• 2024 2023 '22 '19 '18

    So, I invaded w ger and lost. i expected to. it offered a scramble. i assumed you didn’t want to. And you could have suggested a different OOL. I can redo it if you want.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Western Germany to Germany
    
        Combat - Italians
            Battle in Germany
                Italians attack with 2 fighters
                British defend with 2 aaGuns; Americans defend with 2 bombers; Russians defend with 2 armour and 1 factory_minor
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters in Germany, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 aaGuns, 2 armour and 2 bombers in Germany, round 2 : 1/4 hits, 1.33 expected hits
                    1 aaGun owned by the British and 1 fighter owned by the Italians lost in Germany
                    Italians roll dice for 1 fighter in Germany, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 aaGun, 2 armour and 2 bombers in Germany, round 3 : 2/4 hits, 1.33 expected hits
                    1 fighter owned by the Italians lost in Germany
                Russians win with 1 aaGun, 2 armour and 2 bombers remaining. Battle score for attacker is -15
                Casualties for Italians: 2 fighters
                Casualties for British: 1 aaGun
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,5,3
            Italians collect 2 PUs (6 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Russians : 0.33
    AA fire in Germany : : -0.33
    

    Savegame


  • nah everything worked out fine

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
                  ANZAC take 17 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 24 Sea Zone
            1 bomber moved from New South Wales to Hawaiian Islands
            1 bomber moved from Dutch New Guinea to Hawaiian Islands
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 armour and 1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
                  ANZAC take 17 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 24 Sea Zone
            1 bomber moved from New South Wales to Hawaiian Islands
            1 bomber moved from Dutch New Guinea to Hawaiian Islands
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 armour and 1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 armour, 1 artillery, 1 factory_minor and 1 harbour
    South Australia : 2 aaGuns, 2 armour, 5 artilleries and 7 infantry
    Hawaiian Islands : 2 bombers
    Dutch New Guinea : 1 flag, 1 infantry
    42 Sea Zone : 2 submarines
    35 Sea Zone : 1 flag
    24 Sea Zone : 1 submarine
    22 Sea Zone : 1 flag
    17 Sea Zone : 1 flag, 1 submarine
    62 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 21 / 0
    Russians : 30 / 102
    Japanese : 97 / 108
    Americans : 58 / 80
    Chinese : 0 / 1
    British : 21 / 21
    UK_Pacific : 0 / 0
    Italians : 8 / 2
    ANZAC : 10 / 17
    French : 20 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 348 times
            2 was rolled 361 times
            3 was rolled 322 times
            4 was rolled 383 times
            5 was rolled 303 times
            6 was rolled 337 times
        Average roll : 3.459
        Median : 3.000
        Variance : 1.960
        Standard Deviation : 1.400
        Total rolls : 2054
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 12 times
            5 was rolled 8 times
            6 was rolled 6 times
        Average roll : 3.510
        Median : 4.000
        Variance : 0.809
        Standard Deviation : 0.899
        Total rolls : 49
    
    Germans Combat
            1 was rolled 104 times
            2 was rolled 82 times
            3 was rolled 66 times
            4 was rolled 90 times
            5 was rolled 81 times
            6 was rolled 81 times
        Average roll : 3.407
        Median : 3.500
        Variance : 1.555
        Standard Deviation : 1.247
        Total rolls : 504
    
    British Combat
            1 was rolled 22 times
            2 was rolled 33 times
            3 was rolled 24 times
            4 was rolled 25 times
            5 was rolled 32 times
            6 was rolled 23 times
        Average roll : 3.509
        Median : 4.000
        Variance : 0.718
        Standard Deviation : 0.848
        Total rolls : 159
    
    Italians Combat
            1 was rolled 27 times
            2 was rolled 24 times
            3 was rolled 34 times
            4 was rolled 30 times
            5 was rolled 15 times
            6 was rolled 22 times
        Average roll : 3.316
        Median : 3.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 152
    
    Americans Combat
            1 was rolled 34 times
            2 was rolled 41 times
            3 was rolled 25 times
            4 was rolled 36 times
            5 was rolled 33 times
            6 was rolled 30 times
        Average roll : 3.417
        Median : 3.000
        Variance : 0.742
        Standard Deviation : 0.861
        Total rolls : 199
    
