@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Dutch
1 Marine moved from Amazon to Bolivia
3 Tanks moved from Venezuela to Bolivia
2 Tanks moved from Suriname to Bolivia
1 Infantry moved from Suriname to Amazon
Purchase Units - Dutch
Dutch buy 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Bolivia
Dutch attack with 1 Marine and 5 Tanks
Neutral defend with 3 Infantrys
Dutch roll dice for 1 Marine and 5 Tanks in Bolivia, round 2 : 1/6 hits, 3.00 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Dutch roll dice for 1 Marine and 5 Tanks in Bolivia, round 3 : 2/6 hits, 3.00 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 1/2 hits, 0.67 expected hits
1 Marine owned by the Dutch and 2 Infantrys owned by the Neutral lost in Bolivia
Dutch loses 0 PUs for violating Bolivias neutrality.
Dutch win, taking Bolivia from Neutral with 5 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantrys
Casualties for Dutch: 1 Marine
Non Combat Move - Dutch
Place Units - Dutch
1 Infantry and 2 Tanks placed in Suriname
Turn Complete - Dutch
Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Dutch : -3.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
1 ArmoredCar and 1 Fighter moved from Helsinki to Tampere
1 Artillery and 1 Infantry moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Artillerys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Tampere
Finns attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 ArmoredCar and 2 Infantrys
Finns roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in Tampere, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Tampere, round 2 : 0/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians lost in Tampere
Finns roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in Tampere, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Tampere, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Tampere
Finns roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in Tampere, round 4 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Tampere, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Tampere
Finns win, taking Tampere from Russians with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 ArmoredCar and 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from Tampere to Helsinki
Place Units - Finns
2 Artillerys placed in Helsinki
Turn Complete - Finns
Finns collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Finns : 1.00
Russians : -1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
1 Mot.Inf and 2 Tanks moved from Bucharest to E.Romania
1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Fighter, 11 Infantrys and 3 Tanks moved from Vinnytsia to Kiev
Purchase Units - Romanians
Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 1 Mot.Inf and 2 Tanks
Russians defend with 1 Infantry
Romanians roll dice for 1 Mot.Inf and 2 Tanks in E.Romania, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kiev
Romanians attack with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Fighter, 11 Infantrys and 3 Tanks
Russians defend with 3 ArmoredCars, 2 Artillerys and 3 Infantrys
Romanians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Fighter, 11 Infantrys and 3 Tanks in Kiev, round 2 : 8/20 hits, 5.83 expected hits
Russians roll dice for 3 ArmoredCars, 2 Artillerys and 3 Infantrys in Kiev, round 2 : 3/8 hits, 2.17 expected hits
2 ArmoredCars owned by the Romanians, 3 Infantrys owned by the Russians, 3 ArmoredCars owned by the Russians, 2 Artillerys owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 10 Infantrys and 3 Tanks remaining. Battle score for attacker is 16
Casualties for Romanians: 2 ArmoredCars and 1 Infantry
Casualties for Russians: 3 ArmoredCars, 2 Artillerys and 3 Infantrys
Non Combat Move - Romanians
1 Adv.Fighter and 1 Fighter moved from Kiev to Krakow
Place Units - Romanians
2 Artillerys and 2 Elites placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians : 2.00
Russians : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Thai
2 Artillerys and 2 Infantrys moved from S.Thailand to Burma
1 Mech.Inf moved from Bangkok to Yunnan
1 Fighter moved from Burma to Yunnan
1 Adv.Fighter moved from Bangkok to Yunnan
2 Artillerys and 2 Elites moved from Bangkok to S.Thailand
2 Transports moved from 61 Sea Zone to 65 Sea Zone
3 Infantrys moved from Sumatra to 65 Sea Zone
3 Infantrys and 2 Transports moved from 65 Sea Zone to 61 Sea Zone
3 Infantrys moved from 61 Sea Zone to Burma
Purchase Units - Thai
Thai buy 1 Bunker, 2 Elites, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in Yunnan
Thai attack with 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Yunnan
Thai roll dice for 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Yunnan
Thai win, taking Yunnan from Chinese with 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Non Combat Move - Thai
1 Adv.Fighter and 1 Fighter moved from Yunnan to Burma
1 AAGun moved from S.Thailand to Burma
Place Units - Thai
1 Bunker placed in Burma
2 Elites, 3 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Thai : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Americans
2 ArmoredCars, 1 B.Transport, 2 Cruisers, 1 Destroyer, 4 Infantrys, 1 S.Submarine and 2 Submarines moved from 3 Sea Zone to 10 Sea Zone
2 ArmoredCars and 4 Infantrys moved from 10 Sea Zone to Dublin
1 Destroyer, 2 S.Submarines and 1 Submarine moved from 13 Sea Zone to 7 Sea Zone
2 Infantrys moved from Quebec to 7 Sea Zone
2 Infantrys and 2 S.Submarines moved from 7 Sea Zone to 3 Sea Zone
4 ArmoredCars and 3 Tanks moved from Kolyma to Ayan
5 Artillerys and 6 Infantrys moved from Kolyma to Okhotsk
3 Tanks moved from Koryakia to Okhotsk
1 Destroyer and 1 Submarine moved from 7 Sea Zone to 8 Sea Zone
3 ArmoredCars moved from Santiago to N.Chile
1 Artillery, 1 Infantry and 1 Tank moved from Argentina to N.Chile
3 ArmoredCars, 2 Artillerys, 1 Infantry and 3 Tanks moved from Argentina to Rio De Janeiro
1 Infantry moved from Peru to N.Chile
1 B.Transport, 1 Cruiser and 1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Artillery and 2 Tanks moved from Alaska to 71 Sea Zone
3 Infantrys moved from Alaska to 71 Sea Zone
1 Transport moved from 74 Sea Zone to 71 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
5 ArmoredCars and 1 Tank moved from British Columbia to Alaska
2 Artillerys, 1 B.Transport, 1 Cruiser, 4 Infantrys, 2 Tanks and 2 Transports moved from 71 Sea Zone to 72 Sea Zone
1 S.Submarine moved from 74 Sea Zone to 72 Sea Zone
2 Artillerys, 4 Infantrys and 2 Tanks moved from 72 Sea Zone to Koryakia
4 Infantrys moved from North Central USA to British Columbia
1 Transport moved from 74 Sea Zone to 83 Sea Zone
1 ArmoredCar moved from South Central USA to British Columbia
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 Carrier, 6 Infantrys, 4 S.Submarines and 3 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in Rio De Janeiro
Americans attack with 3 ArmoredCars, 2 Artillerys, 1 Infantry and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 3 ArmoredCars, 2 Artillerys, 1 Infantry and 3 Tanks in Rio De Janeiro, round 2 : 3/9 hits, 3.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 2 ArmoredCars, 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 ArmoredCar and 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in N.Chile
Americans attack with 3 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 3 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank in N.Chile, round 2 : 3/7 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 3 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Dublin
Americans attack with 2 ArmoredCars and 4 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Cruisers in Dublin, round 2 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Dublin
Americans roll dice for 2 ArmoredCars and 4 Infantrys in Dublin, round 2 : 0/6 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery in Dublin, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 ArmoredCars and 4 Infantrys in Dublin, round 3 : 2/6 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery in Dublin, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Dublin
Americans loses 0 PUs for violating Dublins neutrality.
