@mikawagunichi why even ask lol
Wizmark (Allies) vs Dawgoneit (LAxis) BM3
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TripleA Move Summary: Chinese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 2 infantry moved from Shantung to Anhwe 1 fighter moved from Burma to Anhwe 1 infantry moved from Shantung to Anhwe
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 2 infantry moved from Shantung to Anhwe 1 fighter moved from Burma to Anhwe 1 infantry moved from Shantung to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Shantung Place Units - Chinese 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 2.00 Japanese : -0.33
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TripleA Move Summary: British round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Germany 3 infantry moved from 113 Sea Zone to Germany 4 fighters moved from Normandy Bordeaux to Germany 1 fighter moved from United Kingdom to Germany 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take Algeria from Americans French take Tunisia from Americans 1 infantry moved from Turkmenistan to Kazakhstan British take Kazakhstan from Italians 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 cruiser and 1 destroyer moved from 58 Sea Zone to 42 Sea Zone
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 3 artilleries, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from India to Malaya 1 bomber moved from India to French Indo China 1 bomber moved from Persia to Kazakhstan 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Denmark 2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Norway to 112 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from 110 Sea Zone to Denmark 4 fighters moved from United Kingdom to Denmark 1 fighter moved from Norway to Denmark 2 fighters moved from Finland to Denmark 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in 6 Sea Zone Americans attack with 2 submarines Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iwo Jima Battle in Kazakhstan Americans attack with 1 bomber Germans defend with 1 armour Americans roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Kazakhstan Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Denmark Americans attack with 1 armour, 3 artilleries, 9 fighters and 5 infantry Germans defend with 3 aaGuns and 10 infantry AA fire in Denmark : 1/9 hits, 1.50 expected hits 1 fighter owned by the Americans lost in Denmark Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 3 artilleries, 8 fighters and 5 infantry in Denmark, round 2 : 6/17 hits, 6.83 expected hits Germans roll dice for 3 aaGuns and 10 infantry in Denmark, round 2 : 2/10 hits, 3.33 expected hits 3 aaGuns owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark Americans roll dice for 1 armour, 3 artilleries, 8 fighters and 3 infantry in Denmark, round 3 : 6/15 hits, 6.50 expected hits Germans roll dice for 7 infantry in Denmark, round 3 : 3/7 hits, 2.33 expected hits 6 infantry owned by the Germans and 3 infantry owned by the Americans lost in Denmark Americans roll dice for 1 armour, 3 artilleries and 8 fighters in Denmark, round 4 : 8/12 hits, 5.50 expected hits Germans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 armour, 3 artilleries and 8 fighters remaining. Battle score for attacker is 20 Casualties for Americans: 1 fighter and 5 infantry Casualties for Germans: 3 aaGuns and 10 infantry Non Combat Move - Americans 2 fighters moved from Denmark to Norway 1 fighter moved from Denmark to 112 Sea Zone 1 fighter moved from Denmark to 112 Sea Zone 4 fighters moved from Denmark to Norway 6 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Finland to Norway 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Kazakhstan to Persia 1 bomber moved from French Indo China to India 1 bomber moved from Malaya to India 2 submarines moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 1 armour and 2 fighters placed in Norway 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 bomber EDIT: Adding units owned by Americans to Midway: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 66 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 2 infantry moved from Shantung to Anhwe 1 fighter moved from Burma to Anhwe 1 infantry moved from Shantung to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Shantung Place Units - Chinese 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Germany 3 infantry moved from 113 Sea Zone to Germany 4 fighters moved from Normandy Bordeaux to Germany 1 fighter moved from United Kingdom to Germany 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take Algeria from Americans French take Tunisia from Americans 1 infantry moved from Turkmenistan to Kazakhstan British take Kazakhstan from Italians 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 cruiser and 1 destroyer moved from 58 Sea Zone to 42 Sea Zone Combat - British Battle in 42 Sea Zone British attack with 1 cruiser and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone British win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Germany British attack with 1 artillery, 5 fighters and 3 infantry Germans defend with 1 factory_major, 7 infantry and 2 mech_infantrys British roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 5 fighters and 3 infantry in Germany, round 2 : 2/9 hits, 3.50 expected