G40BML Argothair Allies vs Karl7

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Western United States to 101 Sea Zone
            1 armour moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            2 mech_infantrys moved from Central United States to Western United States
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 destroyers placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Szechwan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Kweichow to Hopei
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Combat Move - British
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Scotland to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    Scramble off Taranto? At best, I’m going to finish UK’s turn before going to the airport and leaving my laptop behind – I’ll see you on July 1st!


  • @Argothair

    no scram!

    where are you going? Can I come?

  • 2023 '22 '21 '20 '19 '18 '17 '16

    Alaska! And, yeah, if you can hunt us down, you can join us. :)


  • @Argothair

    you climbing Mt. McKinley like a boss?

    If you make your move, I can Italy quick to get to Germany.

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Western United States to 101 Sea Zone
            1 armour moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            2 mech_infantrys moved from Central United States to Western United States
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 destroyers placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Szechwan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Kweichow to Hopei
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Scotland to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                Casualties for British: 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in 106 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 2 submarines
                    British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                    British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
    
        Non Combat Move - British
            1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 battleship moved from 111 Sea Zone to 123 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 bomber moved from 97 Sea Zone to Malta
            1 fighter moved from 97 Sea Zone to Malta
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery moved from Alexandria to Egypt
            1 armour moved from Alexandria to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from Burma to India
            1 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 infantry moved from Scotland to United Kingdom
            1 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - British
            2 mech_infantrys placed in Union of South Africa
            1 artillery, 1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -0.33
    Italians : 0.50
    Chinese : -0.33
    Japanese : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                British defend with 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the French lost in Southern France
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 3 : 3/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
                Casualties for French: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 93 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer and 2 fighters
                British defend with 1 transport; French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 cruiser owned by the French and 1 fighter owned by the Italians lost in 93 Sea Zone
                    1 transport owned by the British lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 9
                Casualties for Italians: 1 destroyer and 1 fighter
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Turning on Edit Mode
            EDIT: Changing ownership of Kenya from British to Italians
            EDIT: Turning off Edit Mode
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 artillery and 2 infantry moved from Ethiopia to Kenya
            1 infantry moved from Italian Somaliland to Kenya
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 armour moved from Albania to Slovakia Hungary
            2 infantry moved from Albania to Bulgaria
            2 aaGuns moved from Northern Italy to Yugoslavia
            1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,5,2,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    British : -0.17
    French : -0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from New Zealand to Queensland
            1 fighter moved from New Zealand to Queensland
            1 artillery moved from Queensland to New South Wales
    
        Non Combat Move - ANZAC
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 aaGun moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Argothair

    france?

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from New Zealand to Queensland
            1 fighter moved from New Zealand to Queensland
            1 artillery moved from Queensland to New South Wales
    
        Non Combat Move - ANZAC
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 aaGun moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from French West Africa to French Central Africa
            1 fighter moved from United Kingdom to Morocco
            1 infantry moved from Syria to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Argothair

    have fun!

    Germany will be waiting!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 112 Sea Zone to 123 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            3 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
            2 bombers moved from Western Germany to 97 Sea Zone
            1 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 123 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
            2 infantry moved from 119 Sea Zone to Eire
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 119 Sea Zone
            5 infantry moved from Finland to Norway
            1 infantry moved from France to Western Germany
            1 infantry moved from Poland to Germany
            2 artilleries moved from France to Western Germany
            1 infantry moved from Poland to Germany
            3 artilleries moved from Poland to Germany
            5 armour moved from France to Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            4 mech_infantrys moved from France to Germany
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
    
        Combat - Germans
            Battle in 123 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the British lost in 123 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
            Battle in Eire
                Germans attack with 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Eire, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Eire, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Eire
                Germans win, taking Eire from British with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 6/10 hits, 6.00 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 37
                Casualties for Germans: 2 fighters
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 1/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 2/7 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour and 2 infantry in Greece, round 4 : 2/5 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Germans
            2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
            3 aaGuns and 12 infantry moved from Poland to Slovakia Hungary
            2 fighters moved from 97 Sea Zone to Western Germany
            2 bombers and 4 tactical_bombers moved from 97 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 123 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            10 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 0.33
    Neutral_Allies : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour, 5 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
            1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
            3 mech_infantrys moved from Ukraine to Eastern Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
            2 mech_infantrys moved from Novgorod to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Karelia
            4 infantry moved from Novgorod to Belarus
    
        Non Combat Move - Russians
            1 aaGun moved from Belarus to Eastern Poland
            1 aaGun moved from Novgorod to Belarus
            1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            1 aaGun moved from Russia to Bryansk
            3 mech_infantrys moved from Russia to Belarus
            2 infantry moved from Rostov to Ukraine
            6 infantry moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Novgorod
            2 armour and 1 mech_infantry placed in Ukraine
            2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Karl7 Sea Lion against Mechanized Russia? Let it never be said that you don’t have balls of steel, my friend.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Hunan to Yunnan
            1 artillery moved from Hunan to Kweichow
            6 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
            2 bombers moved from Kwangsi to Szechwan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 armour moved from Kwangsi to Kweichow
            2 artilleries moved from Anhwe to Kweichow
            1 mech_infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Kweichow, round 2 : 4/8 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 6 fighters and 5 tactical_bombers
                Chinese defend with 6 infantry
                    Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in Szechwan, round 2 : 8/13 hits, 7.67 expected hits
                    Chinese roll dice for 6 infantry in Szechwan, round 2 : 0/6 hits, 2.00 expected hits
                    6 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Chinese: 6 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            2 carriers and 1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Kwangsi to 42 Sea Zone
            1 tactical_bomber moved from Kwangsi to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Jehol to Anhwe
            1 aaGun moved from Jehol to Anhwe
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 bombers, 5 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            1 carrier and 1 transport placed in 6 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3.00
    Japanese : 2.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    Doing a practice round on a local version of the game; sorry if you get any extra rolls on the dice server or whatever. Just making sure I understand how all the politics rules work!

  • 2023 '22 '21 '20 '19 '18 '17 '16

    OK, now playing for real.

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer, 2 marines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Western United States to Eastern United States
            1 mech_infantry moved from Western United States to Eastern United States
            1 infantry moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 54 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Midway
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 battleship placed in 101 Sea Zone
            2 marines placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

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