Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II


  • @simon33 said in Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II:

    There’s an autoSave folder in your default load directory. Just open a save game from there. Names are pretty self explanatory.

    Very cool. Thanks! Didn’t know that was a thing.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Japanese
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from French Indo China to Yunnan
            4 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
            2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            1 battleship, 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 2 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Celebes
            Battle in Hunan
                Japanese attack with 3 artilleries, 8 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Hunan, round 2 : 1/12 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Celebes from Dutch, taking Hunan from Chinese with 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport
                British defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 37 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Malaya
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 4 fighters and 4 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in Shan State, round 2 : 3/8 hits, 4.67 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Shan State
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/8 hits, 4.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Kwangtung to Kwangsi
            2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            2 fighters moved from 36 Sea Zone to Japan
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            2 carriers moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Shan State to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
            1 marine placed in Japan
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    Chinese : -0.67
    UK_Pacific : -1.33
    Japanese : -1.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 tactical_bomber moved from Eastern United States to 106 Sea Zone
            1 bomber moved from United Kingdom to 106 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 battleship and 1 cruiser moved from 89 Sea Zone to 91 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 106 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 106 Sea Zone to Iceland
            1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Western United States to Central United States
            2 aaGuns moved from Western United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            1 destroyer and 3 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Szechwan to Shensi
            5 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Yunnan to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Shensi
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter, 3 infantry and 1 tactical_bomber moved from Algeria to Tunisia
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            3 infantry moved from Persia to Iraq
    
        Purchase Units - British
            British buy 1 armour, 2 factory_minors and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
            UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Iraq
                British attack with 1 armour, 3 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 3 : 1/5 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 4 : 0/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour and 1 mech_infantry in Iraq, round 5 : 0/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Iraq, round 6 : 1/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Neutral_Axis: 3 infantry
                Casualties for British: 3 infantry
            Battle in Tunisia
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/5 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Tunisia
                British win, taking Tunisia from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from 92 Sea Zone to Egypt
            2 fighters moved from Gibraltar to Egypt
            1 bomber moved from 99 Sea Zone to Egypt
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tunisia to 92 Sea Zone
            1 aaGun moved from Algeria to Tunisia
            1 fighter moved from United Kingdom to Gibraltar
            3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Burma to India
            2 transports moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 factory_minor placed in Persia
            1 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,2,2,6,4,6,1,2,6,5,4,4,4,4,6,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -1.17
    Americans : 0.83
    Chinese : 0.17
    Neutral_Axis : -0.33
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 armour moved from Romania to Eastern Poland
                  Italians take Bessarabia from Russians
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Greece to Romania
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery, 2 fighters and 5 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 cruiser moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Tunisia
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 armour moved from Baltic States to Novgorod
                  Germans take Belarus from Russians
            1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone
            2 armour moved from Poland to Novgorod
    
        Purchase Units - Germans
            Germans buy 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 cruiser and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 fighter moved from Southern Italy to Eastern Poland
            2 artilleries and 6 infantry moved from Romania to Eastern Poland
            2 artilleries and 3 infantry moved from Poland to Eastern Poland
            5 armour and 12 mech_infantrys moved from Germany to Eastern Poland
            3 aaGuns, 3 artilleries and 18 infantry moved from Baltic States to Novgorod
            2 infantry moved from Finland to Vyborg
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 aaGuns, 3 artilleries, 1 infantry and 4 tactical_bombers moved from Normandy Bordeaux to France
            4 tactical_bombers moved from France to Western Germany
            1 armour and 5 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            1 infantry placed in France
            1 submarine placed in 113 Sea Zone
            3 mech_infantrys placed in Germany
            7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Russians
            1 armour moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 armour moved from Belarus to Bryansk
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            10 infantry moved from Russia to Bryansk
            1 armour and 2 mech_infantrys moved from Bryansk to Russia
            2 infantry moved from Volgograd to Tambov
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            5 infantry moved from Archangel to Smolensk
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Japanese
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 armour moved from French Indo China to Yunnan
                  Japanese take Shan State from UK_Pacific
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 harbour, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in Guam
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 4/13 hits, 3.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Yunnan from Chinese with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Kwangsi to Yunnan
            2 infantry moved from French Indo China to Yunnan
            4 infantry moved from Jehol to Chahar
            1 aaGun and 2 infantry moved from Anhwe to Chahar
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Chahar
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 41 Sea Zone
            2 carriers, 2 destroyers, 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from French Indo China to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from 42 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 armour, 1 harbour and 2 mech_infantrys placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery placed in Japan
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 0.50
    

    Savegame

  • '19 '17 '16

    Very happy with Japan’s state after that turn.

