19L SovietSPLAT (L+16) vs Toucan-SUPER-Sam G40

  • '19

    TripleA Move Summary: Russians round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Western Ukraine to Bessarabia
            2 infantry moved from Eastern Poland to Poland
            1 artillery moved from Eastern Poland to Poland
            1 armour moved from Eastern Poland to Poland
            1 armour and 1 infantry moved from Eastern Poland to Romania
            1 artillery and 1 infantry moved from Eastern Poland to Romania
            1 artillery moved from Western Ukraine to Bessarabia
            1 infantry moved from Eastern Poland to Baltic States
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Poland
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Western Ukraine to Bessarabia
            2 infantry moved from Eastern Poland to Poland
            1 artillery moved from Eastern Poland to Poland
            1 armour moved from Eastern Poland to Poland
            1 armour and 1 infantry moved from Eastern Poland to Romania
            1 artillery and 1 infantry moved from Eastern Poland to Romania
            1 artillery moved from Western Ukraine to Bessarabia
            1 infantry moved from Eastern Poland to Baltic States
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Poland
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Bessarabia
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Romania
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 aaGun; Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Romania
                    Russians roll dice for 1 armour and 1 artillery in Romania, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Romania
                    Russians roll dice for 1 armour and 1 artillery in Romania, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Romania, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 artillery owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is 2
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 aaGun
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Poland
                Russians attack with 1 armour, 1 artillery and 3 infantry
                Germans defend with 1 aaGun; Italians defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 artillery and 3 infantry in Poland, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Poland, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 aaGun owned by the Germans lost in Poland
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Poland, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Poland, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Poland
                Russians win, taking Poland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 aaGun
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            6 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
            4 aaGuns and 1 artillery moved from Eastern Poland to Belarus
            11 infantry moved from Eastern Poland to Belarus
            3 armour moved from Ukraine to Belarus
            3 mech_infantrys moved from Novgorod to Belarus
            2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
            3 armour moved from Finland to Karelia
            5 infantry moved from Finland to Karelia
            1 infantry moved from Northwest Persia to Persia
                  Russians take Persia from Neutral_Allies
            2 artilleries moved from Caucasus to Northwest Persia
            1 artillery and 1 infantry moved from Volgograd to Rostov
            2 aaGuns and 6 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            3 armour placed in Ukraine
            1 mech_infantry placed in Volgograd
            3 infantry placed in Novgorod
            1 armour, 1 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 1 factory_minor, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kansu to Tsinghai
            2 fighters moved from Yunnan to Tsinghai
            1 bomber and 1 tactical_bomber moved from Kwangsi to Tsinghai
            1 tactical_bomber moved from Kwangsi to Tsinghai
            1 mech_infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            7 infantry moved from Korea to Amur
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 infantry moved from Shan State to Burma
            1 artillery moved from Yunnan to Burma
            2 fighters and 3 tactical_bombers moved from Kwangsi to Burma
            1 artillery and 1 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from Kiangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 battleship moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            1 armour moved from Sumatra to 41 Sea Zone
            1 armour and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 artillery moved from Malaya to Shan State
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            1 artillery moved from 46 Sea Zone to New Guinea
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 carrier moved from 41 Sea Zone to 36 Sea Zone
            1 carrier and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 carrier and 1 cruiser moved from 37 Sea Zone to 46 Sea Zone
            1 fighter moved from Kiangsi to 46 Sea Zone
            1 fighter moved from 41 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Kwangsi to 44 Sea Zone
    
