19L SovietSPLAT (L+16) vs Toucan-SUPER-Sam G40

  • '19

    TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            6 artilleries and 21 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 49 Sea Zone
            6 bombers moved from Gibraltar to Southern France
            2 bombers moved from Gibraltar to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Southern France
                Americans attack with 6 bombers
                Germans defend with 2 bombers; Italians defend with 1 factory_minor and 1 harbour
                    Americans roll dice for 6 bombers in Southern France, round 2 : 5/6 hits, 4.00 expected hits
                    Italians roll dice for 2 bombers in Southern France, round 2 : 0/2 hits, 0.33 expected hits
                    2 bombers owned by the Germans lost in Southern France
                Americans win with 6 bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 2 bombers
            Battle in 104 Sea Zone
                Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 49 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 fighters in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 49 Sea Zone to Fiji
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
            6 bombers moved from Southern France to Gibraltar
            2 bombers moved from 104 Sea Zone to Gibraltar
            2 armour, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Western United States to 101 Sea Zone
            2 aaGuns moved from Western United States to British Columbia
            1 mech_infantry moved from Western United States to Central United States
            1 infantry and 2 mech_infantrys moved from Western United States to British Columbia
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 armour placed in Western United States
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            6 artilleries and 21 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 6 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 6 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber in Burma, round 2 : 7/30 hits, 8.17 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 6 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to West India
            1 infantry moved from West India to India
            3 aaGuns moved from India to Burma
            1 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 bomber moved from Egypt to Persia
            1 fighter and 1 tactical_bomber moved from Cyprus to Persia
            2 artilleries moved from Egypt to Trans-Jordan
            1 battleship and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 86 Sea Zone to 89 Sea Zone
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.33
    British : -1.17
    Americans : 1.17
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to United Kingdom
            1 armour moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Nigeria to French Central Africa
                  Italians take French Central Africa from French
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Eastern Poland
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            1 armour moved from Western Germany to Slovakia Hungary
            2 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns and 9 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
            Italians collect 11 PUs (5 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Russians : 0.33
    

    Savegame

  • '19

    TripleA Move Summary: ANZAC round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Equatorial Africa to Nigeria
                  ANZAC take Nigeria from Italians
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Equatorial Africa to Nigeria
                  ANZAC take Nigeria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from India to Burma
            3 fighters moved from India to Burma
            2 infantry moved from South Australia to New South Wales
            1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
            ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Equatorial Africa to Nigeria
                  ANZAC take Nigeria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from India to Burma
            3 fighters moved from India to Burma
            2 infantry moved from South Australia to New South Wales
            1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
            ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
    
        Combat Move - French
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Slovakia Hungary to Romania
            6 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Slovakia Hungary to Romania
            3 infantry moved from Slovakia Hungary to Romania
            6 armour, 6 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            5 mech_infantrys moved from Germany to Eastern Poland
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            4 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 carrier moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Norway to Finland
                  Germans take Finland from Russians
            1 infantry moved from Slovakia Hungary to Romania
            1 armour moved from Germany to Romania
            1 armour and 1 infantry moved from Norway to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 armour and 1 infantry moved from 114 Sea Zone to Poland
            1 armour and 1 infantry moved from Norway to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 armour and 1 infantry moved from 114 Sea Zone to Poland
            1 armour and 1 infantry moved from Norway to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 armour and 1 infantry moved from 114 Sea Zone to Poland
            2 mech_infantrys moved from Western Germany to Poland
            2 armour moved from Germany to Eastern Poland
            1 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Eastern Poland
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Romania
                Germans attack with 2 armour and 7 infantry
                Russians defend with 1 armour
                    Germans roll dice for 2 armour and 7 infantry in Romania, round 2 : 4/9 hits, 2.17 expected hits
                    Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 2 armour and 7 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in 114 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Poland
                Germans attack with 3 armour, 3 infantry and 2 mech_infantrys
                Russians defend with 1 armour, 1 artillery and 1 infantry
                    Germans roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Poland, round 2 : 3/8 hits, 2.33 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour, 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                French defend with 1 cruiser
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    French roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the French and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for French: 1 cruiser
            Battle in Eastern Poland
                Germans attack with 9 armour, 6 artilleries, 13 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 6 artilleries, 13 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 12/37 hits, 11.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 9 armour, 6 artilleries, 12 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Slovakia Hungary to Romania
            2 aaGuns moved from Slovakia Hungary to Eastern Poland
            1 mech_infantry moved from Germany to Baltic States
            1 armour and 1 infantry moved from Norway to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
            4 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 armour moved from Norway to 113 Sea Zone
            1 armour and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to United Kingdom
            1 aaGun moved from Norway to 113 Sea Zone
            1 aaGun and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to United Kingdom
            3 transports moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from France to Western Germany
            1 artillery and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in United Kingdom
            3 mech_infantrys placed in Western Germany
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,2,6,1,5,3,6,1,4,6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Germans collect 40 PUs (11 lost to blockades); end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.17
    French : 0.50
    Russians : -0.50
    

