Your assumption is correct.
Wizmark (Allies) vs Dawgoneit (LAxis) BM3
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Volgograd to Caucasus 1 mech_infantry moved from Kazakhstan to Caucasus 1 bomber and 1 fighter moved from Volgograd to Caucasus 1 armour and 1 artillery moved from Rostov to Caucasus 1 armour moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 4 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 armour, 2 infantry and 8 mech_infantrys Italians roll dice for 4 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 4/8 hits, 3.83 expected hits British roll dice for 1 armour, 2 infantry and 8 mech_infantrys in Caucasus, round 2 : 6/11 hits, 3.83 expected hits 2 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 4 armour owned by the Italians lost in Caucasus retreated to Caucasus British win with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is -18 Casualties for Italians: 4 armour, 1 artillery and 1 mech_infantry Casualties for British: 2 infantry and 2 mech_infantrys Non Combat Move - Italians 1 bomber and 1 fighter moved from Caucasus to Rostov 1 aaGun, 2 artilleries and 2 infantry moved from Ukraine to Rostov 1 aaGun moved from Bryansk to Rostov 1 aaGun and 1 infantry moved from Romania to Bessarabia 1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania 2 mech_infantrys moved from Northern Italy to Yugoslavia 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Normandy Bordeaux to Southern France Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 infantry placed in Southern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1,6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Italians collect 17 PUs (7 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : 2.17
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Borneo 1 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 fighter placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Borneo 1 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 fighter placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers moved from Volgograd to Caucasus 2 bombers moved from Russia to Caucasus 1 bomber moved from Germany to Caucasus 4 fighters and 3 tactical_bombers moved from Novgorod to Caucasus 1 fighter moved from Germany to Novgorod 16 infantry and 1 mech_infantry moved from Baltic States to Novgorod 1 artillery and 2 infantry moved from Poland to Baltic States 3 infantry and 1 mech_infantry moved from Germany to Poland 1 mech_infantry moved from Poland to Baltic States 1 artillery and 1 infantry moved from France to Southern France 1 artillery and 1 infantry moved from France to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to France 1 infantry moved from France to Southern France 1 mech_infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Timguska to Suiyuyan Combat - Germans Battle in Caucasus Germans attack with 1 artillery, 3 bombers, 5 fighters, 2 infantry and 6 tactical_bombers British defend with 1 armour and 6 mech_infantrys; ANZAC defend with 1 infantry Germans roll dice for 1 artillery, 3 bombers, 5 fighters, 2 infantry and 6 tactical_bombers in Caucasus, round 2 : 10/17 hits, 9.17 expected hits British roll dice for 1 armour, 1 infantry and 6 mech_infantrys in Caucasus, round 2 : 2/8 hits, 2.83 expected hits 6 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 2 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 artillery, 3 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 6 mech_infantrys Casualties for ANZAC: 1 infantry Non Combat Move - Germans 2 bombers, 1 fighter and 3 tactical_bombers moved from Caucasus to Russia 1 bomber, 4 fighters and 3 tactical_bombers moved from Caucasus to Rostov 1 bomber moved from Rostov to Ukraine Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Russia: 1 armour, 2 artilleries and 3 infantry EDIT: Adding units owned by Germans to Tambov: 2 artilleries and 3 infantry EDIT: Adding units owned by Germans to Volgograd: 1 armour EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Volgograd 1 armour, 1 artillery and 1 infantry placed in Russia 3 artilleries placed in Novgorod 4 infantry placed in Western Germany 1 artillery and 7 infantry placed in Germany Germans undo move 4. 1 infantry placed in Germany 3 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,3,6,3 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : -0.83
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Amur to Buryatia Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 40 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 2 bombers moved from Malaya to Shan State 4 tactical_bombers moved from Yunnan to Shan State 1 fighter moved from Yunnan to Shan State 1 artillery moved from French Indo China to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 armour moved from Kwangtung to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Shan State Japanese attack with 2 bombers, 1 fighter, 3 infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 4 tactical_bombers in Shan State, round 2 : 6/10 hits, 4.50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 4 tactical_bombers moved from Shan State to Yunnan Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Korea: 2 infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
UK_Pacific : 1.33 Japanese : 1.50