        Combat - Japanese
            Battle in New Guinea
            Battle in Dutch New Guinea
            Battle in Guam
            Battle in Solomon Islands
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking New Guinea from ANZAC, taking Dutch New Guinea from Dutch, taking Guam from Americans, taking Solomon Islands from ANZAC, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 3/6 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 2 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 5/7 hits, 3.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters and 3 tactical_bombers moved from Burma to Kwangsi
            1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to Philippines
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from Tsinghai to Shensi
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            1 bomber moved from Tsinghai to Anhwe
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            2 transports placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in Japan
            2 armour and 1 mech_infantry placed in Korea
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : 0.33
    UK_Pacific : 0.00
    Japanese : 2.67
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 49 Sea Zone
            6 bombers moved from Gibraltar to Southern France
            2 bombers moved from Gibraltar to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 49 Sea Zone
            6 bombers moved from Gibraltar to Southern France
            2 bombers moved from Gibraltar to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Southern France
                Americans attack with 6 bombers
                Germans defend with 2 bombers; Italians defend with 1 factory_minor and 1 harbour
                    Americans roll dice for 6 bombers in Southern France, round 2 : 5/6 hits, 4.00 expected hits
                    Italians roll dice for 2 bombers in Southern France, round 2 : 0/2 hits, 0.33 expected hits
                    2 bombers owned by the Germans lost in Southern France
                Americans win with 6 bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 2 bombers
            Battle in 104 Sea Zone
                Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 49 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 fighters in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 49 Sea Zone to Fiji
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
            6 bombers moved from Southern France to Gibraltar
            2 bombers moved from 104 Sea Zone to Gibraltar
            2 armour, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Western United States to 101 Sea Zone
            2 aaGuns moved from Western United States to British Columbia
            1 mech_infantry moved from Western United States to Central United States
            1 infantry and 2 mech_infantrys moved from Western United States to British Columbia
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 armour placed in Western United States
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.33
    Americans : 1.17
    Japanese : 0.67
    

    Savegame

  • '19

    TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            6 artilleries and 21 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 49 Sea Zone
            6 bombers moved from Gibraltar to Southern France
            2 bombers moved from Gibraltar to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Southern France
                Americans attack with 6 bombers
                Germans defend with 2 bombers; Italians defend with 1 factory_minor and 1 harbour
                    Americans roll dice for 6 bombers in Southern France, round 2 : 5/6 hits, 4.00 expected hits
                    Italians roll dice for 2 bombers in Southern France, round 2 : 0/2 hits, 0.33 expected hits
                    2 bombers owned by the Germans lost in Southern France
                Americans win with 6 bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 2 bombers
            Battle in 104 Sea Zone
                Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 49 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 fighters in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 49 Sea Zone to Fiji
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
            6 bombers moved from Southern France to Gibraltar
            2 bombers moved from 104 Sea Zone to Gibraltar
            2 armour, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Western United States to 101 Sea Zone
            2 aaGuns moved from Western United States to British Columbia
            1 mech_infantry moved from Western United States to Central United States
            1 infantry and 2 mech_infantrys moved from Western United States to British Columbia
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 armour placed in Western United States
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            6 artilleries and 21 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 6 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 6 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber in Burma, round 2 : 7/30 hits, 8.17 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 6 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to West India
            1 infantry moved from West India to India
            3 aaGuns moved from India to Burma
            1 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 bomber moved from Egypt to Persia
            1 fighter and 1 tactical_bomber moved from Cyprus to Persia
            2 artilleries moved from Egypt to Trans-Jordan
            1 battleship and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 86 Sea Zone to 89 Sea Zone
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.33
    British : -1.17
    Americans : 1.17
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to United Kingdom
            1 armour moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Nigeria to French Central Africa
                  Italians take French Central Africa from French
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Eastern Poland
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            1 armour moved from Western Germany to Slovakia Hungary
            2 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns and 9 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
            Italians collect 11 PUs (5 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Russians : 0.33
    

    Savegame

  • '19

    TripleA Move Summary: ANZAC round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Equatorial Africa to Nigeria
                  ANZAC take Nigeria from Italians
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Equatorial Africa to Nigeria
                  ANZAC take Nigeria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from India to Burma
            3 fighters moved from India to Burma
            2 infantry moved from South Australia to New South Wales
            1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
            ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Equatorial Africa to Nigeria
                  ANZAC take Nigeria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from India to Burma
            3 fighters moved from India to Burma
            2 infantry moved from South Australia to New South Wales
            1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
            ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
    