    Savegame


  • ooops posted from wrong computer :p


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Slovakia Hungary to Romania
            6 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Slovakia Hungary to Romania
            3 infantry moved from Slovakia Hungary to Romania
            6 armour, 6 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            5 mech_infantrys moved from Germany to Eastern Poland
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            4 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 carrier moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Norway to Finland
                  Germans take Finland from Russians
            1 infantry moved from Slovakia Hungary to Romania
            1 armour moved from Germany to Romania
            1 armour and 1 infantry moved from Norway to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 armour and 1 infantry moved from 114 Sea Zone to Poland
            1 armour and 1 infantry moved from Norway to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 armour and 1 infantry moved from 114 Sea Zone to Poland
            1 armour and 1 infantry moved from Norway to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 armour and 1 infantry moved from 114 Sea Zone to Poland
            2 mech_infantrys moved from Western Germany to Poland
            2 armour moved from Germany to Eastern Poland
            1 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Eastern Poland
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Romania
                Germans attack with 2 armour and 7 infantry
                Russians defend with 1 armour
                    Germans roll dice for 2 armour and 7 infantry in Romania, round 2 : 4/9 hits, 2.17 expected hits
                    Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 2 armour and 7 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in 114 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Poland
                Germans attack with 3 armour, 3 infantry and 2 mech_infantrys
                Russians defend with 1 armour, 1 artillery and 1 infantry
                    Germans roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Poland, round 2 : 3/8 hits, 2.33 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour, 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                French defend with 1 cruiser
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    French roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the French and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for French: 1 cruiser
            Battle in Eastern Poland
                Germans attack with 9 armour, 6 artilleries, 13 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 6 artilleries, 13 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 12/37 hits, 11.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 9 armour, 6 artilleries, 12 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Slovakia Hungary to Romania
            2 aaGuns moved from Slovakia Hungary to Eastern Poland
            1 mech_infantry moved from Germany to Baltic States
            1 armour and 1 infantry moved from Norway to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
            4 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 armour moved from Norway to 113 Sea Zone
            1 armour and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to United Kingdom
            1 aaGun moved from Norway to 113 Sea Zone
            1 aaGun and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to United Kingdom
            3 transports moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from France to Western Germany
            1 artillery and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in United Kingdom
            3 mech_infantrys placed in Western Germany
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,2,6,1,5,3,6,1,4,6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Germans collect 40 PUs (11 lost to blockades); end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 1 artillery
            EDIT: Adding units owned by Germans to United Kingdom: 1 artillery
            EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 transport
            EDIT: Removing units owned by Germans from United Kingdom: 1 artillery
            EDIT: Removing units owned by Germans from Finland: 1 infantry
            EDIT: Adding units owned by Germans to 114 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to Finland: 1 artillery
            EDIT: Adding units owned by Germans to United Kingdom: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 5.17
    French : 0.50
    Russians : -0.50
    

    Savegame


  • Ok - REPOSTED with minor NCM changes. Maximizing transports etc…

    Euro Axis are in the pressure cooker! Everyman counts!


  • For next allied turn.

    If you go full london from 97 - I would scramble 1 tac to Sz109 to stop the 4 bombards.

    If you have overwhelming odds on Sz110 - I will not scramble anything. But if you go tight… I just might! (Probably you’ll just send 8 bombers lol).