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Norway to 112 Sea Zone 1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to Normandy Bordeaux 2 fighters moved from Norway to France 2 bombers moved from India to Caucasus 1 bomber moved from India to French Indo China 1 bomber moved from India to Malaya 1 bomber moved from India to Shan State 1 fighter moved from Norway to Normandy Bordeaux 1 fighter moved from Norway to Holland Belgium 2 submarines moved from 16 Sea Zone to 6 Sea Zone 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Norway to 112 Sea Zone 1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to Normandy Bordeaux 2 fighters moved from Norway to France 2 bombers moved from India to Caucasus 1 bomber moved from India to French Indo China 1 bomber moved from India to Malaya 1 bomber moved from India to Shan State 1 fighter moved from Norway to Normandy Bordeaux 1 fighter moved from Norway to Holland Belgium 2 submarines moved from 16 Sea Zone to 6 Sea Zone 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Caucasus Americans attack with 2 bombers Germans defend with 1 artillery Americans roll dice for 2 bombers in Caucasus, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 bomber owned by the Americans lost in Caucasus Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 artillery Battle in 6 Sea Zone Americans attack with 2 bombers, 2 fighters and 4 submarines Japanese defend with 2 carriers, 1 destroyer, 4 fighters and 1 transport Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 2 bombers and 2 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits 3 submarines owned by the Americans, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 transport in 6 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone Japanese win with 4 fighters and 1 transport remaining. Battle score for attacker is -28 Casualties for Americans: 2 bombers, 2 fighters and 4 submarines Casualties for Japanese: 2 carriers and 1 destroyer Battle in Normandy Bordeaux Americans attack with 2 artilleries, 2 fighters and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.33 expected hits Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 armour and 3 fighters Germans defend with 1 infantry Americans roll dice for 1 armour and 3 fighters in Holland Belgium, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in France Americans attack with 2 fighters Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Americans roll dice for 2 fighters in France, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 fighters in France, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in France Americans roll dice for 2 fighters in France, round 4 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 artillery in France, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 fighter owned by the Americans lost in France Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 1 fighter Battle in Shan State Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry 4 fighters owned by the Japanese forced to land in Japan Non Combat Move - Americans 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Malaya to India 1 bomber moved from French Indo China to India 1 bomber moved from Caucasus to Persia 1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from France to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 3 fighters moved from Holland Belgium to United Kingdom 1 mech_infantry moved from Norway to Finland 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Libya to Tobruk Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Norway 1 armour, 1 fighter and 1 mech_infantry placed in Finland 1 bomber placed in Western United States 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.33 AA fire in Malaya : : -0.17 Americans : -1.17 Japanese : 1.67 AA fire in French Indo China : : -0.17
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TripleA Move Summary: Chinese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Politics - Chinese Chinese takes Political Action: Political Action Chinese To War With Germans Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Chinese 7 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Politics - Chinese Chinese takes Political Action: Political Action Chinese To War With Germans Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Chinese 7 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - British 1 bomber moved from Northwest Persia to Ukraine 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Germans
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Norway to 112 Sea Zone 1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to Normandy Bordeaux 2 fighters moved from Norway to France 2 bombers moved from India to Caucasus 1 bomber moved from India to French Indo China 1 bomber moved from India to Malaya 1 bomber moved from India to Shan State 1 fighter moved from Norway to Normandy Bordeaux 1 fighter moved from Norway to Holland Belgium 2 submarines moved from 16 Sea Zone to 6 Sea Zone 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Caucasus Americans attack with 2 bombers Germans defend with 1 artillery Americans roll dice for 2 bombers in Caucasus, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 bomber owned by the Americans lost in Caucasus Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 artillery Battle in 6 Sea Zone Americans attack with 2 bombers, 2 fighters and 4 submarines Japanese defend with 2 carriers, 1 destroyer, 4 fighters and 1 transport Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 2 bombers and 2 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits 3 submarines owned by the Americans, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 transport in 6 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone Japanese