Initial test. First time tries.
L.O.T.R. - Whack Good - dawg Evil
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TripleA Turn Summary: Freefolk round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Freefolk Freefolk buy 2 catapults and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers and 1 lightCavalry moved from Breelands to E. Arnor 2 archerss and 3 spearInfantrys moved from Bree to S. Downs 1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath 2 hobbitss moved from Shire to Minhiriath 2 hobbitss moved from Hobbiton to Shire 1 spearInfantry moved from Fornost to Breelands 1 archers and 1 spearInfantry moved from Fornost to Breelands Combat - Freefolk Battle in Minhiriath Freefolk attack with 1 archers, 2 hobbitss and 1 spearInfantry Neutral defend with 1 spearInfantry Freefolk roll dice for 1 archers, 2 hobbitss and 1 spearInfantry in Minhiriath, round 2 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 spearInfantry in Minhiriath, round 2 : 0/1 hits, 0.33 expected hits Freefolk roll dice for 1 archers, 2 hobbitss and 1 spearInfantry in Minhiriath, round 3 : 2/3 hits, 0.50 expected hits Neutral roll dice for 1 spearInfantry in Minhiriath, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Minhiriath Freefolk loses 0 PUs for violating Minhiriaths neutrality. Freefolk win, taking Minhiriath from Neutral with 1 archers, 2 hobbitss and 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Battle in E. Arnor Freefolk attack with 1 archers and 1 lightCavalry Neutral defend with 1 spearInfantry Freefolk roll dice for 1 archers and 1 lightCavalry in E. Arnor, round 2 : 2/2 hits, 0.50 expected hits Neutral roll dice for 1 spearInfantry in E. Arnor, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in E. Arnor Freefolk loses 0 PUs for violating E. Arnors neutrality. Freefolk win, taking E. Arnor from Neutral with 1 archers and 1 lightCavalry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Freefolk Place Units - Freefolk 2 catapults and 1 spearInfantry placed in Bree 1 spearInfantry placed in Fornost Turn Complete - Freefolk Freefolk collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Neutral : -1.00 Freefolk : 2.50
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TripleA Turn Summary: Mordor round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Mordor Mordor buy 4 orcss and 2 siegeTowers; Remaining resources: 0 PUs; Combat Move - Mordor Mordor loses 0 PUs for violating Dagorlads neutrality. 1 orcs moved from Udun to Dagorlad Mordor take Dagorlad from Neutral 1 orcs moved from Udun to Dagorlad 7 orcss, 6 siegeTowers and 3 trollss moved from Minas Morgul to S. Ithilien Mordor take S. Ithilien from Gondor 1 orcs moved from Minas Morgul to N. Ithilien Mordor take N. Ithilien from Gondor 6 orcss moved from Gorgoroth to Minas Morgul 1 nazgul moved from Barad Dur to Udun 2 nazguls moved from Barad Dur to Minas Morgul Combat - Mordor Non Combat Move - Mordor Place Units - Mordor 1 orcs and 1 siegeTower placed in Dol Goldur 3 orcss and 1 siegeTower placed in Minas Morgul Turn Complete - Mordor Mordor collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Rohan Rohan buy 2 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs; Combat Move - Rohan 1 spearInfantry moved from Helms Deep to Westfold 2 heavyCavalrys and 8 lightCavalrys moved from E. Emnet to Westfold 1 heavyCavalry and 4 spearInfantrys moved from Eastfold to Westfold Combat - Rohan Battle in Westfold Rohan attack with 3 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys Saruman defend with 1 urukhai Rohan roll dice for 3 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys in Westfold, round 2 : 4/16 hits, 5.00 expected hits Saruman roll dice for 1 urukhai in Westfold, round 2 : 0/1 hits, 0.33 expected hits 1 urukhai owned by the Saruman lost in Westfold Rohan win, taking Westfold from Saruman with 3 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys remaining. Battle score for attacker is 5 Casualties for Saruman: 1 urukhai Non Combat Move - Rohan Place Units - Rohan 2 spearInfantrys and 3 trebuches placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Saruman : -0.33 Rohan : -1.00