        Combat Move - French
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Slovakia Hungary to Romania
            6 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Slovakia Hungary to Romania
            3 infantry moved from Slovakia Hungary to Romania
            6 armour, 6 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            5 mech_infantrys moved from Germany to Eastern Poland
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            4 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 carrier moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Norway to Finland
                  Germans take Finland from Russians
            1 infantry moved from Slovakia Hungary to Romania
            1 armour moved from Germany to Romania
            1 armour and 1 infantry moved from Norway to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 armour and 1 infantry moved from 114 Sea Zone to Poland
            1 armour and 1 infantry moved from Norway to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 armour and 1 infantry moved from 114 Sea Zone to Poland
            1 armour and 1 infantry moved from Norway to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 armour and 1 infantry moved from 114 Sea Zone to Poland
            2 mech_infantrys moved from Western Germany to Poland
            2 armour moved from Germany to Eastern Poland
            1 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Eastern Poland
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Romania
                Germans attack with 2 armour and 7 infantry
                Russians defend with 1 armour
                    Germans roll dice for 2 armour and 7 infantry in Romania, round 2 : 4/9 hits, 2.17 expected hits
                    Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 2 armour and 7 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in 114 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Poland
                Germans attack with 3 armour, 3 infantry and 2 mech_infantrys
                Russians defend with 1 armour, 1 artillery and 1 infantry
                    Germans roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Poland, round 2 : 3/8 hits, 2.33 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour, 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                French defend with 1 cruiser
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    French roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the French and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for French: 1 cruiser
            Battle in Eastern Poland
                Germans attack with 9 armour, 6 artilleries, 13 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 6 artilleries, 13 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 12/37 hits, 11.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 9 armour, 6 artilleries, 12 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Slovakia Hungary to Romania
            2 aaGuns moved from Slovakia Hungary to Eastern Poland
            1 mech_infantry moved from Germany to Baltic States
            1 armour and 1 infantry moved from Norway to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
            4 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 armour moved from Norway to 113 Sea Zone
            1 armour and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to United Kingdom
            1 aaGun moved from Norway to 113 Sea Zone
            1 aaGun and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to United Kingdom
            3 transports moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from France to Western Germany
            1 artillery and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in United Kingdom
            3 mech_infantrys placed in Western Germany
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,2,6,1,5,3,6,1,4,6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Germans collect 40 PUs (11 lost to blockades); end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.17
    French : 0.50
    Russians : -0.50
    

    Savegame


  • ooops posted from wrong computer :p


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Slovakia Hungary to Romania
            6 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Slovakia Hungary to Romania
            3 infantry moved from Slovakia Hungary to Romania
            6 armour, 6 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            5 mech_infantrys moved from Germany to Eastern Poland
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            4 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 carrier moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Norway to Finland
                  Germans take Finland from Russians
            1 infantry moved from Slovakia Hungary to Romania
            1 armour moved from Germany to Romania
            1 armour and 1 infantry moved from Norway to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 armour and 1 infantry moved from 114 Sea Zone to Poland
            1 armour and 1 infantry moved from Norway to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 armour and 1 infantry moved from 114 Sea Zone to Poland
            1 armour and 1 infantry moved from Norway to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 armour and 1 infantry moved from 114 Sea Zone to Poland
            2 mech_infantrys moved from Western Germany to Poland
            2 armour moved from Germany to Eastern Poland
            1 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Eastern Poland
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Romania
                Germans attack with 2 armour and 7 infantry
                Russians defend with 1 armour
                    Germans roll dice for 2 armour and 7 infantry in Romania, round 2 : 4/9 hits, 2.17 expected hits
                    Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 2 armour and 7 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in 114 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Poland
                Germans attack with 3 armour, 3 infantry and 2 mech_infantrys
                Russians defend with 1 armour, 1 artillery and 1 infantry
                    Germans roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Poland, round 2 : 3/8 hits, 2.33 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour, 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                French defend with 1 cruiser
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    French roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the French and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for French: 1 cruiser
            Battle in Eastern Poland
                Germans attack with 9 armour, 6 artilleries, 13 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 6 artilleries, 13 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 12/37 hits, 11.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 9 armour, 6 artilleries, 12 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Slovakia Hungary to Romania
            2 aaGuns moved from Slovakia Hungary to Eastern Poland
            1 mech_infantry moved from Germany to Baltic States
            1 armour and 1 infantry moved from Norway to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
            4 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 armour moved from Norway to 113 Sea Zone
            1 armour and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to United Kingdom
            1 aaGun moved from Norway to 113 Sea Zone
            1 aaGun and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to United Kingdom
            3 transports moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from France to Western Germany
            1 artillery and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in United Kingdom
            3 mech_infantrys placed in Western Germany
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,2,6,1,5,3,6,1,4,6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Germans collect 40 PUs (11 lost to blockades); end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 1 artillery
            EDIT: Adding units owned by Germans to United Kingdom: 1 artillery
            EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 transport
            EDIT: Removing units owned by Germans from United Kingdom: 1 artillery
            EDIT: Removing units owned by Germans from Finland: 1 infantry
            EDIT: Adding units owned by Germans to 114 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to Finland: 1 artillery
            EDIT: Adding units owned by Germans to United Kingdom: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 5.17
    French : 0.50
    Russians : -0.50
    

    Savegame


  • Ok - REPOSTED with minor NCM changes. Maximizing transports etc…

    Euro Axis are in the pressure cooker! Everyman counts!


  • For next allied turn.

    If you go full london from 97 - I would scramble 1 tac to Sz109 to stop the 4 bombards.

    If you have overwhelming odds on Sz110 - I will not scramble anything. But if you go tight… I just might! (Probably you’ll just send 8 bombers lol).

  • '19

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 2 infantry moved from Karelia to Finland
            3 infantry moved from Persia to Iraq
            2 artilleries moved from Northwest Persia to Iraq
            1 infantry moved from Novgorod to Baltic States
            2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
            1 infantry moved from Belarus to Baltic States
            2 infantry moved from Novgorod to Belarus
            2 armour moved from Karelia to Belarus
            1 mech_infantry moved from Volgograd to Bryansk
            1 mech_infantry moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Belarus
            1 armour moved from Russia to Belarus
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Rostov to Bryansk
            3 armour moved from Ukraine to Belarus
            1 infantry moved from Rostov to Bryansk
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 2 infantry moved from Karelia to Finland
            3 infantry moved from Persia to Iraq
            2 artilleries moved from Northwest Persia to Iraq
            1 infantry moved from Novgorod to Baltic States
            2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
            1 infantry moved from Belarus to Baltic States
            2 infantry moved from Novgorod to Belarus
            2 armour moved from Karelia to Belarus
            1 mech_infantry moved from Volgograd to Bryansk
            1 mech_infantry moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Belarus
            1 armour moved from Russia to Belarus
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Rostov to Bryansk
            3 armour moved from Ukraine to Belarus
            1 infantry moved from Rostov to Bryansk
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Finland
                Russians attack with 1 armour and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 armour and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Iraq
                Russians attack with 2 artilleries and 3 infantry
                Neutral_Axis defend with 3 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians roll dice for 2 artilleries and 2 infantry in Iraq, round 3 : 2/4 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Baltic States
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Baltic States to Belarus
            1 tactical_bomber moved from Baltic States to Belarus
            2 aaGuns and 6 infantry moved from Buryatia to Yakut S.S.R.
            3 infantry moved from Karelia to Finland
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            3 armour and 6 mech_infantrys placed in Russia
            1 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.67
    Neutral_Axis : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            7 infantry and 1 mech_infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Korea to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Korea to Buryatia
            1 armour moved from Korea to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 artillery moved from Yunnan to French Indo China
            1 artillery moved from Shan State to French Indo China
            1 submarine moved from 39 Sea Zone to 79 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 fighter moved from 46 Sea Zone to New Zealand
            1 carrier moved from 46 Sea Zone to 63 Sea Zone
            1 cruiser moved from 46 Sea Zone to 63 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer moved from 46 Sea Zone to 33 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to Gilbert Islands
            1 battleship moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 2 tactical_bombers moved from Shensi to Kwangsi
            1 bomber moved from Anhwe to Kwangsi
            1 battleship moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 fighter moved from Japan to Kwangsi
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Szechwan to Yunnan
            1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Battle in Gilbert Islands
            Battle in 79 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 79 Sea Zone
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Gilbert Islands from UK_Pacific, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Wake Island
            Battle in New Zealand
                Japanese attack with 1 artillery and 1 fighter
                ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 fighter in New Zealand, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand
                Japanese win, taking Wake Island from Americans, taking New Zealand from ANZAC with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Midway
    
        Non Combat Move - Japanese
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 35 Sea Zone to 63 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Philippines to Kwangsi
            1 destroyer moved from 35 Sea Zone to 48 Sea Zone
            1 carrier moved from 35 Sea Zone to 48 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from 25 Sea Zone to Marshall Islands
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 bomber placed in Japan
            1 factory_minor placed in Kwangtung
            1 artillery and 2 infantry placed in Malaya
            2 artilleries and 1 infantry placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : 0.67
    Japanese : -0.67
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
            3 armour, 2 artilleries and 5 infantry moved from 109 Sea Zone to Eire
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            6 bombers moved from Gibraltar to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
            2 bombers moved from Gibraltar to 109 Sea Zone
            1 fighter moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    

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