    India will fall turn 5 and stay down, barring something radical. I’m already thinking about then what…


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 tactical_bomber moved from 91 Sea Zone to French West Africa
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in French West Africa
                Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French West Africa, round 2 : 2/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking Normandy Bordeaux from Germans, taking French West Africa from Neutral_Axis with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from French West Africa to 91 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry and 1 marine moved from Morocco to 91 Sea Zone
            1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Brazil to Suriname
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            6 submarines placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 fighter placed in Western United States
            1 artillery and 2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iceland: 1 bomber
            EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
            EDIT: Turning off Edit Mode
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
            1 bomber moved from Egypt to Tanganyika Territory
            1 mech_infantry moved from Iraq to Syria
            4 fighters moved from Egypt to Syria
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
    
        Purchase Units - British
            British buy 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in French Madagascar
            Battle in Tanganyika Territory
                British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 3/5 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
                    British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 3 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tanganyika Territory
                British win, taking French Madagascar from Neutral_Axis, taking Tanganyika Territory from Italians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in Syria
                British attack with 4 fighters and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 4 fighters and 1 mech_infantry in Syria, round 2 : 2/5 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            1 armour moved from Iraq to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter moved from Syria to Egypt
            3 fighters moved from Syria to Persia
            1 bomber moved from Tanganyika Territory to Egypt
            1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            2 transports moved from 91 Sea Zone to 106 Sea Zone
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 infantry placed in Persia
            3 submarines placed in 98 Sea Zone
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    British : 0.67
    Italians : -0.67
    Americans : 0.83
    Neutral_Axis : -0.67
    

    Savegame


  • @simon33 said in Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II:

    Very happy with Japan’s state after that turn.

    India will fall turn 5 and stay down, barring something radical. I’m already thinking about then what…

    You have every right to be pleased. You are in quite an advantageous spot.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 armour moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
            1 armour moved from Romania to Belarus
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                British defend with 1 aaGun and 3 infantry; French defend with 1 infantry; Americans defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 3/8 hits, 2.33 expected hits
                    British roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 1.67 expected hits
                    1 aaGun owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 4/6 hits, 2.00 expected hits
                    British roll dice for 2 infantry and 1 mech_infantry in Tunisia, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the French, 1 infantry owned by the British, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from British with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 4 infantry
                Casualties for British: 1 aaGun and 3 infantry
                Casualties for French: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Yugoslavia to Eastern Poland
    
        Place Units - Italians
            1 fighter and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.67
    British : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter and 1 infantry moved from New South Wales to Queensland
            1 submarine and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            3 fighters moved from Queensland to New Zealand
            1 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
            1 fighter and 4 mech_infantrys moved from Eastern Poland to Smolensk
            3 bombers moved from Western Germany to Smolensk
            2 infantry moved from France to Normandy Bordeaux
            2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 3 tactical_bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 2 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Smolensk
                Germans attack with 3 bombers, 1 fighter and 4 mech_infantrys
                Russians defend with 5 infantry
                    Germans roll dice for 3 bombers, 1 fighter and 4 mech_infantrys in Smolensk, round 2 : 2/8 hits, 3.17 expected hits
                    Russians roll dice for 5 infantry in Smolensk, round 2 : 3/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk
                    Germans roll dice for 3 bombers, 1 fighter and 1 mech_infantry in Smolensk, round 3 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians, 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win with 3 bombers remaining. Battle score for attacker is -11
                Casualties for Germans: 1 fighter and 4 mech_infantrys
                Casualties for Russians: 5 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 2 armour, 4 artilleries and 20 infantry moved from Novgorod to Belarus
            3 infantry moved from Vyborg to Novgorod
            3 bombers moved from Smolensk to Novgorod
            3 infantry moved from Finland to Vyborg
            1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            3 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 fighters moved from Western Germany to Novgorod
            1 armour moved from Poland to Eastern Poland
            5 armour, 4 artilleries, 9 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
            5 mech_infantrys moved from Poland to Belarus
            3 mech_infantrys moved from Germany to Eastern Poland
            7 mech_infantrys moved from Western Germany to Poland
            2 tactical_bombers moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 artillery, 1 fighter, 1 infantry and 7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Americans : -0.33
    Russians : 2.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            17 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            3 infantry moved from Volgograd to Tambov
            1 armour moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Tambov
            5 infantry moved from Bryansk to Tambov
            2 artilleries moved from Bryansk to Russia
            1 artillery moved from Bryansk to Tambov
            14 infantry moved from Bryansk to Russia
            23 infantry moved from Bryansk to Tambov
            2 mech_infantrys moved from Russia to Tambov
            2 aaGuns moved from Amur to Manchuria
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,6,2,1,2,2
            Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            17 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            3 infantry moved from Volgograd to Tambov
            1 armour moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Tambov
            5 infantry moved from Bryansk to Tambov
            2 artilleries moved from Bryansk to Russia
            1 artillery moved from Bryansk to Tambov
            14 infantry moved from Bryansk to Russia
            23 infantry moved from Bryansk to Tambov
            2 mech_infantrys moved from Russia to Tambov
            2 aaGuns moved from Amur to Manchuria
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,6,2,1,2,2
            Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Japanese
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
                  Japanese take Burma from UK_Pacific
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 fighter moved from French Indo China to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 armour, 4 artilleries and 9 infantry moved from Yunnan to Burma
            1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 battleship, 1 carrier and 2 fighters moved from 41 Sea Zone to 38 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Yunnan to Burma
            2 infantry moved from French Indo China to Shan State
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 fighter placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Missed your edit. You can re-apply it as USA.


  • TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


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