Whackamatt Allies -vs- dawgoneit Axis


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Germans
            9 Infantrys moved from Oulu to Vyborg
            4 Infantrys moved from Kotka to Vyborg
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Hamburg to 23 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys and 4 Infantrys moved from 24 Sea Zone to Vyborg
            1 Battleship and 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone
            1 HeavyTank and 25 Infantrys moved from East Prussia to Latvia
            14 Infantrys moved from Danzig to East Prussia
            15 Infantrys moved from Pomerania to Danzig
            10 Infantrys moved from Hamburg to Pomerania
            1 ArmoredCar moved from Saxony to Danzig
            15 Infantrys moved from Brandenburg to Pomerania
            15 Infantrys moved from Berlin to Brandenburg
            4 Infantrys moved from Rhine to Hamburg
            5 HeavyTanks and 3 Tanks moved from Kursk to Rostov
            1 Artillery, 1 HeavyTank and 3 Mech.Infs moved from Donetsk to Rostov
            4 HeavyTanks moved from Vinnytsia to Rostov
            2 Infantrys moved from Vinnytsia to Kiev
            4 Infantrys moved from Brest to Minsk
            1 Infantry moved from Minsk to Smolensk
            3 Infantrys moved from E.Romania to Odessa
            5 Infantrys moved from Krakow to Vinnytsia
            5 Infantrys moved from Bohemia to Krakow
            1 Tank moved from Liberia to French Equatorial Africa
            1 Infantry moved from Kordofan to Darfur
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Elite, 25 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 Artillery, 10 HeavyTanks, 3 Mech.Infs and 3 Tanks
                Russians defend with 1 Artillery, 1 Bunker and 13 Infantrys
                    Germans roll dice for 1 Artillery, 10 HeavyTanks, 3 Mech.Infs and 3 Tanks in Rostov, round 2 : 11/17 hits, 9.50 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Artillery, 1 Bunker and 13 Infantrys in Rostov, round 2 : 6/15 hits, 5.17 expected hits
                    10 Infantrys owned by the Russians, 1 Artillery owned by the Germans, 3 Mech.Infs owned by the Germans and 2 Tanks owned by the Germans lost in Rostov
                    Germans roll dice for 10 HeavyTanks and 1 Tank in Rostov, round 3 : 7/11 hits, 7.17 expected hits
                    Russians roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Rostov, round 3 : 1/5 hits, 1.83 expected hits
                    3 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Bunker owned by the Russians and 1 Tank owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 10 HeavyTanks remaining. Battle score for attacker is -1
                Casualties for Germans: 1 Artillery, 3 Mech.Infs and 3 Tanks
                Casualties for Russians: 1 Artillery, 1 Bunker and 13 Infantrys
            Battle in Latvia
                Germans attack with 1 HeavyTank and 25 Infantrys
                Russians defend with 3 Infantrys
                    Germans roll dice for 1 HeavyTank and 25 Infantrys in Latvia, round 2 : 5/26 hits, 4.83 expected hits
                    Russians roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                Germans win, taking Latvia from Russians with 1 HeavyTank and 24 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 3 Infantrys
    
        Non Combat Move - Germans
            4 Tanks moved from Warsaw to East Prussia
            1 AAGun moved from Kursk to Rostov
    
        Place Units - Germans
            1 Battleship, 1 Carrier and 2 S.Submarines placed in 23 Sea Zone
            2 Adv.Fighters placed in 23 Sea Zone
            1 Elite and 3 Infantrys placed in Vinnytsia
            4 Infantrys placed in Warsaw
            5 Infantrys placed in Bohemia
            13 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 129 PUs; end with 129 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : -0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Russians
            2 Infantrys moved from Zhigansk to Yakutsk
            1 Infantry moved from Yakutsk to Ayan
            2 Fighters moved from N.Buryat Mongolia to Ayan
            2 Infantrys moved from N.Buryat Mongolia to Ayan
            6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Irkutsk to N.Buryat Mongolia
            6 Infantrys moved from Evenkia to Olyokminsk
            6 Infantrys moved from Sibirsky to Evenkia
            2 Infantrys moved from Krasnoyarsk to Novosibirsk
            1 Infantry moved from Moscow to Penza
            1 Infantry moved from Moscow to Gorky
            1 Adv.Fighter and 1 Fighter moved from Leningrad to 24 Sea Zone
            2 Artillerys and 2 Infantrys moved from S.Karelia to 6 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 6 Sea Zone to 12 Sea Zone
            2 Artillerys and 2 Infantrys moved from 12 Sea Zone to Oslo
            1 Artillery and 2 Infantrys moved from Moscow to Yaroslavl
    
        Purchase Units - Russians
            Russians buy 3 Bunkers and 37 Infantrys; Remaining resources: 3 PUs; 
    
        Combat - Russians
            Battle in 24 Sea Zone
                Russians attack with 1 Adv.Fighter and 1 Fighter
                Germans defend with 3 Transports; Finns defend with 1 Transport
                    Russians roll dice for 1 Adv.Fighter and 1 Fighter in 24 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 4 Transports in 24 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                    1 Transport owned by the Finns and 1 Fighter owned by the Russians lost in 24 Sea Zone
                    Russians roll dice for 1 Adv.Fighter in 24 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 3 Transports in 24 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Adv.Fighter in 24 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 3 Transports in 24 Sea Zone, round 4 : 1/3 hits, 0.50 expected hits
                1 Adv.Fighter owned by the Russians lost in 24 Sea Zone
                Germans win with 3 Transports remaining. Battle score for attacker is -12
                Casualties for Russians: 1 Adv.Fighter and 1 Fighter
                Casualties for Finns: 1 Transport
            Battle in Ayan
                Russians attack with 2 Fighters and 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 3 Infantrys in Ayan, round 2 : 2/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Oslo
                Russians attack with 2 Artillerys and 2 Infantrys
                Germans defend with 2 Elites
                    Russians roll dice for 2 Artillerys and 2 Infantrys in Oslo, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 Elites in Oslo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Oslo
                    Russians roll dice for 2 Artillerys and 1 Infantry in Oslo, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Elite in Oslo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Oslo
                Russians win, taking Oslo from Germans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Elites
            Battle in Yaroslavl
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Tank
                    Russians roll dice for 1 Artillery and 2 Infantrys in Yaroslavl, round 2 : 1/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Tank in Yaroslavl, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Yaroslavl
                Russians win, taking Yaroslavl from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Tank
    
