Karl7 (Allies) vs Simon33 (Axis) BM3 Game IV

  • '19 '17 '16

    I think taking the Carolines US2 is optimal against a J1 DOW. If you combined that with an air attack on FIC UK1, Japan would be struggling I think.

  • '19 '17 '16

    Perhaps I should put a couple of planes on the Carolines. Hmm.


  • @simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game IV:

    I think taking the Carolines US2 is optimal against a J1 DOW. If you combined that with an air attack on FIC UK1, Japan would be struggling I think.

    you mean to knock out the infantry?

    uff, that is risky stuff

  • '19 '17 '16

    Yeah to knock out the infantry. If you do so, Japan can’t take Yunnan J2 and you can buy artillery with China, then attack the Japanese troops walking through Yunnan to India. I guess it’s risky.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Borneo
            Battle in Normandy Bordeaux
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 bomber moved from Hawaiian Islands to Queensland
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 submarine and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - Chinese
            1 fighter and 14 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Combat Move - British
            1 unit repaired.
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Egypt to Ethiopia
                  British take Ethiopia from Italians
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
    
        Purchase Units - British
            British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Holland Belgium
    
        Non Combat Move - British
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from Rhodesia to Union of South Africa
            1 bomber moved from 99 Sea Zone to Persia
    
        Place Units - British
            3 fighters placed in Persia
            1 mech_infantry placed in Union of South Africa
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 armour moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Crete
    
        Non Combat Move - Italians
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            1 fighter and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - ANZAC
            1 cruiser moved from 33 Sea Zone to 54 Sea Zone
            3 fighters moved from Caroline Islands to Queensland
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 marine; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Egypt
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Vyborg to Novgorod
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Southern France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 bomber moved from Western Germany to 125 Sea Zone
            1 bomber moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/11 hits, 3.00 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/10 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 bomber and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 artillery moved from France to Southern France
            5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            3 aaGuns, 1 armour, 5 artilleries, 29 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
            7 mech_infantrys moved from Slovakia Hungary to Belarus
            1 armour moved from Romania to Belarus
            1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
            7 mech_infantrys moved from Western Germany to Poland
            1 bomber moved from 125 Sea Zone to Western Germany
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            3 artilleries placed in Southern France
            2 infantry placed in France
            1 infantry and 8 mech_infantrys placed in Western Germany
            Germans undo move 2.
            2 artilleries placed in Southern France
            Germans undo move 3.
            1 artillery, 1 infantry and 2 mech_infantrys placed in Germany
            6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    British : -0.33
    Americans : -0.33
    Russians : -0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            2 fighters moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns, 6 artilleries and 12 infantry moved from Bryansk to Tambov
            2 infantry moved from Volgograd to Tambov
            2 fighters moved from Ukraine to Russia
            3 armour and 5 mech_infantrys moved from Smolensk to Russia
            2 aaGuns, 18 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            1 armour and 2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Japanese
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 fighter moved from French Indo China to 43 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to Borneo
            2 bombers moved from French Indo China to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 battleship and 1 cruiser moved from 41 Sea Zone to 43 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Borneo
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 carriers, 1 destroyer and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
            2 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone
            2 bombers moved from 42 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to Sumatra
            1 artillery, 2 infantry and 1 mech_infantry moved from Shan State to Burma
            4 artilleries and 7 infantry moved from Yunnan to Burma
            2 mech_infantrys moved from French Indo China to Burma
            1 mech_infantry moved from Hunan to Burma
            1 aaGun and 4 infantry moved from Hunan to Yunnan
            1 artillery and 4 infantry moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 fighter and 2 tactical_bombers moved from Kiangsu to French Indo China
            1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to Philippines
            1 infantry moved from French Indo China to Yunnan
            3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 armour, 1 marine and 1 mech_infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    UK_Pacific : 0.67
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    There you go, you can attack Burma but then I’ll get your stack and India.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 bomber moved from Queensland to 42 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Celebes
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 125 Sea Zone
                    Americans roll dice for 2 fighters in 125 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                Americans win, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from 42 Sea Zone to Queensland
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 125 Sea Zone to 110 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to Suriname
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 fighter and 1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Suiyuyan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 7 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 2 infantry in Suiyuyan, round 8 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 infantry in Suiyuyan, round 9 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 9 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
            1 fighter moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 bomber moved from Persia to 99 Sea Zone
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Kenya
                  British take Kenya from Italians
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 99 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Italians defend with 1 cruiser
                    British roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - British
            1 bomber moved from 99 Sea Zone to Persia
            3 fighters moved from Persia to India
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            2 fighters and 1 mech_infantry placed in Persia
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -1.50
    Italians : -1.00
    Americans : -0.50
    Chinese : -2.17
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            1 armour moved from Belarus to Bryansk
                  Italians take Bryansk from Russians
            1 artillery and 3 infantry moved from Rhodesia to Union of South Africa
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Union of South Africa
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Italians roll dice for 1 artillery and 3 infantry in Union of South Africa, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Union of South Africa, round 2 : 0/4 hits, 1.50 expected hits
                    2 infantry owned by the British lost in Union of South Africa
                    Italians roll dice for 1 artillery and 3 infantry in Union of South Africa, round 3 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Union of South Africa, round 3 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British lost in Union of South Africa
                    Italians roll dice for 1 artillery and 3 infantry in Union of South Africa, round 4 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 armour in Union of South Africa, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Union of South Africa
                Italians win, taking Union of South Africa from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 13
                Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Romania to Belarus
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -1.83
    