    Neutral_Axis Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.167
        Median : 2.500
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 70 times
            2 was rolled 72 times
            3 was rolled 68 times
            4 was rolled 74 times
            5 was rolled 43 times
            6 was rolled 77 times
        Average roll : 3.443
        Median : 3.000
        Variance : 1.884
        Standard Deviation : 1.373
        Total rolls : 404
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 10 times
            4 was rolled 14 times
            5 was rolled 7 times
            6 was rolled 10 times
        Average roll : 3.614
        Median : 4.000
        Variance : 0.598
        Standard Deviation : 0.773
        Total rolls : 57
    
    ANZAC Combat
            1 was rolled 6 times
            2 was rolled 9 times
            3 was rolled 5 times
            4 was rolled 9 times
            5 was rolled 8 times
            6 was rolled 5 times
        Average roll : 3.452
        Median : 4.000
        Variance : 0.439
        Standard Deviation : 0.663
        Total rolls : 42
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.100
        Median : 4.500
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 14 times
            4 was rolled 12 times
            5 was rolled 7 times
            6 was rolled 15 times
        Average roll : 3.618
        Median : 3.500
        Variance : 0.677
        Standard Deviation : 0.823
        Total rolls : 68
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.182
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Russians Combat
            1 was rolled 61 times
            2 was rolled 61 times
            3 was rolled 58 times
            4 was rolled 74 times
            5 was rolled 65 times
            6 was rolled 63 times
        Average roll : 3.550
        Median : 4.000
        Variance : 0.408
        Standard Deviation : 0.639
        Total rolls : 382
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
                  ANZAC take 17 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 24 Sea Zone
            1 bomber moved from New South Wales to Hawaiian Islands
            1 bomber moved from Dutch New Guinea to Hawaiian Islands
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 armour and 1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
            4 infantry moved from France to Western Germany
            1 infantry moved from 113 Sea Zone to Western Germany
    
        Combat - French
            Battle in Western Germany
                French attack with 5 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    French roll dice for 5 infantry in Western Germany, round 2 : 2/5 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Western Germany, round 2 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the French lost in Western Germany
                    French roll dice for 2 infantry in Western Germany, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Germany, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Western Germany
                    French roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Germany, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Western Germany
                Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                Casualties for French: 5 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    French : 0.67
    

    Territory Summary for ANZAC and French :

    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 armour, 1 artillery, 1 factory_minor and 1 harbour
    South Australia : 2 aaGuns, 2 armour, 5 artilleries and 7 infantry
    Hawaiian Islands : 2 bombers
    Dutch New Guinea : 1 flag, 1 infantry
    42 Sea Zone : 2 submarines
    35 Sea Zone : 1 flag
    24 Sea Zone : 1 submarine
    22 Sea Zone : 1 flag
    17 Sea Zone : 1 flag, 1 submarine
    62 Sea Zone : 1 transport
    Normandy Bordeaux : 1 factory_minor and 1 harbour
    Southern France : 1 factory_minor and 1 harbour
    France : 1 airfield and 1 factory_minor
    Holland Belgium : 1 flag
    Tobruk : 1 flag
    

    Production/PUs Summary :

    Germans : 21 / 0
    Russians : 30 / 102
    Japanese : 97 / 108
    Americans : 58 / 80
    Chinese : 0 / 1
    British : 21 / 21
    UK_Pacific : 0 / 0
    Italians : 8 / 2
    ANZAC : 10 / 17
    French : 20 / 20
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 351 times
            2 was rolled 366 times
            3 was rolled 324 times
            4 was rolled 386 times
            5 was rolled 304 times
            6 was rolled 339 times
        Average roll : 3.456
        Median : 3.000
        Variance : 2.086
        Standard Deviation : 1.444
        Total rolls : 2070
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 12 times
            5 was rolled 8 times
            6 was rolled 6 times
        Average roll : 3.510
        Median : 4.000
        Variance : 0.809
        Standard Deviation : 0.899
        Total rolls : 49
    
    Germans Combat
            1 was rolled 105 times
            2 was rolled 86 times
            3 was rolled 66 times
            4 was rolled 91 times
            5 was rolled 81 times
            6 was rolled 83 times
        Average roll : 3.402
        Median : 3.000
        Variance : 1.599
        Standard Deviation : 1.265
        Total rolls : 512
    
    British Combat
            1 was rolled 22 times
            2 was rolled 33 times
            3 was rolled 24 times
            4 was rolled 25 times
            5 was rolled 32 times
            6 was rolled 23 times
        Average roll : 3.509
        Median : 4.000
        Variance : 0.718
        Standard Deviation : 0.848
        Total rolls : 159
    
