@Grinchveld How is this my turn? The last turn that completed is Japan6. The posted turn here is for USA 5, i.e., old turn.
It should be China’s turn 6, right?
Blitzkrieg Banzai !!!
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The Brits went down fighting in Greece. The AA gun shot down 2 planes and the last stand went 4-for-4. TUV was -14 for the attackers, despite overwhelming numbers.
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@FMErwinRommel Brits did good. German rolls were -5.
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Here it is Japan 15.tsvg Nice to have an evening off its been weeks. Thanks for my lack of time
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Please take your league game 32735 ANZ turn
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forgot one combat action, will perform it in a separate game so you will see the marti emails, and then I will edit the results into the game.
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 bombers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Iraq to Ukraine 3 bombers moved from Volgograd to Yunnan 2 bombers and 1 fighter moved from India to Yunnan 3 bombers moved from Queensland to Yunnan 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in Yunnan Americans attack with 8 bombers and 1 fighter Japanese defend with 1 armour and 3 mech_infantrys Americans roll dice for 8 bombers and 1 fighter in Yunnan, round 2 : 4/9 hits, 5.83 expected hits Japanese roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 2 : 0/4 hits, 1.50 expected hits 3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan Americans win with 8 bombers and 1 fighter remaining. Battle score for attacker is 18 Casualties for Japanese: 1 armour and 3 mech_infantrys Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 54 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 bomber and 1 fighter moved from Iraq to Volgograd 2 fighters moved from Egypt to Volgograd 2 bombers moved from French Equatorial Africa to Caucasus 3 fighters moved from Eastern United States to Iceland 1 tactical_bomber moved from Eastern United States to French West Africa 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 5 bombers and 1 fighter moved from Yunnan to India 3 bombers moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 2 submarines placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 4 submarines EDIT: Adding units owned by Americans to 91 Sea Zone: 3 submarines EDIT: Adding units owned by Americans to 108 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 bombers, 2 fighters and 2 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -1.50 AA fire in Ukraine : : 0.83 Japanese : -1.33
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I removed the Japanese DD and an American fighter from battle in sz 16. The rest of U.S. planes returned to sz54. Also NCM the 4 U.S. subs that I forgot to move, from sz101 to sz91 and sz106
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 bombers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Iraq to Ukraine 3 bombers moved from Volgograd to Yunnan 2 bombers and 1 fighter moved from India to Yunnan 3 bombers moved from Queensland to Yunnan 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in Yunnan Americans attack with 8 bombers and 1 fighter Japanese defend with 1 armour and 3 mech_infantrys Americans roll dice for 8 bombers and 1 fighter in Yunnan, round 2 : 4/9 hits, 5.83 expected hits Japanese roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 2 : 0/4 hits, 1.50 expected hits 3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan Americans win with 8 bombers and 1 fighter remaining. Battle score for attacker is 18 Casualties for Japanese: 1 armour and 3 mech_infantrys Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 54 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 bomber and 1 fighter moved from Iraq to Volgograd 2 fighters moved from Egypt to Volgograd 2 bombers moved from French Equatorial Africa to Caucasus 3 fighters moved from Eastern United States to Iceland 1 tactical_bomber moved from Eastern United States to French West Africa 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 5 bombers and 1 fighter moved from Yunnan to India 3 bombers moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 2 submarines placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 4 submarines EDIT: Adding units owned by Americans to 91 Sea Zone: 3 submarines EDIT: Adding units owned by Americans to 108 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 bombers, 2 fighters and 2 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 3 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium 4 fighters moved from United Kingdom to Holland Belgium 3 fighters and 1 mech_infantry moved from Volgograd to Ukraine 1 infantry moved from Caucasus to Kazakhstan 1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Burma to Shan State Combat - British Battle in Holland Belgium British attack with 4 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win with 4 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine British attack with 3 fighters and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry British roll dice for 3 fighters and 1 mech_infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine British win, taking Ukraine from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 aaGun, 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 2 armour and 1 mech_infantry moved from Iraq to Caucasus 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory 1 mech_infantry moved from Belgian Congo to Egypt 1 aaGun moved from Morocco to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun, 1 artillery and 8 infantry moved from 98 Sea Zone to Trans-Jordan 4 fighters moved from Holland Belgium to United Kingdom 1 armour and 1 mech_infantry moved from India to Burma Place Units - British 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.00 British : 1.83 Americans : -1.50 AA fire in Ukraine : : 0.83 Japanese : -1.33
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RAF hit their targets multiple times, but 2 of 3 solo defenders hit anyway. Luckily, I had a ground troop with each battle to take the losses. At least the German that missed was in Ukraine, so either Italy takes it or Germany can’t build there next turn.