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TripleA Turn Summary: Goblins round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Goblins Goblins buy 3 shooterss and 3 stabberss; Remaining resources: 0 PUs; Combat Move - Goblins Goblins loses 0 PUs for violating Celebrans neutrality. Goblins loses 0 PUs for violating Celebrans neutrality. Goblins loses 0 PUs for violating Celebrans neutrality. Goblins loses 0 PUs for violating Drimrill Dales neutrality. Goblins loses 0 PUs for violating Eregions neutrality. Goblins loses 0 PUs for violating Anduin West Banks neutrality. 1 stabbers moved from S. Caves to Celebran Goblins take Celebran from Neutral 3 stabberss and 1 wargs moved from S. Caves to N. Dunland 1 shooters moved from S. Caves to N. Dunland 1 stabbers moved from Moria to Drimrill Dale Goblins take Drimrill Dale from Neutral 1 stabbers moved from Moria to Eregion Goblins take Eregion from Neutral 1 shooters moved from N. Caves to Anduin West Bank Goblins take Anduin West Bank from Neutral 1 bats moved from N. Caves to N. Dunland 1 bats moved from Moria to N. Dunland Combat - Goblins Battle in N. Dunland Goblins attack with 2 batss, 1 shooters, 3 stabberss and 1 wargs Neutral defend with 1 spearInfantry Goblins roll dice for 2 batss, 1 shooters, 3 stabberss and 1 wargs in N. Dunland, round 2 : 0/6 hits, 1.67 expected hits Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits Goblins roll dice for 2 batss, 1 shooters, 3 stabberss and 1 wargs in N. Dunland, round 3 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 spearInfantry in N. Dunland, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in N. Dunland Goblins loses 0 PUs for violating N. Dunlands neutrality. Goblins win, taking N. Dunland from Neutral with 2 batss, 1 shooters, 3 stabberss and 1 wargs remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Goblins 2 batss moved from N. Dunland to Moria 2 shooterss moved from S. Caves to N. Dunland 1 wargs moved from Moria to N. Dunland 1 wargs moved from Moria to N. Dunland 2 trollss moved from Moria to N. Dunland 2 wargss moved from N. Caves to N. Dunland Place Units - Goblins 2 shooterss placed in N. Caves 1 shooters and 3 stabberss placed in Moria Turn Complete - Goblins Goblins collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Goblins : -2.33 Neutral : -0.67
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TripleA Turn Summary: Elves round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Elves Elves buy 3 griffins; Remaining resources: 1 PUs; Combat Move - Elves Elves loses 0 PUs for violating Anduin East Banks neutrality. Elves loses 0 PUs for violating Gladdens neutrality. Elves loses 0 PUs for violating Carrocks neutrality. Elves loses 0 PUs for violating Rhovanions neutrality. 2 eagless and 2 hunterss moved from Lorien to Celebran 2 entss moved from S. Mirkwood to Anduin East Bank Elves take Anduin East Bank from Neutral 1 ents moved from W. Mirkwood to Gladden Elves take Gladden from Neutral 1 ents moved from N. Mirkwood to Carrock Elves take Carrock from Neutral 1 ents moved from High Mirkwood to Carrock 1 hobbits and 2 hunterss moved from Rivendell to Eregion 1 ents moved from E. Mirkwood to W. Mirkwood 1 hunters moved from S. Mirkwood to Rhovanion Elves take Rhovanion from Neutral Combat - Elves Battle in Celebran Elves attack with 2 eagless and 2 hunterss Goblins defend with 1 stabbers Elves roll dice for 2 eagless and 2 hunterss in Celebran, round 2 : 0/4 hits, 1.33 expected hits Goblins roll dice for 1 stabbers in Celebran, round 2 : 0/1 hits, 0.17 expected hits Elves roll dice for 2 eagless and 2 hunterss in Celebran, round 3 : 2/4 hits, 1.33 expected hits Goblins roll dice for 1 stabbers in Celebran, round 3 : 1/1 hits, 0.17 expected hits 1 hunters owned by the Elves and 1 stabbers owned by the Goblins lost in Celebran Elves win, taking Celebran from Goblins with 2 eagless and 1 hunters remaining. Battle score for attacker is -2 Casualties for Elves: 1 hunters Casualties for Goblins: 1 stabbers Battle in Eregion Elves attack with 1 hobbits and 2 hunterss Goblins defend with 1 stabbers Elves roll dice for 1 hobbits and 2 hunterss in Eregion, round 2 : 1/3 hits, 0.83 expected hits Goblins roll dice for 1 stabbers in Eregion, round 2 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Eregion Elves win, taking Eregion from Goblins with 1 hobbits and 2 hunterss remaining. Battle score for attacker is 2 Casualties for Goblins: 1 stabbers Non Combat Move - Elves 4 hunterss and 2 wizards moved from Lorien to Fangorn 2 eagless moved from Celebran to Fangorn 1 eagles moved from E. Mirkwood to Lorien 1 eagles moved from W. Mirkwood to Lorien 6 hunterss and 2 wizards moved from High Mirkwood to Gladden Place Units - Elves 3 griffins placed in Lorien Turn Complete - Elves Elves collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Goblins : 0.50 Elves : -0.50
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TripleA Turn Summary: Haradrim round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Haradrim Haradrim buy 2 caravels and 1 galleon; Remaining resources: 0 PUs; Combat Move - Haradrim Haradrim loses 0 PUs for violating Debatable Lands neutrality. 1 galleon moved from Harnen to Umbar Peninsula Coast 4 galleons moved from Bay of Harad to Umbar Peninsula Coast 4 corsairss moved from Minas Morgul to S. Ithilien 4 spearInfantrys moved from Harad Road to Debatable Land Haradrim take Debatable Land from Neutral 2 oliphants moved from Harad Road to S. Ithilien 2 spearInfantrys moved from N. Haradwaith to Debatable Land 1 oliphant moved from N. Haradwaith to S. Ithilien 1 oliphant moved from Umbar to Debatable Land 2 spearInfantrys moved from Umbar to Debatable Land 3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar Combat - Haradrim Non Combat Move - Haradrim Place Units - Haradrim 2 caravels and 1 galleon placed in Bay of Harad Turn Complete - Haradrim Haradrim collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Gondor Gondor buy 1 galleon, 1 spearInfantry, 2 towers and 3 towerGuards; Remaining resources: 0 PUs; Combat Move - Gondor 10 undeads moved from Paths of the Dead to Lamedon 3 spearInfantrys and 4 towerGuards moved from Minas Tirith to Anorien 3 trebuches moved from Minas Tirith to Anorien 2 heavyCavalrys and 3 spearInfantrys moved from E. Osg. to W. Osg. 3 heavyCavalrys moved from Minas Tirith to W. Osg. 3 spearInfantrys and 1 towerGuard moved from Andrast to Lefnui 2 galleons, 3 spearInfantrys and 1 towerGuard moved from Lefnui to Gilrain 3 spearInfantrys and 1 towerGuard moved from Gilrain to Lebennin 3 heavyCavalrys moved from Anfalas to Lebennin 3 spearInfantrys moved from Anfalas to Morthond 2 galleons and 3 spearInfantrys moved from Morthond to Gilrain 1 spearInfantry moved from S. Gondor to S. Gondor Coast 2 caravels, 2 galleons and 1 spearInfantry moved from S. Gondor Coast to Gilrain 1 spearInfantry moved from Tolfolas to Gilrain 5 spearInfantrys moved from Gilrain to Lebennin 1 spearInfantry moved from Belfalas to Lebennin Combat - Gondor Non Combat Move - Gondor Place Units - Gondor 2 towers placed in W. Osg. 1 galleon placed in Morthond 1 spearInfantry and 3 towerGuards placed in Minas Tirith Turn Complete - Gondor Gondor collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Rhun Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rhun Rhun loses 0 PUs for violating S. E. Rhovanions neutrality. Rhun loses 0 PUs for violating S. Rhovanions neutrality. Rhun loses 0 PUs for violating E. Rhovanions neutrality. 1 spearInfantry moved from S. Rhun to S. E. Rhovanion Rhun take S. E. Rhovanion from Neutral 1 spearInfantry moved from S. Rhun to S. Rhovanion Rhun take S. Rhovanion from Neutral 2 warChariots moved from Udun to S. Rhun 1 spearInfantry moved from Rhun to E. Rhovanion Rhun take E. Rhovanion from Neutral 6 spearInfantrys moved from N. Rhun to Iron Hills 4 chariotArcherss and 2 warChariots moved from N. Rhun to Iron Hills 3 chariotArcherss moved from Rhun to Iron Hills 1 warWagon moved from Rhun to Iron Hills 3 chariotArcherss moved from S. Rhun to S. E. Rhovanion Combat - Rhun Battle in Iron Hills Rhun attack with 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss Rhun roll dice for 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon in Iron Hills, round 2 : 7/16 hits, 6.33 expected hits Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 4 fortificationss in Iron Hills, round 2 : 5/9 hits, 2.83 expected hits 5 spearInfantrys owned by the Rhun, 4 fortificationss owned