        Non Combat Move - Russians
            1 AAGun moved from Ufa to Sverdlovsk
            1 AAGun moved from Irkutsk to Bratsk
            1 AAGun and 3 Infantrys moved from S.Karelia to Arkhangelsk
            2 Fighters moved from Ayan to N.Buryat Mongolia
    
        Place Units - Russians
            1 Bunker and 5 Infantrys placed in Sverdlovsk
            1 Bunker and 6 Infantrys placed in Sibirsky
            1 Bunker and 10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            4 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
    
        Turn Complete - Russians
            Russians collect 87 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Romanians : 0.50
    Hisaichi : -0.33
    Russians : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Italians
            1 HeavyTank, 2 Mech.Infs and 7 Tanks moved from Rhodesia to South Africa
            1 Infantry moved from Belgian Congo to Angola
                  Italians take Angola from British
            1 Artillery and 1 Elite moved from Belgian Congo to Kenya
            2 Mech.Infs moved from French Equatorial Africa to South Africa
            1 ArmoredCar moved from French Equatorial Africa to Equatoria
            1 ArmoredCar moved from Kufra to Equatoria
            1 ArmoredCar moved from Kufra to Mersa Matruh
            1 Artillery and 15 Infantrys moved from Tobruk to Mersa Matruh
            1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Hun to Mersa Matruh
            5 Transports moved from 48 Sea Zone to 46 Sea Zone
            10 Infantrys moved from Rome to 46 Sea Zone
            10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Transport moved from 48 Sea Zone to 47 Sea Zone
            4 Infantrys moved from Greece to 48 Sea Zone
            2 Infantrys moved from Tunis to 47 Sea Zone
            2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
            16 Infantrys moved from 48 Sea Zone to Tobruk
            1 ArmoredCar moved from Tripoli to Tobruk
            1 Infantry moved from S.Tunisia to Tripoli
            2 Infantrys moved from Tunis to S.Tunisia
            1 Infantry moved from W.Morocco to Mauritania
            2 Artillerys moved from French Sudan to French Equatorial Africa
    
        Purchase Units - Italians
            Italians buy 1 HeavyTank, 23 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Kenya
                Italians attack with 1 Artillery and 1 Elite
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 1 Elite in Kenya, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kenya
                Italians win, taking Kenya from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Equatoria
                Italians attack with 2 ArmoredCars
                British defend with 1 Infantry
                    Italians roll dice for 2 ArmoredCars in Equatoria, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 ArmoredCars in Equatoria, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Equatoria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Equatoria
                Italians win, taking Equatoria from British with 2 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in South Africa
                Italians attack with 1 HeavyTank, 4 Mech.Infs and 7 Tanks
                British defend with 1 AAGun, 3 ArmoredCars, 1 Bunker and 3 Infantrys
                    Italians roll dice for 1 HeavyTank, 4 Mech.Infs and 7 Tanks in South Africa, round 2 : 8/12 hits, 5.50 expected hits
                    British roll dice for 3 ArmoredCars, 1 Bunker and 3 Infantrys in South Africa, round 2 : 1/7 hits, 2.00 expected hits
                    3 ArmoredCars owned by the British, 1 Bunker owned by the British, 3 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in South Africa
                Italians win, taking South Africa from British with 1 HeavyTank, 3 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 18
                Casualties for Italians: 1 Mech.Inf
                Casualties for British: 3 ArmoredCars, 1 Bunker and 3 Infantrys
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 HeavyTank and 2 Tanks placed in Hun
            2 Infantrys and 1 Tank placed in French Equatorial Africa
            4 Infantrys placed in Greece
            10 Infantrys placed in Rome
            4 Infantrys placed in Tunis
            3 Infantrys placed in E.Morocco
    
        Turn Complete - Italians
            Italians collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.33
    British : -2.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - French
            1 Artillery and 2 Infantrys moved from Amazon to Bolivia
    
        Purchase Units - French
            French buy 1 Bunker, 1 Infantry and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Bolivia
                French attack with 1 Artillery and 2 Infantrys
                Neutral defend with 2 Infantrys
                    French roll dice for 1 Artillery and 2 Infantrys in Bolivia, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 Infantrys in Bolivia, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Bolivia, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Bolivia
                    French roll dice for 1 Artillery and 1 Infantry in Bolivia, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Bolivia
                French loses 0 PUs for violating Bolivias neutrality.
                French win, taking Bolivia from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - French
    
        Place Units - French
            1 Bunker, 1 Infantry and 1 Tank placed in Syria
    
        Turn Complete - French
            French collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    French : -0.33
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Yamamoto
            1 Infantry moved from Chubu to Tokyo
            1 Submarine moved from 76 Sea Zone to 87 Sea Zone
            1 Submarine moved from 94 Sea Zone to 87 Sea Zone
    
        Combat - Yamamoto
            Battle in 87 Sea Zone
                Yamamoto attack with 2 Submarines
                Americans defend with 1 B.Transport and 1 Battleship
                    Yamamoto roll dice for 2 Submarines in 87 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 1 B.Transport and 1 Battleship in 87 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Submarines in 87 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                1 B.Transport owned by the Americans lost in 87 Sea Zone
                    Americans roll dice for 1 Battleship in 87 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Submarines in 87 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 Battleship owned by the Americans lost in 87 Sea Zone
                Yamamoto win with 2 Submarines remaining. Battle score for attacker is 28
                Casualties for Americans: 1 B.Transport and 1 Battleship
            Battle in Tokyo
                Yamamoto attack with 1 Infantry
                Americans defend with 1 AAGun, 1 Factory and 1 Tank
                    Yamamoto roll dice for 1 Infantry in Tokyo, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Tank in Tokyo, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Tokyo, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Tank in Tokyo, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Tokyo
                Americans win with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Yamamoto
    
        Turn Complete - Yamamoto
    

    Combat Hit Differential Summary :