Americans win, taking Dublin from Neutral with 2 ArmoredCars and 4 Infantrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Americans
2 Infantrys moved from 3 Sea Zone to Iceland
Place Units - Americans
2 Adv.Fighters and 1 Carrier placed in 98 Sea Zone
4 S.Submarines placed in 83 Sea Zone
2 Infantrys placed in San Francisco
3 Tanks placed in Alaska
4 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Americans : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Germans
2 Mech.Infs moved from E.Morocco to French Sudan
Germans take W.Morocco from French
Germans take Mauritania from French
Germans take French Sudan from French
4 Tanks moved from E.Morocco to Mauritania
2 HeavyTanks moved from Tunis to Tripoli
2 Infantrys moved from Tunis to N.Tunisia
2 ArmoredCars, 7 Artillerys, 3 Elites, 1 HeavyTank, 25 Infantrys and 9 Tanks moved from Vinnytsia to Kiev
4 Infantrys moved from Brest to Kiev
1 Elite and 3 Infantrys moved from Minsk to Kiev
5 Infantrys moved from Krakow to Brest
3 Artillerys and 5 Infantrys moved from Bohemia to Krakow
3 Tanks moved from Bavaria to Krakow
5 Infantrys moved from Silesia to Krakow
1 Artillery and 3 Infantrys moved from Warsaw to Brest
1 Infantry moved from Upper Norrland to Lapland
Finns take Lapland from Russians
1 Bomber moved from Hamburg to 6 Sea Zone
1 Infantry moved from Upper Norrland to Finnmark
Germans take Finnmark from Russians
3 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Bomber moved from Brest to Denmark
1 Bomber, 1 Fighter and 1 Stuka moved from Netherlands to Denmark
1 Infantry moved from Hamburg to Denmark
1 Infantry moved from Netherlands to 22 Sea Zone
1 Infantry moved from 22 Sea Zone to Denmark
2 Infantrys and 2 Tanks moved from Hamburg to 23 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Transport moved from 23 Sea Zone to 22 Sea Zone
2 Infantrys and 2 Tanks moved from 24 Sea Zone to Upper Norrland
1 Infantry moved from Normandy to Orleanais
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Destroyer, 1 Elite, 1 Fighter, 7 Infantrys, 1 S.Submarine and 8 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 Bomber
Russians defend with 2 Transports
Germans roll dice for 1 Bomber in 6 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Russians roll dice for 2 Transports in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Bomber in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 2 Transports in 6 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Russians lost in 6 Sea Zone
Germans roll dice for 1 Bomber in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 Transport in 6 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Bomber in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 Transport in 6 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Russians lost in 6 Sea Zone
Germans win with 1 Bomber remaining. Battle score for attacker is 12
Casualties for Russians: 2 Transports
Battle in Denmark
Germans attack with 2 Bombers, 1 Fighter, 2 Infantrys and 1 Stuka
Neutral defend with 3 Infantrys
Germans roll dice for 2 Bombers, 1 Fighter, 2 Infantrys and 1 Stuka in Denmark, round 2 : 5/6 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Denmark
Germans loses 0 PUs for violating Denmarks neutrality.
Germans win, taking Denmark from Neutral with 2 Bombers, 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Non Combat Move - Germans
1 Bomber moved from 6 Sea Zone to Upper Norrland
2 Bombers, 1 Fighter and 1 Stuka moved from Denmark to Netherlands
1 AAGun moved from Vinnytsia to Kiev
1 AAGun moved from Warsaw to Krakow
Place Units - Germans
1 Adv.Fighter, 2 ArmoredCars and 1 Bunker placed in Normandy
1 Bunker and 1 Fighter placed in Netherlands
1 Destroyer and 1 S.Submarine placed in 22 Sea Zone
Germans undo move 3.
2 Infantrys placed in Netherlands
1 Destroyer and 1 S.Submarine placed in 22 Sea Zone
2 Infantrys and 2 Tanks placed in Hamburg
4 Tanks placed in Warsaw
2 ArmoredCars, 1 Infantry and 2 Tanks placed in Bohemia
2 Infantrys placed in E.Morocco
2 Artillerys and 1 Elite placed in Bavaria
Turn Complete - Germans
Germans collect 129 PUs; end with 129 PUs
Combat Hit Differential Summary :
Germans : 1.67
Neutral : 0.00
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Russians
1 Infantry moved from Smolensk to Minsk
1 Infantry moved from Odessa to Vinnytsia
Russians take Vinnytsia from Germans
1 Artillery and 1 Infantry moved from Odessa to E.Romania
2 Mech.Infs moved from Kursk to E.Romania
1 Mech.Inf moved from Kursk to E.Romania
1 Tank moved from Kursk to Minsk
1 Infantry moved from Estonia to Latvia
Russians take Latvia from Italians
1 Artillery moved from Estonia to Leningrad
1 Infantry moved from Novgorod to Minsk
1 ArmoredCar, 5 Artillerys, 14 Infantrys and 6 Tanks moved from Oulu to Tampere
1 Artillery and 3 Infantrys moved from Leningrad to Latvia
1 Infantry moved from Leningrad to Latvia
3 Infantrys moved from S.Karelia to Vyborg
2 Infantrys moved from Leningrad to Vyborg
2 ArmoredCars moved from Arkhangelsk to Vyborg
2 Infantrys moved from Arkhangelsk to S.Karelia
9 Infantrys moved from Vologda to S.Karelia
1 ArmoredCar, 2 HeavyTanks, 1 Mech.Inf and 2 Tanks moved from Moscow to Kursk
6 Infantrys moved from Rostov to Kursk
2 Artillerys and 2 Infantrys moved from Moscow to Yaroslavl
6 Infantrys moved from Yaroslavl to Kursk
2 ArmoredCars moved from Stalingrad to Kursk
3 Infantrys moved from Stalingrad to Rostov
20 Infantrys moved from Donetsk to Kursk
3 Infantrys moved from Georgia to Rostov
1 Infantry moved from Donetsk to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
2 Infantrys moved from N.Buryat Mongolia to Chita
2 Fighters moved from N.Buryat Mongolia to Chita
1 Artillery and 1 Infantry moved from Ayan to Heilungchiang
1 Artillery and 1 Infantry moved from Ayan to Khabarovsk
1 Infantry moved from Ayan to Chita
1 Infantry moved from Ayan to Heilungchiang
1 Elite moved from Ayan to Khabarovsk
1 Infantry moved from Ayan to Khabarovsk
Purchase Units - Russians
Russians buy 2 ArmoredCars, 1 Elite, 3 HeavyTanks, 9 Infantrys, 11 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Tampere
Russians attack with 1 ArmoredCar, 5 Artillerys, 14 Infantrys and 6 Tanks
Finns defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
Russians roll dice for 1 ArmoredCar, 5 Artillerys, 14 Infantrys and 6 Tanks in Tampere, round 2 : 12/26 hits, 8.17 expected hits
Finns roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Tampere, round 2 : 1/3 hits, 0.83 expected hits
1 Infantry owned by the Finns, 1 ArmoredCar owned by the Finns, 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Tampere
Russians win, taking Tampere from Finns with 1 ArmoredCar, 5 Artillerys, 13 Infantrys and 6 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 ArmoredCar, 1 Artillery and 1 Infantry