by the Dwarves, 2 berzerkerss owned by the Dwarves and 1 axeInfantry owned by the Dwarves lost in Iron Hills Rhun roll dice for 7 chariotArcherss, 1 spearInfantry, 2 warChariots and 1 warWagon in Iron Hills, round 3 : 3/11 hits, 4.67 expected hits Dwarves roll dice for 2 axeInfantrys in Iron Hills, round 3 : 0/2 hits, 1.00 expected hits 2 axeInfantrys owned by the Dwarves lost in Iron Hills Rhun win, taking Iron Hills from Dwarves with 7 chariotArcherss, 1 spearInfantry, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 15 Casualties for Rhun: 5 spearInfantrys Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationss Non Combat Move - Rhun Place Units - Rhun 4 fortificationss and 2 spearInfantrys placed in Rhun Turn Complete - Rhun Rhun collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Dwarves : 1.17 Rhun : -1.00
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TripleA Turn Summary: Dale round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Dale Dale buy 1 heavyCavalry and 1 lightCavalry; Remaining resources: 0 PUs; Combat Move - Dale 1 heavyCavalry moved from N. Dale to N. Rhun Dale take N. Rhun from Rhun 1 heavyCavalry moved from N. Rhun to S. Dale 2 spearInfantrys moved from N. Dale to S. Dale 3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale Combat - Dale Non Combat Move - Dale Place Units - Dale 1 heavyCavalry and 1 lightCavalry placed in Lake Town Turn Complete - Dale Dale collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Khand round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Khand Khand buy 1 trebuche and 2 warWolvess; Remaining resources: 0 PUs; Combat Move - Khand 2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys moved from Khand to Harad Road 2 raiderCavalrys and 1 warWolves moved from Harad Road to S. Ithilien 3 raiderss moved from S. Khand to Khand Non Combat Move - Khand Place Units - Khand 1 trebuche and 2 warWolvess placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Dwarves Dwarves buy 2 axeInfantrys and 1 phalanx; Remaining resources: 2 PUs; Combat Move - Dwarves 6 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale Non Combat Move - Dwarves Place Units - Dwarves 2 axeInfantrys and 1 phalanx placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Saruman Saruman buy 10 fortificationss; Remaining resources: 0 PUs; Combat Move - Saruman Saruman loses 0 PUs for violating Enedwaiths neutrality. 1 urukhai moved from S. Dunland to Enedwaith Saruman take Enedwaith from Neutral 1 orcs moved from Isengard to S. Dunland Combat - Saruman Non Combat Move - Saruman Place Units - Saruman 10 fortificationss placed in Isengard Turn Complete - Saruman Saruman collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Freefolk Freefolk buy 2 catapults, 2 hobbitss and 1 lightCavalry; Remaining resources: 0 PUs; Combat Move - Freefolk Freefolk loses 0 PUs for violating N. Enedwaiths neutrality. 1 archers and 1 lightCavalry moved from E. Arnor to Cardolan 2 archerss and 3 spearInfantrys moved from S. Downs to Cardolan 1 hobbits moved from Minhiriath to N. Enedwaith Freefolk take N. Enedwaith from Neutral 1 archers, 1 hobbits and 1 spearInfantry moved from Minhiriath to Cardolan 2 hobbitss moved from Shire to Minhiriath 2 catapults and 1 spearInfantry moved from Bree to S. Downs 1 archers and 2 spearInfantrys moved from Breelands to S. Downs 1 spearInfantry moved from Fornost to Breelands Combat - Freefolk Battle in Cardolan Freefolk attack with 4 archerss, 1 hobbits, 1 lightCavalry and 4 spearInfantrys Neutral defend with 1 spearInfantry Freefolk roll dice for 4 archerss, 1 hobbits, 1 lightCavalry and 4 spearInfantrys in Cardolan, round 2 : 3/10 hits, 2.33 expected hits Neutral roll dice for 1 spearInfantry in Cardolan, round 2 : 1/1 hits, 0.33 expected hits 1 hobbits owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Cardolan Freefolk loses 0 PUs for violating Cardolans neutrality. Freefolk win, taking Cardolan from Neutral with 4 archerss, 1 lightCavalry and 4 spearInfantrys remaining. Battle score for attacker is 1 Casualties for Freefolk: 1 hobbits Casualties for Neutral: 1 spearInfantry Non Combat Move - Freefolk Place Units - Freefolk 1 catapult, 1 hobbits and 1 lightCavalry placed in Bree 1 catapult and 1 hobbits placed in Fornost Turn Complete - Freefolk Freefolk collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Freefolk : 0.67
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TripleA Turn Summary: Mordor round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Mordor Mordor buy 4 orcss, 1 siegeTower and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 1 orcs moved from N. Ithilien to E. Osg. Mordor take E. Osg. from Gondor 1 orcs moved from Dagorlad to N. Ithilien 1 nazgul moved from Udun to E. Osg. 2 nazguls moved from Minas Morgul to E. Osg. 1 siegeTower moved from Minas Morgul to S. Ithilien 9 orcss moved from Minas Morgul to S. Ithilien 1 orcs moved from S. Ithilien to S. Gondor Mordor take S. Gondor from Gondor 6 orcss, 6 siegeTowers and 3 trollss moved from S. Ithilien to E. Osg. Combat - Mordor Non Combat Move - Mordor 3 nazguls moved from E. Osg. to S. Ithilien Place Units - Mordor 3 orcss, 1 siegeTower and 1 trolls placed in Minas Morgul 1 orcs placed in Udun Turn Complete - Mordor Mordor collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Rohan Rohan buy 3 heavyCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Rohan 2 spearInfantrys and 3 trebuches moved from Helms Deep to Westfold Non Combat Move - Rohan Place Units - Rohan 3 heavyCavalrys and 1 spearInfantry placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Goblins Goblins buy 1 bats and 6 shooterss; Remaining resources: 0 PUs; Combat Move - Goblins Goblins loses 0 PUs for violating Enedwaith Coasts neutrality. 1 wargs moved from Isengard to Enedwaith Coast Goblins take Enedwaith Coast from Neutral 2 wargss moved from Isengard to Druwaith Laur 1 wargs moved from Isengard to Angren Bank 1 wargs moved from N. Dunland to Angren Bank 2 wargss moved from N. Dunland to Adorn 1 shooters and 1 stabbers moved from N. Dunland to N. Enedwaith 1 wargs moved from N. Dunland to N. Enedwaith 1 shooters and 1 stabbers moved from N. Dunland to Eregion 1 stabbers moved from N. Dunland to Eregion 1 bats moved from Moria to Eregion 1 shooters and 1 stabbers moved from Moria to Celebran 1 bats moved from Moria to Celebran 2 wargss moved from Dol Goldur to S. Mirkwood Combat - Goblins Battle in N. Enedwaith Goblins attack with 1 shooters, 1 stabbers and 1 wargs Freefolk defend with 1 hobbits Goblins roll dice for 1 shooters, 1 stabbers and 1 wargs in N. Enedwaith, round 2 : 2/2 hits, 0.67 expected hits Freefolk roll dice for 1 hobbits in N. Enedwaith, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Freefolk lost in N. Enedwaith Goblins win, taking N. Enedwaith from Freefolk with 1 shooters, 1 stabbers and 1 wargs remaining. Battle score for attacker is 2 Casualties for Freefolk: 1 hobbits Battle in Eregion Goblins attack with 1 bats, 1 shooters and 2 stabberss Elves defend with 1 hobbits and 2 hunterss Goblins roll dice for 1 bats, 1 shooters and 2 stabberss in Eregion, round 2 : 0/3 hits, 0.83 expected hits Elves roll dice for 1 hobbits and 2 hunterss in Eregion, round 2 : 1/3 hits, 1.17 expected hits 1 stabbers owned by the Goblins lost in Eregion Goblins roll dice for 1 bats, 1 shooters and 1 stabbers in Eregion, round 3 : 0/2 hits, 0.67 expected hits Elves roll dice for 1 hobbits and 2 hunterss in Eregion, round 3 : 2/3 hits, 1.17 expected hits 1 shooters owned by the Goblins and 1 stabbers owned by the Goblins lost in Eregion retreated to Eregion Elves win with 1 hobbits and 2 hunterss remaining. Battle score for attacker is -6 Casualties for Goblins: 1 shooters and 2 stabberss Battle in Adorn Goblins attack with 2 wargss Neutral defend with 1 spearInfantry Goblins roll dice for 2 wargss in Adorn, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in Adorn, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Adorn Goblins loses 0 PUs for violating Adorns neutrality. Goblins win, taking Adorn from Neutral with 2 wargss remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Battle in Druwaith Laur Goblins attack with 2 wargss Neutral defend with 1 spearInfantry Goblins roll dice for 2 wargss in Druwaith Laur, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 2 : 1/1 hits, 0.33 expected hits 1 wargs owned by the Goblins lost in Druwaith Laur Goblins roll