    Yamamoto : 0.67
    Americans : -1.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Chinese
            1 Artillery, 1 Elite and 1 Infantry moved from Kweichow to Hunan
            2 ArmoredCars moved from Suiyuan to Chahar
            1 Artillery, 1 Elite and 1 Infantry moved from Hupeh to Anhwei
            1 Artillery and 1 Marine moved from Shensi to Shansi
            1 Artillery and 3 Infantrys moved from Szechwan to Kweichow
            1 Adv.Fighter moved from Shensi to Chahar
            1 Fighter moved from Shensi to Shansi
            2 ArmoredCars moved from Suiyuan to Shensi
            1 Artillery and 1 Infantry moved from Ningsia to Suiyuan
            1 Artillery and 1 Elite moved from Ningsia to Shensi
            1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
            1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
            2 ArmoredCars and 2 Tanks moved from Gobi Altai to South Gobi
            2 Infantrys moved from Gobi Altai to South Gobi
            2 ArmoredCars and 2 Tanks moved from Hsining to Ningsia
            1 Artillery and 1 Infantry moved from Hsining to E.Qinghai
            1 Artillery and 1 Infantry moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 1 Elite, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 Artillery, 1 Elite and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 Artillery and 1 Elite in Hunan, round 3 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hunan
                Chinese win, taking Hunan from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Shansi
                Chinese attack with 1 Artillery, 1 Fighter and 1 Marine
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Marine in Shansi, round 2 : 1/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Chinese attack with 1 Adv.Fighter and 2 ArmoredCars
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 ArmoredCars in Chahar, round 2 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 Adv.Fighter and 1 ArmoredCar in Chahar, round 3 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 ArmoredCar
                Casualties for Hisaichi: 1 Infantry
            Battle in South Gobi
                Chinese attack with 2 ArmoredCars, 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 2 ArmoredCars, 2 Infantrys and 2 Tanks in South Gobi, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi
                    Chinese roll dice for 2 ArmoredCars, 1 Infantry and 2 Tanks in South Gobi, round 3 : 3/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in South Gobi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in South Gobi
                Chinese loses 0 PUs for violating South Gobis neutrality.
                Chinese win, taking South Gobi from Neutral with 2 ArmoredCars, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Elite and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 2 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Chahar to Shensi
            1 Fighter moved from Shansi to Shensi
    
        Place Units - Chinese
            1 Factory placed in Hupeh
            1 Elite and 5 Infantrys placed in Hsining
            3 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Hisaichi : 1.00
    Chinese : -1.00
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Hisaichi
            2 Artillerys and 3 Infantrys moved from Lombok to Java
            1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery moved from Banjarmasin to 110 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 2 Infantrys moved from 110 Sea Zone to Java
            1 Artillery, 1 Elite and 2 Infantrys moved from Flores to Soembawa
            3 Infantrys moved from Kwangtung to Hunan
            1 Infantry moved from Kwangtung to Kwangsi
            1 Infantry moved from Kwangtung to Hunan
            1 Infantry moved from Kwangtung to Hunan
            1 Artillery and 1 Infantry moved from Kiangsi to Hunan
            1 Mech.Inf moved from Hong Kong to Shanghai
            1 Mech.Inf moved from Shanghai to Anhwei
            1 Infantry moved from Shantung to Anhwei
            1 ArmoredCar moved from Shantung to Anhwei
            1 Infantry and 1 Marine moved from Shantung to Shansi
            1 ArmoredCar moved from Shantung to Shansi
            1 Infantry moved from Shantung to Chahar
            1 Artillery moved from Shantung to Chahar
            1 ArmoredCar moved from Peking to Chahar
            4 Infantrys moved from Heilungchiang to Ayan
            1 Infantry moved from Chita to Ayan
            2 Infantrys moved from Chita to S.Buryat Mongolia
            7 Infantrys moved from Kirin to Vladivostok
            1 Mech.Inf moved from Chita to Vladivostok
            2 Adv.Fighters moved from Chita to Vladivostok
            1 Artillery moved from Chita to S.Buryat Mongolia
            1 Artillery moved from Chita to Ayan
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 1 Elite, 24 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in S.Buryat Mongolia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in S.Buryat Mongolia, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 1 Artillery and 5 Infantrys
                Russians defend with 3 Infantrys
                    Hisaichi roll dice for 1 Artillery and 5 Infantrys in Ayan, round 2 : 2/6 hits, 1.33 expected hits
                    Russians roll dice for 3 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Artillery and 4 Infantrys in Ayan, round 3 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 3 Infantrys
            Battle in Anhwei
                Hisaichi attack with 1 ArmoredCar, 1 Infantry and 1 Mech.Inf
                Chinese defend with 1 Artillery and 1 Elite
                    Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Anhwei, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Elite in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Anhwei, round 3 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Elite in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Chinese lost in Anhwei
                    Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Anhwei, round 4 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Anhwei, round 5 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery in Anhwei, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                    Hisaichi roll dice for 1 ArmoredCar and 1 Mech.Inf in Anhwei, round 6 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Anhwei, round 6 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Mech.Inf in Anhwei, round 7 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Anhwei, round 7 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Mech.Inf in Anhwei, round 8 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Anhwei, round 8 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 ArmoredCar and 1 Mech.Inf remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Artillery and 1 Elite
                Casualties for Hisaichi: 1 Infantry
            Battle in Vladivostok
                Hisaichi attack with 2 Adv.Fighters, 7 Infantrys and 1 Mech.Inf
                Americans defend with 5 Fighters; Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 Adv.Fighters, 7 Infantrys and 1 Mech.Inf in Vladivostok, round 2 : 3/10 hits, 2.67 expected hits
                    Russians roll dice for 1 Bunker and 5 Fighters in Vladivostok, round 2 : 3/6 hits, 3.00 expected hits
                    1 Fighter owned by the Americans, 1 Bunker owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Vladivostok
                    Hisaichi roll dice for 2 Adv.Fighters, 4 Infantrys and 1 Mech.Inf in Vladivostok, round 3 : 4/7 hits, 2.17 expected hits
                    Russians roll dice for 4 Fighters in Vladivostok, round 3 : 2/4 hits, 2.00 expected hits
                    4 Fighters owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 2 Adv.Fighters, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 36
                Casualties for Hisaichi: 5 Infantrys
                Casualties for Americans: 5 Fighters
                Casualties for Russians: 1 Bunker
            Battle in Chahar
                Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Chinese defend with 1 ArmoredCar
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 ArmoredCar in Chahar, round 2 : 1/1 hits, 0.17 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                    Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 ArmoredCar in Chahar, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 ArmoredCar
            Battle in Hunan
                Hisaichi attack with 1 Artillery and 6 Infantrys
                Chinese defend with 1 Artillery and 1 Elite
                    Hisaichi roll dice for 1 Artillery and 6 Infantrys in Hunan, round 2 : 2/7 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Elite in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Artillery and 1 Elite
            Battle in Shansi
                Hisaichi attack with 1 ArmoredCar, 1 Infantry and 1 Marine
                Chinese defend with 1 Artillery and 1 Marine
                    Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Marine in Shansi, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Marine in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    Hisaichi roll dice for 1 ArmoredCar and 1 Marine in Shansi, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Marine in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Shansi
                1 Marine retreated to Shantung
                Chinese win with 1 Artillery and 1 Marine remaining. Battle score for attacker is -6
                Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
            Battle in Java
                Hisaichi attack with 3 Artillerys and 5 Infantrys
                Anzac defend with 4 Infantrys
                    Hisaichi roll dice for 3 Artillerys and 5 Infantrys in Java, round 2 : 2/8 hits, 2.33 expected hits
                    Dutch roll dice for 4 Infantrys in Java, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Java
                    Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Java, round 3 : 2/6 hits, 2.00 expected hits
                    Dutch roll dice for 2 Infantrys in Java, round 3 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
                Hisaichi win, taking Java from Dutch with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Anzac: 4 Infantrys
    
