Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs19L SovietSPLAT (L+16) vs Toucan-SUPER-Sam G40
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TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 4 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Bessarabia 2 infantry moved from Eastern Poland to Poland 1 artillery moved from Eastern Poland to Poland 1 armour moved from Eastern Poland to Poland 1 armour and 1 infantry moved from Eastern Poland to Romania 1 artillery and 1 infantry moved from Eastern Poland to Romania 1 artillery moved from Western Ukraine to Bessarabia 1 infantry moved from Eastern Poland to Baltic States 2 fighters and 1 tactical_bomber moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Poland
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 4 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Bessarabia 2 infantry moved from Eastern Poland to Poland 1 artillery moved from Eastern Poland to Poland 1 armour moved from Eastern Poland to Poland 1 armour and 1 infantry moved from Eastern Poland to Romania 1 artillery and 1 infantry moved from Eastern Poland to Romania 1 artillery moved from Western Ukraine to Bessarabia 1 infantry moved from Eastern Poland to Baltic States 2 fighters and 1 tactical_bomber moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Poland Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bessarabia Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Romania Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 aaGun; Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Romania Russians roll dice for 1 armour and 1 artillery in Romania, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Romania Russians roll dice for 1 armour and 1 artillery in Romania, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Romania, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is 2 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 aaGun Casualties for Italians: 1 artillery and 1 infantry Battle in Poland Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 1 aaGun; Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour, 1 artillery and 3 infantry in Poland, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Poland, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 aaGun owned by the Germans lost in Poland Russians roll dice for 1 armour, 1 artillery and 2 infantry in Poland, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Poland, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Poland Russians win, taking Poland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun Casualties for Italians: 1 armour and 1 mech_infantry Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 6 armour and 4 mech_infantrys moved from Eastern Poland to Belarus 4 aaGuns and 1 artillery moved from Eastern Poland to Belarus 11 infantry moved from Eastern Poland to Belarus 3 armour moved from Ukraine to Belarus 3 mech_infantrys moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Baltic States to Belarus 3 armour moved from Finland to Karelia 5 infantry moved from Finland to Karelia 1 infantry moved from Northwest Persia to Persia Russians take Persia from Neutral_Allies 2 artilleries moved from Caucasus to Northwest Persia 1 artillery and 1 infantry moved from Volgograd to Rostov 2 aaGuns and 6 infantry moved from Amur to Buryatia Place Units - Russians 3 armour placed in Ukraine 1 mech_infantry placed in Volgograd 3 infantry placed in Novgorod 1 armour, 1 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 45 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : -1.67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 1 factory_minor, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kansu to Tsinghai 2 fighters moved from Yunnan to Tsinghai 1 bomber and 1 tactical_bomber moved from Kwangsi to Tsinghai 1 tactical_bomber moved from Kwangsi to Tsinghai 1 mech_infantry moved from Korea to Amur Japanese take Amur from Russians 7 infantry moved from Korea to Amur 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Shan State to Burma 1 artillery moved from Yunnan to Burma 2 fighters and 3 tactical_bombers moved from Kwangsi to Burma 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 battleship moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 armour moved from Sumatra to 41 Sea Zone 1 armour and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 artillery moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 artillery moved from 46 Sea Zone to New Guinea 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 carrier moved from 41 Sea Zone to 36 Sea Zone 1 carrier and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 carrier and 1 cruiser moved from 37 Sea Zone to 46 Sea Zone 1 fighter moved from Kiangsi to 46 Sea Zone 1 fighter moved from 41 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Kwangsi to 44 Sea Zone Combat - Japanese Battle in New Guinea Battle in Dutch New Guinea Battle in Guam Battle in Solomon Islands Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking New Guinea from ANZAC, taking Dutch New Guinea from Dutch, taking Guam from Americans, taking Solomon Islands from ANZAC, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tsinghai Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 3/6 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for Chinese: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 5/7 hits, 3.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from Burma to Kwangsi 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Philippines 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Tsinghai to Shensi 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 bomber moved from Tsinghai to Anhwe Place Units - Japanese 1 factory_minor placed in Malaya 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 transports placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Japan 2 armour and 1 mech_infantry placed in Korea Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.33 UK_Pacific : 0.00 Japanese : 2.67