dice for 1 wargs in Druwaith Laur, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Druwaith Laur Goblins loses 0 PUs for violating Druwaith Laurs neutrality. Goblins win, taking Druwaith Laur from Neutral with 1 wargs remaining. Battle score for attacker is -2 Casualties for Goblins: 1 wargs Casualties for Neutral: 1 spearInfantry Battle in Celebran Goblins attack with 1 bats, 1 shooters and 1 stabbers Elves defend with 1 hunters Goblins roll dice for 1 bats, 1 shooters and 1 stabbers in Celebran, round 2 : 0/2 hits, 0.67 expected hits Elves roll dice for 1 hunters in Celebran, round 2 : 1/1 hits, 0.50 expected hits 1 shooters owned by the Goblins lost in Celebran Goblins roll dice for 1 bats and 1 stabbers in Celebran, round 3 : 0/2 hits, 0.50 expected hits Elves roll dice for 1 hunters in Celebran, round 3 : 1/1 hits, 0.50 expected hits 1 stabbers owned by the Goblins lost in Celebran retreated to Celebran Elves win with 1 hunters remaining. Battle score for attacker is -4 Casualties for Goblins: 1 shooters and 1 stabbers Battle in S. Mirkwood Goblins attack with 2 wargss Elves defend with 1 hunters Goblins roll dice for 2 wargss in S. Mirkwood, round 2 : 1/2 hits, 0.67 expected hits Elves roll dice for 1 hunters in S. Mirkwood, round 2 : 1/1 hits, 0.50 expected hits 1 wargs owned by the Goblins and 1 hunters owned by the Elves lost in S. Mirkwood Goblins win, taking S. Mirkwood from Elves with 1 wargs remaining. Battle score for attacker is -1 Casualties for Goblins: 1 wargs Casualties for Elves: 1 hunters Battle in Angren Bank Goblins attack with 2 wargss Neutral defend with 1 spearInfantry Goblins roll dice for 2 wargss in Angren Bank, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in Angren Bank, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Angren Bank Goblins loses 0 PUs for violating Angren Banks neutrality. Goblins win, taking Angren Bank from Neutral with 2 wargss remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Goblins 1 bats moved from Celebran to Moria 1 bats moved from Eregion to Moria 2 trollss and 1 wargs moved from N. Dunland to S. Caves Place Units - Goblins 1 bats placed in Moria 2 shooterss placed in S. Caves 2 shooterss placed in N. Caves 2 shooterss placed in Moria Turn Complete - Goblins Goblins collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Goblins : -0.33 Neutral : -0.33 Elves : 2.17 Freefolk : -0.17
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TripleA Turn Summary: Elves round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Elves Elves buy 4 hobbitss and 5 hunterss; Remaining resources: 1 PUs; Combat Move - Elves 2 eagless, 8 entss, 4 hunterss and 2 wizards moved from Fangorn to Isengard 2 eagless and 3 griffins moved from Lorien to Isengard 2 entss moved from Carrock to Anduin West Bank 1 ents moved from W. Mirkwood to S. Mirkwood 1 hunters moved from Gladden to S. Mirkwood 1 ents moved from Gladden to Drimrill Dale 4 hunterss and 2 wizards moved from Rivendell to N. Caves 2 hunterss moved from Eregion to N. Caves 5 hunterss and 2 wizards moved from Gladden to Drimrill Dale 2 entss moved from Anduin East Bank to Drimrill Dale 1 hunters moved from Celebran to Isengard Combat - Elves Battle in Anduin West Bank Elves attack with 2 entss Goblins defend with 1 shooters Elves roll dice for 2 entss in Anduin West Bank, round 2 : 0/2 hits, 1.00 expected hits Goblins roll dice for 1 shooters in Anduin West Bank, round 2 : 0/1 hits, 0.33 expected hits Elves roll dice for 2 entss in Anduin West Bank, round 3 : 0/2 hits, 1.00 expected hits Goblins roll dice for 1 shooters in Anduin West Bank, round 3 : 0/1 hits, 0.33 expected hits Elves roll dice for 2 entss in Anduin West Bank, round 4 : 2/2 hits, 1.00 expected hits Goblins roll dice for 1 shooters in Anduin West Bank, round 4 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Anduin West Bank Elves win, taking Anduin West Bank from Goblins with 2 entss remaining. Battle score for attacker is 2 Casualties for Goblins: 1 shooters Battle in N. Caves Elves attack with 6 hunterss and 2 wizards Goblins defend with 1 castle, 5 shooterss and 3 stabberss Elves roll dice for 6 hunterss and 2 wizards in N. Caves, round 2 : 4/8 hits, 3.33 expected