        Non Combat Move - Hisaichi
            2 Adv.Fighters moved from Vladivostok to Kirin
            4 Infantrys moved from Changchun to Kirin
            4 Infantrys moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 Adv.Fighter and 2 Infantrys placed in Chita
            8 Infantrys placed in Changchun
            3 Infantrys placed in Peking
            1 Elite, 1 Infantry and 1 Tank placed in Shantung
            6 Infantrys placed in Hong Kong
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -4.33
    Chinese : -1.33
    Russians : 1.00
    Dutch : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - British
            1 unit repaired.
            1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine moved from 21 Sea Zone to 23 Sea Zone
            1 Battleship and 5 Destroyers moved from 22 Sea Zone to 23 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from Manchester to 23 Sea Zone
            1 Bomber moved from Manchester to 23 Sea Zone
            3 Tanks moved from W.Iran to Syria
            3 Tanks moved from Syria to Lower Egypt
            1 Infantry and 2 Tanks moved from Peru to N.Chile
            1 Tank moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Hisaichi
            1 Tank moved from S.French Indochina to S.Thailand
            3 ArmoredCars and 1 Tank moved from Assam to S.Thailand
            3 ArmoredCars and 3 Tanks moved from Burma to S.Thailand
            1 Mech.Inf and 1 Tank moved from N.Thailand to S.Thailand
            2 Mech.Infs and 5 Tanks moved from N.French Indochina to S.Thailand
            2 Infantrys moved from Bombay to 59 Sea Zone
            2 Infantrys moved from Mysore to 59 Sea Zone
            3 Infantrys moved from Madras to Mysore
            1 Infantry moved from Bihar to Hyderabad
            4 Infantrys and 2 Transports moved from 59 Sea Zone to 66 Sea Zone
            4 Infantrys moved from 66 Sea Zone to Sumatra
            1 Adv.Fighter moved from Madras to Sumatra
    
        Purchase Units - British
            British buy 2 Artillerys, 2 Bunkers, 1 Destroyer, 3 Elites, 1 Factory, 2 Infantrys and 9 Tanks; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in 23 Sea Zone
                British attack with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 1 Carrier, 6 Destroyers, 4 Fighters and 1 Submarine
                Germans defend with 2 Adv.Fighters, 2 Battleships, 1 Carrier, 1 Destroyer and 2 S.Submarines
                    British roll dice for 1 Submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    Germans roll dice for 2 S.Submarines in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 1 Carrier, 6 Destroyers and 4 Fighters in 23 Sea Zone, round 2 : 4/14 hits, 5.33 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    Germans roll dice for 2 Adv.Fighters, 2 Battleships, 1 Carrier and 1 Destroyer in 23 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    1 Destroyer owned by the Germans, 1 Submarine owned by the British, 2 Destroyers owned by the British and 2 S.Submarines owned by the Germans lost in 23 Sea Zone
                    British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 1 Carrier, 4 Destroyers and 4 Fighters in 23 Sea Zone, round 3 : 3/12 hits, 4.67 expected hits
                    Germans roll dice for 2 Adv.Fighters, 2 Battleships and 1 Carrier in 23 Sea Zone, round 3 : 4/5 hits, 3.17 expected hits
                    1 Carrier owned by the British, 3 Destroyers owned by the British, 2 Adv.Fighters owned by the Germans and 1 Carrier owned by the Germans lost in 23 Sea Zone
                    British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 1 Destroyer and 4 Fighters in 23 Sea Zone, round 4 : 5/8 hits, 3.50 expected hits
                    Germans roll dice for 2 Battleships in 23 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 Destroyer owned by the British and 2 Battleships owned by the Germans lost in 23 Sea Zone
                British win with 1 Adv.Fighter, 1 Battleship, 1 Bomber and 4 Fighters remaining. Battle score for attacker is 33
                Casualties for British: 1 Carrier, 6 Destroyers and 1 Submarine
                Casualties for Germans: 2 Adv.Fighters, 2 Battleships, 1 Carrier, 1 Destroyer and 2 S.Submarines
            Battle in N.Chile
                British attack with 1 Infantry and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Infantry and 2 Tanks in N.Chile, round 2 : 2/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in N.Chile
                    British roll dice for 1 Infantry and 2 Tanks in N.Chile, round 3 : 2/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in N.Chile, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in N.Chile
                British loses 0 PUs for violating N.Chiles neutrality.
                British win, taking N.Chile from Neutral with 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in S.Thailand
                British attack with 6 ArmoredCars, 3 Mech.Infs and 11 Tanks
                Thai defend with 1 Infantry
                    British roll dice for 6 ArmoredCars, 3 Mech.Infs and 11 Tanks in S.Thailand, round 2 : 5/20 hits, 8.50 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 6 ArmoredCars, 3 Mech.Infs and 11 Tanks remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            1 AAGun moved from Assam to Calcutta
            6 Infantrys moved from Cairo to Lower Egypt
            1 Adv.Fighter moved from 23 Sea Zone to Oslo
            2 Fighters moved from 23 Sea Zone to Leningrad
            1 Bomber and 2 Fighters moved from 23 Sea Zone to Oslo
            1 Transport moved from 119 Sea Zone to 83 Sea Zone
            2 Infantrys moved from Scotland to Manchester
            5 Infantrys and 2 Tanks moved from Manchester to Dover
            1 Artillery and 4 Infantrys moved from Wales to Dover
    
        Place Units - British
            1 Bunker placed in Lower Egypt
            1 Bunker and 6 Tanks placed in Cairo
            2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
            1 Factory placed in E.Iran
            3 Tanks placed in W.Iran
            1 Destroyer placed in 21 Sea Zone
            2 Elites placed in Bombay
    
        Turn Complete - British
            British collect 100 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Neutral : -0.33
    British : -2.67
    Thai : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Anzac
            2 Elites and 1 Marine moved from Broome to 67 Sea Zone
            1 Elite moved from Western Australia to 67 Sea Zone
            1 Artillery, 2 Elites, 3 Infantrys and 1 Marine moved from Sumatra to 66 Sea Zone
            1 Battleship, 4 Cruisers, 1 Destroyer, 3 Elites and 1 Marine moved from 67 Sea Zone to 65 Sea Zone
            1 Artillery, 3 Cruisers, 1 Destroyer, 2 Elites, 3 Infantrys, 1 Marine and 2 Transports moved from 66 Sea Zone to 65 Sea Zone
            1 Artillery, 5 Elites, 3 Infantrys and 2 Marines moved from 65 Sea Zone to Malaya
            1 Destroyer moved from 122 Sea Zone to 66 Sea Zone
            3 Elites moved from Townsville to Northern Territory
            3 Infantrys moved from Northern Territory to Western Australia
            3 Elites moved from Port Moresby to West Papua
            1 Infantry moved from New South Wales to South Australia
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 4 Elites and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Malaya
                Anzac attack with 1 Artillery, 5 Elites, 3 Infantrys and 2 Marines
                Thai defend with 1 AAGun, 2 Artillerys, 3 Elites, 1 Factory, 4 Infantrys and 1 Tank
                    Anzac roll dice for 1 Battleship and 7 Cruisers in Malaya, round 2 : 4/8 hits, 4.17 expected hits
                    Anzac roll dice for 1 Artillery, 5 Elites, 3 Infantrys and 2 Marines in Malaya, round 2 : 6/11 hits, 3.67 expected hits
                    Thai roll dice for 2 Artillerys, 3 Elites, 4 Infantrys and 1 Tank in Malaya, round 2 : 4/10 hits, 3.50 expected hits
                    3 Infantrys owned by the Anzac, 4 Infantrys owned by the Thai, 3 Elites owned by the Thai, 1 Elite owned by the Anzac, 1 Tank owned by the Thai and 2 Artillerys owned by the Thai lost in Malaya
                Anzac win, taking Malaya from Thai with 1 Artillery, 4 Elites and 2 Marines remaining. Battle score for attacker is 21
                Casualties for Anzac: 1 Elite and 3 Infantrys
                Casualties for Thai: 2 Artillerys, 3 Elites, 4 Infantrys and 1 Tank
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Cruiser and 2 Transports placed in 113 Sea Zone
            3 Elites placed in Broome
            1 Elite placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac : 2.17
    Thai : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Purchase Units - Dutch
            Dutch buy 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Place Units - Dutch
            3 Infantrys placed in Suriname
            2 Tanks placed in Sumatra
    
        Turn Complete - Dutch
            Dutch collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Finns
            1 Infantry moved from Vyborg to S.Karelia
                  Finns take S.Karelia from Russians
            5 Elites, 1 Fighter and 15 Infantrys moved from Oulu to Vyborg
            1 Elite and 3 Infantrys moved from Tampere to Kotka
            1 Elite and 5 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Romanians
            2 Infantrys moved from Donetsk to Crimea
            1 Tank moved from Crimea to Donetsk
            4 Tanks moved from Donetsk to Kiev
            1 Tank moved from Tula to Kiev
            2 Elites moved from Vinnytsia to Kiev
            1 Artillery moved from Donetsk to Kiev
            1 Elite and 5 Infantrys moved from E.Romania to Vinnytsia
            1 Infantry moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 Artillerys and 1 Elite placed in Kiev
            2 ArmoredCars and 1 Tank placed in E.Romania
            4 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Thai round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Purchase Units - Thai
            Thai buy 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Place Units - Thai
            1 Elite, 3 Infantrys and 2 Tanks placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Americans
            4 units repaired.
            2 Artillerys moved from Iwo Jima to 94 Sea Zone
            2 Artillerys and 1 B.Transport moved from 94 Sea Zone to 107 Sea Zone
            2 Artillerys moved from 107 Sea Zone to Davao
            1 Tank moved from Tokyo to 85 Sea Zone
            1 Tank and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
            1 Tank moved from 107 Sea Zone to Davao
            3 Adv.Fighters moved from 94 Sea Zone to Davao
            1 Adv.Fighter moved from 85 Sea Zone to Davao
            1 Destroyer moved from 85 Sea Zone to 87 Sea Zone
            3 Battleships moved from 85 Sea Zone to 107 Sea Zone
            1 S.Bomber moved from Iwo Jima to Davao
            1 Destroyer moved from 94 Sea Zone to 87 Sea Zone
            3 S.Submarines moved from 85 Sea Zone to 87 Sea Zone
            1 B.Carrier moved from 85 Sea Zone to 87 Sea Zone
            1 B.Transport moved from 85 Sea Zone to 101 Sea Zone
            1 Tank moved from Yap to 101 Sea Zone
            1 Tank moved from 101 Sea Zone to Guam
                  Americans take Guam from Yamamoto
            1 Transport moved from 85 Sea Zone to 101 Sea Zone
            1 Tank moved from Yap to 101 Sea Zone
            1 Tank moved from 101 Sea Zone to Peleliu
                  Americans take Peleliu from Yamamoto
            1 B.Carrier moved from 94 Sea Zone to 101 Sea Zone
            1 Infantry moved from Woleai to Ulithi
            3 Infantrys moved from Dublin to 18 Sea Zone
            1 Destroyer, 3 Infantrys and 2 Transports moved from 18 Sea Zone to 17 Sea Zone
            3 Infantrys moved from 17 Sea Zone to Azores
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 3 B.Transports, 2 Destroyers, 2 Elites, 2 Factorys, 4 Infantrys, 5 Marines, 4 S.Submarines and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 87 Sea Zone
                Americans attack with 1 B.Carrier, 2 Destroyers and 3 S.Submarines
                Yamamoto defend with 2 Submarines
                    Americans roll dice for 3 S.Submarines in 87 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Yamamoto roll dice for 2 Submarines in 87 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 B.Carrier and 2 Destroyers in 87 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
                    1 Submarine owned by the Yamamoto lost in 87 Sea Zone
                    Americans roll dice for 3 S.Submarines in 87 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 87 Sea Zone
                Americans win with 1 B.Carrier, 2 Destroyers and 3 S.Submarines remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 2 Submarines
            Battle in Davao
                Americans attack with 4 Adv.Fighters, 2 Artillerys, 1 S.Bomber and 1 Tank
                Yamamoto defend with 1 AAGun, 1 Factory and 5 Infantrys
                    AA fire in Davao : 1/5 hits, 0.83 expected hits
                1 S.Bomber owned by the Americans lost in Davao
                    Americans roll dice for 3 Battleships in Davao, round 2 : 3/3 hits, 2.00 expected hits
                    Americans roll dice for 4 Adv.Fighters, 2 Artillerys and 1 Tank in Davao, round 2 : 1/7 hits, 3.17 expected hits
                    Yamamoto roll dice for 5 Infantrys in Davao, round 2 : 2/5 hits, 1.67 expected hits
                    4 Infantrys owned by the Yamamoto and 2 Artillerys owned by the Americans lost in Davao
                    Americans roll dice for 4 Adv.Fighters and 1 Tank in Davao, round 3 : 3/5 hits, 2.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Davao
                Americans win, taking Davao from Yamamoto with 4 Adv.Fighters and 1 Tank remaining. Battle score for attacker is -16
                Casualties for Americans: 2 Artillerys and 1 S.Bomber
                Casualties for Yamamoto: 5 Infantrys
            Battle in Azores
                Americans attack with 3 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 3 Infantrys in Azores, round 2 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Azores
                    Americans roll dice for 2 Infantrys in Azores, round 3 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Infantrys in Azores, round 4 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Infantrys in Azores, round 5 : 1/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azores
                Americans loses 0 PUs for violating Azoress neutrality.
                Americans win, taking Azores from Neutral with 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 B.Carrier moved from 87 Sea Zone to 107 Sea Zone
            EDIT: 1 B.Carrier moved from 101 Sea Zone to 107 Sea Zone
            4 Adv.Fighters moved from Davao to 107 Sea Zone
    
        Place Units - Americans
            1 Factory placed in Dublin
            1 Factory placed in Iceland
            1 S.Submarine placed in 18 Sea Zone
            1 Marine placed in Munster
            2 ArmoredCars placed in Tokyo
            2 B.Transports placed in 87 Sea Zone
            3 S.Submarines placed in 101 Sea Zone
            2 Destroyers and 1 Submarine placed in 26 Sea Zone
            1 B.Transport and 2 Submarines placed in 25 Sea Zone
            2 Elites and 4 Infantrys placed in South Central USA
            4 Marines placed in Tokyo
            Americans undo move 10.
            2 Elites placed in Tokyo
            4 Infantrys placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 127 PUs; end with 127 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Yamamoto : -1.00
    Americans : -3.00
    AA fire in Davao : : 0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Germans
            10 HeavyTanks moved from Rostov to Stalingrad
            1 Infantry moved from Kiev to Kursk
            14 Infantrys and 4 Tanks moved from East Prussia to Latvia
            6 Infantrys moved from Danzig to 24 Sea Zone
            6 Infantrys moved from 24 Sea Zone to Leningrad
            1 HeavyTank, 24 Infantrys and 4 Tanks moved from Latvia to Leningrad
            2 Artillerys and 17 Infantrys moved from Vyborg to Leningrad
            4 Infantrys moved from Minsk to Novgorod
            1 Infantry moved from Kiev to Donetsk
            1 Elite and 8 Infantrys moved from Vinnytsia to Kiev
            5 Infantrys moved from Krakow to Vinnytsia
            4 Infantrys moved from Warsaw to Brest
            5 Infantrys moved from Bohemia to Krakow
    