    Italians Combat
            1 was rolled 27 times
            2 was rolled 24 times
            3 was rolled 34 times
            4 was rolled 30 times
            5 was rolled 15 times
            6 was rolled 22 times
        Average roll : 3.316
        Median : 3.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 152
    
    Americans Combat
            1 was rolled 34 times
            2 was rolled 41 times
            3 was rolled 25 times
            4 was rolled 36 times
            5 was rolled 33 times
            6 was rolled 30 times
        Average roll : 3.417
        Median : 3.000
        Variance : 0.742
        Standard Deviation : 0.861
        Total rolls : 199
    
    Neutral_Axis Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.167
        Median : 2.500
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 70 times
            2 was rolled 72 times
            3 was rolled 68 times
            4 was rolled 74 times
            5 was rolled 43 times
            6 was rolled 77 times
        Average roll : 3.443
        Median : 3.000
        Variance : 1.884
        Standard Deviation : 1.373
        Total rolls : 404
    
    French Combat
            1 was rolled 9 times
            2 was rolled 10 times
            3 was rolled 12 times
            4 was rolled 16 times
            5 was rolled 8 times
            6 was rolled 10 times
        Average roll : 3.523
        Median : 4.000
        Variance : 0.638
        Standard Deviation : 0.799
        Total rolls : 65
    
    ANZAC Combat
            1 was rolled 6 times
            2 was rolled 9 times
            3 was rolled 5 times
            4 was rolled 9 times
            5 was rolled 8 times
            6 was rolled 5 times
        Average roll : 3.452
        Median : 4.000
        Variance : 0.439
        Standard Deviation : 0.663
        Total rolls : 42
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.100
        Median : 4.500
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 14 times
            4 was rolled 12 times
            5 was rolled 7 times
            6 was rolled 15 times
        Average roll : 3.618
        Median : 3.500
        Variance : 0.677
        Standard Deviation : 0.823
        Total rolls : 68
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.182
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Russians Combat
            1 was rolled 61 times
            2 was rolled 61 times
            3 was rolled 58 times
            4 was rolled 74 times
            5 was rolled 65 times
            6 was rolled 63 times
        Average roll : 3.550
        Median : 4.000
        Variance : 0.408
        Standard Deviation : 0.639
        Total rolls : 382
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 artillery moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
    
        Combat - Germans
            Battle in Germany
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 aaGun; Americans defend with 2 bombers; Russians defend with 2 armour and 1 factory_minor
                    Germans roll dice for 1 artillery and 1 infantry in Germany, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 aaGun, 2 armour and 2 bombers in Germany, round 2 : 1/4 hits, 1.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Germans lost in Germany
                1 artillery owned by the Germans retreated to Western Germany
                Russians win with 2 armour and 2 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for British: 1 aaGun
    
        Non Combat Move - Germans
            4 infantry moved from Norway to Finland
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
            1 armour moved from Russia to Smolensk
            1 armour moved from Russia to Samara
            1 armour moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 armour and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            2 armour moved from Germany to Romania
    
        Place Units - Russians
            6 armour and 4 fighters placed in Russia
            1 mech_infantry and 2 tactical_bombers placed in Ukraine
            Russians undo move 2.
            Russians undo move 1.
            4 armour, 4 fighters and 2 tactical_bombers placed in Russia
            2 armour and 1 mech_infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.50
    Japanese : -0.33
    

    Territory Summary for Russians :

    Greater Southern Germany : 1 flag
    Slovakia Hungary : 1 flag
    Romania : 1 flag, 2 armour
    Germany : 1 flag, 1 factory_minor
    Rostov : 1 armour
    Russia : 3 aaGuns, 1 airfield, 4 armour, 1 factory_major, 4 fighters and 2 tactical_bombers
    Tambov : 1 infantry
    Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
    Smolensk : 1 armour and 1 infantry
    Samara : 1 armour and 2 infantry
    

    Production/PUs Summary :

    Germans : 19 / 0
    Russians : 33 / 45
    Japanese : 96 / 108
    Americans : 58 / 80
    Chinese : 0 / 1
    British : 21 / 21
    UK_Pacific : 0 / 0
    Italians : 8 / 2
    ANZAC : 10 / 17
    French : 20 / 20
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 352 times
            2 was rolled 370 times
            3 was rolled 325 times
            4 was rolled 388 times
            5 was rolled 305 times
            6 was rolled 343 times
        Average roll : 3.458
        Median : 3.000
        Variance : 2.161
        Standard Deviation : 1.470
        Total rolls : 2083
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 12 times
            5 was rolled 8 times
            6 was rolled 6 times
        Average roll : 3.510
        Median : 4.000
        Variance : 0.809
        Standard Deviation : 0.899
        Total rolls : 49
    