hits Germans roll dice for 7 infantry and 2 mech_infantrys in Germany, round 2 : 5/9 hits, 3.00 expected hits 3 infantry owned by the Germans, 2 fighters owned by the British and 3 infantry owned by the British lost in Germany British roll dice for 1 artillery and 3 fighters in Germany, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 4 infantry and 2 mech_infantrys in Germany, round 3 : 1/6 hits, 2.00 expected hits 2 infantry owned by the Germans and 1 fighter owned by the British lost in Germany British roll dice for 1 artillery and 2 fighters in Germany, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 infantry and 2 mech_infantrys in Germany, round 4 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in Germany Germans win with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -35 Casualties for British: 1 artillery, 4 fighters and 3 infantry Casualties for Germans: 6 infantry 1 fighter owned by the British retreated Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By British: French has 4 infantry placed in France Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3 Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3 Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3 Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3 Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3 Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3 Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3 Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3 Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3 Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3 Non Combat Move - British 1 fighter moved from Germany to 113 Sea Zone 4 aaGuns, 1 armour, 7 infantry, 1 marine and 2 mech_infantrys moved from Finland to Norway 1 armour, 1 fighter and 5 mech_infantrys moved from Iraq to Northwest Persia 1 fighter and 3 infantry moved from Persia to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Alexandria to Egypt 6 infantry moved from India to Burma Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt British undo move 1. 1 fighter and 2 infantry placed in Persia 2 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1 UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.50 British : -0.67 AA fire in Malaya : : -0.17 Americans : 1.33 Chinese : 2.00 Japanese : -0.50 AA fire in Denmark : : -0.50 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 2 artilleries, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber and 1 fighter moved from Ukraine to Northwest Persia 1 infantry moved from Southern France to Normandy Bordeaux Combat - Italians Battle in Northwest Persia Italians attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry British defend with 1 armour, 2 fighters, 3 infantry and 5 mech_infantrys Italians roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/7 hits, 2.67 expected hits British roll dice for 1 armour, 2 fighters, 3 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 3/11 hits, 4.50 expected hits 1 artillery owned by the Italians, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Northwest Persia, round 3 : 3/4 hits, 1.83 expected hits British roll dice for 1 armour, 2 fighters and 5 mech_infantrys in Northwest Persia, round 3 : 3/8 hits, 3.50 expected hits 3 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Northwest Persia retreated to Northwest Persia British win with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -7 Casualties for Italians: 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry Casualties for British: 3 infantry and 3 mech_infantrys Battle in Normandy Bordeaux Italians attack with 1 artillery and 3 infantry British defend with 1 infantry; French defend with 1 airfield, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.00 expected hits French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus 1 aaGun moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine Place Units - Italians 1 artillery and 1 infantry placed in Ukraine 1 artillery placed in Southern France 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,6,5,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Italians collect 21 PUs (4 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Italians : 2.50 British : -2.00 French : -0.33
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TripleA Move Summary: ANZAC round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone ANZAC take 35 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 35 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone ANZAC take 35 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 35 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from India to Northwest Persia 2 fighters moved from Sumatra to India 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery, 1 bomber and 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.83
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone ANZAC take 35 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 35 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from India to Northwest Persia 2 fighters moved from Sumatra to India 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery, 1 bomber and 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 58 Sea Zone to 42 Sea Zone Turn Complete - French French collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.83