        Purchase Units - Germans
            Germans buy 2 Elites, 1 HeavyTank, 45 Infantrys, 2 Stukas and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Stalingrad
                Germans attack with 10 HeavyTanks
                Russians defend with 1 AAGun, 1 Bunker, 1 Factory and 10 Infantrys
                    Germans roll dice for 10 HeavyTanks in Stalingrad, round 2 : 7/10 hits, 6.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker and 10 Infantrys in Stalingrad, round 2 : 2/11 hits, 3.83 expected hits
                    6 Infantrys owned by the Russians and 2 HeavyTanks owned by the Germans lost in Stalingrad
                    Germans roll dice for 8 HeavyTanks in Stalingrad, round 3 : 5/8 hits, 5.33 expected hits
                    Russians roll dice for 1 Bunker and 4 Infantrys in Stalingrad, round 3 : 2/5 hits, 1.83 expected hits
                    4 Infantrys owned by the Russians, 2 HeavyTanks owned by the Germans and 1 Bunker owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 6 HeavyTanks remaining. Battle score for attacker is -2
                Casualties for Germans: 4 HeavyTanks
                Casualties for Russians: 1 Bunker and 10 Infantrys
            Battle in Leningrad
                Germans attack with 2 Artillerys, 1 HeavyTank, 47 Infantrys and 4 Tanks
                British defend with 2 Fighters; Russians defend with 1 AAGun, 1 Artillery, 6 Bunkers, 2 Elites, 1 Factory, 4 HeavyTanks and 15 Infantrys
                    Germans roll dice for 2 Artillerys, 1 HeavyTank, 47 Infantrys and 4 Tanks in Leningrad, round 2 : 8/54 hits, 11.50 expected hits
                Units damaged: 6 Bunkers owned by the Russians
                    Russians roll dice for 1 Artillery, 6 Bunkers, 2 Elites, 2 Fighters, 4 HeavyTanks and 15 Infantrys in Leningrad, round 2 : 17/30 hits, 12.67 expected hits
                    2 Infantrys owned by the Russians and 17 Infantrys owned by the Germans lost in Leningrad
                    Germans roll dice for 2 Artillerys, 1 HeavyTank, 30 Infantrys and 4 Tanks in Leningrad, round 3 : 11/37 hits, 8.67 expected hits
                    Russians roll dice for 1 Artillery, 6 Bunkers, 2 Elites, 2 Fighters, 4 HeavyTanks and 13 Infantrys in Leningrad, round 3 : 11/28 hits, 12.00 expected hits
                    11 Infantrys owned by the Russians and 11 Infantrys owned by the Germans lost in Leningrad
                    Germans roll dice for 2 Artillerys, 1 HeavyTank, 19 Infantrys and 4 Tanks in Leningrad, round 4 : 8/26 hits, 6.83 expected hits
                    Russians roll dice for 1 Artillery, 6 Bunkers, 2 Elites, 2 Fighters, 4 HeavyTanks and 2 Infantrys in Leningrad, round 4 : 11/17 hits, 8.33 expected hits
                    2 Elites owned by the Russians, 2 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 11 Infantrys owned by the Germans and 3 Bunkers owned by the Russians lost in Leningrad
                    Germans roll dice for 2 Artillerys, 1 HeavyTank, 8 Infantrys and 4 Tanks in Leningrad, round 5 : 5/15 hits, 5.00 expected hits
                    Russians roll dice for 3 Bunkers, 2 Fighters and 4 HeavyTanks in Leningrad, round 5 : 5/9 hits, 5.17 expected hits
                    2 Fighters owned by the British, 5 Infantrys owned by the Germans and 3 Bunkers owned by the Russians lost in Leningrad
                    Germans roll dice for 2 Artillerys, 1 HeavyTank, 3 Infantrys and 4 Tanks in Leningrad, round 6 : 3/10 hits, 4.17 expected hits
                    Russians roll dice for 4 HeavyTanks in Leningrad, round 6 : 0/4 hits, 2.67 expected hits
                    3 HeavyTanks owned by the Russians lost in Leningrad
                    Germans roll dice for 2 Artillerys, 1 HeavyTank, 3 Infantrys and 4 Tanks in Leningrad, round 7 : 2/10 hits, 4.17 expected hits
                    Russians roll dice for 1 HeavyTank in Leningrad, round 7 : 0/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 2 Artillerys, 1 HeavyTank, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 32
                Casualties for Germans: 44 Infantrys
                Casualties for Russians: 1 Artillery, 6 Bunkers, 2 Elites, 4 HeavyTanks and 15 Infantrys
                Casualties for British: 2 Fighters
            Battle in Novgorod
                Germans attack with 4 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 4 Infantrys in Novgorod, round 2 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 Infantry moved from Odessa to Donetsk
            1 ArmoredCar and 9 Infantrys moved from Danzig to East Prussia
            4 Infantrys moved from Hamburg to Denmark
            1 Infantry moved from Pomerania to Hamburg
            24 Infantrys moved from Pomerania to Danzig
            15 Infantrys moved from Brandenburg to Bohemia
            13 Infantrys moved from Berlin to Brandenburg
    
        Place Units - Germans
            4 Infantrys and 2 Stukas placed in Hamburg
            1 Elite, 1 HeavyTank and 2 Tanks placed in Vinnytsia
            1 Elite and 3 Infantrys placed in Warsaw
            5 Infantrys placed in Bohemia
            15 Infantrys placed in Berlin
            4 Infantrys placed in Rhine
            3 Infantrys placed in Bavaria
            8 Infantrys placed in Paris
            3 Infantrys placed in Normandy
    
        Turn Complete - Germans
            Germans collect 138 PUs; end with 138 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.00
    Russians : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Russians
            6 Infantrys moved from Evenkia to Olyokminsk
            6 Infantrys moved from Sibirsky to Evenkia
            6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Yakutsk to Ayan
            2 Fighters moved from N.Buryat Mongolia to Ayan
            3 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from Penza to Saratov
            1 Infantry moved from Georgia to Rostov
                  Russians take Rostov from Germans
            1 Artillery and 1 Infantry moved from Yaroslavl to S.Karelia
            2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Mech.Rocket moved from Moscow to Tula
                  Russians take Tula from Romanians
            1 Mech.Rocket moved from Tula to Moscow
            1 Destroyer and 1 Submarine moved from 12 Sea Zone to 23 Sea Zone
            2 Artillerys and 1 Infantry moved from Oslo to Stockholm
            2 Transports moved from 12 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Novosibirsk to Ufa
    
        Purchase Units - Russians
            Russians buy 4 Bunkers, 25 Infantrys and 3 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Stockholm
                Russians attack with 2 Artillerys and 1 Infantry
                Neutral defend with 1 Bunker
                    Russians roll dice for 2 Artillerys and 1 Infantry in Stockholm, round 2 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 Artillerys and 1 Infantry in Stockholm, round 3 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker in Stockholm, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 Artillerys and 1 Infantry in Stockholm, round 4 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Stockholm
                    Russians roll dice for 2 Artillerys in Stockholm, round 5 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 5 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Stockholm
                Russians loses 0 PUs for violating Stockholms neutrality.
                Russians win, taking Stockholm from Neutral with 2 Artillerys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 1 Bunker
            Battle in S.Karelia
                Russians attack with 1 Artillery and 3 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 2 : 2/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in S.Karelia
                Russians win, taking S.Karelia from Finns with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Ayan
                Russians attack with 2 Fighters and 5 Infantrys
                Hisaichi defend with 1 Artillery and 3 Infantrys
                    Russians roll dice for 2 Fighters and 5 Infantrys in Ayan, round 2 : 4/7 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 4/4 hits, 1.33 expected hits
                    4 Infantrys owned by the Russians, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 4 Infantrys
                Casualties for Hisaichi: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Russians
            2 Fighters moved from Ayan to N.Buryat Mongolia
    