    Germans Combat
            1 was rolled 106 times
            2 was rolled 86 times
            3 was rolled 66 times
            4 was rolled 92 times
            5 was rolled 82 times
            6 was rolled 83 times
        Average roll : 3.402
        Median : 3.000
        Variance : 1.675
        Standard Deviation : 1.294
        Total rolls : 515
    
    British Combat
            1 was rolled 22 times
            2 was rolled 33 times
            3 was rolled 24 times
            4 was rolled 25 times
            5 was rolled 32 times
            6 was rolled 23 times
        Average roll : 3.509
        Median : 4.000
        Variance : 0.718
        Standard Deviation : 0.848
        Total rolls : 159
    
    Italians Combat
            1 was rolled 27 times
            2 was rolled 24 times
            3 was rolled 34 times
            4 was rolled 30 times
            5 was rolled 15 times
            6 was rolled 22 times
        Average roll : 3.316
        Median : 3.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 152
    
    Americans Combat
            1 was rolled 34 times
            2 was rolled 41 times
            3 was rolled 25 times
            4 was rolled 36 times
            5 was rolled 33 times
            6 was rolled 30 times
        Average roll : 3.417
        Median : 3.000
        Variance : 0.742
        Standard Deviation : 0.861
        Total rolls : 199
    
    Neutral_Axis Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.167
        Median : 2.500
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 70 times
            2 was rolled 72 times
            3 was rolled 68 times
            4 was rolled 75 times
            5 was rolled 43 times
            6 was rolled 77 times
        Average roll : 3.444
        Median : 3.000
        Variance : 1.915
        Standard Deviation : 1.384
        Total rolls : 405
    
    French Combat
            1 was rolled 9 times
            2 was rolled 10 times
            3 was rolled 12 times
            4 was rolled 16 times
            5 was rolled 8 times
            6 was rolled 10 times
        Average roll : 3.523
        Median : 4.000
        Variance : 0.638
        Standard Deviation : 0.799
        Total rolls : 65
    
    ANZAC Combat
            1 was rolled 6 times
            2 was rolled 9 times
            3 was rolled 5 times
            4 was rolled 9 times
            5 was rolled 8 times
            6 was rolled 5 times
        Average roll : 3.452
        Median : 4.000
        Variance : 0.439
        Standard Deviation : 0.663
        Total rolls : 42
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.100
        Median : 4.500
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 14 times
            4 was rolled 12 times
            5 was rolled 7 times
            6 was rolled 15 times
        Average roll : 3.618
        Median : 3.500
        Variance : 0.677
        Standard Deviation : 0.823
        Total rolls : 68
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.182
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Russians Combat
            1 was rolled 61 times
            2 was rolled 65 times
            3 was rolled 59 times
            4 was rolled 74 times
            5 was rolled 65 times
            6 was rolled 67 times
        Average roll : 3.558
        Median : 4.000
        Variance : 0.351
        Standard Deviation : 0.592
        Total rolls : 391
    

    Savegame


  • @Panther thanks

  • 2024 2023 '22 '19 '18

    been away for a while. is it your turn Schroeder?


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 2 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yakut S.S.R. to Timguska
                  Japanese take Yenisey from Russians
                  Japanese take Timguska from Russians
            1 mech_infantry moved from Vologda to Smolensk
            1 fighter moved from Novosibirsk to Smolensk
            1 tactical_bomber moved from Novosibirsk to Smolensk
            1 mech_infantry moved from Volgograd to Samara
            3 armour moved from Volgograd to Tambov
            1 mech_infantry moved from Caucasus to Rostov
            3 armour moved from Caucasus to Tambov
            1 mech_infantry moved from Caucasus to Samara
            1 tactical_bomber moved from Novosibirsk to Samara
            1 armour moved from Ethiopia to French Equatorial Africa
                  Japanese take French Equatorial Africa from French
            2 tactical_bombers moved from Yugoslavia to Romania
            1 fighter moved from Novosibirsk to Rostov
            2 fighters moved from Yugoslavia to Romania
            1 fighter moved from Novosibirsk to Samara
            1 fighter moved from Novosibirsk to Rostov
    
        Combat - Japanese
            Japanese creates battle in territory 35 Sea Zone
            Battle in Romania
                Japanese attack with 2 fighters and 2 tactical_bombers
                Russians defend with 2 armour
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Romania, round 2 : 0/4 hits, 2.33 expected hits
                    Russians roll dice for 2 armour in Romania, round 2 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Romania
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Romania, round 3 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 2 armour in Romania, round 3 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese and 2 armour owned by the Russians lost in Romania
                Japanese win, taking 35 Sea Zone from ANZAC with 2 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Japanese: 2 fighters
                Casualties for Russians: 2 armour
            Battle in Tambov
                Japanese attack with 6 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 6 armour in Tambov, round 2 : 2/6 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Tambov
                Japanese win, taking Tambov from Russians with 5 armour remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Japanese attack with 2 fighters and 1 mech_infantry
                Russians defend with 1 armour
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Rostov
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Smolensk
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Smolensk
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Smolensk, round 3 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Smolensk, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Smolensk
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Samara
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 armour and 2 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Samara, round 3 : 1/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Samara
                Japanese win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour and 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Samara to Volgograd
            1 tactical_bomber moved from Samara to Volgograd
            2 fighters moved from Rostov to Volgograd
            2 tactical_bombers moved from Romania to Volgograd
            1 artillery moved from Sakha to Amur
            1 armour moved from Soviet Far East to Amur
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 2 transports moved from 20 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from Smolensk to Novgorod
            1 fighter moved from Smolensk to Novgorod
            2 artilleries moved from Korea to 6 Sea Zone
            4 armour moved from Korea to 6 Sea Zone
            2 artilleries moved from 6 Sea Zone to Japan
            4 armour moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            4 transports placed in 6 Sea Zone
            2 artilleries and 4 infantry placed in Japan
            3 destroyers placed in 36 Sea Zone
            Japanese undo move 3.
            1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 20 Sea Zone
            3 armour placed in Persia
            3 armour placed in Volgograd
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3,6,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
            Japanese collect 94 PUs (7 lost to blockades); end with 94 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.50
    Japanese : -0.67
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 harbour and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Americans
            8 submarines moved from 26 Sea Zone to 6 Sea Zone
            4 bombers moved from Hawaiian Islands to 6 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            3 infantry moved from Northern Italy to 97 Sea Zone
            2 bombers moved from Germany to Southern Italy
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            3 infantry moved from 97 Sea Zone to Southern Italy
            1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Western Germany
            6 fighters moved from Western United States to Hawaiian Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports moved from 64 Sea Zone to 12 Sea Zone
            1 battleship moved from 109 Sea Zone to 113 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 carriers moved from 92 Sea Zone to 89 Sea Zone
            1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 transports moved from 106 Sea Zone to 64 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Iwo Jima
            Battle in 6 Sea Zone
                Americans attack with 4 bombers, 2 infantry, 8 submarines and 1 transport
                Japanese defend with 1 battleship, 2 destroyers, 1 fighter and 13 transports
                    Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
                    Americans roll dice for 4 bombers and 1 transport in 6 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter and 13 transports in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    12 transports owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 3 : 2/7 hits, 2.33 expected hits
                Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 4 bombers, 7 submarines and 1 transport remaining. Battle score for attacker is 131
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 battleship, 2 destroyers, 1 fighter and 13 transports
            Battle in Western Germany
                Americans attack with 1 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 battleship in Western Germany, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Western Germany
                Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Southern Italy
                Americans attack with 2 bombers and 3 infantry
                Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
                    Americans roll dice for 2 bombers and 3 infantry in Southern Italy, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 6 infantry in Southern Italy, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                Italians win with 4 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 3 infantry
                Casualties for Italians: 2 infantry
                2 bombers owned by the Americans retreated
    
        Non Combat Move - Americans
            2 fighters moved from Russia to 97 Sea Zone
            2 bombers moved from Southern Italy to Northern Italy
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            5 fighters moved from Hawaiian Islands to Queensland
            1 aaGun moved from Western United States to Mexico
            1 aaGun moved from Algeria to Tunisia
            4 bombers moved from 6 Sea Zone to Midway
    
        Place Units - Americans
            3 infantry placed in Northern Italy
            2 infantry placed in Central United States
            1 harbour placed in Southeast Mexico
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 tactical_bombers moved from United Kingdom to Northern Italy
            4 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from United Kingdom to Northern Italy
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 109 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            2 armour moved from 113 Sea Zone to Norway
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            2 infantry moved from Syria to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            2 infantry moved from France to Northern Italy
            3 transports moved from 113 Sea Zone to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 armour moved from 112 Sea Zone to Norway
            3 infantry moved from Quebec to Eastern United States
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
                  UK_Pacific take 37 Sea Zone from Japanese
    
