666 (Allies+8) vs Simon33 (Axis) BM3


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
    
        Purchase Units - Russians
            Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Russia to Samara
            3 aaGuns, 9 artilleries, 4 fighters, 55 infantry and 1 tactical_bomber moved from Russia to Tambov
            1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Tambov to Russia
            1 infantry moved from Smolensk to Belarus
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            5 armour and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Korea : 2 aaGuns and 17 infantry
    Kazakhstan : 1 infantry
    Belarus : 1 infantry
    Bryansk : 1 infantry
    Archangel : 1 infantry
    Russia : 1 aaGun, 1 airfield, 5 armour, 1 bomber, 1 factory_major, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
    Tambov : 3 aaGuns, 9 artilleries, 3 fighters and 56 infantry
    Western Ukraine : 1 infantry
    Smolensk : 1 infantry
    Samara : 1 infantry
    92 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 51 / 76
    Russians : 25 / 32
    Japanese : 42 / 90
    Americans : 59 / 90
    Chinese : 16 / 17
    British : 33 / 45
    UK_Pacific : 6 / 9
    Italians : 17 / 21
    ANZAC : 13 / 19
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Japanese
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            5 artilleries, 3 infantry and 2 mech_infantrys moved from Jehol to Manchuria
            1 fighter, 1 infantry and 1 tactical_bomber moved from Kiangsu to Anhwe
            1 artillery moved from Kwangtung to Kiangsi
            1 mech_infantry moved from Kiangsu to Kiangsi
            1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 armour and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
            1 infantry and 1 mech_infantry moved from Yunnan to Hunan
            4 fighters moved from 19 Sea Zone to Anhwe
            2 bombers moved from French Indo China to Szechwan
            6 artilleries and 3 infantry moved from Yunnan to Kweichow
            1 marine moved from Java to 42 Sea Zone
            1 battleship and 1 marine moved from 42 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Kwangsi
            1 tactical_bomber moved from Kiangsu to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Yunnan to Kweichow
            2 armour moved from Yunnan to Kweichow
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 4 artilleries, 1 carrier, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 8 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 3 tactical_bombers
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Manchuria
                Japanese attack with 9 artilleries, 7 infantry and 2 mech_infantrys
                Americans defend with 2 infantry
                    Japanese roll dice for 9 artilleries, 7 infantry and 2 mech_infantrys in Manchuria, round 2 : 10/18 hits, 6.00 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 9 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kweichow
                Japanese attack with 2 armour, 6 artilleries and 4 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour, 6 artilleries and 4 infantry in Kweichow, round 2 : 5/12 hits, 4.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 armour, 6 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 4 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 fighters and 1 infantry in Anhwe, round 2 : 1/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 36 Sea Zone
            1 fighter and 3 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to Yunnan
            2 bombers moved from Szechwan to French Indo China
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 tactical_bomber moved from Kiangsi to Yunnan
            1 armour moved from Yunnan to Kweichow
            2 bombers moved from French Indo China to Yunnan
            1 cruiser moved from 20 Sea Zone to 19 Sea Zone
            1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            1 battleship and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter moved from Anhwe to Yunnan
            3 fighters moved from Anhwe to 19 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            1 armour, 1 artillery and 4 infantry placed in Japan
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : 4.00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to 97 Sea Zone
            2 fighters moved from Normandy Bordeaux to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from India to Hunan
            1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            6 fighters moved from 54 Sea Zone to Java
            1 infantry and 1 marine moved from 42 Sea Zone to Java
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 scramble out of ITA?

  • '19 '17 '16

    full scramble. Daddy needs some luck!

    Didn’t notice that the fighters could make it from Normandy.


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to 97 Sea Zone
            2 fighters moved from Normandy Bordeaux to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from India to Hunan
            1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            6 fighters moved from 54 Sea Zone to Java
            1 infantry and 1 marine moved from 42 Sea Zone to Java
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Java
                Americans attack with 6 fighters, 1 infantry and 1 marine
                Japanese defend with 1 artillery
                    Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 6 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 97 Sea Zone
                Americans attack with 2 bombers, 1 destroyer and 2 fighters
                Italians defend with 3 fighters and 1 transport
                    Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    1 destroyer owned by the Americans, 2 fighters owned by the Americans and 3 fighters owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 9
                Casualties for Americans: 1 destroyer and 2 fighters
                Casualties for Italians: 3 fighters and 1 transport
            Battle in Hunan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Hunan, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            4 transports moved from 107 Sea Zone to 101 Sea Zone
            1 bomber moved from Hunan to India
            2 fighters moved from India to 42 Sea Zone
            6 fighters moved from Java to 42 Sea Zone
            4 carriers moved from 54 Sea Zone to 42 Sea Zone
            5 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Hawaiian Islands to Korea
            1 bomber moved from 97 Sea Zone to Normandy Bordeaux
            1 bomber moved from 97 Sea Zone to Normandy Bordeaux
    