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 7 armour, 10 artilleries, 25 infantry and 2 mech_infantrys moved from Karelia to Finland 3 armour moved from Novgorod to Finland 3 infantry moved from Baltic States to Novgorod 2 infantry moved from Vyborg to Finland 1 artillery, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers moved from Caucasus to Northwest Persia 1 armour moved from Volgograd to Northwest Persia 1 artillery and 2 infantry moved from Volgograd to Kazakhstan 2 artilleries and 2 infantry moved from Volgograd to Caucasus 1 artillery and 1 infantry moved from Tambov to Volgograd 1 armour moved from Russia to Kazakhstan 1 artillery and 1 infantry moved from Russia to Tambov 2 artilleries and 4 infantry moved from Southern France to France 4 infantry moved from Holland Belgium to France 3 infantry moved from Western Germany to Denmark 1 artillery moved from Western Germany to Denmark 1 infantry moved from Western Germany to Germany 1 fighter moved from Novgorod to Germany Combat - Germans Battle in France Germans attack with 2 artilleries and 8 infantry British defend with 1 infantry; French defend with 1 airfield, 1 factory_minor and 4 infantry Germans roll dice for 2 artilleries and 8 infantry in France, round 2 : 2/10 hits, 2.33 expected hits French roll dice for 5 infantry in France, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the French and 1 infantry owned by the British lost in France Germans roll dice for 2 artilleries and 6 infantry in France, round 3 : 1/8 hits, 2.00 expected hits French roll dice for 3 infantry in France, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in France Germans roll dice for 2 artilleries and 5 infantry in France, round 4 : 3/7 hits, 1.83 expected hits French roll dice for 2 infantry in France, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the French lost in France Germans destroys 12PUs while taking French capital Germans win, taking France from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 4 infantry Casualties for British: 1 infantry Casualties for French: 4 infantry Battle in Kazakhstan Germans attack with 1 armour, 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northwest Persia Germans attack with 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 armour, 2 fighters and 2 mech_infantrys; ANZAC defend with 1 fighter Germans roll dice for 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 4/11 hits, 5.67 expected hits British roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 3/6 hits, 3.17 expected hits 2 mech_infantrys owned by the British, 1 fighter owned by the ANZAC, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the British lost in Northwest Persia Germans roll dice for 1 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Northwest Persia, round 3 : 4/8 hits, 4.83 expected hits British roll dice for 2 fighters in Northwest Persia, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 2 fighters owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 1 artillery, 1 fighter and 2 infantry Casualties for ANZAC: 1 fighter Casualties for British: 1 armour, 2 fighters and 2 mech_infantrys Battle in Denmark Germans attack with 1 artillery and 3 infantry Americans defend with 1 armour and 3 artilleries Germans roll dice for 1 artillery and 3 infantry in Denmark, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 armour and 3 artilleries in Denmark, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Denmark Germans roll dice for 1 artillery and 2 infantry in Denmark, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 armour and 2 artilleries in Denmark, round 3 : 0/3 hits, 1.17 expected hits 1 artillery owned by the Americans lost in Denmark Germans roll dice for 1 artillery and 2 infantry in Denmark, round 4 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 armour and 1 artillery in Denmark, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for Americans: 1 armour and 3 artilleries Battle in Finland Germans attack with 10 armour, 10 artilleries, 27 infantry and 2 mech_infantrys Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 10 armour, 10 artilleries, 27 infantry and 2 mech_infantrys in Finland, round 2 : 11/49 hits, 14.83 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 10 armour, 10 artilleries, 27 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 bombers, 1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus Place Units - Germans 2 armour and 8 infantry placed in Germany 2 artilleries and 8 infantry placed in Western Germany 1 artillery placed in Volgograd Germans undo move 3. Germans undo move 2. Germans undo move 1. 2 armour and 1 infantry placed in Novgorod 8 infantry placed in Western Germany 7 infantry placed in Germany 3 artilleries placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,3,1 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -4.50 British : -0.83 French : 0.67 Americans : -1.83