Battle in Heilungchiang
Russians attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Khabarovsk
Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Khabarovsk, round 2 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Khabarovsk, round 3 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Russians win, taking Khabarovsk from Hisaichi with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Minsk
Russians attack with 2 Infantrys and 1 Tank
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Italians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in E.Romania
Russians attack with 1 Artillery, 1 Infantry and 3 Mech.Infs
Romanians defend with 1 Mot.Inf and 2 Tanks
Russians roll dice for 1 Artillery, 1 Infantry and 3 Mech.Infs in E.Romania, round 2 : 2/5 hits, 1.67 expected hits
Romanians roll dice for 1 Mot.Inf and 2 Tanks in E.Romania, round 2 : 2/3 hits, 1.50 expected hits
1 Mot.Inf owned by the Romanians, 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Tank owned by the Romanians lost in E.Romania
Russians roll dice for 3 Mech.Infs in E.Romania, round 3 : 1/3 hits, 1.00 expected hits
Romanians roll dice for 1 Tank in E.Romania, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Romanians lost in E.Romania
Russians win, taking E.Romania from Romanians with 3 Mech.Infs remaining. Battle score for attacker is 9
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Romanians: 1 Mot.Inf and 2 Tanks
Battle in Chita
Russians attack with 2 Fighters and 3 Infantrys
Hisaichi defend with 1 Mech.Inf
Russians roll dice for 2 Fighters and 3 Infantrys in Chita, round 2 : 3/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Mech.Inf in Chita, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Mech.Inf
Non Combat Move - Russians
2 Fighters moved from Chita to N.Buryat Mongolia
1 HeavyTank, 2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
1 ArmoredCar, 1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank moved from Sibirsky to Evenkia
1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Evenkia to Olyokminsk
Place Units - Russians
3 HeavyTanks placed in Kursk
10 Mech.Infs placed in Moscow
1 Elite and 1 Tank placed in N.Buryat Mongolia
2 ArmoredCars, 3 Infantrys and 1 Mech.Inf placed in Sibirsky
4 Infantrys placed in Leningrad
2 Infantrys placed in Arkhangelsk
Turn Complete - Russians
Russians collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Romanians : 0.00
Hisaichi : -1.33
Italians : 0.33
Finns : 0.17
Russians : 6.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
2 Transports moved from 56 Sea Zone to 51 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from Tobruk to 51 Sea Zone
2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 51 Sea Zone to 55 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 55 Sea Zone to Syria
1 Artillery and 1 Infantry moved from Greece to Bulgaria
1 Cruiser moved from 56 Sea Zone to 51 Sea Zone
1 Elite moved from Greece to 51 Sea Zone
1 Infantry moved from Greece to Bulgaria
1 Cruiser and 1 Elite moved from 51 Sea Zone to 55 Sea Zone
1 Elite moved from 55 Sea Zone to Syria
2 Artillerys moved from Campania to 48 Sea Zone
1 Artillery moved from Greece to 48 Sea Zone
2 Infantrys moved from Campania to 48 Sea Zone
1 Elite moved from Campania to 48 Sea Zone
1 Infantry moved from Tobruk to 48 Sea Zone
1 Infantry moved from Tobruk to 48 Sea Zone
2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 48 Sea Zone to 56 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 56 Sea Zone to Lower Egypt
1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
1 Artillery and 1 Infantry moved from 56 Sea Zone to Palestine
1 Cruiser and 1 Infantry moved from 48 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Palestine
4 Fighters moved from 56 Sea Zone to Syria
3 Fighters moved from Kufra to Lower Egypt
1 Cruiser and 1 Infantry moved from 48 Sea Zone to 55 Sea Zone
1 Infantry moved from 55 Sea Zone to Syria
1 JetFighter moved from Rome to Corsica
1 Elite moved from Rome to 46 Sea Zone
1 Elite moved from 46 Sea Zone to Corsica
3 Infantrys moved from Lombardy to Tuscany
1 Artillery moved from Tuscany to Rome
2 ArmoredCars, 1 HeavyTank, 2 Infantrys and 1 Tank moved from Rome to Campania
1 Bomber moved from Greece to Palestine
1 Infantry moved from Kufra to New Valley
2 Infantrys moved from Kufra to Darfur
1 Bomber moved from Greece to Darfur
1 Artillery and 1 Infantry moved from Tobruk to Kufra
2 Tanks moved from East Prussia to Minsk
1 Bomber moved from Warsaw to Minsk
Purchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 3 Elites, 1 Factory, 5 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Lower Egypt
Italians attack with 2 Artillerys, 1 Elite, 3 Fighters and 1 Infantry
British defend with 1 ArmoredCar, 2 Infantrys and 1 Tank
Italians roll dice for 1 Cruiser in Lower Egypt, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 Artillerys, 1 Elite, 3 Fighters and 1 Infantry in Lower Egypt, round 2 : 2/7 hits, 2.50 expected hits
British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Lower Egypt, round 2 : 2/4 hits, 1.33 expected hits
1 ArmoredCar owned by the British, 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
Italians roll dice for 1 Artillery, 1 Elite and 3 Fighters in Lower Egypt, round 3 : 0/5 hits, 1.83 expected hits
British roll dice for 1 Infantry and 1 Tank in Lower Egypt, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 Artillery, 1 Elite and 3 Fighters in Lower Egypt, round 4 : 2/5 hits, 1.83 expected hits
British roll dice for 1 Infantry and 1 Tank in Lower Egypt, round 4 : 0/2 hits, 0.83 expected hits
1 Tank owned by the British and 1 Infantry owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 Artillery, 1 Elite and 3 Fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 Artillery and 1 Infantry
Casualties for British: 1 ArmoredCar, 2 Infantrys and 1 Tank
Battle in Syria
Italians attack with 2 Artillerys, 2 Elites, 4 Fighters and 2 Infantrys
British defend with 2 Tanks; French defend with 1 AAGun, 1 Factory and 2 Tanks
AA fire in Syria : 0/4 hits, 0.67 expected hits
Italians roll dice for 2 Cruisers in Syria, round 2 : 2/2 hits, 1.00 expected hits
2 Tanks owned by the French lost in Syria
Italians roll dice for 2 Artillerys, 2 Elites, 4 Fighters and 2 Infantrys in Syria, round 2 : 3/10 hits, 3.33 expected hits
French roll dice for 2 Tanks in Syria, round 2 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the British and 1 Infantry owned by the Italians lost in Syria
Italians win, taking Syria from French with 2 Artillerys, 2 Elites, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 18
Casualties for French: 2 Tanks
Casualties for Italians: 1 Infantry
Casualties for British: 2 Tanks
Battle in Palestine