hits Goblins roll dice for 5 shooterss and 3 stabberss in N. Caves, round 2 : 4/8 hits, 2.17 expected hits 1 shooters owned by the Goblins, 4 hunterss owned by the Elves and 3 stabberss owned by the Goblins lost in N. Caves Elves roll dice for 2 hunterss and 2 wizards in N. Caves, round 3 : 2/4 hits, 2.00 expected hits Goblins roll dice for 4 shooterss in N. Caves, round 3 : 0/4 hits, 1.33 expected hits 2 shooterss owned by the Goblins lost in N. Caves Elves roll dice for 2 hunterss and 2 wizards in N. Caves, round 4 : 2/4 hits, 2.00 expected hits Goblins roll dice for 2 shooterss in N. Caves, round 4 : 0/2 hits, 0.67 expected hits 2 shooterss owned by the Goblins lost in N. Caves Elves win, taking N. Caves from Goblins with 2 hunterss and 2 wizards remaining. Battle score for attacker is 0 Casualties for Elves: 4 hunterss Casualties for Goblins: 5 shooterss and 3 stabberss Battle in Isengard Elves attack with 4 eagless, 8 entss, 3 griffins, 5 hunterss and 2 wizards Saruman defend with 1 castle, 16 fortificationss, 5 raiderss, 1 tower, 6 urukhais and 1 wizard Elves roll dice for 4 eagless, 8 entss, 3 griffins, 5 hunterss and 2 wizards in Isengard, round 2 : 10/22 hits, 9.83 expected hits Saruman roll dice for 16 fortificationss, 5 raiderss, 1 tower, 6 urukhais and 1 wizard in Isengard, round 2 : 6/29 hits, 6.83 expected hits 5 hunterss owned by the Elves, 1 eagles owned by the Elves and 10 fortificationss owned by the Saruman lost in Isengard Elves roll dice for 3 eagless, 8 entss, 3 griffins and 2 wizards in Isengard, round 3 : 7/16 hits, 7.83 expected hits Saruman roll dice for 6 fortificationss, 5 raiderss, 1 tower, 6 urukhais and 1 wizard in Isengard, round 3 : 4/19 hits, 5.17 expected hits 1 ents owned by the Elves, 1 raiders owned by the Saruman, 3 eagless owned by the Elves and 6 fortificationss owned by the Saruman lost in Isengard Elves roll dice for 7 entss, 3 griffins and 2 wizards in Isengard, round 4 : 6/12 hits, 6.33 expected hits Saruman roll dice for 4 raiderss, 1 tower, 6 urukhais and 1 wizard in Isengard, round 4 : 3/12 hits, 4.00 expected hits 3 entss owned by the Elves, 4 raiderss owned by the Saruman and 2 urukhais owned by the Saruman lost in Isengard Elves roll dice for 4 entss, 3 griffins and 2 wizards in Isengard, round 5 : 5/9 hits, 4.83 expected hits Saruman roll dice for 1 tower, 4 urukhais and 1 wizard in Isengard, round 5 : 2/6 hits, 2.67 expected hits 2 entss owned by the Elves, 4 urukhais owned by the Saruman and 1 tower owned by the Saruman lost in Isengard 2 entss and 2 wizards retreated to Fangorn Saruman win with 1 wizard remaining. Battle score for attacker is 13 Casualties for Elves: 4 eagless, 6 entss and 5 hunterss Casualties for Saruman: 16 fortificationss, 5 raiderss, 1 tower and 6 urukhais Battle in S. Mirkwood Elves attack with 1 ents and 1 hunters Goblins defend with 1 wargs Elves roll dice for 1 ents and 1 hunters in S. Mirkwood, round 2 : 1/2 hits, 0.83 expected hits Goblins roll dice for 1 wargs in S. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits 1 wargs owned by the Goblins lost in S. Mirkwood Elves win, taking S. Mirkwood from Goblins with 1 ents and 1 hunters remaining. Battle score for attacker is 5 Casualties for Goblins: 1 wargs Battle in Drimrill Dale Elves attack with 3 entss, 5 hunterss and 2 wizards Goblins defend with 1 stabbers Elves roll dice for 3 entss, 5 hunterss and 2 wizards in Drimrill Dale, round 2 : 5/10 hits, 4.50 expected hits Goblins roll dice for 1 stabbers in Drimrill Dale, round 2 : 1/1 hits, 0.17 expected hits 1 hunters owned by the Elves and 1 stabbers owned by the Goblins lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 3 entss, 4 hunterss and 2 wizards remaining. Battle score for attacker is -2 Casualties for Elves: 1 hunters Casualties for Goblins: 1 stabbers Non Combat Move - Elves 3 griffins moved from Isengard to Fangorn Place Units - Elves 4 hobbitss placed in Lorien 3 hunterss placed in High Mirkwood 2 hunterss placed in Rivendell Turn Complete - Elves Elves collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Goblins : -0.50 Saruman : -3.67 Elves : -0.50