        Place Units - Americans
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Eastern United States
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in Normandy Bordeaux
            1 artillery placed in Normandy Bordeaux
            1 destroyer placed in 6 Sea Zone
            1 aaGun and 1 infantry placed in Korea
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,2,2,2,3,2,4,2,1,6,3
            Americans collect 64 PUs (3 lost to blockades); end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 1 infantry moved from Hopei to Anhwe
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Chahar
            13 infantry moved from Hopei to Chahar
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Shensi
            1 infantry placed in Hopei
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Combat Move - British
            3 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            3 fighters moved from 110 Sea Zone to Southern France
            1 fighter moved from United Kingdom to Southern France
            1 bomber moved from Egypt to Southern France
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Southern France
                British attack with 1 bomber, 5 fighters and 3 infantry
                Italians defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    British roll dice for 1 bomber, 5 fighters and 3 infantry in Southern France, round 2 : 5/9 hits, 3.67 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                British win, taking Southern France from Italians with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            4 aaGuns, 1 armour, 3 artilleries, 10 infantry and 3 mech_infantrys moved from India to Burma
            1 artillery moved from West India to India
            1 infantry moved from Eastern Persia to Persia
            1 artillery and 3 infantry moved from Eastern Persia to West India
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Southern France to Normandy Bordeaux
            2 fighters moved from Southern France to 110 Sea Zone
            1 bomber moved from Southern France to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Southern France to 110 Sea Zone
            1 mech_infantry moved from Egypt to Tobruk
            2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            1 marine moved from Trans-Jordan to 81 Sea Zone
            1 cruiser and 1 marine moved from 81 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Alexandria
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            6 infantry placed in United Kingdom
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 2 transports
            EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
            EDIT: Removing units owned by British from United Kingdom: 2 infantry
            EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.33
    British : 1.33
    Americans : -0.83
    Chinese : 0.33
    Japanese : -0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Korea : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 7 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
    Shensi : 1 infantry
    Hunan : 1 infantry
    Hopei : 1 infantry
    Chahar : 1 fighter and 15 infantry
    Sikang : 1 infantry
    Burma : 4 aaGuns, 1 armour, 3 artilleries, 11 infantry and 3 mech_infantrys
    India : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Java : 1 flag, 1 infantry and 1 marine
    42 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 2 submarines and 1 transport
    10 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
    6 Sea Zone : 1 destroyer
    54 Sea Zone : 2 fighters and 2 submarines
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
    West India : 1 artillery and 3 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 3 infantry
    Alexandria : 1 marine
    Gibraltar : 1 airfield, 1 fighter and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour and 3 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Cyprus : 1 artillery and 1 infantry
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
    Anglo Egyptian Sudan : 2 mech_infantrys
    Morocco : 1 aaGun, 3 infantry and 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
    French Central Africa : 1 flag, 1 infantry
    French Madagascar : 1 flag
    French Guiana : 1 flag
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Syria : 1 flag
    French West Africa : 1 flag
    Holland Belgium : 1 flag, 1 artillery and 1 infantry
    Tobruk : 1 flag, 1 mech_infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    89 Sea Zone : 1 transport
    Eastern Persia : 1 flag
    101 Sea Zone : 4 transports
    Brazil : 1 flag
    Persia : 1 flag, 1 infantry
    98 Sea Zone : 1 cruiser
    91 Sea Zone : 1 destroyer and 2 transports
    110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 infantry, 1 submarine and 3 transports
    

    Production/PUs Summary :