Italians attack with 1 Artillery, 1 Bomber and 2 Infantrys
British defend with 1 Infantry and 1 Tank
Italians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Palestine, round 2 : 3/4 hits, 1.50 expected hits
British roll dice for 1 Infantry and 1 Tank in Palestine, round 2 : 0/2 hits, 0.83 expected hits
1 Tank owned by the British and 1 Infantry owned by the British lost in Palestine
Italians win, taking Palestine from British with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 Infantry and 1 Tank
Battle in Corsica
Italians attack with 1 Elite and 1 JetFighter
French defend with 1 Infantry
Italians roll dice for 1 Cruiser in Corsica, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French lost in Corsica
Italians win, taking Corsica from French with 1 Elite and 1 JetFighter remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Darfur
Italians attack with 1 Bomber and 2 Infantrys
British defend with 1 Mech.Inf
Italians roll dice for 1 Bomber and 2 Infantrys in Darfur, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Mech.Inf in Darfur, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Darfur
Italians win, taking Darfur from British with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for British: 1 Mech.Inf
Battle in Minsk
Italians attack with 1 Bomber and 2 Tanks
Russians defend with 1 Infantry and 1 Tank
Italians roll dice for 1 Bomber and 2 Tanks in Minsk, round 2 : 0/3 hits, 1.67 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Italians lost in Minsk
Italians roll dice for 1 Bomber and 1 Tank in Minsk, round 3 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Minsk
Italians win, taking Minsk from Russians with 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 1 Tank
Casualties for Russians: 1 Infantry and 1 Tank
Battle in Bulgaria
Italians attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Italians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Italians
3 Fighters moved from Lower Egypt to Kufra
1 Bomber moved from Palestine to Greece
1 Bomber moved from Darfur to Kufra
4 Fighters moved from Syria to 56 Sea Zone
1 JetFighter moved from Corsica to 48 Sea Zone
1 Bomber moved from Minsk to Warsaw
Place Units - Italians
1 Factory placed in Campania
2 Artillerys and 2 Elites placed in Greece
1 Destroyer and 1 Transport placed in 46 Sea Zone
2 ArmoredCars, 1 Elite, 4 Infantrys and 1 Tank placed in Rome
1 Infantry placed in Lombardy
Turn Complete - Italians
Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : -1.17
French : 0.00
AA fire in Syria : : -0.67
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Purchase Units - French
French buy 2 Adv.Fighters; Remaining resources: 1 PUs;
Non Combat Move - French
1 Infantry and 1 Tank moved from Churchill to 1 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
1 Infantry and 1 Tank moved from 8 Sea Zone to Greenland
Place Units - French
2 Adv.Fighters placed in Churchill
Turn Complete - French
French collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
1 unit repaired.
1 Infantry moved from Western Australia to South Australia
1 Infantry moved from Western Australia to Perth
2 Tanks moved from Broome to South Australia
1 Tank moved from Broome to Perth
1 Tank moved from Western Australia to Perth
1 Infantry moved from New Britain to 114 Sea Zone
1 Infantry moved from 114 Sea Zone to New Caledonia
1 Cruiser moved from 109 Sea Zone to 114 Sea Zone
1 Infantry moved from New Britain to 114 Sea Zone
1 Infantry moved from 114 Sea Zone to West Papua
Yamamoto take West Papua from Anzac
1 Infantry moved from Western Australia to 67 Sea Zone
1 Infantry and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from 113 Sea Zone to Aroe
Yamamoto take Aroe from Dutch
4 Marines moved from Northern Territory to 67 Sea Zone
1 B.Transport and 4 Marines moved from 67 Sea Zone to 112 Sea Zone
4 Marines moved from 112 Sea Zone to Hollandia
Yamamoto take Hollandia from Dutch
1 Battleship moved from 120 Sea Zone to 114 Sea Zone
1 Destroyer moved from 120 Sea Zone to 114 Sea Zone
5 Submarines moved from 120 Sea Zone to 109 Sea Zone
4 Marines moved from Davao to 107 Sea Zone
4 Marines moved from 107 Sea Zone to Hollandia
3 Infantrys moved from Kwangtung to Hunan
1 Elite moved from N.Thailand to Burma
2 Infantrys moved from Shantung to Shansi
1 Infantry moved from Anhwei to Hupeh
1 Infantry moved from Hunan to Hupeh
1 Bomber moved from Tokyo to Hupeh
2 Fighters moved from Tokyo to Shansi
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Merauke
Yamamoto take Merauke from Dutch
1 Artillery and 1 Elite moved from Ponape to 109 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 109 Sea Zone to 108 Sea Zone
1 Artillery and 1 Elite moved from 108 Sea Zone to Hollandia
1 Infantry moved from Ponape to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to Milne Bay
Yamamoto take Milne Bay from Anzac
2 Tanks moved from Hong Kong to Hunan
3 Infantrys moved from Kiangsi to Hunan
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Hokkaido
4 Infantrys moved from Hong Kong to 92 Sea Zone
4 Infantrys and 2 Transports moved from 92 Sea Zone to 107 Sea Zone
4 Infantrys moved from 107 Sea Zone to Hollandia
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Bunkers, 1 Cruiser, 15 Infantrys and 4 Tanks; Remaining resources: 2 PUs;
Combat - Yamamoto
Battle in Shansi
Yamamoto attack with 2 Fighters and 2 Infantrys
Chinese defend with 1 Marine
Yamamoto roll dice for 2 Fighters and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Marine in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Chinese lost in Shansi
Yamamoto win, taking Shansi from Chinese with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Marine
Battle in Perth
Yamamoto attack with 1 Infantry and 2 Tanks
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 2 Tanks in Perth, round 2 : 0/3 hits, 1.17 expected hits
Anzac roll dice for 1 Infantry in Perth, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Perth
Yamamoto roll dice for 2 Tanks in Perth, round 3 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 1 Infantry in Perth, round 3 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Yamamoto lost in Perth
Yamamoto roll dice for 1 Tank in Perth, round 4 : 1/1 hits, 0.50 expected hits
Anzac roll dice for 1 Infantry in Perth, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Perth
Yamamoto win, taking Perth from Anzac with 1 Tank remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Anzac: 1 Infantry
Battle in Hupeh
Yamamoto attack with 1 Bomber and 2 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Bomber and 2 Infantrys in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
Yamamoto win, taking Hupeh from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in New Caledonia