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 37 PUs; 6 SuicideAttackTokens; Japanese buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 1 artillery and 3 infantry moved from Manchuria to Jehol 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Chahar to Anhwe 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Hunan to Anhwe 1 bomber and 1 tactical_bomber moved from Yunnan to Kiangsu 1 bomber and 2 tactical_bombers moved from Yunnan to Anhwe Combat - Japanese Battle in Anhwe Japanese attack with 1 bomber, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Anhwe, round 3 : 1/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Anhwe, round 4 : 3/6 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Siam Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsu Japanese attack with 1 bomber and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 tactical_bomber in Kiangsu, round 2 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kiangsu to Yunnan 1 tactical_bomber moved from Kiangsu to Kiangsi 2 infantry moved from Kwangtung to Kiangsi 1 bomber and 2 tactical_bombers moved from Anhwe to Yunnan 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from Siam to Yunnan Place Units - Japanese 1 fighter placed in Japan 3 infantry placed in Malaya 3 infantry placed in French Indo China Japanese undo move 2. 3 infantry placed in Kwangtung 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,1 Japanese collect 28 PUs (13 lost to blockades); end with 28 PUs
Combat Hit Differential Summary :
Chinese : -2.33 UK_Pacific : -0.33 Japanese : -0.17
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 4 bombers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 8 fighters moved from Norway to Germany 2 fighters moved from 112 Sea Zone to Germany 5 armour moved from Norway to 112 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 5 armour, 2 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 5 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from India to Malaya 1 bomber moved from India to Northwest Persia 1 bomber moved from Persia to Northwest Persia Combat - Americans Americans creates battle in territory 17 Sea Zone Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Malaya causes 3 damage total. Battle in Holland Belgium Battle in Northwest Persia Americans attack with 2 bombers Germans defend with 1 armour Americans roll dice for 2 bombers in Northwest Persia, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 bomber owned by the Americans lost in Northwest Persia Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Germans: 1 armour Battle in Germany Americans attack with 10 fighters Germans defend with 1 factory_major, 1 fighter, 9 infantry and 2 mech_infantrys Americans roll dice for 10 fighters in Germany, round 2 : 4/10 hits, 5.00 expected hits Germans roll dice for 1 fighter, 9 infantry and 2 mech_infantrys in Germany, round 2 : 5/12 hits, 4.33 expected hits 4 infantry owned by the Germans and 5 fighters owned by the Americans lost in Germany Americans roll dice for 5 fighters in Germany, round 3 : 0/5 hits, 2.50 expected hits Germans roll dice for 1 fighter, 5 infantry and 2 mech_infantrys in Germany, round 3 : 3/8 hits, 3.00 expected hits 3 fighters owned by the Americans lost in Germany Americans roll dice for 2 fighters in Germany, round 4 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 fighter, 5 infantry and 2 mech_infantrys in Germany, round 4 : 1/8 hits, 3.00 expected hits 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Germany Americans roll dice for 1 fighter in Germany, round 5 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Germany, round 5 : 2/6 hits, 2.33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Germany Germans win with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -79 Casualties for Americans: 10 fighters Casualties for Germans: 7 infantry Battle in Normandy Bordeaux Americans attack with 5 armour, 1 artillery and 3 infantry Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 5 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 3.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 5 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Northwest Persia to Iraq 1 bomber moved from Malaya to India 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone 2 carriers moved from 25 Sea Zone to 32 Sea Zone 2 destroyers moved from 25 Sea Zone to 32 Sea Zone 1 bomber moved from Midway to Caroline Islands 1 fighter moved from Western United States to 32 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 artilleries, 4 bombers and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : -1.17 Italians : -0.33 AA fire in Malaya : : -0.17 Americans : -2.33
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TripleA Move Summary: Chinese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 5 infantry moved from Shantung to Anhwe
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 5 infantry moved from Shantung to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Burma Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.67
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TripleA Move Summary: British round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - British 1 armour moved from Norway to 113 Sea Zone 1 mech_infantry moved from Norway to 113 Sea Zone 2 infantry moved from Norway to 113 Sea Zone 1 marine moved from Norway to 113 Sea Zone 1 marine moved from 113 Sea Zone to Germany 1 armour moved from 113 Sea Zone to Germany 1 mech_infantry moved from 113 Sea Zone to Germany 2 infantry moved from 113 Sea Zone to Germany 1 fighter moved from 113 Sea Zone to Germany 2 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 3 mech_infantrys moved from Iraq to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 4 bombers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 8 fighters moved from Norway to Germany 2 fighters moved from 112 Sea Zone to Germany 5 armour moved from Norway to 112 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 5 armour, 2 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 5 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from India to Malaya 1 bomber moved from India to Northwest Persia 1 bomber moved from Persia to Northwest Persia Combat - Americans Americans creates battle in territory 17 Sea Zone Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Malaya causes 3 damage total. Battle in Holland Belgium Battle in Northwest Persia Americans attack with 2 bombers Germans defend with 1 armour Americans roll dice for 2 bombers in Northwest Persia, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 bomber owned by the Americans lost in Northwest Persia Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Germans: 1 armour Battle in Germany Americans attack with 10 fighters Germans defend with 1 factory_major, 1 fighter, 9 infantry and 2 mech_infantrys Americans roll dice for 10 fighters in Germany, round 2 : 4/10 hits, 5.00 expected hits Germans roll dice for 1 fighter, 9 infantry and 2 mech_infantrys in Germany, round 2 : 5/12 hits, 4.33 expected hits 4 infantry owned by the Germans and 5 fighters owned by the Americans lost in Germany Americans roll dice for 5 fighters in Germany, round 3 : 0/5 hits, 2.50 expected hits Germans roll dice for 1 fighter, 5 infantry and 2 mech_infantrys in Germany, round 3 : 3/8 hits, 3.00 expected hits 3 fighters owned by the Americans lost in Germany Americans roll dice for 2 fighters in Germany, round 4 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 fighter, 5 infantry and 2 mech_infantrys in Germany, round 4 : 1/8 hits, 3.00 expected hits 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Germany Americans roll dice for 1 fighter in Germany, round 5 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Germany, round 5 : 2/6 hits, 2.33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Germany Germans win with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -79 Casualties for Americans: 10 fighters Casualties for Germans: 7 infantry Battle in Normandy Bordeaux Americans attack with 5 armour, 1 artillery and 3 infantry Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 5 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 3.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 5 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Northwest Persia to Iraq 1 bomber moved from Malaya to India 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone 2 carriers moved from 25 Sea Zone to 32 Sea Zone 2 destroyers moved from 25 Sea Zone to 32 Sea Zone 1 bomber moved from Midway to Caroline Islands 1 fighter moved from Western United States to 32 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 artilleries, 4 bombers and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 5 infantry moved from Shantung to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Burma Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Norway to 113 Sea Zone 1 mech_infantry moved from Norway to 113 Sea Zone 2 infantry moved from Norway to 113 Sea Zone 1 marine moved from Norway to 113 Sea Zone 1 marine moved from 113 Sea Zone to Germany 1 armour moved from 113 Sea Zone to Germany 1 mech_infantry moved from 113 Sea Zone to Germany 2 infantry moved from 113 Sea Zone to Germany 1 fighter moved from 113 Sea Zone to Germany 2 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 3 mech_infantrys moved from Iraq to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State Combat - British Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Germany British attack with 1 armour, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry Germans defend with 1 factory_major, 1 fighter, 2 infantry and 2 mech_infantrys British roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry in Germany, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Germany, round 2 : 3/5 hits, 2.00 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Germany British roll dice for 1 armour, 1 fighter and 1 marine in Germany, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 fighter and 1 mech_infantry in Germany, round 3 : 1/2 hits, 1.00 expected hits 1 marine owned by the British and 1 mech_infantry owned by the Germans lost in Germany British roll dice for 1 armour and 1 fighter in Germany, round 4 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 fighter in Germany, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in Germany British captures 77PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 fighter, 2 infantry, 1 marine and 1 mech_infantry Casualties for Germans: 1 fighter, 2 infantry and 2 mech_infantrys triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 1 artillery moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from India to Eastern Persia 1 fighter moved from Shan State to Burma 1 artillery and 1 infantry moved from India to West India 2 infantry moved from India to Burma Place Units - British 3 armour placed in Egypt 3 infantry placed in Iraq 1 fighter and 2 infantry placed in Persia Turn Complete - British