Odonis (Axis) vs StuckTojo (Allies +24) No VC 19L

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 armour moved from Central United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 63 Sea Zone
            3 fighters moved from Hawaiian Islands to New Zealand
            1 bomber moved from Hawaiian Islands to New Zealand
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 tactical_bomber placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier and 1 submarine
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 1 submarine
            EDIT: Turning off Edit Mode
            2 destroyers placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            1 artillery and 7 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 7 infantry in Suiyuyan, round 2 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Sikang
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            4 infantry placed in Suiyuyan
            Chinese undo move 1.
            1 infantry placed in Sikang
            Chinese undo move 1.
            3 infantry placed in Suiyuyan
            1 infantry placed in Sikang
            Chinese undo move 1.
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Yunnan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to Kenya
            1 artillery and 1 infantry moved from Ethiopia to Kenya
            1 carrier and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
            1 bomber moved from United Kingdom to 96 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                    British roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians and 2 cruisers owned by the Italians lost in 96 Sea Zone
                    British roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 1 battleship and 2 transports in 96 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    2 transports owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone
                British win with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 66
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
            Battle in Kenya
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 3 infantry in Kenya, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            2 cruisers moved from 76 Sea Zone to 81 Sea Zone
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 fighter moved from 96 Sea Zone to Egypt
            1 fighter moved from 96 Sea Zone to Egypt
            1 bomber moved from 96 Sea Zone to Malta
            1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
            1 battleship and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
    
        Place Units - British
            1 artillery and 1 fighter placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -1.33
    Italians : -3.33
    Americans : -0.83
    Chinese : -1.33
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Tobruk to Tunisia
                  Italians take Tunisia from French
            1 bomber moved from Libya to Alexandria
            1 artillery moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 artillery and 1 bomber
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 bomber in Alexandria, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Alexandria
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Alexandria to Southern Italy
            2 fighters moved from Libya to Southern Italy
            1 armour and 2 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Yugoslavia to Romania
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
            1 fighter moved from Sumatra to India
            2 infantry moved from Queensland to South Australia
            2 aaGuns moved from Queensland to South Australia
            2 fighters moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            1 artillery moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
            1 fighter moved from Sumatra to India
            2 infantry moved from Queensland to South Australia
            2 aaGuns moved from Queensland to South Australia
            2 fighters moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            1 artillery moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
            1 armour, 1 artillery and 5 infantry moved from Romania to Eastern Poland
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 bomber moved from Western Germany to Bessarabia
            1 bomber moved from Southern France to Bessarabia
            1 bomber and 4 tactical_bombers moved from Southern Italy to 96 Sea Zone
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
            3 fighters moved from Western Germany to 114 Sea Zone
            5 armour and 12 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 3 fighters and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser
            Battle in 96 Sea Zone
                Germans attack with 1 bomber and 4 tactical_bombers
                British defend with 1 carrier and 1 destroyer
                    Germans roll dice for 1 bomber and 4 tactical_bombers in 96 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                    Germans roll dice for 1 bomber and 3 tactical_bombers in 96 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 carrier and 1 destroyer in 96 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 carrier owned by the British lost in 96 Sea Zone
                Germans win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 carrier and 1 destroyer
            Battle in Bessarabia
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Bessarabia, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Germans attack with 7 armour, 4 artilleries, 19 infantry and 12 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 4 artilleries, 19 infantry and 12 mech_infantrys in Eastern Poland, round 2 : 9/42 hits, 10.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 7 armour, 4 artilleries, 19 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            3 fighters moved from 114 Sea Zone to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 armour moved from Western Germany to Poland
            3 aaGuns moved from Poland to Eastern Poland
            2 bombers moved from Bessarabia to Greece
            1 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
            1 bomber and 3 tactical_bombers moved from 96 Sea Zone to Southern Italy
            7 infantry moved from Finland to Karelia
    