Yamamoto attack with 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Battleship and 2 Cruisers in New Caledonia, round 2 : 2/3 hits, 1.67 expected hits
1 Infantry owned by the Americans lost in New Caledonia
Yamamoto win, taking New Caledonia from Americans with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in South Australia
Yamamoto attack with 1 Infantry and 2 Tanks
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 2 Tanks in South Australia, round 2 : 1/3 hits, 1.17 expected hits
Anzac roll dice for 1 Infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in South Australia
Yamamoto win, taking South Australia from Anzac with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
2 Fighters moved from Shansi to Shantung
1 Bomber moved from Hupeh to Hunan
Place Units - Yamamoto
1 Adv.Fighter, 1 Bunker, 5 Infantrys and 1 Tank placed in Tokyo
1 Cruiser placed in 84 Sea Zone
1 Bunker placed in Hokkaido
6 Infantrys placed in Hong Kong
4 Infantrys placed in Davao
3 Tanks placed in Broome
Turn Complete - Yamamoto
Yamamoto collect 101 PUs; end with 103 PUs
Combat Hit Differential Summary :
Yamamoto : -1.50
Anzac : 1.67
Chinese : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
3 Infantrys and 1 Marine moved from Lanchow to Szechwan
2 Infantrys moved from Shensi to Hupeh
1 Adv.Fighter moved from Shensi to Hupeh
1 Fighter moved from Shensi to Hupeh
3 Infantrys moved from Suiyuan to Shansi
1 Adv.Fighter moved from Shensi to Shansi
1 Elite and 1 Infantry moved from Suiyuan to Chahar
1 Adv.Fighter moved from Shensi to Chahar
4 Infantrys moved from Ningsia to Suiyuan
1 Tank moved from Ningsia to Szechwan
4 Infantrys moved from Gobi Altai to Ningsia
1 Adv.Fighter moved from Hsining to Shensi
1 Infantry moved from E.Qinghai to Sikang
1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
1 ArmoredCar and 1 Tank moved from Hsining to Ningsia
1 ArmoredCar and 1 Tank moved from Hsining to Lanchow
1 Marine moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
2 Artillerys and 2 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Hupeh, round 2 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Chahar
Chinese attack with 1 Adv.Fighter, 1 Elite and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Chahar, round 3 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 Adv.Fighter and 1 Elite in Chahar, round 4 : 2/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Elite remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Shansi
Chinese attack with 1 Adv.Fighter and 3 Infantrys
Yamamoto defend with 2 Infantrys
Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Shansi, round 2 : 0/4 hits, 1.00 expected hits
Yamamoto roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Shansi, round 3 : 1/4 hits, 1.00 expected hits
Yamamoto roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shansi, round 4 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Shansi
Chinese win, taking Shansi from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 2 Infantrys
Non Combat Move - Chinese
1 Adv.Fighter moved from Shansi to Shensi
1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi
1 Adv.Fighter moved from Chahar to Shensi
Place Units - Chinese
2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00
Yamamoto : 0.00
Chinese : -1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Hisaichi
3 Infantrys moved from Townsville to Queensland
1 B.Transport moved from 113 Sea Zone to 120 Sea Zone
3 Tanks moved from Wellington to 120 Sea Zone
2 Marines moved from Wellington to 120 Sea Zone
2 Marines and 3 Tanks moved from 120 Sea Zone to Queensland
1 Transport moved from 109 Sea Zone to 114 Sea Zone
1 Artillery moved from New Georgia to 114 Sea Zone
1 Artillery and 1 Transport moved from 114 Sea Zone to 120 Sea Zone
1 Marine moved from Wellington to 120 Sea Zone
1 Artillery and 1 Marine moved from 120 Sea Zone to Queensland
3 Infantrys moved from Hunan to Hupeh
2 ArmoredCars moved from Changchun to Khabarovsk
1 Elite moved from Kirin to Khabarovsk
1 Mech.Inf moved from Changchun to Khabarovsk
3 Infantrys moved from Changchun to Kirin
5 Artillerys, 1 Elite and 1 Infantry moved from Liaoning to Heilungchiang
1 Artillery and 1 Infantry moved from Hulunbuir to Chita
1 Artillery and 1 Marine moved from Peking to Chahar
2 Infantrys moved from Shantung to Shansi
1 Mech.Inf moved from Liaoning to Chita
2 Adv.Fighters moved from Shantung to Shansi
1 Fighter moved from Shantung to Chahar
2 Adv.Fighters moved from Shantung to Chita
2 Bombers moved from Shantung to Queensland
1 Bomber moved from Liaoning to Queensland
2 Tanks moved from Changchun to Kirin
1 Carrier moved from 109 Sea Zone to 120 Sea Zone
3 Infantrys moved from East And South Borneo to Banjarmasin
Purchase Units - Hisaichi
Hisaichi buy 8 ArmoredCars, 2 Artillerys, 2 B.Transports, 2 Elites, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Infantry and 1 Mech.Inf
Russians defend with 3 Infantrys
Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Infantry and 1 Mech.Inf in Chita, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 3 Infantrys in Chita, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
Hisaichi roll dice for 2 Adv.Fighters and 1 Mech.Inf in Chita, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 2 Adv.Fighters and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Russians: 3 Infantrys
Battle in Shansi
Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Shansi, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Shansi, round 3 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Hisaichi roll dice for 2 Adv.Fighters and 1 Infantry in Shansi, round 4 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Hisaichi roll dice for 2 Adv.Fighters in Shansi, round 5 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 2 Infantrys
Battle in Chahar
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Marine
Chinese defend with 1 Elite
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Marine in Chahar, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 Elite in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Fighter and 1 Marine remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Elite
Battle in Khabarovsk
Hisaichi attack with 2 ArmoredCars, 1 Elite and 1 Mech.Inf
Russians defend with 1 Artillery, 1 Elite and 2 Infantrys
Hisaichi roll dice for 2 ArmoredCars, 1 Elite and 1 Mech.Inf in Khabarovsk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Khabarovsk
Hisaichi roll dice for 1 ArmoredCar, 1 Elite and 1 Mech.Inf in Khabarovsk, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Khabarovsk, round 3 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 ArmoredCar, 1 Elite and 1 Mech.Inf in Khabarovsk, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Khabarovsk, round 4 : 2/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Elite owned by the Hisaichi and 1 Infantry owned by the Russians lost in Khabarovsk
Hisaichi roll dice for 1 Mech.Inf in Khabarovsk, round 5 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Elite in Khabarovsk, round 5 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Khabarovsk
Russians win with 1 Artillery remaining. Battle score for attacker is -10
Casualties for Hisaichi: 2 ArmoredCars, 1 Elite and 1 Mech.Inf
Casualties for Russians: 1 Elite and 2 Infantrys
Battle in Heilungchiang
Hisaichi attack with 5 Artillerys, 1 Elite and 1 Infantry
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 5 Artillerys, 1 Elite and 1 Infantry in Heilungchiang, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 5 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Hupeh
Hisaichi attack with 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys in Hupeh, round 2 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
2 Adv.Fighters moved from Shansi to Peking
1 Fighter moved from Chahar to Liaoning
2 Adv.Fighters moved from Peking to Liaoning
2 Adv.Fighters moved from Chita to Hulunbuir
Place Units - Hisaichi
2 Artillerys and 2 Elites placed in Liaoning
8 ArmoredCars placed in Changchun
2 B.Transports placed in 110 Sea Zone
1 Marine placed in Banjarmasin
3 Tanks placed in Townsville
Turn Complete - Hisaichi
Hisaichi collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Hisaichi : -3.67
Chinese : -0.67
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - British
1 Artillery, 1 Elite and 2 Infantrys moved from Cairo to Lower Egypt
1 Artillery and 1 Tank moved from Nubia to New Valley
1 Mech.Inf moved from Kenya to French Equatorial Africa
2 Mech.Infs moved from Cape Town to Belgian Congo
1 Transport moved from 3 Sea Zone to 10 Sea Zone
1 Infantry moved from E.Mexico to South Central USA
1 Elite and 1 Infantry moved from Assam to Yunnan
1 Tank moved from Okhotsk to Chita
3 Infantrys moved from Okhotsk to Ayan
2 Infantrys moved from Kolyma to Okhotsk
1 Transport moved from 72 Sea Zone to 71 Sea Zone
2 Infantrys moved from Alaska to 71 Sea Zone
2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 Infantry moved from Yukon to Alaska
2 Infantrys moved from Vancouver to British Columbia
1 ArmoredCar moved from Vancouver to Yukon
1 Mech.Inf moved from Kenya to French Equatorial Africa
2 Mech.Infs moved from French Equatorial Africa to French Sudan
Purchase Units - British
British buy 2 Carriers, 2 Destroyers, 1 Elite, 12 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Lower Egypt
British attack with 1 Artillery, 1 Elite and 2 Infantrys
Italians defend with 1 Artillery and 1 Elite
British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lower Egypt, round 2 : 0/4 hits, 1.17 expected hits
Italians roll dice for 1 Artillery and 1 Elite in Lower Egypt, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lower Egypt, round 3 : 0/4 hits, 1.17 expected hits
Italians roll dice for 1 Artillery and 1 Elite in Lower Egypt, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the British lost in Lower Egypt
British roll dice for 1 Artillery and 1 Elite in Lower Egypt, round 4 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 Artillery and 1 Elite in Lower Egypt, round 4 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Italians, 1 Elite owned by the British and 1 Artillery owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for British: 1 Elite and 2 Infantrys
Casualties for Italians: 1 Artillery and 1 Elite
Battle in Yunnan
British attack with 1 Elite and 1 Infantry
Thai defend with 1 Mech.Inf
British roll dice for 1 Elite and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits
Thai roll dice for 1 Mech.Inf in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Thai lost in Yunnan
British win, taking Yunnan from Thai with 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Thai: 1 Mech.Inf
Battle in French Sudan
British attack with 2 Mech.Infs
Germans defend with 2 Mech.Infs
British roll dice for 2 Mech.Infs in French Sudan, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 Mech.Infs in French Sudan, round 2 : 0/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Germans lost in French Sudan
British roll dice for 2 Mech.Infs in French Sudan, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Mech.Inf in French Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans and 1 Mech.Inf owned by the British lost in French Sudan
British win, taking French Sudan from Germans with 1 Mech.Inf remaining. Battle score for attacker is 6
Casualties for Germans: 2 Mech.Infs
Casualties for British: 1 Mech.Inf
Battle in New Valley
British attack with 1 Artillery and 1 Tank
Italians defend with 1 Infantry
British roll dice for 1 Artillery and 1 Tank in New Valley, round 2 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Artillery owned by the British lost in New Valley
British win, taking New Valley from Italians with 1 Tank remaining. Battle score for attacker is -2
Casualties for British: 1 Artillery
Casualties for Italians: 1 Infantry
Battle in Chita
British attack with 1 Tank
Hisaichi defend with 1 Mech.Inf
British roll dice for 1 Tank in Chita, round 2 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Mech.Inf in Chita, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi lost in Chita
British win, taking Chita from Hisaichi with 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Mech.Inf
Non Combat Move - British
3 Adv.Fighters and 1 Fighter moved from Manchester to 21 Sea Zone
Place Units - British
2 Carriers and 2 Destroyers placed in 21 Sea Zone
2 Mech.Infs placed in Cape Town
6 Infantrys placed in Cairo
Turning on Edit Mode
EDIT: Removing units owned by British from Bihar: 1 Artillery, 1 Elite and 3 Infantrys
EDIT: Adding units owned by British to Assam: 1 Artillery, 1 Elite and 3 Infantrys
EDIT: Removing units owned by British from Delhi: 2 Artillerys, 2 Infantrys and 1 Tank
EDIT: Adding units owned by British to Bihar: 2 Artillerys and 2 Infantrys
EDIT: Adding units owned by British to Assam: 1 Tank
EDIT: Removing units owned by British from Hyderabad: 1 ArmoredCar, 2 Artillerys, 2 Elites and 2 Infantrys
EDIT: Adding units owned by British to Assam: 1 ArmoredCar, 2 Artillerys, 2 Elites and 2 Infantrys
EDIT: Removing units owned by British from Madras: 5 Infantrys
EDIT: Adding units owned by British to Hyderabad: 5 Infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Rajputana: 1 Infantry
EDIT: Adding units owned by British to Hyderabad: 1 Infantry
EDIT: Removing units owned by British from Bombay: 2 Infantrys
EDIT: Adding units owned by British to Rajputana: 2 Infantrys
EDIT: Turning off Edit Mode
1 Elite, 2 Infantrys and 2 Tanks placed in Delhi
4 Infantrys placed in Madras
British undo move 4.