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TripleA Turn Summary: Haradrim round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Haradrim Haradrim buy 2 caravels and 1 galleon; Remaining resources: 0 PUs; Combat Move - Haradrim 1 oliphant moved from Debatable Land to Umbar 4 corsairss moved from S. Ithilien to E. Osg. 3 oliphants moved from S. Ithilien to Umbar 8 spearInfantrys moved from Debatable Land to Umbar 2 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast Non Combat Move - Haradrim Place Units - Haradrim 2 caravels and 1 galleon placed in Bay of Harad Turn Complete - Haradrim Haradrim collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Gondor Gondor buy 6 towers; Remaining resources: 1 PUs; Combat Move - Gondor 3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Anorien to W. Osg. 1 spearInfantry and 3 towerGuards moved from Minas Tirith to Anorien 10 undeads moved from Lamedon to Lebennin 3 heavyCavalrys moved from Lebennin to Anfalas 1 towerGuard moved from Lebennin to Morthond 1 galleon and 1 towerGuard moved from Morthond to Lefnui 2 spearInfantrys moved from Lebennin to Gilrain 1 caravel and 1 spearInfantry moved from Gilrain to Lefnui 1 caravel and 1 spearInfantry moved from Gilrain to Lefnui 2 spearInfantrys and 1 towerGuard moved from Lefnui to Pinnath Gelin 2 spearInfantrys moved from Lebennin to Gilrain 1 galleon and 2 spearInfantrys moved from Gilrain to Lefnui 2 spearInfantrys moved from Lefnui to Andrast 3 spearInfantrys moved from Lebennin to Lossarnach 2 spearInfantrys moved from Lebennin to Gilrain 1 galleon and 2 spearInfantrys moved from Gilrain to Lefnui 2 spearInfantrys moved from Lefnui to Pinnath Gelin Non Combat Move - Gondor Place Units - Gondor 2 towers placed in W. Osg. 2 towers placed in Andrast 2 towers placed in Anfalas Turn Complete - Gondor Gondor collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Rhun Rhun buy 8 fortificationss, 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs; Combat Move - Rhun 1 spearInfantry moved from S. Rhovanion to Rhovanion 1 spearInfantry moved from E. Rhovanion to Celduin 1 chariotArchers moved from S. E. Rhovanion to Celduin 1 chariotArchers moved from S. E. Rhovanion to Rhovanion 1 spearInfantry moved from Rhun to N. Rhun Rhun take N. Rhun from Dale Combat - Rhun Battle in Celduin Rhun attack with 1 chariotArchers and 1 spearInfantry Neutral defend with 1 spearInfantry Rhun roll dice for 1 chariotArchers and 1 spearInfantry in Celduin, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Celduin Rhun loses 0 PUs for violating Celduins neutrality. Rhun win, taking Celduin from Neutral with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Battle in Rhovanion Rhun attack with 1 chariotArchers and 1 spearInfantry Elves defend with 1 hunters Rhun roll dice for 1 chariotArchers and 1 spearInfantry in Rhovanion, round 2 : 0/2 hits, 0.67 expected hits Elves roll dice for 1 hunters in Rhovanion, round 2 : 0/1 hits, 0.50 expected hits Rhun roll dice for 1 chariotArchers and 1 spearInfantry in Rhovanion, round 3 : 0/2 hits, 0.67 expected hits Elves roll dice for 1 hunters in Rhovanion, round 3 : 1/1 hits, 0.50 expected hits 1 spearInfantry owned by the Rhun lost in Rhovanion Rhun roll dice for 1 chariotArchers in Rhovanion, round 4 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hunters in Rhovanion, round 4 : 1/1 hits, 0.50 expected hits 1 chariotArchers owned by the Rhun lost in Rhovanion Elves win with 1 hunters remaining. Battle score for attacker is -8 Casualties for Rhun: 1 chariotArchers and 1 spearInfantry Non Combat Move - Rhun 1 chariotArchers moved from S. E. Rhovanion to Rhun 1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion 2 warChariots moved from S. Rhun to E. Rhovanion 1 spearInfantry moved from Rhun to E. Rhovanion 1 spearInfantry moved from Rhun to E. Rhovanion 7 chariotArcherss, 2 warChariots and 1 warWagon moved from Iron Hills to Rhun Place Units - Rhun 4 fortificationss, 1 spearInfantry and 1 trebuche placed in Rhun 4 fortificationss placed in Iron Hills Rhun undo move 1. Rhun undo move 1. 1 spearInfantry placed in Iron Hills 5 fortificationss and 1 trebuche placed in Rhun 3 fortificationss placed in Iron Hills Turn Complete - Rhun Rhun collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Elves : 0.50 Rhun : -1.33