win with 4 fighters and 1 transport remaining. Battle score for attacker is -28 Casualties for Americans: 2 bombers, 2 fighters and 4 submarines Casualties for Japanese: 2 carriers and 1 destroyer Battle in Normandy Bordeaux Americans attack with 2 artilleries, 2 fighters and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.33 expected hits Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 armour and 3 fighters Germans defend with 1 infantry Americans roll dice for 1 armour and 3 fighters in Holland Belgium, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in France Americans attack with 2 fighters Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Americans roll dice for 2 fighters in France, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 fighters in France, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in France Americans roll dice for 2 fighters in France, round 4 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 artillery in France, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 fighter owned by the Americans lost in France Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 1 fighter Battle in Shan State Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry 4 fighters owned by the Japanese forced to land in Japan Non Combat Move - Americans 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Malaya to India 1 bomber moved from French Indo China to India 1 bomber moved from Caucasus to Persia 1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from France to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 3 fighters moved from Holland Belgium to United Kingdom 1 mech_infantry moved from Norway to Finland 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Libya to Tobruk Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Norway 1 armour, 1 fighter and 1 mech_infantry placed in Finland 1 bomber placed in Western United States 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Politics - Chinese Chinese takes Political Action: Political Action Chinese To War With Germans Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Chinese 7 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Northwest Persia to Ukraine 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Germans Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Non Combat Move - British 1 bomber moved from Ukraine to Northwest Persia 1 infantry moved from Eastern Persia to Turkmenistan 3 infantry moved from Persia to Northwest Persia 1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Tobruk to Alexandria 1 artillery, 4 infantry and 1 mech_infantry moved from India to Burma 1 cruiser and 1 destroyer moved from 79 Sea Zone to 58 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Finland to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns and 2 infantry moved from Norway to Finland Place Units - British 3 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6 UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.33 AA fire in Malaya : : -0.17 Americans : -1.17 AA fire in Ukraine : : -0.17 Japanese : 1.67 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians repair damage of 3x factory_minor; Remaining resources: 14 PUs; Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Rostov to Caucasus 1 bomber and 1 fighter moved from Rostov to Caucasus 2 mech_infantrys moved from Yugoslavia to Southern France Combat - Italians Battle in Caucasus Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Caucasus to Ukraine 1 mech_infantry moved from Ukraine to Caucasus 2 aaGuns, 1 artillery and 1 infantry moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Ukraine to Rostov 1 aaGun and 1 infantry moved from Bessarabia to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia 1 infantry moved from Southern Italy to Northern Italy 3 infantry moved from Northern Italy to Southern France Place Units - Italians 2 artilleries and 1 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,3,2,2 Italians collect 14 PUs (10 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : -0.33
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TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Borneo to Philippines 1 fighter moved from Caroline Islands to Philippines 1 artillery moved from Queensland to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Borneo to Philippines 1 fighter moved from Caroline Islands to Philippines 1 artillery moved from Queensland to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines ANZAC attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Philippines, round 2 : 0/6 hits, 2.00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the ANZAC lost in Philippines ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Philippines ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 4 : 2/4 hits, 1.67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 5 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines ANZAC win, taking Philippines from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 5 Casualties for ANZAC: 3 infantry Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - ANZAC 1 carrier and 3 submarines moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 2 fighters moved from 54 Sea Zone to Sumatra Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4 ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : -2.00 Japanese : -1.00