    Germans : 48 / 76
    Russians : 25 / 32
    Japanese : 46 / 63
    Americans : 67 / 89
    Chinese : 8 / 10
    British : 36 / 45
    UK_Pacific : 6 / 9
    Italians : 14 / 21
    ANZAC : 13 / 19
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Italians
            1 armour moved from Tunisia to Algeria
                  Italians take Algeria from Americans
            1 armour moved from Algeria to Tunisia
            1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
            1 bomber and 1 fighter moved from Southern Italy to Trans-Jordan
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                British defend with 3 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 3 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 bomber and 1 fighter in Trans-Jordan, round 3 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Iraq
            1 bomber moved from Trans-Jordan to Iraq
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
    
        Non Combat Move - ANZAC
            2 carriers and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            3 fighters moved from India to Burma
            1 infantry moved from Egypt to Trans-Jordan
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 infantry moved from Normandy Bordeaux to Southern France
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Marshall Islands : 1 flag
    Burma : 3 fighters
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Solomon Islands : 1 marine
    Celebes : 1 flag, 2 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 2 carriers and 2 fighters
    49 Sea Zone : 1 cruiser
    54 Sea Zone : 1 destroyer and 1 transport
    Trans-Jordan : 1 infantry
    Southern France : 1 infantry
    

    Production/PUs Summary :

    Germans : 48 / 76
    Russians : 25 / 32
    Japanese : 46 / 63
    Americans : 66 / 89
    Chinese : 8 / 10
    British : 36 / 45
    UK_Pacific : 6 / 9
    Italians : 15 / 17
    ANZAC : 13 / 23
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Rostov to Bryansk
            3 artilleries and 12 infantry moved from Ukraine to Western Ukraine
            3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            3 fighters and 3 mech_infantrys moved from Western Germany to Southern France
            1 armour moved from Iraq to Trans-Jordan
                  Germans take Syria from British
            2 mech_infantrys moved from Northwest Persia to Persia
            1 armour moved from Iraq to Persia
            6 armour and 5 mech_infantrys moved from Iraq to Trans-Jordan
            1 fighter moved from Novgorod to Bryansk
            1 fighter and 1 infantry moved from Novgorod to Archangel
            1 infantry moved from Baltic States to Belarus
            1 fighter moved from Novgorod to Belarus
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 73 PUs; 
            Germans buy 6 artilleries, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Persia
                Germans attack with 1 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Germans attack with 3 artilleries and 12 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 12 infantry in Western Ukraine, round 2 : 5/15 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 7 armour and 5 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 7 armour and 5 mech_infantrys in Trans-Jordan, round 2 : 5/12 hits, 4.33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 3 fighters and 3 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 3 infantry; French defend with 1 infantry
                    Germans roll dice for 3 fighters and 3 mech_infantrys in Southern France, round 2 : 2/6 hits, 2.00 expected hits
                    British roll dice for 4 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the British lost in Southern France
                    Germans roll dice for 3 fighters and 3 mech_infantrys in Southern France, round 3 : 4/6 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the French, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 3 infantry
                Casualties for Germans: 2 mech_infantrys
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Southern France to Western Germany
            6 infantry moved from Germany to Western Germany
            1 fighter moved from Archangel to Novgorod
            1 fighter moved from Belarus to Western Germany
            1 fighter moved from Bryansk to Novgorod
            1 aaGun moved from Ukraine to Western Ukraine
            1 aaGun, 5 artilleries and 8 infantry moved from Rostov to Caucasus
            1 aaGun, 2 armour, 2 artilleries, 10 infantry and 5 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Northwest Persia to Iraq
            2 mech_infantrys moved from Northwest Persia to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            2 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia
            6 mech_infantrys moved from Novgorod to Finland
            3 fighters and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
            2 tactical_bombers moved from Holland Belgium to Western Germany
            1 fighter moved from Western Germany to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            6 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 artilleries, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
            Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.50
    British : 0.33
    Americans : -0.67
    Russians : 1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 mech_infantry moved from Russia to Ukraine
            1 mech_infantry moved from Russia to Ukraine
            1 infantry moved from Smolensk to Belarus
            1 bomber moved from Russia to Belarus
            2 fighters moved from Tambov to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Tambov to Belarus
            1 fighter moved from Russia to Belarus
    