        Combat - British
            Battle in Norway
            Battle in Southern Italy
                British attack with 6 infantry
                Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    British roll dice for 6 infantry in Southern Italy, round 2 : 0/6 hits, 1.00 expected hits
                    Italians roll dice for 4 infantry in Southern Italy, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the British lost in Southern Italy
                1 infantry retreated to Northern Italy
                    British roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 4 infantry in Southern Italy, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the British lost in Southern Italy
                    British roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 4 infantry in Southern Italy, round 4 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the British lost in Southern Italy
                Italians win, taking Norway from Germans with 4 infantry remaining. Battle score for attacker is -15
                Casualties for British: 5 infantry
    
        Non Combat Move - British
            2 aaGuns moved from France to Northern Italy
    
        Place Units - British
            3 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 24 PUs; end with 24 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 2.00
    British : -1.50
    Americans : 0.83
    Japanese : -1.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Iwo Jima : 1 flag, 1 artillery and 1 infantry
    Queensland : 5 fighters
    Mexico : 1 aaGun
    Wake Island : 1 airfield
    Western United States : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 aaGun, 1 airfield, 6 fighters, 1 harbour, 6 infantry and 1 mech_infantry
    Midway : 1 airfield and 4 bombers
    37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 2 destroyers
    26 Sea Zone : 1 flag, 1 transport
    25 Sea Zone : 1 destroyer
    12 Sea Zone : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports
    17 Sea Zone : 1 transport
    6 Sea Zone : 1 flag, 2 infantry, 7 submarines and 1 transport
    Central United States : 1 factory_major and 2 infantry
    Southeast Mexico : 1 harbour
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun
    United Kingdom : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
    Tunisia : 1 aaGun
    Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Poland : 1 flag
    Norway : 1 flag, 3 armour and 3 infantry
    Denmark : 1 flag
    Tobruk : 1 aaGun
    Northern Italy : 1 flag, 2 aaGuns, 2 bombers, 1 factory_minor, 1 fighter, 6 infantry and 2 tactical_bombers
    Libya : 1 flag
    112 Sea Zone : 1 transport
    113 Sea Zone : 1 battleship, 4 cruisers and 5 transports
    106 Sea Zone : 1 flag
    89 Sea Zone : 2 carriers and 1 transport
    64 Sea Zone : 1 infantry and 3 transports
    97 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 3 transports
    92 Sea Zone : 1 destroyer
    71 Sea Zone : 1 flag
    Brazil : 1 flag
    98 Sea Zone : 1 flag, 2 submarines
    110 Sea Zone : 2 transports
    

    Production/PUs Summary :

    Germans : 11 / 0
    Russians : 29 / 45
    Japanese : 100 / 104
    Americans : 64 / 86
    Chinese : 0 / 1
    British : 24 / 24
    UK_Pacific : 0 / 0
    Italians : 8 / 2
    ANZAC : 10 / 17
    French : 19 / 20
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 363 times
            2 was rolled 393 times
            3 was rolled 344 times
            4 was rolled 401 times
            5 was rolled 319 times
            6 was rolled 364 times
        Average roll : 3.463
        Median : 3.000
        Variance : 2.124
        Standard Deviation : 1.457
        Total rolls : 2184
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 12 times
            5 was rolled 8 times
            6 was rolled 6 times
        Average roll : 3.510
        Median : 4.000
        Variance : 0.809
        Standard Deviation : 0.899
        Total rolls : 49
    
    Germans Combat
            1 was rolled 106 times
            2 was rolled 86 times
            3 was rolled 66 times
            4 was rolled 92 times
            5 was rolled 82 times
            6 was rolled 84 times
        Average roll : 3.407
        Median : 3.500
        Variance : 1.662
        Standard Deviation : 1.289
        Total rolls : 516
    
    British Combat
            1 was rolled 22 times
            2 was rolled 36 times
            3 was rolled 25 times
            4 was rolled 26 times
            5 was rolled 33 times
            6 was rolled 26 times
        Average roll : 3.536
        Median : 4.000
        Variance : 0.850
        Standard Deviation : 0.922
        Total rolls : 168
    
    Italians Combat
            1 was rolled 31 times
            2 was rolled 28 times
            3 was rolled 41 times
            4 was rolled 30 times
            5 was rolled 16 times
            6 was rolled 24 times
        Average roll : 3.259
        Median : 3.000
        Variance : 2.020
        Standard Deviation : 1.421
        Total rolls : 170
    