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Borneo to Philippines 1 fighter moved from Caroline Islands to Philippines 1 artillery moved from Queensland to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines ANZAC attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Philippines, round 2 : 0/6 hits, 2.00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the ANZAC lost in Philippines ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Philippines ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 4 : 2/4 hits, 1.67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 5 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines ANZAC win, taking Philippines from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 5 Casualties for ANZAC: 3 infantry Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - ANZAC 1 carrier and 3 submarines moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 2 fighters moved from 54 Sea Zone to Sumatra Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4 ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 58 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00 Japanese : -1.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 1 fighter and 3 tactical_bombers moved from Russia to Northwest Persia 4 fighters and 3 tactical_bombers moved from Rostov to Northwest Persia 1 armour moved from Volgograd to Northwest Persia 3 infantry moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Vyborg 7 armour, 10 artilleries, 25 infantry and 1 mech_infantry moved from Novgorod to Karelia 1 mech_infantry moved from Baltic States to Karelia 1 artillery and 2 infantry moved from Baltic States to Novgorod 3 infantry moved from Poland to Baltic States 5 infantry moved from Western Germany to Holland Belgium 1 artillery and 2 infantry moved from Northern Italy to Southern France 3 infantry moved from Western Germany to Northern Italy 1 bomber moved from Ukraine to Northwest Persia Combat - Germans Battle in Vyborg Germans attack with 1 fighter and 3 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Vyborg, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Vyborg Germans win, taking Vyborg from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Northwest Persia Germans attack with 1 armour, 3 bombers, 5 fighters and 6 tactical_bombers British defend with 1 armour, 1 bomber, 3 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber Germans roll dice for 1 armour, 3 bombers, 5 fighters and 6 tactical_bombers in Northwest Persia, round 2 : 8/15 hits, 9.00 expected hits British roll dice for 1 armour, 1 bomber, 3 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 4/15 hits, 6.17 expected hits 3 mech_infantrys owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans, 1 bomber owned by the British, 2 tactical_bombers owned by the Germans and 4 infantry owned by the British lost in Northwest Persia Germans roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in Northwest Persia, round 3 : 7/11 hits, 6.67 expected hits British roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 4/7 hits, 3.67 expected hits 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 3 fighters owned by the British and 1 armour owned by the British lost in Northwest Persia Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 armour, 3 fighters and 4 tactical_bombers Casualties for British: 1 armour, 1 bomber, 3 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber Battle in Holland Belgium Germans attack with 5 infantry Americans defend with 1 armour Germans roll dice for 5 infantry in Holland Belgium, round 2 : 1/5 hits, 0.83 expected hits Americans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in Karelia Germans attack with 7 armour, 10 artilleries, 25 infantry and 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 7 armour, 10 artilleries, 25 infantry and 2 mech_infantrys in Karelia, round 2 : 15/44 hits, 13.00 expected hits Americans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Americans with 7 armour, 10 artilleries, 25 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Vyborg to Novgorod 1 aaGun, 1 artillery and 8 infantry moved from Germany to Western Germany 1 artillery and 2 infantry moved from Volgograd to Caucasus 3 bombers, 2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus 2 artilleries and 3 infantry moved from Tambov to Volgograd 1 armour moved from Russia to Kazakhstan 1 artillery and 1 infantry moved from Russia to Tambov Place Units - Germans 3 armour placed in Novgorod 1 armour, 1 artillery and 1 infantry placed in Volgograd 1 armour, 1 artillery and 1 infantry placed in Russia 7 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,3,5,6 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : -1.83 Americans : 0.83
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Buryatia to Yakut S.S.R. Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 40 PUs; 6 SuicideAttackTokens; Japanese buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese Combat - Japanese Non Combat Move - Japanese 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Kwangsi Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 3 artilleries, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from India to Malaya 1 bomber moved from India to French Indo China 1 bomber moved from Persia to Kazakhstan 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Denmark 2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Norway to 112 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from 110 Sea Zone to Denmark 4 fighters moved from United Kingdom to Denmark 1 fighter moved from Norway to Denmark 2 fighters moved from Finland to Denmark 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone