@fasthard full scramble
Wizmark (X +3) vs AetV (L) BM G3
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TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 destroyers, 6 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 10 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 submarine moved from 93 Sea Zone to 92 Sea Zone 3 submarines moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 99 Sea Zone to 92 Sea Zone 3 bombers moved from Southern Italy to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 destroyers, 6 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 10 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 submarine moved from 93 Sea Zone to 92 Sea Zone 3 submarines moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 99 Sea Zone to 92 Sea Zone 3 bombers moved from Southern Italy to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone Combat - Germans Americans scrambles 3 units out of Morocco to defend against the attack in 92 Sea Zone Battle in Northwest Persia Germans attack with 12 armour and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 12 armour and 2 mech_infantrys in Northwest Persia, round 2 : 8/14 hits, 6.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 12 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in 92 Sea Zone Germans attack with 3 bombers, 1 destroyer, 1 fighter and 4 submarines Americans defend with 1 carrier, 3 destroyers, 5 fighters and 2 submarines Germans roll dice for 4 submarines in 92 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 3 bombers, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 carrier, 3 destroyers and 5 fighters in 92 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits 2 submarines owned by the Americans, 2 destroyers owned by the Americans and 4 submarines owned by the Germans lost in 92 Sea Zone 1 destroyer owned by the Germans retreated to 93 Sea Zone Americans win with 1 carrier, 1 destroyer and 5 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 4 submarines Casualties for Americans: 2 destroyers and 2 submarines Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco 2 fighters owned by the Americans forced to land in Morocco Non Combat Move - Germans 3 bombers moved from 92 Sea Zone to Southern Italy 1 fighter moved from 92 Sea Zone to Southern France 3 bombers moved from Ukraine to Southern Italy 3 tactical_bombers moved from Caucasus to Syria 3 aaGuns moved from Rostov to Caucasus 2 armour moved from Tambov to Caucasus 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 2 fighters moved from Western Germany to Southern Italy 1 fighter moved from Caucasus to Southern Italy 2 artilleries moved from Western Germany to Northern Italy 4 fighters moved from Caucasus to Syria Place Units - Germans 2 armour and 1 mech_infantry placed in Caucasus 2 armour and 1 mech_infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 3 infantry placed in Southern France 1 infantry placed in Normandy Bordeaux 2 infantry placed in Yugoslavia Germans undo move 6. Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Northern Italy: 2 infantry EDIT: Turning off Edit Mode 2 infantry placed in Western Germany 1 destroyer and 2 submarines placed in 97 Sea Zone 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 2.50 British : 0.67 Americans : -1.00
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TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 53 PUs; 4 SuicideAttackTokens; Japanese buy 1 artillery, 2 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 bombers moved from Japan to 20 Sea Zone 2 bombers moved from Japan to 19 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska 1 carrier and 1 destroyer moved from 26 Sea Zone to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 bomber moved from Hunan to Kwangsi
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 53 PUs; 4 SuicideAttackTokens; Japanese buy 1 artillery, 2 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 bombers moved from Japan to 20 Sea Zone 2 bombers moved from Japan to 19 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska 1 carrier and 1 destroyer moved from 26 Sea Zone to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 bomber moved from Hunan to Kwangsi Combat - Japanese Battle in Alaska Battle in 20 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer; Americans defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the British lost in 20 Sea Zone Japanese win, taking Alaska from Americans, taking 20 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer Casualties for Americans: 1 submarine Battle in 10 Sea Zone Japanese attack with 1 fighter, 3 submarines and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 10 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 10 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 10 Sea Zone Japanese win, taking 10 Sea Zone from Neutral with 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kwangsi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kwangsi to Japan 2 bombers moved from 20 Sea Zone to Japan 2 bombers moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 2 armour moved from Shantung to Hunan 1 mech_infantry moved from Hopei to Szechwan 1 infantry moved from Anhwe to Hopei 2 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kwangtung 3 mech_infantrys placed in Shantung 1 artillery placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,5,6,3,2,2,3,5,5,1,6,3,3,1,4,1,1,5,4,5,2,2,1,1,4,3,5,4,2,2,1,1,6,4,3,3,6 Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : -1.00 Chinese : 0.67 Japanese : -5.33
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@aequitas-et-veritas Conducted the naval battle how I would have defended by gibraltar…if you want to change things around with the hits received feel free :+1:
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@aequitas-et-veritas for got to move the 3 units in amur. could you edit the tank and mech to jehol please, and the art to korea :+1:
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@wizmark Congratulations.
I think i am very safe to say i concede here.
Well played.Two minor mistakes costing me the game, but i am ok with that because i learned a lot about this Strategy now.
Game is posted.
Best regardsAetV
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@aequitas-et-veritas Thanks for that…it was a good game against a skilled opponent.
What are the mistakes you made? Would like to know for future reference
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@wizmark, between T7 and T8, i lost one full Turn because i didn’t pull out of the Meds in time.
This costing me the Arms race.The second was, when i US bombed Ukr. and tried to destroy your supplies at once.
This costing me an additional Turn bc UK Pac wasn’t Ready at that time loosing Mosqwa the following round.
I would have had better odds against your attack with all bmbrs, but the percentage of your attack raised when i lost too many bmbrs, that turn.You learned as well @wizmark, bc this time you kept the IJN at bay of Tokio after the fall of the money Islands.
Against Dizz you went wild at the West coast.:wink: loosing ground. -
@aequitas-et-veritas …yes…I had a game against dawgoneit that was similar in that I took moscow with germany but let japan fall too quick which ended up with the germans stalled in caucasus and lost me the game…so once you had decided to KJF I knew I had to just hold on as much as possible with them to let germany succeed