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 49 Sea Zone 6 bombers moved from Gibraltar to Southern France 2 bombers moved from Gibraltar to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 49 Sea Zone 6 bombers moved from Gibraltar to Southern France 2 bombers moved from Gibraltar to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in Southern France Americans attack with 6 bombers Germans defend with 2 bombers; Italians defend with 1 factory_minor and 1 harbour Americans roll dice for 6 bombers in Southern France, round 2 : 5/6 hits, 4.00 expected hits Italians roll dice for 2 bombers in Southern France, round 2 : 0/2 hits, 0.33 expected hits 2 bombers owned by the Germans lost in Southern France Americans win with 6 bombers remaining. Battle score for attacker is 24 Casualties for Germans: 2 bombers Battle in 104 Sea Zone Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 49 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 fighters in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 fighter moved from 49 Sea Zone to Fiji 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone 3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone 6 bombers moved from Southern France to Gibraltar 2 bombers moved from 104 Sea Zone to Gibraltar 2 armour, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 fighter moved from Western United States to 101 Sea Zone 2 aaGuns moved from Western United States to British Columbia 1 mech_infantry moved from Western United States to Central United States 1 infantry and 2 mech_infantrys moved from Western United States to British Columbia Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States 1 armour placed in Western United States 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Americans : 1.17 Japanese : 0.67
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Combat Move - British 1 mech_infantry moved from Belgian Congo to Kenya British take Kenya from Italians 6 artilleries and 21 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 49 Sea Zone 6 bombers moved from Gibraltar to Southern France 2 bombers moved from Gibraltar to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in Southern France Americans attack with 6 bombers Germans defend with 2 bombers; Italians defend with 1 factory_minor and 1 harbour Americans roll dice for 6 bombers in Southern France, round 2 : 5/6 hits, 4.00 expected hits Italians roll dice for 2 bombers in Southern France, round 2 : 0/2 hits, 0.33 expected hits 2 bombers owned by the Germans lost in Southern France Americans win with 6 bombers remaining. Battle score for attacker is 24 Casualties for Germans: 2 bombers Battle in 104 Sea Zone Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 49 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 fighters in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 fighter moved from 49 Sea Zone to Fiji 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone 3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone 6 bombers moved from Southern France to Gibraltar 2 bombers moved from 104 Sea Zone to Gibraltar 2 armour, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 fighter moved from Western United States to 101 Sea Zone 2 aaGuns moved from Western United States to British Columbia 1 mech_infantry moved from Western United States to Central United States 1 infantry and 2 mech_infantrys moved from Western United States to British Columbia Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States 1 armour placed in Western United States 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to Kenya British take Kenya from Italians 6 artilleries and 21 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 6 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 6 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber in Burma, round 2 : 7/30 hits, 8.17 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 6 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to West India 1 infantry moved from West India to India 3 aaGuns moved from India to Burma 1 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 bomber moved from Egypt to Persia 1 fighter and 1 tactical_bomber moved from Cyprus to Persia 2 artilleries moved from Egypt to Trans-Jordan 1 battleship and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 86 Sea Zone to 89 Sea Zone Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 British : -1.17 Americans : 1.17 Japanese : 0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to United Kingdom 1 armour moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Nigeria to French Central Africa Italians take French Central Africa from French Combat - Italians Battle in Eastern Poland Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Eastern Poland Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 1 armour moved from Western Germany to Slovakia Hungary 2 infantry moved from Northern Italy to Yugoslavia 2 aaGuns and 9 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3 Italians collect 11 PUs (5 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : -1.00 Russians : 0.33
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TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from French Equatorial Africa to Nigeria ANZAC take Nigeria from Italians
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from French Equatorial Africa to Nigeria ANZAC take Nigeria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from India to Burma 3 fighters moved from India to Burma 2 infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3 ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from French Equatorial Africa to Nigeria ANZAC take Nigeria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from India to Burma 3 fighters moved from India to Burma 2 infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3 ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs Combat Move - French 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Slovakia Hungary to Romania 6 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Slovakia Hungary to Romania 3 infantry moved from Slovakia Hungary to Romania 6 armour, 6 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 armour moved from Germany to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 4 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 carrier moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Russians 1 infantry moved from Slovakia Hungary to Romania 1 armour moved from Germany to Romania 1 armour and 1 infantry moved from Norway to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 armour and 1 infantry moved from 114 Sea Zone to Poland 1 armour and 1 infantry moved from Norway to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 armour and 1 infantry moved from 114 Sea Zone to Poland 1 armour and 1 infantry moved from Norway to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 armour and 1 infantry moved from 114 Sea Zone to Poland 2 mech_infantrys moved from Western Germany to Poland 2 armour moved from Germany to Eastern Poland 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Eastern Poland Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Romania Germans attack with 2 armour and 7 infantry Russians defend with 1 armour Germans roll dice for 2 armour and 7 infantry in Romania, round 2 : 4/9 hits, 2.17 expected hits Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 armour and 7 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in 114 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Poland Germans attack with 3 armour, 3 infantry and 2 mech_infantrys Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Poland, round 2 : 3/8 hits, 2.33 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber French defend with 1 cruiser Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits French roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the French and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for French: 1 cruiser Battle in Eastern Poland Germans attack with 9 armour, 6 artilleries, 13 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 6 artilleries, 13 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 12/37 hits, 11.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 armour, 6 artilleries, 12 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Slovakia Hungary to Romania 2 aaGuns moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Germany to Baltic States 1 armour and 1 infantry moved from Norway to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom 4 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 armour moved from Norway to 113 Sea Zone 1 armour and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to United Kingdom 1 aaGun moved from Norway to 113 Sea Zone 1 aaGun and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to United Kingdom 3 transports moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from France to Western Germany 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 1 destroyer placed in 110 Sea Zone 3 infantry placed in United Kingdom 3 mech_infantrys placed in Western Germany 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,2,6,1,5,3,6,1,4,6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Germans collect 40 PUs (11 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 5.17 French : 0.50 Russians : -0.50
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ooops posted from wrong computer :p
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Slovakia Hungary to Romania 6 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Slovakia Hungary to Romania 3 infantry moved from Slovakia Hungary to Romania 6 armour, 6 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 armour moved from Germany to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 4 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 carrier moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Russians 1 infantry moved from Slovakia Hungary to Romania 1 armour moved from Germany to Romania 1 armour and 1 infantry moved from Norway to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 armour and 1 infantry moved from 114 Sea Zone to Poland 1 armour and 1 infantry moved from Norway to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 armour and 1 infantry moved from 114 Sea Zone to Poland 1 armour and 1 infantry moved from Norway to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 armour and 1 infantry moved from 114 Sea Zone to Poland 2 mech_infantrys moved from Western Germany to Poland 2 armour moved from Germany to Eastern Poland 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Eastern Poland Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Romania Germans attack with 2 armour and 7 infantry Russians defend with 1 armour Germans roll dice for 2 armour and 7 infantry in Romania, round 2 : 4/9 hits, 2.17 expected hits Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 armour and 7 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in 114 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Poland Germans attack with 3 armour, 3 infantry and 2 mech_infantrys Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Poland, round 2 : 3/8 hits, 2.33 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber French defend with 1 cruiser Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits French roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the French and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for French: 1 cruiser Battle in Eastern Poland Germans attack with 9 armour, 6 artilleries, 13 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 6 artilleries, 13 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 12/37 hits, 11.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 armour, 6 artilleries, 12 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Slovakia Hungary to Romania 2 aaGuns moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Germany to Baltic States 1 armour and 1 infantry moved from Norway to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom 4 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 armour moved from Norway to 113 Sea Zone 1 armour and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to United Kingdom 1 aaGun moved from Norway to 113 Sea Zone 1 aaGun and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to United Kingdom 3 transports moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from France to Western Germany 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 1 destroyer placed in 110 Sea Zone 3 infantry placed in United Kingdom 3 mech_infantrys placed in Western Germany 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,2,6,1,5,3,6,1,4,6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Germans collect 40 PUs (11 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 artillery EDIT: Adding units owned by Germans to United Kingdom: 1 artillery EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 110 Sea Zone: 1 transport EDIT: Removing units owned by Germans from United Kingdom: 1 artillery EDIT: Removing units owned by Germans from Finland: 1 infantry EDIT: Adding units owned by Germans to 114 Sea Zone: 1 transport EDIT: Adding units owned by Germans to Finland: 1 artillery EDIT: Adding units owned by Germans to United Kingdom: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 5.17 French : 0.50 Russians : -0.50
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Ok - REPOSTED with minor NCM changes. Maximizing transports etc…
Euro Axis are in the pressure cooker! Everyman counts!