    Savegame

  • '19 '17 '16

    I’m a huge scoundrel now.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 marine moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 75 Sea Zone to 71 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 bombers moved from Western Germany to Russia
            1 fighter moved from Belarus to Russia
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Belarus to Ukraine
            1 mech_infantry moved from Belarus to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Belarus to Bryansk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Poland to Western Ukraine
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Intercept in Moscow?


  • @simon33

    nope

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 bombers moved from Western Germany to Russia
            1 fighter moved from Belarus to Russia
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Belarus to Ukraine
            1 mech_infantry moved from Belarus to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Belarus to Bryansk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Poland to Western Ukraine
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 6,5,6 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia causes 17 damage total. 
            Battle in Western Ukraine
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Ukraine
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Ukraine, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Ukraine, round 6 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 bombers and 1 fighter moved from Russia to Bryansk
            1 artillery and 6 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Western Ukraine to Bryansk
            6 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
            5 mech_infantrys moved from Poland to Belarus
            1 mech_infantry moved from Germany to Eastern Poland
            3 artilleries moved from Southern France to France
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Holland Belgium to France
            1 mech_infantry moved from Germany to Eastern Poland
            2 aaGuns, 1 armour, 5 artilleries, 29 infantry and 14 mech_infantrys moved from Belarus to Bryansk
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            1 aaGun moved from Belarus to Bryansk
            2 mech_infantrys moved from Bryansk to Belarus
            2 mech_infantrys moved from Western Germany to Germany
            2 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            1 artillery, 1 infantry and 1 mech_infantry placed in Germany
            2 artilleries and 1 infantry placed in France
            3 mech_infantrys placed in Novgorod
            1 fighter and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -0.17
    British : 0.00
    Russians : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Tambov to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            2 mech_infantrys moved from Russia to Vologda
            2 mech_infantrys moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
    
        Purchase Units - Russians
            Russians repair damage of 14x factory_major; Remaining resources: 24 PUs; 
            Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 fighter moved from Rostov to Russia
            1 tactical_bomber moved from Rostov to Russia
            1 armour moved from Volgograd to Russia
            2 aaGuns, 6 artilleries and 12 infantry moved from Tambov to Russia
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Samara
            3 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Samara
    
        Place Units - Russians
            1 armour and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,3,5,6,5,2
            Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 1.00
    

    Savegame

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