        Place Units - Germans
            1 artillery and 9 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
            1 transport placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.83
    British : -0.33
    Russians : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Western Ukraine to Bessarabia
            2 infantry moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
            2 fighters moved from Belarus to Bessarabia
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/6 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Baltic States
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 1 armour, 1 artillery, 16 infantry and 1 mech_infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 armour moved from Russia to Bryansk
            3 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            2 artilleries moved from Western Ukraine to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            4 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Kazakhstan to Sikang
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Volgograd
            Russians undo move 1.
            3 infantry placed in Volgograd
            1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -1.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
            1 bomber moved from Anhwe to Yunnan
            1 tactical_bomber moved from Kwangsi to Hopei
            1 fighter moved from Kwangsi to Hopei
            1 bomber moved from Kwangsi to Yunnan
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 37 Sea Zone to Java
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from Kwangsi to Hopei
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Java, round 2 : 5/8 hits, 3.17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Hopei, round 2 : 2/7 hits, 3.50 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Anhwe
            2 fighters and 3 tactical_bombers moved from Hopei to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 artillery moved from Malaya to Shan State
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 carrier moved from 19 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 aaGun, 1 armour, 2 fighters and 11 infantry moved from Manchuria to Korea
            2 fighters moved from Korea to Japan
            1 armour moved from Kiangsu to Jehol
            1 artillery moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Chinese : -0.33
    Japanese : 1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 63 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 55 Sea Zone
            1 bomber moved from New Zealand to 55 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 bomber moved from 55 Sea Zone to Queensland
            3 fighters moved from New Zealand to 63 Sea Zone
            2 fighters moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from 63 Sea Zone to Queensland
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 aaGun, 1 infantry and 1 mech_infantry moved from Western United States to British Columbia
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            2 infantry moved from Suiyuyan to Hopei
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 9 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 10 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 10 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 11 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 11 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 artillery and 5 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3.33
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 63 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 55 Sea Zone
            1 bomber moved from New Zealand to 55 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 bomber moved from 55 Sea Zone to Queensland
            3 fighters moved from New Zealand to 63 Sea Zone
            2 fighters moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from 63 Sea Zone to Queensland
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 aaGun, 1 infantry and 1 mech_infantry moved from Western United States to British Columbia
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            2 infantry moved from Suiyuyan to Hopei
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 9 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 10 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 10 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 11 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 11 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 artillery and 5 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            3 infantry moved from Persia to Iraq
            1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 bomber moved from Malta to Iraq
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/9 hits, 3.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits, 3.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 bomber moved from Iraq to Persia
            1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 battleship and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 fighter moved from United Kingdom to Algeria
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Persia
            1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -4.50
    Americans : -0.17
    Chinese : -3.33
    Neutral_Axis : 1.67
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 bomber moved from Southern Italy to Morocco
            1 armour moved from Romania to Bessarabia
            2 infantry moved from Romania to Bessarabia
            2 fighters moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Morocco
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 armour and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Americans lost in Morocco
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 3 : 0/3 hits, 1.33 expected hits
                    French roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 4 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 armour in Morocco, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 98 Sea Zone
                Italians attack with 2 fighters
                French defend with 1 destroyer
                    Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 98 Sea Zone to Greece
            1 armour moved from Tunisia to Libya
            1 bomber moved from Morocco to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Southern France
            1 armour moved from Northern Italy to Romania
            1 aaGun moved from Romania to Bessarabia
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    French : -1.17
    Russians : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to 41 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to India
            2 fighters moved from South Australia to Queensland
            1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to South Australia
            1 mech_infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to 41 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to India
            2 fighters moved from South Australia to Queensland
            1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to South Australia
            1 mech_infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
            2 infantry moved from Algeria to Morocco
            1 fighter moved from Gibraltar to Morocco
    
        Combat - French
            Battle in Morocco
                French attack with 1 fighter and 2 infantry
                Italians defend with 1 artillery
                    French roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the French lost in Morocco
                French win, taking Morocco from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for French: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - French
            1 fighter moved from Morocco to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.67
    French : 0.17
    

    Savegame

  • '19 '17 '16

    @Odonis

    Welcome home. Hope you had a good trip.

  • '19 '17 '16

    @Odonis

    Scroll down the ANZAC move above to see the French turn.

  • '20 '19 '18 '15 '13

    @StuckTojo said in Odonis (Axis) vs StuckTojo (Allies +24) No VC 19L:

    @Odonis

    Welcome home. Hope you had a good trip.

    Thanks! Was good to be home in Canada - reminded me what I missed most: Cottage Country!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            2 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Greece to Belarus
            1 artillery moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Vyborg to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            7 armour, 4 artilleries, 17 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Baltic States
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 9 armour, 4 artilleries, 17 infantry and 11 mech_infantrys
                Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 9 armour, 4 artilleries, 17 infantry and 11 mech_infantrys in Western Ukraine, round 2 : 12/41 hits, 11.17 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Western Ukraine, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 9 armour, 4 artilleries, 14 infantry and 11 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Baltic States
                Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
            3 aaGuns moved from Eastern Poland to Western Ukraine
            7 mech_infantrys moved from Germany to Eastern Poland
            7 infantry moved from Karelia to Novgorod
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            2 tactical_bombers moved from Southern Italy to Western Germany
            2 mech_infantrys moved from Germany to Western Germany
            2 fighters moved from Western Germany to 113 Sea Zone
            1 bomber moved from Greece to Western Germany
            1 bomber moved from Southern Italy to Western Germany
            2 infantry moved from Greece to Bulgaria
            1 infantry moved from Bulgaria to Romania
            1 aaGun moved from Germany to Western Germany
            1 aaGun moved from France to Western Germany
    
        Place Units - Germans
            1 armour and 8 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
            1 destroyer placed in 113 Sea Zone
            Germans undo move 3.
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            2 fighters moved from Bryansk to Ukraine
            3 infantry moved from Sikang to Shensi
    
        Combat - Russians
            Battle in Shensi
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 0/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Kazakhstan
            2 fighters moved from Ukraine to Russia
            2 fighters and 1 tactical_bomber moved from Belarus to Russia
            2 infantry moved from Archangel to Vologda
            2 artilleries moved from Russia to Vologda
            3 armour and 2 mech_infantrys moved from Bryansk to Russia
            1 artillery and 2 infantry moved from Bryansk to Tambov
            5 artilleries moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            9 infantry moved from Bryansk to Russia
            1 aaGun moved from Amur to Buryatia
            1 aaGun moved from Amur to Sakha
            10 infantry moved from Amur to Buryatia
            2 infantry moved from Amur to Buryatia
            6 infantry moved from Amur to Sakha
            3 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            1 infantry moved from Volgograd to Tambov
    
        Place Units - Russians
            1 infantry placed in Volgograd
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -1.17
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    @Odonis

    I take it you’re from Ontario, then?

  • '20 '19 '18 '15 '13

    @StuckTojo
    Haha that I am! Was it “Cottage” that gave me away?

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