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For next allied turn.
If you go full london from 97 - I would scramble 1 tac to Sz109 to stop the 4 bombards.
If you have overwhelming odds on Sz110 - I will not scramble anything. But if you go tight… I just might! (Probably you’ll just send 8 bombers lol).
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 2 infantry moved from Karelia to Finland 3 infantry moved from Persia to Iraq 2 artilleries moved from Northwest Persia to Iraq 1 infantry moved from Novgorod to Baltic States 2 fighters and 1 tactical_bomber moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States 2 infantry moved from Novgorod to Belarus 2 armour moved from Karelia to Belarus 1 mech_infantry moved from Volgograd to Bryansk 1 mech_infantry moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Belarus 1 infantry moved from Russia to Bryansk 1 artillery moved from Rostov to Bryansk 3 armour moved from Ukraine to Belarus 1 infantry moved from Rostov to Bryansk
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 2 infantry moved from Karelia to Finland 3 infantry moved from Persia to Iraq 2 artilleries moved from Northwest Persia to Iraq 1 infantry moved from Novgorod to Baltic States 2 fighters and 1 tactical_bomber moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States 2 infantry moved from Novgorod to Belarus 2 armour moved from Karelia to Belarus 1 mech_infantry moved from Volgograd to Bryansk 1 mech_infantry moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Belarus 1 infantry moved from Russia to Bryansk 1 artillery moved from Rostov to Bryansk 3 armour moved from Ukraine to Belarus 1 infantry moved from Rostov to Bryansk Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Finland Russians attack with 1 armour and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 armour and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Iraq Russians attack with 2 artilleries and 3 infantry Neutral_Axis defend with 3 infantry Russians roll dice for 2 artilleries and 3 infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 2 artilleries and 2 infantry in Iraq, round 3 : 2/4 hits, 1.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Baltic States to Belarus 1 tactical_bomber moved from Baltic States to Belarus 2 aaGuns and 6 infantry moved from Buryatia to Yakut S.S.R. 3 infantry moved from Karelia to Finland Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 3 armour and 6 mech_infantrys placed in Russia 1 infantry placed in Novgorod Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.67 Neutral_Axis : -0.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 7 infantry and 1 mech_infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Korea to Sakha Japanese take Sakha from Russians 1 armour moved from Korea to Buryatia 1 armour moved from Korea to Siberia Japanese take Siberia from Russians 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Shan State to French Indo China 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from 46 Sea Zone to New Zealand 1 carrier moved from 46 Sea Zone to 63 Sea Zone 1 cruiser moved from 46 Sea Zone to 63 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 63 Sea Zone 1 artillery moved from 63 Sea Zone to New Zealand 1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to Gilbert Islands 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from Shensi to Kwangsi 1 bomber moved from Anhwe to Kwangsi 1 battleship moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter moved from Japan to Kwangsi 1 infantry moved from Yunnan to Shan State 1 infantry moved from Szechwan to Yunnan 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to Kwangsi Combat - Japanese Battle in Gilbert Islands Battle in 79 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Gilbert Islands from UK_Pacific, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Wake Island Battle in New Zealand Japanese attack with 1 artillery and 1 fighter ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 fighter in New Zealand, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking Wake Island from Americans, taking New Zealand from ANZAC with 1 artillery remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Midway Non Combat Move - Japanese 3 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 35 Sea Zone to 63 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Philippines to Kwangsi 1 destroyer moved from 35 Sea Zone to 48 Sea Zone 1 carrier moved from 35 Sea Zone to 48 Sea Zone 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from 25 Sea Zone to Marshall Islands 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 bomber placed in Japan 1 factory_minor placed in Kwangtung 1 artillery and 2 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Americans : 0.67 Japanese : -0.67
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 5 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 31 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 3 armour, 2 artilleries and 5 infantry moved from 109 Sea Zone to Eire 1 submarine moved from 104 Sea Zone to 110 Sea Zone 6 bombers moved from Gibraltar to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone 2 bombers moved from Gibraltar to 109 Sea Zone 1 fighter moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone