                Casualties for Russians: 2 aaGuns and 12 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Korea to Manchuria
            1 aaGun moved from Manchuria to Jehol
            1 fighter moved from Korea to Japan
            2 fighters moved from Korea to Japan
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
            1 fighter moved from 34 Sea Zone to 6 Sea Zone
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
            1 factory_minor placed in Malaya
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Malaya: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Korea : : -0.83
    ANZAC : -0.83
    Russians : 0.00
    Japanese : 4.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
            2 fighters moved from 91 Sea Zone to 94 Sea Zone
            2 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
            1 fighter moved from 94 Sea Zone to Tunisia
            1 fighter moved from 94 Sea Zone to Tunisia
            2 carriers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to Queensland
            1 bomber moved from Northern Territory to 45 Sea Zone
            3 bombers moved from Northern Territory to 34 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 94 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 94 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Tunisia
                Americans attack with 2 artilleries, 2 fighters and 2 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Tunisia, round 2 : 2/6 hits, 2.33 expected hits
                    Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 34 Sea Zone
                Americans attack with 3 bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 bombers in 34 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 bombers moved from 34 Sea Zone to Northern Territory
            1 bomber moved from 45 Sea Zone to Northern Territory
            2 fighters moved from Tunisia to 94 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            7 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Tsinghai, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Tsinghai, round 3 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 6 infantry in Tsinghai, round 4 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Tsinghai, round 5 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 cruiser, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to 96 Sea Zone
            1 marine moved from India to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 armour and 1 infantry moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 fighter moved from India to Iraq
            5 artilleries and 5 infantry moved from Burma to Yunnan
            2 artilleries and 2 infantry moved from India to Burma
            2 infantry moved from India to Burma
            1 fighter moved from Egypt to Alexandria
            1 fighter moved from Egypt to Iraq
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Yunnan
                British attack with 5 artilleries and 5 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 5 artilleries and 5 infantry in Yunnan, round 2 : 3/10 hits, 3.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Alexandria
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 3 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 2 fighters, 2 infantry and 1 marine
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 2 fighters, 2 infantry and 1 marine in Iraq, round 2 : 2/6 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Iraq to Egypt
            1 fighter moved from Iraq to Persia
            1 fighter moved from Alexandria to Egypt
            1 fighter moved from 96 Sea Zone to Egypt
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Persia
            1 cruiser and 1 submarine placed in 81 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : -0.50
    Americans : -0.83
    Chinese : -2.33
    Neutral_Axis : 0.00
    Japanese : 0.00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Western Ukraine to Rostov
                  Italians take Rostov from Russians
            1 artillery moved from Western Ukraine to Ukraine
            3 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 armour moved from Libya to Alexandria
            1 artillery moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour and 1 artillery
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour and 1 artillery in Alexandria, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                    Italians roll dice for 1 armour in Alexandria, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Alexandria, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Italians lost in Alexandria
                British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            1 marine moved from Crete to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Southern Italy to 95 Sea Zone
            2 aaGuns moved from Western Ukraine to Ukraine
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.83
    British : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
            1 marine moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            1 aaGun moved from Queensland to Northern Territory
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 57 PUs; 
            Germans buy 3 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
            1 armour and 7 mech_infantrys moved from Baltic States to Belarus
            1 fighter moved from Western Ukraine to Belarus
            1 tactical_bomber moved from Western Ukraine to Belarus
            3 bombers moved from Western Ukraine to Belarus
            1 destroyer and 1 submarine moved from 104 Sea Zone to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 2 armour, 3 bombers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Germans roll dice for 2 armour, 3 bombers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 6/14 hits, 5.33 expected hits
                    Russians roll dice for 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Belarus, round 2 : 7/9 hits, 3.50 expected hits
                    2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 7 mech_infantrys owned by the Germans lost in Belarus
                    Germans roll dice for 2 armour, 3 bombers, 1 fighter and 1 tactical_bomber in Belarus, round 3 : 6/7 hits, 4.17 expected hits
                    Russians roll dice for 3 armour in Belarus, round 3 : 1/3 hits, 1.50 expected hits
                    3 armour owned by the Russians and 1 armour owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour and 7 mech_infantrys
                Casualties for Russians: 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
            Battle in 109 Sea Zone
                Germans attack with 2 destroyers and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 destroyers in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 destroyers in 109 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 artillery and 6 infantry moved from Karelia to Novgorod
            3 bombers, 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
            3 aaGuns, 1 armour, 14 artilleries and 18 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Romania to Bessarabia
            1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            3 aaGuns and 3 infantry moved from Western Germany to Northern Italy
            1 infantry moved from France to Northern Italy
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            2 armour and 1 artillery placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Germany
            1 fighter and 1 infantry placed in Western Germany
            2 infantry placed in France
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : 2.67
    

    Savegame

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