Dawg (Allies +30) vs. StuckTojo (Axis)

  • '19 '17 '16

    @dawgoneit said in Dawg (Allies +30) vs. StuckTojo (Axis):

    @dawgoneit see ya next tuesday.

    OK. Have a great time. Hope the weatherโ€™s nice, too.


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 4 destroyers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 118 Sea Zone to 104 Sea Zone
            4 bombers moved from Iraq to Rostov
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            2 bombers moved from India to Vologda
    
        Combat - Americans
            Battle in Vologda
                Americans attack with 2 bombers
                Germans defend with 1 armour
                    Americans roll dice for 2 bombers in Vologda, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 bomber owned by the Americans lost in Vologda
                Americans win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 armour
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Rostov
                Americans attack with 4 bombers
                Germans defend with 1 armour, 1 artillery and 1 mech_infantry
                    Americans roll dice for 4 bombers in Rostov, round 2 : 3/4 hits, 2.67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Rostov
                Americans win with 3 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Vologda to Russia
            2 submarines moved from 93 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
            1 armour and 2 mech_infantrys moved from Algeria to Tunisia
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
            4 bombers moved from Western United States to Siberia
            1 fighter moved from Queensland to Java
            3 bombers moved from Rostov to Russia
    
        Place Units - Americans
            1 artillery and 2 bombers placed in Western United States
            3 destroyers and 2 transports placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Americans : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from Caucasus to Rostov
                  Russians take Rostov from Germans
            1 bomber moved from Iraq to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber, 1 fighter and 4 infantry
                Japanese defend with 2 mech_infantrys
                    British roll dice for 1 bomber, 1 fighter and 4 infantry in Burma, round 2 : 0/6 hits, 1.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 bomber, 1 fighter and 3 infantry in Burma, round 3 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Burma to India
            2 fighters moved from Northwest Persia to Russia
            1 artillery and 4 infantry moved from Northwest Persia to Caucasus
            1 armour and 5 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Volgograd
            2 fighters and 2 tactical_bombers moved from Iraq to Caucasus
            2 infantry moved from Iraq to Northwest Persia
            1 armour and 7 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Alexandria to Trans-Jordan
            2 armour moved from Libya to Alexandria
            1 artillery moved from Tunisia to Libya
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            3 armour placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -1.50
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Tambov
            1 bomber moved from Southern Italy to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tambov to Ukraine
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            2 infantry moved from Yugoslavia to Bulgaria
    
        Place Units - Italians
            1 artillery placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,5,6,4,3,1
            Italians collect 7 PUs (4 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Russians : 0.67
    

    Savegame

  • '19 '17 '16

    @dawgoneit

    Welcome back!

    Hope you had a good time.


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Combat Move - French
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Volgograd to Russia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @StuckTojo said in Dawg (Allies +30) vs. StuckTojo (Axis):

    @dawgoneit

    Welcome back!

    Hope you had a good time.

    we had 2 good days. my wife was sick for 2 i was sick for 2 (and not the same days) and rainy and cold for 5 days. and 2 sunny days at the end.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            2 fighters moved from Holland Belgium to 104 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            10 armour and 10 mech_infantrys moved from Bryansk to Volgograd
                  Germans take Tambov from Russians
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Tambov
            2 artilleries moved from Ukraine to Rostov
            3 mech_infantrys moved from Bryansk to Rostov
            1 bomber moved from Ukraine to Samara
            1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Bryansk to Samara
            1 artillery and 1 infantry moved from Nenetsia to Urals
            1 armour moved from Ukraine to Rostov
            1 mech_infantry moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 2 fighters
                Americans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 104 Sea Zone
                    Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Samara
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 11 armour and 11 mech_infantrys
                British defend with 1 infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 11 armour and 11 mech_infantrys in Volgograd, round 2 : 6/22 hits, 7.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 11 armour and 10 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Rostov
                Germans attack with 1 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 6/9 hits, 3.33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            4 aaGuns moved from Bryansk to Rostov
            2 armour moved from Bryansk to Rostov
            7 artilleries moved from Bryansk to Rostov
            8 mech_infantrys moved from Bryansk to Rostov
            1 mech_infantry moved from Novgorod to Bryansk
            1 mech_infantry moved from Novgorod to Nenetsia
            4 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Romania to Ukraine
            2 mech_infantrys moved from Western Germany to Yugoslavia
            1 bomber moved from Romania to Southern Italy
            1 bomber moved from Samara to Ukraine
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 transport moved from 127 Sea Zone to 112 Sea Zone
            2 aaGuns, 2 artilleries and 2 infantry moved from Holland Belgium to France
            1 mech_infantry moved from Novgorod to Nenetsia
            1 bomber moved from 104 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            3 mech_infantrys placed in Novgorod
            3 armour placed in Ukraine
            2 infantry placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,4,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,1,6,4,3,4
            Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -0.83
    Russians : 1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Vologda
            4 infantry moved from Russia to Samara
            1 artillery moved from Russia to Tambov
            1 artillery moved from Russia to Bryansk
            1 artillery moved from Russia to Smolensk
            1 artillery moved from Russia to Vologda
            1 artillery moved from Russia to Samara
            2 infantry moved from Buryatia to Yakut S.S.R.
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 artillery and 4 infantry in Samara, round 2 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 4 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 5 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 6 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Samara, round 6 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            3 mech_infantrys moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 armour moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Kazakhstan
                  Japanese take Kazakhstan from Russians
            2 tactical_bombers moved from Shensi to Burma
            1 bomber moved from Yunnan to Burma
            1 bomber moved from Philippines to Java
            2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 bomber and 2 infantry
                ANZAC defend with 1 artillery; Americans defend with 1 fighter
                    Japanese roll dice for 1 bomber and 2 infantry in Java, round 2 : 0/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in Java, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Java
                ANZAC win with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
                1 bomber owned by the Japanese retreated
            Battle in Burma
                Japanese attack with 1 bomber, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 3/9 hits, 4.00 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Yunnan to Philippines
            1 bomber moved from Java to Shan State
            2 artilleries moved from Yunnan to Shan State
            2 mech_infantrys moved from Kweichow to Shan State
            1 mech_infantry moved from Szechwan to Tsinghai
            1 mech_infantry moved from Kweichow to Tsinghai
            1 armour and 4 mech_infantrys moved from Szechwan to Sikang
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 tactical_bomber moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 tactical_bomber moved from Burma to Yunnan
            1 bomber moved from Burma to Shan State
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from Philippines to Manchuria
            2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 fighter placed in Japan
            2 destroyers and 1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    UK_Pacific : -1.00
    Japanese : -2.00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Russia to Urals
            2 bombers moved from Russia to Nenetsia
            2 bombers moved from Western United States to Siberia
            6 bombers moved from Siberia to Japan
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Egypt to Northwest Persia
            1 fighter moved from Java to 42 Sea Zone
            1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
            3 infantry moved from Algeria to Tunisia
    
        Combat - Americans
            Air Battle in Japan
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit intercept in japan?

  • '19 '17 '16

    @dawgoneit

    No thanks, better not.

  • '19 '17 '16

    @StuckTojo

    There was no way for me to exit the screen without Marti dice rolling. Just ignore any emails you get and use the above file you already posted.


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Russia to Urals
            2 bombers moved from Russia to Nenetsia
            2 bombers moved from Western United States to Siberia
            6 bombers moved from Siberia to Japan
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Egypt to Northwest Persia
            1 fighter moved from Java to 42 Sea Zone
            1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
            3 infantry moved from Algeria to Tunisia
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 6 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/4 hits, 0.67 expected hits
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 7 and causes: 6 damage to unit: airfield
                Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: harbour
                Bombing raid in Japan rolls: 4,6,6,6 and causes: 20 damage to unit: factory_major
                Bombing raid in Japan causes 32 damage total.  Damaged units is as follows: airfield = 6, harbour = 6, factory_major = 20
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Nenetsia
                Americans attack with 2 bombers
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 2 bombers in Nenetsia, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Nenetsia, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Nenetsia
                    Americans roll dice for 2 bombers in Nenetsia, round 3 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Nenetsia, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Nenetsia
                Americans win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 bomber
            Battle in 104 Sea Zone
                Americans attack with 2 destroyers
                Germans defend with 1 destroyer
                    Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 destroyers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Urals
                Americans attack with 2 bombers
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 bombers in Urals, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Urals
                    Americans roll dice for 2 bombers in Urals, round 3 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Urals, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 bomber owned by the Americans lost in Urals
                Americans win with 1 bomber remaining. Battle score for attacker is -5
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Americans: 1 bomber
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from Urals to Russia
            1 bomber moved from Nenetsia to Russia
            6 bombers moved from Japan to Siberia
            1 fighter moved from 42 Sea Zone to India
            2 aaGuns, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    AA fire in Japan : : -1.00
    Americans : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Caucasus to Kazakhstan
            2 fighters moved from Russia to Kazakhstan
            3 infantry moved from India to Burma
            1 bomber and 1 fighter moved from India to Burma
            2 fighters and 2 tactical_bombers moved from Caucasus to Kazakhstan
    
        Combat - British
            Battle in Kazakhstan
                British attack with 4 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 armour
                    British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Burma
                British attack with 1 bomber, 1 fighter and 3 infantry
                Japanese defend with 3 mech_infantrys
                    British roll dice for 1 bomber, 1 fighter and 3 infantry in Burma, round 2 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 3 mech_infantrys in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 3 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 mech_infantrys in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Burma to India
            4 fighters and 2 tactical_bombers moved from Kazakhstan to Northwest Persia
            1 armour, 1 artillery, 3 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
            4 armour and 7 mech_infantrys moved from Iraq to Northwest Persia
            1 armour moved from Trans-Jordan to Northwest Persia
            1 armour and 5 mech_infantrys moved from Egypt to Iraq
            2 armour moved from Alexandria to Trans-Jordan
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery moved from 98 Sea Zone to Trans-Jordan
    
        Place Units - British
            3 armour placed in Iraq
            1 armour, 1 artillery and 1 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 0.33
    Japanese : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Tambov
            1 bomber moved from Ukraine to Tambov
            1 mech_infantry moved from Ukraine to Caucasus
                  Italians take Caucasus from Russians
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Tambov, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tambov to Ukraine
            1 aaGun moved from Ukraine to Rostov
            1 artillery moved from Northern Italy to France
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,2,1,1,1,5
            Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Russians : -0.67
    

    Savegame

Suggested Topics

  • 4
  • 23
  • 339
  • 25
  • 87
  • 238
  • 81
  • 96
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.0k

Users

39.3k

Topics

1.7m

Posts