• '19 '17

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 2 fighters moved from Russia to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 bomber and 2 fighters
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 fighters in Rostov, round 2 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Rostov to Russia
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
    
        Place Units - Italians
            1 infantry placed in Western Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,5,6,1,2,3
            Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Russians : -0.33
    

    Savegame


  • You guys should activate TECH on G15 to spice things up! wow you guys are battling HARD

  • 2024 2023 '22 '21 '20 '19

    This game is already wild, with France and Hol/Bel liberated for quite a few turns until on verge of being pushed out, and W.Ger & N. Italy changed hands several times. Now the allies have stopped being cute and U.S. and ANZ are going to the tried and true bomb them to the stone age strategy.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from Malaya to French Indo China
            2 fighters and 2 tactical_bombers moved from Burma to French Indo China
    
        Combat - ANZAC
            Battle in French Indo China
                ANZAC attack with 1 armour, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 armour
                    ANZAC roll dice for 1 armour, 2 fighters and 2 tactical_bombers in French Indo China, round 2 : 4/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the ANZAC and 1 armour owned by the Japanese lost in French Indo China
                ANZAC win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 armour
                Casualties for Japanese: 1 armour
    
        Non Combat Move - ANZAC
            2 fighters and 2 tactical_bombers moved from French Indo China to Burma
            1 fighter moved from Sumatra to India
            1 bomber moved from Queensland to India
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Persia to Volgograd
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 armour placed in Queensland
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            4 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.17
    Japanese : 0.50
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    If I must say so myself, I’ve done a magnificent job of getting military resources to southern Russia, despite only having 1 factory in the Mideast. :relaxed: ANZ played a key role in defending Cauc (blocker) and Stalingrad (fighter) this turn. That was my last ANZ infantry that re-imposed the blocker after the Italian air attack. But now I have a dozen international ground units that will reinforce Stalingrad next turn. And the British Expeditionary force just landed in Palestine.

  • '19 '17

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 infantry moved from Tambov to Rostov
            1 artillery moved from Bryansk to Rostov
            1 fighter moved from Russia to Rostov
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Ukraine
                Germans win, taking Ukraine from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Rostov
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Rostov to Tambov
            1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
            2 armour moved from Greece to Romania
            2 destroyers and 3 transports moved from 113 Sea Zone to 114 Sea Zone
            15 artilleries moved from Western Germany to France
            14 mech_infantrys moved from Western Germany to France
            7 infantry moved from Western Germany to France
            8 mech_infantrys moved from Greece to Romania
            3 mech_infantrys moved from Greater Southern Germany to Romania
            7 mech_infantrys moved from Germany to Western Germany
            2 infantry moved from Southern France to France
            1 artillery and 1 infantry moved from Russia to Tambov
    
        Place Units - Germans
            3 armour placed in Russia
            3 armour placed in Novgorod
            3 mech_infantrys placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,6,1,4,4,3
            Germans collect 57 PUs (7 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -0.33
    Russians : 0.67
    

    Production/PUs Summary :

    Germans : 64 / 72
    Russians : 8 / 0
    Japanese : 55 / 55
    Americans : 54 / 74
    Chinese : 1 / 5
    British : 32 / 40
    UK_Pacific : 14 / 15
    Italians : 10 / 3
    ANZAC : 17 / 27
    French : 10 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @FMErwinRommel said in Blitzkrieg Banzai !!!:

    If I must say so myself, I’ve done a magnificent job of getting military resources to southern Russia, despite only having 1 factory in the Mideast. :relaxed: ANZ played a key role in defending Cauc (blocker) and Stalingrad (fighter) this turn. That was my last ANZ infantry that re-imposed the blocker after the Italian air attack. But now I have a dozen international ground units that will reinforce Stalingrad next turn. And the British Expeditionary force just landed in Palestine.

    You have done a good job.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Rostov
            2 fighters and 1 tactical_bomber moved from Volgograd to Rostov
            1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Samara
            1 armour and 1 mech_infantry moved from Volgograd to Sikang
                  Russians take Kazakhstan from Germans
                  Chinese take Sikang from Japanese
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Samara to Volgograd
            2 fighters and 1 tactical_bomber moved from Rostov to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    The allies will be hard pressed to offset the addition of the army in Romania before the BEF can reach Stalingrad.


  • @FMErwinRommel said in Blitzkrieg Banzai !!!:

    The allies will be hard pressed to offset the addition of the army in Romania before the BEF can reach Stalingrad.

    It’s been a careful balance between allocating resources to the East and West.


  • Here it isJapan 16.tsvg

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 armour and 2 mech_infantrys moved from Hunan to Yunnan
            1 tactical_bomber moved from Hunan to Yunnan
            1 tactical_bomber moved from Philippines to Yunnan
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Yunnan
                Japanese attack with 1 armour, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Dutch New Guinea from ANZAC, taking Yunnan from Chinese with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Yunnan to Hunan
            1 mech_infantry moved from Hunan to Szechwan
            1 mech_infantry moved from Hunan to Shensi
            1 armour moved from Hunan to French Indo China
            1 armour and 2 mech_infantrys moved from Shantung to Hunan
            1 armour and 1 mech_infantry moved from Jehol to Hunan
            1 armour and 1 mech_infantry moved from Korea to Jehol
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Korea
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
            Japanese collect 54 PUs (1 lost to blockades); end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 2.00
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Posted Japan’s turn so everyone can see the text details.


  • TripleA Manual Gamesave Post: Americans round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Szechwan
            1 bomber moved from Volgograd to Shensi
            1 bomber moved from Caucasus to Yunnan
            5 bombers moved from India to Hunan
            1 fighter moved from India to Yunnan
            1 bomber moved from Burma to French Indo China
            1 bomber moved from Burma to French Indo China
            1 bomber moved from Burma to Yunnan
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 bomber moved from Yunnan to Hunan
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Shensi
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Shensi, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Shensi, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 fighter in Yunnan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
                    Americans roll dice for 1 bomber in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber and 1 fighter
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in French Indo China
                Americans attack with 2 bombers
                Japanese defend with 1 armour
                    Americans roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in French Indo China
                Americans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Hunan
                Americans attack with 6 bombers
                Japanese defend with 2 armour, 3 mech_infantrys and 2 tactical_bombers
                    Americans roll dice for 6 bombers in Hunan, round 2 : 3/6 hits, 4.00 expected hits
                    Japanese roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3.00 expected hits
                    3 mech_infantrys owned by the Japanese and 3 bombers owned by the Americans lost in Hunan
                    Americans roll dice for 3 bombers in Hunan, round 3 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 armour and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in Hunan
                    Americans roll dice for 1 bomber in Hunan, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 tactical_bomber in Hunan, round 4 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Hunan
                Americans win with 1 bomber remaining. Battle score for attacker is -14
                Casualties for Americans: 5 bombers
                Casualties for Japanese: 2 armour, 3 mech_infantrys and 2 tactical_bombers
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Americans : -1.50
    Japanese : -2.00
    

    Savegame


  • @dawgoneit sorry for not doing my non coms. i want to consult with my partner.


  • TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Szechwan
            1 bomber moved from Volgograd to Shensi
            1 bomber moved from Caucasus to Yunnan
            5 bombers moved from India to Hunan
            1 fighter moved from India to Yunnan
            1 bomber moved from Burma to French Indo China
            1 bomber moved from Burma to French Indo China
            1 bomber moved from Burma to Yunnan
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 bomber moved from Yunnan to Hunan
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Shensi
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Shensi, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Shensi, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 fighter in Yunnan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
                    Americans roll dice for 1 bomber in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber and 1 fighter
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in French Indo China
                Americans attack with 2 bombers
                Japanese defend with 1 armour
                    Americans roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in French Indo China
                Americans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Hunan
                Americans attack with 6 bombers
                Japanese defend with 2 armour, 3 mech_infantrys and 2 tactical_bombers
                    Americans roll dice for 6 bombers in Hunan, round 2 : 3/6 hits, 4.00 expected hits
                    Japanese roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3.00 expected hits
                    3 mech_infantrys owned by the Japanese and 3 bombers owned by the Americans lost in Hunan
                    Americans roll dice for 3 bombers in Hunan, round 3 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 armour and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in Hunan
                    Americans roll dice for 1 bomber in Hunan, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 tactical_bomber in Hunan, round 4 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Hunan
                Americans win with 1 bomber remaining. Battle score for attacker is -14
                Casualties for Americans: 5 bombers
                Casualties for Japanese: 2 armour, 3 mech_infantrys and 2 tactical_bombers
    
        Non Combat Move - Americans
            1 bomber moved from Hunan to India
            1 bomber moved from Szechwan to India
            2 bombers moved from French Indo China to India
            1 bomber moved from Eastern United States to United Kingdom
            1 tactical_bomber moved from French West Africa to Egypt
            1 fighter moved from 98 Sea Zone to Caucasus
            1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 119 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            3 fighters moved from Iceland to United Kingdom
            2 fighters moved from Western United States to Alaska
            2 bombers moved from Western United States to Queensland
            1 armour and 3 infantry moved from 1 Sea Zone to Alaska
            2 submarines moved from 25 Sea Zone to 9 Sea Zone
            1 bomber moved from Shensi to Burma
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery, 2 bombers and 1 infantry placed in Western United States
            1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
            Americans undo move 5.
            1 bomber placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.50
    Japanese : -2.00
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Dawg, you forgot that the Russians captured Sikang, giving China a place to build. If you don’t take China turn, I will do it for you, since its only a build.


  • TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Caucasus: 1 fighter
            EDIT: Adding units owned by Americans to Volgograd: 1 fighter
            EDIT: Turning off Edit Mode
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @FMErwinRommel sorry for the edit. i placed my fighter in the wrong spot.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Szechwan
            1 bomber moved from Volgograd to Shensi
            1 bomber moved from Caucasus to Yunnan
            5 bombers moved from India to Hunan
            1 fighter moved from India to Yunnan
            1 bomber moved from Burma to French Indo China
            1 bomber moved from Burma to French Indo China
            1 bomber moved from Burma to Yunnan
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 bomber moved from Yunnan to Hunan
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Shensi
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Shensi, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Shensi, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 fighter in Yunnan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
                    Americans roll dice for 1 bomber in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber and 1 fighter
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in French Indo China
                Americans attack with 2 bombers
                Japanese defend with 1 armour
                    Americans roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in French Indo China
                Americans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Hunan
                Americans attack with 6 bombers
                Japanese defend with 2 armour, 3 mech_infantrys and 2 tactical_bombers
                    Americans roll dice for 6 bombers in Hunan, round 2 : 3/6 hits, 4.00 expected hits
                    Japanese roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3.00 expected hits
                    3 mech_infantrys owned by the Japanese and 3 bombers owned by the Americans lost in Hunan
                    Americans roll dice for 3 bombers in Hunan, round 3 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 armour and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in Hunan
                    Americans roll dice for 1 bomber in Hunan, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 tactical_bomber in Hunan, round 4 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Hunan
                Americans win with 1 bomber remaining. Battle score for attacker is -14
                Casualties for Americans: 5 bombers
                Casualties for Japanese: 2 armour, 3 mech_infantrys and 2 tactical_bombers
    
        Non Combat Move - Americans
            1 bomber moved from Hunan to India
            1 bomber moved from Szechwan to India
            2 bombers moved from French Indo China to India
            1 bomber moved from Eastern United States to United Kingdom
            1 tactical_bomber moved from French West Africa to Egypt
            1 fighter moved from 98 Sea Zone to Caucasus
            1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 119 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            3 fighters moved from Iceland to United Kingdom
            2 fighters moved from Western United States to Alaska
            2 bombers moved from Western United States to Queensland
            1 armour and 3 infantry moved from 1 Sea Zone to Alaska
            2 submarines moved from 25 Sea Zone to 9 Sea Zone
            1 bomber moved from Shensi to Burma
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery, 2 bombers and 1 infantry placed in Western United States
            1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
            Americans undo move 5.
            1 bomber placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Caucasus: 1 fighter
            EDIT: Adding units owned by Americans to Volgograd: 1 fighter
            EDIT: Turning off Edit Mode
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Caucasus to Ukraine
            3 fighters moved from Volgograd to Ukraine
            1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Bryansk
            1 armour moved from Caucasus to Bryansk
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 armour and 1 mech_infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 armour and 1 mech_infantry moved from Yunnan to Szechwan
                  Chinese take Szechwan from Japanese
            1 mech_infantry moved from Volgograd to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Germans
    
        Combat - British
            Battle in Ukraine
                British attack with 1 armour, 3 fighters and 1 mech_infantry
                Germans defend with 1 factory_minor and 2 infantry
                    British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Ukraine, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                British win, taking Ukraine from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Bryansk
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
                British win, taking Bryansk from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            3 fighters moved from Ukraine to Volgograd
            1 armour and 1 mech_infantry moved from India to Burma
            2 aaGuns, 1 artillery and 1 infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Iraq to Caucasus
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            1 aaGun, 1 artillery and 8 infantry moved from Trans-Jordan to Iraq
            3 armour and 1 mech_infantry moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 transports moved from 98 Sea Zone to 72 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            3 armour placed in Egypt
            2 artilleries and 1 infantry placed in Union of South Africa
            1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 aaGun, 1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Some Units in India change ownership: 1 aaGun, 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 2.00
    Americans : -1.50
    Japanese : -2.00
    

    Savegame

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