  • '19

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 2 infantry moved from Karelia to Finland
            3 infantry moved from Persia to Iraq
            2 artilleries moved from Northwest Persia to Iraq
            1 infantry moved from Novgorod to Baltic States
            2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
            1 infantry moved from Belarus to Baltic States
            2 infantry moved from Novgorod to Belarus
            2 armour moved from Karelia to Belarus
            1 mech_infantry moved from Volgograd to Bryansk
            1 mech_infantry moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Belarus
            1 armour moved from Russia to Belarus
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Rostov to Bryansk
            3 armour moved from Ukraine to Belarus
            1 infantry moved from Rostov to Bryansk
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 2 infantry moved from Karelia to Finland
            3 infantry moved from Persia to Iraq
            2 artilleries moved from Northwest Persia to Iraq
            1 infantry moved from Novgorod to Baltic States
            2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
            1 infantry moved from Belarus to Baltic States
            2 infantry moved from Novgorod to Belarus
            2 armour moved from Karelia to Belarus
            1 mech_infantry moved from Volgograd to Bryansk
            1 mech_infantry moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Belarus
            1 armour moved from Russia to Belarus
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Rostov to Bryansk
            3 armour moved from Ukraine to Belarus
            1 infantry moved from Rostov to Bryansk
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Finland
                Russians attack with 1 armour and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 armour and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Iraq
                Russians attack with 2 artilleries and 3 infantry
                Neutral_Axis defend with 3 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians roll dice for 2 artilleries and 2 infantry in Iraq, round 3 : 2/4 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Baltic States
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Baltic States to Belarus
            1 tactical_bomber moved from Baltic States to Belarus
            2 aaGuns and 6 infantry moved from Buryatia to Yakut S.S.R.
            3 infantry moved from Karelia to Finland
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            3 armour and 6 mech_infantrys placed in Russia
            1 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.67
    Neutral_Axis : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            7 infantry and 1 mech_infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Korea to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Korea to Buryatia
            1 armour moved from Korea to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 artillery moved from Yunnan to French Indo China
            1 artillery moved from Shan State to French Indo China
            1 submarine moved from 39 Sea Zone to 79 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 fighter moved from 46 Sea Zone to New Zealand
            1 carrier moved from 46 Sea Zone to 63 Sea Zone
            1 cruiser moved from 46 Sea Zone to 63 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer moved from 46 Sea Zone to 33 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to Gilbert Islands
            1 battleship moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 2 tactical_bombers moved from Shensi to Kwangsi
            1 bomber moved from Anhwe to Kwangsi
            1 battleship moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 fighter moved from Japan to Kwangsi
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Szechwan to Yunnan
            1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Battle in Gilbert Islands
            Battle in 79 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 79 Sea Zone
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Gilbert Islands from UK_Pacific, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Wake Island
            Battle in New Zealand
                Japanese attack with 1 artillery and 1 fighter
                ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 fighter in New Zealand, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand
                Japanese win, taking Wake Island from Americans, taking New Zealand from ANZAC with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Midway
    
        Non Combat Move - Japanese
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 35 Sea Zone to 63 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Philippines to Kwangsi
            1 destroyer moved from 35 Sea Zone to 48 Sea Zone
            1 carrier moved from 35 Sea Zone to 48 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from 25 Sea Zone to Marshall Islands
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 bomber placed in Japan
            1 factory_minor placed in Kwangtung
            1 artillery and 2 infantry placed in Malaya
            2 artilleries and 1 infantry placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : 0.67
    Japanese : -0.67
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
            3 armour, 2 artilleries and 5 infantry moved from 109 Sea Zone to Eire
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            6 bombers moved from Gibraltar to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
            2 bombers moved from Gibraltar to 109 Sea Zone
            1 fighter moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    

    Savegame

  • '19

    Scramble sz 109 or and 110?


  • NO scramble.


  • aPOLOGIES. Scramble 1 italian fgt Sz 109


  • APologies again!. If it’s not too late. NO scrambles.

  • '19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
            3 armour, 2 artilleries and 5 infantry moved from 109 Sea Zone to Eire
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            6 bombers moved from Gibraltar to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
            2 bombers moved from Gibraltar to 109 Sea Zone
            1 fighter moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Eire
            Battle in 31 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Eire from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Scotland
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Scotland from Germans with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 110 Sea Zone
                Americans attack with 6 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer and 3 transports
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/9 hits, 5.67 expected hits
                    Germans roll dice for 1 destroyer and 3 transports in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 3 transports owned by the Germans lost in 110 Sea Zone
                Americans win with 6 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 29
                Casualties for Germans: 1 destroyer and 3 transports
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
            6 bombers moved from 110 Sea Zone to Gibraltar
            2 bombers moved from 109 Sea Zone to Gibraltar
            1 artillery and 3 infantry moved from Brazil to British Guiana
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from Fiji to Hawaiian Islands
    
        Place Units - Americans
            5 destroyers and 3 submarines placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 106 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to Iceland: 1 fighter
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -0.33
    

    Savegame

Suggested Topics

  • 31
  • 58
  • 337
  • 164
  • 85
  • 59
  • 106
  • 93
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.0k

Users

39.3k

Topics

1.7m

Posts