        Purchase Units - Russians
            Russians buy 8 artilleries; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor; Italians defend with 1 artillery
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Belarus
                Russians attack with 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Belarus, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 9 artilleries and 30 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            2 fighters moved from Belarus to Bryansk
            1 bomber moved from Belarus to Russia
            1 armour moved from Russia to Bryansk
            1 armour moved from Russia to Volgograd
            1 infantry moved from Russia to Vologda
            1 infantry moved from Samara to Vologda
            1 aaGun moved from Tambov to Volgograd
            1 aaGun and 25 infantry moved from Tambov to Bryansk
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            8 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 1.17
    

    Territory Summary for Russians :

    Korea : 2 aaGuns and 17 infantry
    Belarus : 1 infantry
    Bryansk : 2 aaGuns, 1 armour, 2 fighters, 25 infantry and 1 mech_infantry
    Rostov : 1 infantry
    Russia : 1 airfield, 3 armour, 8 artilleries, 1 bomber, 1 factory_major, 2 fighters and 1 tactical_bomber
    Ukraine : 1 factory_minor and 2 mech_infantrys
    Vologda : 2 infantry
    Volgograd : 2 aaGuns, 1 armour, 9 artilleries, 1 factory_minor and 31 infantry
    97 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 57 / 84
    Russians : 28 / 33
    Japanese : 46 / 63
    Americans : 63 / 89
    Chinese : 8 / 10
    British : 29 / 45
    UK_Pacific : 6 / 9
    Italians : 13 / 17
    ANZAC : 13 / 23
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
            1 bomber moved from Yunnan to Sikang
            1 mech_infantry moved from Yunnan to Sikang
            1 infantry moved from Kweichow to Hopei
            2 fighters and 2 tactical_bombers moved from Yunnan to Hopei
            9 artilleries, 6 infantry and 2 mech_infantrys moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 carrier moved from 6 Sea Zone to 5 Sea Zone
            1 battleship moved from 36 Sea Zone to 6 Sea Zone
            1 battleship moved from 6 Sea Zone to 5 Sea Zone
            4 fighters moved from 19 Sea Zone to 6 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
            1 artillery moved from Kwangsi to Hunan
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Shensi
            1 bomber moved from Yunnan to Shensi
            1 artillery moved from Kweichow to Shensi
            1 tactical_bomber moved from Yunnan to Hunan
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from 36 Sea Zone to Hunan
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 6 artilleries, 1 fighter, 6 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 7 fighters, 3 submarines and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 7 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Hunan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Sikang to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            3 tactical_bombers moved from 36 Sea Zone to French Indo China
            1 marine moved from Kwangsi to French Indo China
            1 artillery moved from Kweichow to Szechwan
            1 armour moved from Yunnan to Anhwe
            1 infantry moved from Kwangsi to Yunnan
            1 armour moved from Kweichow to Sikang
            1 bomber moved from Shensi to French Indo China
            1 mech_infantry moved from Kiangsi to Kweichow
            1 armour and 4 artilleries moved from Kweichow to Anhwe
            1 armour and 1 artillery moved from Kiangsi to Anhwe
            1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
            2 artilleries moved from Shantung to Anhwe
            2 fighters and 2 tactical_bombers moved from Hopei to Anhwe
            2 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 6 Sea Zone
            2 carriers, 1 destroyer and 4 transports moved from 19 Sea Zone to 6 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to French Indo China
            3 fighters moved from 6 Sea Zone to French Indo China
            2 bombers moved from 6 Sea Zone to Japan
            1 armour, 3 artilleries, 1 carrier, 4 fighters, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 5 Sea Zone to Amur
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            1 aaGun and 1 artillery moved from Yunnan to Kweichow
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            1 tactical_bomber moved from Anhwe to Kweichow
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            4 artilleries, 1 fighter, 3 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -0.33
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from India to Szechwan
            3 fighters moved from 42 Sea Zone to Yunnan
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 marine moved from 37 Sea Zone to Malaya
            2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 bombers moved from Normandy Bordeaux to Tunisia
            2 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Borneo
            Battle in Malaya
            Battle in Tunisia
                Americans attack with 2 bombers and 2 infantry
                Italians defend with 1 armour and 1 artillery
                    Americans roll dice for 2 bombers and 2 infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                    Americans roll dice for 2 bombers and 2 infantry in Tunisia, round 3 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tunisia
                Americans win, taking Borneo from Japanese, taking Malaya from Japanese, taking Tunisia from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 armour and 1 artillery
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Yunnan
                Americans attack with 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters in Yunnan, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 bombers moved from Tunisia to Gibraltar
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 90 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 90 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 battleship, 4 carriers, 1 cruiser, 5 destroyers and 7 fighters moved from 42 Sea Zone to 37 Sea Zone
            3 fighters moved from Yunnan to Burma
            1 bomber moved from Szechwan to India
            2 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 submarines moved from 42 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            1 destroyer placed in 6 Sea Zone
            2 infantry placed in Korea
            1 artillery and 1 infantry placed in Normandy Bordeaux
            3 infantry placed in Eastern United States
            1 infantry placed in Western United States
            Americans undo move 5.
            2 infantry placed in Eastern United States
            1 infantry placed in Western United States
            3 fighters placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,2,6,5,6,5,6,2,4,6,6,3
            Americans collect 65 PUs (3 lost to blockades); end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 fighter and 2 infantry moved from Chahar to Hopei
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Szechwan
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            11 infantry moved from Chahar to Suiyuyan
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - British
            2 infantry moved from Normandy Bordeaux to Southern France
            1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 armour moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Shan State to Yunnan
            1 bomber and 2 fighters moved from Normandy Bordeaux to Southern France
            3 fighters moved from 110 Sea Zone to Southern France
    