British collect 39 PUs; end with 117 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 120 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 123 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 126 PUs Place Units - UK_Pacific 1 fighter, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.17 Italians : -0.33 British : 0.83 AA fire in Malaya : : -0.17 Americans : -2.33 Chinese : 0.67 Japanese : 0.33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries, 4 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux 1 bomber moved from Caucasus to Germany Combat - Italians Battle in Germany Italians attack with 1 bomber British defend with 1 armour and 1 factory_minor Italians roll dice for 1 bomber in Germany, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 armour in Germany, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Italians lost in Germany British win with 1 armour remaining. Battle score for attacker is -12 Casualties for Italians: 1 bomber Battle in Normandy Bordeaux Italians attack with 2 artilleries, 4 infantry and 2 mech_infantrys Americans defend with 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/8 hits, 2.00 expected hits Americans roll dice for 5 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.50 expected hits 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 5 armour and 1 artillery in Normandy Bordeaux, round 3 : 4/6 hits, 2.83 expected hits 2 mech_infantrys owned by the Italians, 1 artillery owned by the Americans and 2 artilleries owned by the Italians lost in Normandy Bordeaux Americans win with 5 armour remaining. Battle score for attacker is -18 Casualties for Italians: 2 artilleries, 4 infantry and 2 mech_infantrys Casualties for Americans: 1 artillery and 2 infantry Non Combat Move - Italians 1 aaGun and 1 infantry moved from Rostov to Caucasus 1 aaGun, 2 artilleries and 2 infantry moved from Ukraine to Rostov Place Units - Italians 2 artilleries and 1 infantry placed in Southern France 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,4,5,3 Italians collect 14 PUs (9 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : -1.00 British : 0.50 Americans : 1.67
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TripleA Move Summary: ANZAC round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 42 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 3 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from 35 Sea Zone to French Indo China
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 42 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 3 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from 35 Sea Zone to French Indo China Combat - ANZAC Battle in French Indo China ANZAC attack with 2 artilleries, 2 fighters and 4 infantry Japanese defend with 1 factory_minor and 5 infantry ANZAC roll dice for 2 artilleries, 2 fighters and 4 infantry in French Indo China, round 2 : 3/8 hits, 2.67 expected hits Japanese roll dice for 5 infantry in French Indo China, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 2 artilleries, 2 fighters and 3 infantry in French Indo China, round 3 : 3/7 hits, 2.50 expected hits Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in French Indo China ANZAC win, taking French Indo China from Japanese with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 infantry Casualties for Japanese: 5 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from French Indo China to 36 Sea Zone 2 fighters moved from India to Northwest Persia 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Queensland to Philippines Place Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by British to 36 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode 1 marine placed in Queensland 2 transports placed in 54 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -1.33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 42 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 3 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from 35 Sea Zone to French Indo China Combat - ANZAC Battle in French Indo China ANZAC attack with 2 artilleries, 2 fighters and 4 infantry Japanese defend with 1 factory_minor and 5 infantry ANZAC roll dice for 2 artilleries, 2 fighters and 4 infantry in French Indo China, round 2 : 3/8 hits, 2.67 expected hits Japanese roll dice for 5 infantry in French Indo China, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 2 artilleries, 2 fighters and 3 infantry in French Indo China, round 3 : 3/7 hits, 2.50 expected hits Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in French Indo China ANZAC win, taking French Indo China from Japanese with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 infantry Casualties for Japanese: 5 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from French Indo China to 36 Sea Zone 2 fighters moved from India to Northwest Persia 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Queensland to Philippines Place Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by British to 36 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode 1 marine placed in Queensland 2 transports placed in 54 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Combat - French Non Combat Move - French 1 destroyer moved from 42 Sea Zone to 36 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -1.33