    Americans Combat
            1 was rolled 36 times
            2 was rolled 48 times
            3 was rolled 29 times
            4 was rolled 39 times
            5 was rolled 38 times
            6 was rolled 34 times
        Average roll : 3.433
        Median : 3.000
        Variance : 0.894
        Standard Deviation : 0.945
        Total rolls : 224
    
    Neutral_Axis Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.167
        Median : 2.500
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 73 times
            2 was rolled 78 times
            3 was rolled 72 times
            4 was rolled 82 times
            5 was rolled 46 times
            6 was rolled 87 times
        Average roll : 3.482
        Median : 3.000
        Variance : 2.362
        Standard Deviation : 1.537
        Total rolls : 438
    
    French Combat
            1 was rolled 9 times
            2 was rolled 10 times
            3 was rolled 12 times
            4 was rolled 16 times
            5 was rolled 8 times
            6 was rolled 10 times
        Average roll : 3.523
        Median : 4.000
        Variance : 0.638
        Standard Deviation : 0.799
        Total rolls : 65
    
    ANZAC Combat
            1 was rolled 6 times
            2 was rolled 9 times
            3 was rolled 5 times
            4 was rolled 9 times
            5 was rolled 8 times
            6 was rolled 5 times
        Average roll : 3.452
        Median : 4.000
        Variance : 0.439
        Standard Deviation : 0.663
        Total rolls : 42
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.100
        Median : 4.500
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 14 times
            4 was rolled 12 times
            5 was rolled 7 times
            6 was rolled 15 times
        Average roll : 3.618
        Median : 3.500
        Variance : 0.677
        Standard Deviation : 0.823
        Total rolls : 68
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.182
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Russians Combat
            1 was rolled 63 times
            2 was rolled 68 times
            3 was rolled 62 times
            4 was rolled 76 times
            5 was rolled 69 times
            6 was rolled 68 times
        Average roll : 3.552
        Median : 4.000
        Variance : 0.309
        Standard Deviation : 0.556
        Total rolls : 406
    

    Savegame


  • TripleA Move Summary: Italians round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,4,5,2,6
            Italians collect 6 PUs (2 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 42 Sea Zone to 36 Sea Zone
            2 bombers moved from Hawaiian Islands to Iwo Jima
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 submarine moved from 24 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            1 armour moved from New South Wales to South Australia
            3 armour, 5 artilleries and 7 infantry moved from South Australia to Queensland
    
        Combat - ANZAC
            Battle in Java
            Battle in 36 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 2 destroyers and 1 transport
                    ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers and 1 transport in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking Java from Japanese with 1 transport remaining. Battle score for attacker is 4
                Casualties for ANZAC: 2 submarines
                Casualties for Japanese: 2 destroyers
    
        Non Combat Move - ANZAC
            2 aaGuns moved from South Australia to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : 1.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 42 Sea Zone to 36 Sea Zone
            2 bombers moved from Hawaiian Islands to Iwo Jima
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 submarine moved from 24 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            1 armour moved from New South Wales to South Australia
            3 armour, 5 artilleries and 7 infantry moved from South Australia to Queensland
    
        Combat - ANZAC
            Battle in Java
            Battle in 36 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 2 destroyers and 1 transport
                    ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers and 1 transport in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking Java from Japanese with 1 transport remaining. Battle score for attacker is 4
                Casualties for ANZAC: 2 submarines
                Casualties for Japanese: 2 destroyers
    
        Non Combat Move - ANZAC
            2 aaGuns moved from South Australia to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Purchase Units - French
            French buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Place Units - French
            2 fighters placed in France
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            4 infantry moved from Finland to Karelia
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Japanese
            1 armour moved from Vologda to Samara
            1 armour moved from Russia to Samara
            1 tactical_bomber moved from Russia to Samara
            1 armour moved from Ukraine to Tambov
            1 armour moved from Russia to Tambov
            1 armour moved from Russia to Tambov
            4 fighters moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 mech_infantry moved from Ukraine to Romania
            1 armour moved from Ukraine to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 4 armour, 4 fighters and 1 tactical_bomber
                Japanese defend with 5 armour
                    Russians roll dice for 4 armour, 4 fighters and 1 tactical_bomber in Tambov, round 2 : 7/9 hits, 4.67 expected hits
                    Japanese roll dice for 5 armour in Tambov, round 2 : 2/5 hits, 2.50 expected hits
                    2 armour owned by the Russians and 5 armour owned by the Japanese lost in Tambov
                Russians win, taking Tambov from Japanese with 2 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Russians: 2 armour
                Casualties for Japanese: 5 armour
            Battle in Samara
                Russians attack with 2 armour and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 armour and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Samara
                Russians win, taking Samara from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Russians: 1 armour
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            4 fighters moved from Tambov to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 aaGun moved from Russia to Samara
            1 aaGun moved from Russia to Tambov
            1 tactical_bomber moved from Samara to Russia
    