2 Infantrys and 1 Tank placed in W.Iran
British undo move 4.
1 Elite, 3 Infantrys and 1 Tank placed in Delhi
1 Infantry placed in Madras
Turn Complete - British
British collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : 1.67
Italians : 1.67
Hisaichi : -0.33
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Anzac
16 Tanks moved from Canberra to Queensland
1 Infantry moved from New South Wales to Queensland
Purchase Units - Anzac
Anzac buy 2 Elites, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Queensland
Anzac attack with 1 Infantry and 16 Tanks
Hisaichi defend with 1 Artillery, 3 Bombers, 10 Infantrys, 3 Marines and 3 Tanks
Anzac roll dice for 1 Infantry and 16 Tanks in Queensland, round 2 : 7/17 hits, 8.17 expected hits
Hisaichi roll dice for 1 Artillery, 3 Bombers, 10 Infantrys, 3 Marines and 3 Tanks in Queensland, round 2 : 8/20 hits, 6.67 expected hits
1 Infantry owned by the Anzac, 7 Tanks owned by the Anzac and 7 Infantrys owned by the Hisaichi lost in Queensland
Anzac roll dice for 9 Tanks in Queensland, round 3 : 5/9 hits, 4.50 expected hits
Hisaichi roll dice for 1 Artillery, 3 Bombers, 3 Infantrys, 3 Marines and 3 Tanks in Queensland, round 3 : 2/13 hits, 4.33 expected hits
2 Tanks owned by the Anzac, 3 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Queensland
Anzac roll dice for 7 Tanks in Queensland, round 4 : 3/7 hits, 3.50 expected hits
Hisaichi roll dice for 3 Bombers, 2 Marines and 3 Tanks in Queensland, round 4 : 2/8 hits, 2.67 expected hits
2 Tanks owned by the Anzac, 2 Bombers owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Queensland
Anzac roll dice for 5 Tanks in Queensland, round 5 : 2/5 hits, 2.50 expected hits
Hisaichi roll dice for 1 Bomber, 1 Marine and 3 Tanks in Queensland, round 5 : 1/5 hits, 2.00 expected hits
1 Tank owned by the Anzac, 1 Bomber owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Queensland
Anzac roll dice for 4 Tanks in Queensland, round 6 : 2/4 hits, 2.00 expected hits
Hisaichi roll dice for 3 Tanks in Queensland, round 6 : 3/3 hits, 1.50 expected hits
3 Tanks owned by the Anzac and 2 Tanks owned by the Hisaichi lost in Queensland
Anzac roll dice for 1 Tank in Queensland, round 7 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in Queensland, round 7 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Anzac lost in Queensland
Hisaichi win with 1 Tank remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Infantry and 16 Tanks
Casualties for Hisaichi: 1 Artillery, 3 Bombers, 10 Infantrys, 3 Marines and 2 Tanks
Non Combat Move - Anzac
1 Infantry moved from Canberra to New South Wales
Place Units - Anzac
2 Elites, 3 Infantrys and 1 Tank placed in Canberra
Turn Complete - Anzac
Anzac collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67
Anzac : -2.17
Don’t forget the Dutch!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
2 Tanks moved from Suriname to Bahia
1 Infantry moved from Amazon to Bahia
5 Tanks moved from Bolivia to Bahia
Purchase Units - Dutch
Dutch buy 2 Artillerys and 1 Transport; Remaining resources: 1 PUs;
Combat - Dutch
Battle in Bahia
Dutch attack with 1 Infantry and 7 Tanks
Neutral defend with 3 Infantrys and 1 Tank
Dutch roll dice for 1 Infantry and 7 Tanks in Bahia, round 2 : 4/8 hits, 3.67 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
1 Tank owned by the Neutral, 3 Infantrys owned by the Neutral, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Bahia
Dutch loses 0 PUs for violating Bahias neutrality.