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Russia to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber and 2 fighters Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 fighters in Rostov, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Rostov to Russia 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine Place Units - Italians 1 infantry placed in Western Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,5,6,1,2,3 Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.33
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You guys should activate TECH on G15 to spice things up! wow you guys are battling HARD
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This game is already wild, with France and Hol/Bel liberated for quite a few turns until on verge of being pushed out, and W.Ger & N. Italy changed hands several times. Now the allies have stopped being cute and U.S. and ANZ are going to the tried and true bomb them to the stone age strategy.
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Malaya to French Indo China 2 fighters and 2 tactical_bombers moved from Burma to French Indo China Combat - ANZAC Battle in French Indo China ANZAC attack with 1 armour, 2 fighters and 2 tactical_bombers Japanese defend with 1 armour ANZAC roll dice for 1 armour, 2 fighters and 2 tactical_bombers in French Indo China, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the ANZAC and 1 armour owned by the Japanese lost in French Indo China ANZAC win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 armour Casualties for Japanese: 1 armour Non Combat Move - ANZAC 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 fighter moved from Sumatra to India 1 bomber moved from Queensland to India 1 infantry moved from New South Wales to Queensland 1 infantry moved from Volgograd to Rostov 1 fighter moved from Persia to Volgograd Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 armour placed in Queensland 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 4 infantry moved from Northwest Persia to Caucasus Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.17 Japanese : 0.50
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If I must say so myself, I’ve done a magnificent job of getting military resources to southern Russia, despite only having 1 factory in the Mideast. :relaxed: ANZ played a key role in defending Cauc (blocker) and Stalingrad (fighter) this turn. That was my last ANZ infantry that re-imposed the blocker after the Italian air attack. But now I have a dozen international ground units that will reinforce Stalingrad next turn. And the British Expeditionary force just landed in Palestine.
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Tambov to Rostov 1 artillery moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov Combat - Germans Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Ukraine Germans win, taking Ukraine from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Rostov Germans attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 fighter moved from Rostov to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 2 armour moved from Greece to Romania 2 destroyers and 3 transports moved from 113 Sea Zone to 114 Sea Zone 15 artilleries moved from Western Germany to France 14 mech_infantrys moved from Western Germany to France 7 infantry moved from Western Germany to France 8 mech_infantrys moved from Greece to Romania 3 mech_infantrys moved from Greater Southern Germany to Romania 7 mech_infantrys moved from Germany to Western Germany 2 infantry moved from Southern France to France 1 artillery and 1 infantry moved from Russia to Tambov Place Units - Germans 3 armour placed in Russia 3 armour placed in Novgorod 3 mech_infantrys placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,6,1,4,4,3 Germans collect 57 PUs (7 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : -0.33 Russians : 0.67
Production/PUs Summary :
Germans : 64 / 72 Russians : 8 / 0 Japanese : 55 / 55 Americans : 54 / 74 Chinese : 1 / 5 British : 32 / 40 UK_Pacific : 14 / 15 Italians : 10 / 3 ANZAC : 17 / 27 French : 10 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@FMErwinRommel said in Blitzkrieg Banzai !!!:
If I must say so myself, I’ve done a magnificent job of getting military resources to southern Russia, despite only having 1 factory in the Mideast. :relaxed: ANZ played a key role in defending Cauc (blocker) and Stalingrad (fighter) this turn. That was my last ANZ infantry that re-imposed the blocker after the Italian air attack. But now I have a dozen international ground units that will reinforce Stalingrad next turn. And the British Expeditionary force just landed in Palestine.
You have done a good job.
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16 Combat Move - Russians 1 infantry moved from Caucasus to Rostov 2 fighters and 1 tactical_bomber moved from Volgograd to Rostov 1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Samara 1 armour and 1 mech_infantry moved from Volgograd to Sikang Russians take Kazakhstan from Germans Chinese take Sikang from Japanese Combat - Russians Battle in Rostov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 2 fighters and 1 tactical_bomber moved from Rostov to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.17
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The allies will be hard pressed to offset the addition of the army in Romania before the BEF can reach Stalingrad.
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@FMErwinRommel said in Blitzkrieg Banzai !!!:
The allies will be hard pressed to offset the addition of the army in Romania before the BEF can reach Stalingrad.
It’s been a careful balance between allocating resources to the East and West.
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Here it isJapan 16.tsvg