        Purchase Units - British
            British buy 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            British creates battle in territory 98 Sea Zone
            Battle in Southern France
                British attack with 1 bomber, 5 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    British roll dice for 1 bomber, 5 fighters and 2 infantry in Southern France, round 2 : 4/8 hits, 3.50 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                British win, taking 98 Sea Zone from Italians, taking Southern France from Germans with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Southern France to 110 Sea Zone
            1 bomber and 3 fighters moved from Southern France to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 marine moved from Alexandria to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone
            3 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from West India to Eastern Persia
            4 fighters and 1 tactical_bomber moved from India to Yunnan
            3 aaGuns, 3 artilleries, 10 infantry and 3 mech_infantrys moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 artillery and 3 infantry moved from India to Burma
    
        Place Units - British
            1 fighter placed in United Kingdom
            3 infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 1 aaGun
            EDIT: Adding units owned by British to India: 1 aaGun
            EDIT: Removing units owned by British from 92 Sea Zone: 1 cruiser and 1 marine
            EDIT: Adding units owned by British to 92 Sea Zone: 1 cruiser
            EDIT: Adding units owned by British to Gibraltar: 1 marine
            EDIT: Removing units owned by British from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -1.33
    British : 0.50
    Americans : 2.67
    Chinese : 0.17
    Japanese : -1.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Korea : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 7 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
    Jehol : 1 infantry
    Manchuria : 1 infantry
    Yunnan : 2 aaGuns, 1 armour, 3 artilleries, 4 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
    Suiyuyan : 1 fighter and 11 infantry
    Hopei : 2 infantry
    Szechwan : 1 infantry
    Chahar : 1 infantry
    Shan State : 1 infantry
    Burma : 1 aaGun, 1 artillery, 3 fighters and 3 infantry
    India : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
    Malaya : 1 harbour and 1 marine
    Borneo : 1 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Java : 1 flag
    42 Sea Zone : 1 flag
    43 Sea Zone : 1 transport
    37 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters and 2 submarines
    26 Sea Zone : 2 submarines
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
    6 Sea Zone : 1 destroyer
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
    West India : 1 artillery and 2 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield, 2 bombers, 1 fighter, 1 harbour and 1 marine
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour and 3 infantry
    Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
    Cyprus : 1 artillery and 1 infantry
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
    Anglo Egyptian Sudan : 3 infantry and 2 mech_infantrys
    Morocco : 1 aaGun, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
    French Equatorial Africa : 1 infantry
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 12 infantry
    French Central Africa : 1 flag
    French Madagascar : 1 flag
    French Guiana : 1 flag
    Algeria : 1 flag, 1 mech_infantry
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    French West Africa : 1 flag
    Tunisia : 1 flag, 2 infantry
    Holland Belgium : 1 flag, 1 artillery and 1 infantry
    Tobruk : 1 flag
    Libya : 1 flag, 1 mech_infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    94 Sea Zone : 1 transport
    92 Sea Zone : 1 cruiser and 1 submarine
    Eastern Persia : 1 flag, 1 infantry
    101 Sea Zone : 2 transports
    Brazil : 1 flag
    98 Sea Zone : 1 flag
    91 Sea Zone : 1 destroyer and 4 transports
    110 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters and 3 transports
    

    Production/PUs Summary :

    Germans : 51 / 84
    Russians : 27 / 33
    Japanese : 36 / 54
    Americans : 68 / 95
    Chinese : 11 / 15
    British : 33 / 39
    UK_Pacific : 14 / 17
    Italians : 10 / 17
    ANZAC : 13 / 23
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Italians
            1 bomber moved from Iraq to 94 Sea Zone
            1 fighter moved from Southern Italy to Southern France
            1 fighter moved from Western Germany to Southern France
            1 artillery and 1 infantry moved from Northern Italy to Southern France
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Southern France
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 94 Sea Zone to Southern Italy
            2 fighters moved from Southern France to Southern Italy
            1 fighter moved from Iraq to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
            Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 marine moved from Solomon Islands to 49 Sea Zone
            1 cruiser and 1 marine moved from 49 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            2 carriers and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
            3 fighters moved from Burma to Yunnan
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Marshall Islands : 1 flag
    Yunnan : 3 fighters
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Celebes : 1 flag, 2 infantry
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag, 1 infantry
    41 Sea Zone : 1 transport
    37 Sea Zone : 2 carriers, 1 destroyer and 2 fighters
    54 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
    

    Production/PUs Summary :

    Germans : 51 / 84
    Russians : 27 / 33
    Japanese : 32 / 54
    Americans : 68 / 95
    Chinese : 11 / 15
    British : 30 / 39
    UK_Pacific : 14 / 17
    Italians : 13 / 13
    ANZAC : 17 / 27
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Politics - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Politics - Germans
    
        Combat Move - Germans
            1 fighter, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Caucasus to Rostov
            1 fighter moved from Novgorod to Ukraine
            1 fighter moved from Novgorod to Rostov
            1 artillery and 1 infantry moved from Western Ukraine to Ukraine
            7 armour and 4 mech_infantrys moved from Trans-Jordan to Egypt
            1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Rostov
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 80 PUs; 
            Germans buy 3 artilleries, 1 fighter, 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Ukraine
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
            Battle in Egypt
                Germans attack with 7 armour and 4 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 7 armour and 4 mech_infantrys in Egypt, round 2 : 3/11 hits, 4.17 expected hits
                    British roll dice for 3 infantry in Egypt, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 3 infantry
            Battle in Rostov
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 artilleries and 1 infantry moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            6 infantry moved from Northern Italy to France
            3 infantry moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Western Germany to Caucasus
            1 bomber and 1 fighter moved from Rostov to Caucasus
            1 fighter moved from Ukraine to Caucasus
            2 armour and 5 mech_infantrys moved from Northwest Persia to Caucasus
            1 armour and 5 mech_infantrys moved from Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 aaGun, 2 artilleries and 10 infantry moved from Western Ukraine to Bessarabia
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            4 mech_infantrys moved from Finland to Novgorod
            2 mech_infantrys moved from Novgorod to Baltic States
            4 artilleries moved from Western Germany to France
            5 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Germany
            2 artilleries and 1 infantry placed in France
            1 fighter and 9 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Novgorod
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 1.00
    Americans : 1.33
    Russians : -1.67
    

    Savegame

  • '19 '17 '16

    I was thinking this game was a nearly certain loss but 83 income as Germany makes me think that I’m still in the game. Especially if I can displace the allied footholds of Normandy and Korea without conceding Norway.


  • @simon33 said in 666 (Allies+8) vs Simon33 (Axis) BM3:

    I was thinking this game was a nearly certain loss but 83 income as Germany makes me think that I’m still in the game. Especially if I can displace the allied footholds of Normandy and Korea without conceding Norway.

    yeah, i feel quite confident at this juncture


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Belarus
            2 infantry moved from Vologda to Archangel
            20 infantry moved from Bryansk to Ukraine
            3 infantry moved from Bryansk to Rostov
            1 armour moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Ukraine
            2 fighters moved from Bryansk to Rostov
            1 bomber moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Russia to Belarus
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Rostov, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 armour, 20 infantry and 1 mech_infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour, 20 infantry and 1 mech_infantry in Ukraine, round 2 : 2/22 hits, 4.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Bryansk to Ukraine
            1 armour moved from Russia to Ukraine
            2 armour moved from Russia to Volgograd
            1 infantry moved from Volgograd to Kazakhstan
            8 artilleries moved from Russia to Tambov
            2 fighters moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Belarus to Tambov
            1 aaGun moved from Volgograd to Tambov
            1 bomber moved from Archangel to Russia
    