Dutch win, taking Bahia from Neutral with 6 Tanks remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Infantry and 1 Tank
Casualties for Neutral: 3 Infantrys and 1 Tank
Non Combat Move - Dutch
Place Units - Dutch
1 Transport placed in 26 Sea Zone
2 Artillerys placed in Suriname
Turn Complete - Dutch
Dutch collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Neutral : 0.50
Dutch : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Purchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 1 PUs;
Place Units - Finns
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
1 Adv.Fighter and 1 Fighter moved from Krakow to Latvia
3 Tanks moved from Kiev to Minsk
3 Tanks moved from Minsk to Latvia
1 Artillery and 2 Infantrys moved from Kiev to Donetsk
1 Artillery and 8 Infantrys moved from Kiev to Vinnytsia
2 Artillerys and 2 Elites moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 2 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Artillerys and 2 Elites
Russians defend with 3 Mech.Infs
Romanians roll dice for 2 Artillerys and 2 Elites in E.Romania, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 3 Mech.Infs in E.Romania, round 2 : 0/3 hits, 1.00 expected hits
3 Mech.Infs owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 18
Casualties for Russians: 3 Mech.Infs
Battle in Latvia
Romanians attack with 1 Adv.Fighter, 1 Fighter and 3 Tanks
Russians defend with 1 Artillery and 5 Infantrys
Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Tanks in Latvia, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 Artillery and 5 Infantrys in Latvia, round 2 : 2/6 hits, 2.00 expected hits
1 Fighter owned by the Romanians, 3 Infantrys owned by the Russians and 1 Tank owned by the Romanians lost in Latvia
Romanians roll dice for 1 Adv.Fighter and 2 Tanks in Latvia, round 3 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Latvia
Romanians win, taking Latvia from Russians with 1 Adv.Fighter and 2 Tanks remaining. Battle score for attacker is 1
Casualties for Romanians: 1 Fighter and 1 Tank
Casualties for Russians: 1 Artillery and 5 Infantrys
Battle in Vinnytsia
Romanians attack with 1 Artillery and 8 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery and 8 Infantrys in Vinnytsia, round 2 : 3/9 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Romanians win, taking Vinnytsia from Russians with 1 Artillery and 8 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Romanians attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Adv.Fighter moved from Latvia to East Prussia
Place Units - Romanians
2 Artillerys and 2 Elites placed in Bucharest
Turn Complete - Romanians
Romanians collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Romanians : 4.83
Russians : -2.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Thai
2 Artillerys and 2 Elites moved from S.Thailand to Burma
1 Tank moved from Bangkok to Burma
2 Elites and 3 Infantrys moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 1 PUs;
Non Combat Move - Thai
Place Units - Thai
1 Bunker placed in Burma
4 Infantrys and 2 Tanks placed in Bangkok
Turn Complete - Thai
Thai collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
2 ArmoredCars and 4 Infantrys moved from Dublin to Munster
2 Infantrys moved from Iceland to 3 Sea Zone
2 Infantrys and 2 S.Submarines moved from 3 Sea Zone to 21 Sea Zone
2 Infantrys moved from 21 Sea Zone to Manchester
2 Cruisers, 1 Destroyer, 1 S.Submarine and 2 Submarines moved from 10 Sea Zone to 21 Sea Zone
1 B.Transport moved from 10 Sea Zone to 21 Sea Zone
1 Destroyer and 1 Submarine moved from 8 Sea Zone to 10 Sea Zone
3 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from N.Chile to Argentina
2 ArmoredCars, 2 Artillerys and 3 Tanks moved from Rio De Janeiro to Argentina
1 Infantry moved from Johnston to 98 Sea Zone
6 Infantrys moved from San Francisco to 83 Sea Zone
6 Infantrys, 4 S.Submarines and 1 Transport moved from 83 Sea Zone to 98 Sea Zone
1 B.Transport and 2 Transports moved from 72 Sea Zone to 71 Sea Zone
4 Tanks moved from Alaska to 71 Sea Zone
3 ArmoredCars moved from Alaska to 71 Sea Zone
2 ArmoredCars moved from Alaska to 74 Sea Zone
2 ArmoredCars and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
1 Transport moved from 74 Sea Zone to 80 Sea Zone
2 Infantrys moved from British Columbia to 80 Sea Zone
2 Infantrys and 1 Transport moved from 80 Sea Zone to 74 Sea Zone
2 Infantrys moved from 74 Sea Zone to Alaska
1 ArmoredCar moved from British Columbia to Alaska
2 Infantrys moved from British Columbia to Yukon
1 ArmoredCar moved from Ayan to Vladivostok
Russians take Vladivostok from Hisaichi
3 Tanks moved from Okhotsk to Heilungchiang
3 ArmoredCars and 3 Tanks moved from Ayan to Heilungchiang
5 Artillerys and 6 Infantrys moved from Okhotsk to Ayan
2 Artillerys, 4 Infantrys and 2 Tanks moved from Koryakia to Kolyma
2 Tanks moved from Kolyma to Okhotsk
5 ArmoredCars, 1 B.Transport, 4 Tanks and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
5 ArmoredCars and 4 Tanks moved from 72 Sea Zone to Koryakia
7 Infantrys moved from 98 Sea Zone to Johnston
Purchase Units - Americans
Americans buy 2 B.Transports, 1 Bomber, 1 Destroyer, 1 Infantry, 3 Mech.Infs, 4 S.Submarines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Munster
Americans attack with 2 ArmoredCars and 4 Infantrys
Neutral defend with 2 Infantrys
Americans roll dice for 2 ArmoredCars and 4 Infantrys in Munster, round 2 : 1/6 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Munster
Americans roll dice for 2 ArmoredCars and 3 Infantrys in Munster, round 3 : 0/5 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Munster, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Munster
Americans roll dice for 2 ArmoredCars and 2 Infantrys in Munster, round 4 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Munster, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Munster
Americans roll dice for 2 ArmoredCars and 1 Infantry in Munster, round 5 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Munster, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Munster
Americans loses 0 PUs for violating Munsters neutrality.
Americans win, taking Munster from Neutral with 2 ArmoredCars remaining. Battle score for attacker is -4
Casualties for Americans: 4 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in Heilungchiang
Americans attack with 3 ArmoredCars and 6 Tanks
Hisaichi defend with 5 Artillerys, 1 Elite and 1 Infantry
Americans roll dice for 3 ArmoredCars and 6 Tanks in Heilungchiang, round 2 : 4/9 hits, 4.00 expected hits
Hisaichi roll dice for 5 Artillerys, 1 Elite and 1 Infantry in Heilungchiang, round 2 : 1/7 hits, 2.33 expected hits
1 Elite owned by the Hisaichi, 1 Infantry owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Heilungchiang
Americans roll dice for 2 ArmoredCars and 6 Tanks in Heilungchiang, round 3 : 4/8 hits, 3.67 expected hits
Hisaichi roll dice for 3 Artillerys in Heilungchiang, round 3 : 3/3 hits, 1.00 expected hits
1 Tank owned by the Americans, 3 Artillerys owned by the Hisaichi and 2 ArmoredCars owned by the Americans lost in Heilungchiang
Americans win, taking Heilungchiang from Hisaichi with 5 Tanks remaining. Battle score for attacker is 8
Casualties for Americans: 3 ArmoredCars and 1 Tank
Casualties for Hisaichi: 5 Artillerys, 1 Elite and 1 Infantry
Non Combat Move - Americans
Place Units - Americans
3 Mech.Infs placed in Alaska
2 B.Transports placed in 125 Sea Zone
1 Infantry placed in Santiago
1 Destroyer, 4 S.Submarines and 1 Submarine placed in 13 Sea Zone
Americans undo move 3.
1 Infantry placed in Washington
1 Bomber placed in San Francisco
Turn Complete - Americans
Americans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Neutral : 2.33
Hisaichi : 0.67
Americans : -2.00