        Place Units - Russians
            1 aaGun, 1 armour and 1 mech_infantry placed in Ukraine
            3 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Russians : 2.67
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 6 armour and 22 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                  Japanese take 22 Sea Zone from ANZAC
            1 armour moved from Timguska to Vologda
                  Japanese take Vologda from Russians
            1 armour moved from Volgograd to Bryansk
                  Japanese take Rostov from Russians
                  Japanese take Bryansk from Russians
            2 armour moved from Volgograd to Ukraine
            2 fighters moved from Volgograd to Ukraine
            2 tactical_bombers moved from Volgograd to Ukraine
            2 armour moved from Egypt to Tobruk
                  Japanese take Alexandria from British
            1 armour moved from French Equatorial Africa to French West Africa
                  Japanese take Nigeria from British
                  Japanese take French West Africa from French
            1 mech_infantry moved from Egypt to Syria
                  Japanese take Syria from French
            1 tactical_bomber moved from Novgorod to Samara
            1 fighter moved from Novgorod to Samara
            1 tactical_bomber moved from Volgograd to Samara
            1 fighter moved from Volgograd to Samara
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Tobruk
                Japanese attack with 2 armour
                British defend with 1 aaGun
                    1 aaGun owned by the British lost in Tobruk
                Japanese win, taking Tobruk from French with 2 armour remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in Samara
                Japanese attack with 2 fighters and 2 tactical_bombers
                Russians defend with 1 aaGun and 1 armour
                    AA fire in Samara : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Samara, round 2 : 4/4 hits, 2.33 expected hits
                    Russians roll dice for 1 aaGun and 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 aaGun owned by the Russians lost in Samara
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Russians: 1 aaGun and 1 armour
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Ukraine
                Japanese attack with 2 armour, 2 fighters and 2 tactical_bombers
                Russians defend with 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
                    AA fire in Ukraine : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Ukraine, round 2 : 2/6 hits, 3.33 expected hits
                    Russians roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine
                    Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Ukraine, round 3 : 3/6 hits, 3.33 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Ukraine
                Japanese win, taking Ukraine from Russians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Russians: 1 aaGun, 1 armour and 1 mech_infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
                Americans defend with 2 infantry, 7 submarines and 1 transport; ANZAC defend with 2 submarines
                    Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 9 submarines in 6 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 8 submarines in 6 Sea Zone, round 3 : 2/8 hits, 1.33 expected hits
                    3 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 4 : 0/5 hits, 0.83 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 5 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 5 : 0/4 hits, 0.67 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 6 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 6 : 0/2 hits, 0.33 expected hits
                    2 infantry owned by the Americans, 1 transport owned by the Americans and 2 submarines owned by the ANZAC lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 43
                Casualties for Americans: 2 infantry, 7 submarines and 1 transport
                Casualties for Japanese: 1 carrier and 1 destroyer
                Casualties for ANZAC: 2 submarines
    
        Non Combat Move - Japanese
            2 fighters moved from Samara to Volgograd
            2 tactical_bombers moved from Samara to Volgograd
            2 tactical_bombers moved from Ukraine to Volgograd
            1 fighter moved from Ukraine to Volgograd
            1 fighter moved from Ukraine to Volgograd
            3 armour moved from Persia to Caucasus
            3 infantry moved from Persia to Northwest Persia
            1 artillery moved from Persia to Northwest Persia
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 armour moved from Amur to Korea
            1 artillery moved from Amur to Korea
    
        Place Units - Japanese
            10 infantry placed in Japan
            3 armour placed in Volgograd
            3 armour placed in Persia
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in India
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,2,2
            Japanese collect 95 PUs (7 lost to blockades); end with 97 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Americans : -1.67
    AA fire in Samara : : -0.50
    AA fire in Ukraine : : -0.50
    Russians : -1.83
    Japanese : 1.83
    

    Savegame


  • I did the turn anyway but I surrender, Japan will never be able to capture both Honolulu and Sydney. Good Game.

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