        Place Units - Russians
            3 artilleries placed in Volgograd
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -4.67
    

    Territory Summary for Russians :

    Korea : 2 aaGuns and 17 infantry
    Kazakhstan : 1 infantry
    Belarus : 1 infantry
    Rostov : 2 infantry
    Archangel : 2 infantry
    Russia : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 7 infantry and 1 tactical_bomber
    Tambov : 1 aaGun, 8 artilleries and 1 fighter
    Ukraine : 2 aaGuns, 2 armour, 1 factory_minor, 19 infantry and 1 mech_infantry
    Western Ukraine : 1 infantry
    Volgograd : 1 aaGun, 3 armour, 12 artilleries, 1 factory_minor, 2 fighters and 30 infantry
    99 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 51 / 83
    Russians : 29 / 34
    Japanese : 32 / 54
    Americans : 68 / 95
    Chinese : 11 / 15
    British : 28 / 39
    UK_Pacific : 14 / 17
    Italians : 13 / 13
    ANZAC : 17 / 27
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Japanese
            1 mech_infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Amur to Yakut S.S.R.
                  Japanese take Buryatia from Russians
                  Japanese take Yakut S.S.R. from Russians
            12 artilleries and 10 infantry moved from Amur to Manchuria
            1 artillery and 1 infantry moved from Anhwe to Hopei
            1 bomber moved from French Indo China to India
            1 tactical_bomber moved from French Indo China to 43 Sea Zone
            1 bomber moved from French Indo China to Hopei
            1 mech_infantry moved from Sikang to Szechwan
            2 fighters moved from 5 Sea Zone to Jehol
            2 fighters moved from 5 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            2 artilleries moved from Anhwe to Jehol
            1 tactical_bomber moved from Kweichow to Jehol
            1 armour moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 fighter moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
            4 armour and 5 artilleries moved from Anhwe to Chahar
            1 armour and 1 mech_infantry moved from Kweichow to Chahar
            1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 battleship, 3 carriers, 2 cruisers and 5 destroyers moved from 6 Sea Zone to 19 Sea Zone
            2 bombers moved from Japan to 25 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 6 artilleries, 1 destroyer and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in India causes 0 damage total. 
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 3 fighters and 2 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Manchuria
                Japanese attack with 12 artilleries and 10 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 12 artilleries and 10 infantry in Manchuria, round 2 : 8/22 hits, 7.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 12 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers in 25 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers in 25 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers in 25 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Chahar
                Japanese attack with 5 armour, 5 artilleries and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 5 armour, 5 artilleries and 1 mech_infantry in Chahar, round 2 : 5/11 hits, 4.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 5 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 6/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Jehol
                Japanese attack with 2 artilleries, 2 fighters and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Jehol, round 2 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Jehol to 19 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hopei to 19 Sea Zone
            1 bomber moved from Hopei to French Indo China
            1 tactical_bomber moved from 43 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 battleship, 2 carriers, 1 destroyer and 4 transports moved from 5 Sea Zone to 6 Sea Zone
            4 artilleries, 4 infantry and 1 marine moved from Japan to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            4 artilleries, 1 battleship, 2 carriers, 1 destroyer, 4 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            4 artilleries, 4 infantry and 1 marine moved from 19 Sea Zone to Manchuria
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 fighter and 2 tactical_bombers moved from French Indo China to 19 Sea Zone
            1 tactical_bomber moved from French Indo China to 19 Sea Zone
            1 artillery moved from Shensi to Sikang
            1 aaGun moved from Kweichow to Anhwe
            1 artillery moved from Hunan to Anhwe
            2 bombers moved from 25 Sea Zone to Japan
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            2 infantry placed in French Indo China
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            5 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,5,3,3,1,1,3,5,4,6,3,2,3,6,1,6,6,5,1,6,6,2,3,3,3,3,2,6,2,4
            Japanese collect 42 PUs (2 lost to blockades); end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -1.00
    UK_Pacific : -0.33
    AA fire in India : : 0.83
    Japanese : 2.50
    

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