        Place Units - Russians
            1 Bunker and 3 Tanks placed in Georgia
            1 Bunker and 4 Infantrys placed in Arkhangelsk
            1 Bunker and 2 Infantrys placed in Tashkent
            1 Bunker and 10 Infantrys placed in Moscow
            5 Infantrys placed in Sverdlovsk
            4 Infantrys placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 79 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    Hisaichi : 2.67
    Finns : -0.33
    Russians : 1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Italians
            1 ArmoredCar moved from Tobruk to 48 Sea Zone
            15 Infantrys moved from Tobruk to 48 Sea Zone
            1 ArmoredCar, 1 Battleship, 2 Destroyers, 15 Infantrys, 1 Submarine and 8 Transports moved from 48 Sea Zone to 56 Sea Zone
            1 ArmoredCar and 15 Infantrys moved from 56 Sea Zone to Lower Egypt
            4 Adv.Fighters, 7 ArmoredCars, 1 Artillery, 2 Elites, 2 Fighters, 3 HeavyTanks, 55 Infantrys and 2 Tanks moved from Mersa Matruh to Lower Egypt
            1 Infantry moved from New Valley to Lower Egypt
            1 Tank moved from South Africa to Cape Town
                  Italians take Cape Town from British
            3 Mech.Infs moved from South Africa to Italian East Africa
            1 Artillery and 1 Elite moved from Kenya to Italian East Africa
            2 ArmoredCars moved from Equatoria to Italian East Africa
            1 Tank moved from South Africa to Mozambique
                  Italians take Mozambique from British
            1 Tank moved from Mozambique to Kenya
            1 HeavyTank and 5 Tanks moved from South Africa to Kenya
            1 Infantry moved from Angola to Belgian Congo
            1 Tank moved from French Equatorial Africa to Italian East Africa
            2 Artillerys and 2 Infantrys moved from French Equatorial Africa to Darfur
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 8 Infantrys, 4 Mech.Infs and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Italian East Africa
                Italians attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 3 Mech.Infs and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 3 Mech.Infs and 1 Tank in Italian East Africa, round 2 : 1/8 hits, 3.00 expected hits
                    British roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Italian East Africa
                Italians win, taking Italian East Africa from British with 2 ArmoredCars, 1 Artillery, 1 Elite, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Lower Egypt
                Italians attack with 4 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 2 Fighters, 3 HeavyTanks, 71 Infantrys and 2 Tanks
                British defend with 3 ArmoredCars, 3 Bunkers, 1 Elite, 36 Infantrys and 8 Tanks; French defend with 1 AAGun and 2 Infantrys
                    AA fire in Lower Egypt : 3/6 hits, 1.00 expected hits
                    1 Fighter owned by the Italians and 2 Adv.Fighters owned by the Italians lost in Lower Egypt
                    Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 2 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 1 Fighter, 3 HeavyTanks, 71 Infantrys and 2 Tanks in Lower Egypt, round 2 : 21/90 hits, 20.00 expected hits
                Units damaged: 3 Bunkers owned by the British
                    British roll dice for 3 ArmoredCars, 3 Bunkers, 1 Elite, 38 Infantrys and 8 Tanks in Lower Egypt, round 2 : 20/53 hits, 19.00 expected hits
                    3 ArmoredCars owned by the British, 2 Infantrys owned by the French, 20 Infantrys owned by the Italians and 13 Infantrys owned by the British lost in Lower Egypt
                    Italians roll dice for 2 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 1 Fighter, 3 HeavyTanks, 51 Infantrys and 2 Tanks in Lower Egypt, round 3 : 14/70 hits, 16.67 expected hits
                    British roll dice for 3 Bunkers, 1 Elite, 23 Infantrys and 8 Tanks in Lower Egypt, round 3 : 10/35 hits, 13.50 expected hits
                    10 Infantrys owned by the Italians and 14 Infantrys owned by the British lost in Lower Egypt
                    Italians roll dice for 2 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 1 Fighter, 3 HeavyTanks, 41 Infantrys and 2 Tanks in Lower Egypt, round 4 : 15/60 hits, 15.00 expected hits
                    British roll dice for 3 Bunkers, 1 Elite, 9 Infantrys and 8 Tanks in Lower Egypt, round 4 : 8/21 hits, 8.83 expected hits
                    1 Elite owned by the British, 5 Tanks owned by the British, 8 Infantrys owned by the Italians and 9 Infantrys owned by the British lost in Lower Egypt
                    Italians roll dice for 2 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 1 Fighter, 3 HeavyTanks, 33 Infantrys and 2 Tanks in Lower Egypt, round 5 : 16/52 hits, 13.67 expected hits
                    British roll dice for 3 Bunkers and 3 Tanks in Lower Egypt, round 5 : 2/6 hits, 3.00 expected hits
                    3 Bunkers owned by the British, 3 Tanks owned by the British and 2 Infantrys owned by the Italians lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 2 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 1 Fighter, 3 HeavyTanks, 31 Infantrys and 2 Tanks remaining. Battle score for attacker is 41
                Casualties for Italians: 2 Adv.Fighters, 1 Fighter and 40 Infantrys
                Casualties for British: 3 ArmoredCars, 3 Bunkers, 1 Elite, 36 Infantrys and 8 Tanks
                Casualties for French: 2 Infantrys
    
        Non Combat Move - Italians
            1 Infantry moved from Tobruk to Mersa Matruh
            1 HeavyTank and 2 Tanks moved from Hun to Mersa Matruh
            1 Infantry moved from Tripoli to El Agheila
            1 AAGun and 10 Infantrys moved from Rome to Campania
            3 Infantrys moved from E.Morocco to W.Morocco
            2 Infantrys moved from S.Tunisia to Tripoli
            4 Infantrys moved from Tunis to S.Tunisia
            1 AAGun moved from South Africa to Cape Town
            2 Adv.Fighters moved from Lower Egypt to Mersa Matruh
            1 Fighter moved from Lower Egypt to Mersa Matruh
    
        Place Units - Italians
            4 Transports placed in 48 Sea Zone
            4 Infantrys placed in E.Morocco
            1 Artillery and 2 Infantrys placed in French Equatorial Africa
            3 Mech.Infs placed in Hun
            1 Artillery, 2 Infantrys and 1 Mech.Inf placed in Tunis
    
        Turn Complete - Italians
            Italians collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    British : -4.67
    AA fire in Lower Egypt : : 2.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - French
            1 Artillery moved from Bolivia to Argentina
    
        Purchase Units - French
            French buy 1 Bunker and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Argentina
                French attack with 1 Artillery
                Neutral defend with 3 Infantrys
                    French roll dice for 1 Artillery in Argentina, round 2 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                    1 Artillery owned by the French lost in Argentina
                Neutral win with 3 Infantrys remaining. Battle score for attacker is -4
                Casualties for French: 1 Artillery
    
        Non Combat Move - French
    
        Place Units - French
            1 Bunker and 2 Tanks placed in Syria
    
        Turn Complete - French
            French collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    French : -0.33
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Turn Complete - Yamamoto
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit japan don’t have a chance in this war if the u.s. puts its focus on the pacific

Suggested Topics

  • 1
  • 1
  • 46
  • 110
  • 141
  • 43
  • 180
  • 149
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.0k

Users

39.3k

Topics

1.7m

Posts