@ArtofWar1947 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
Disappointing.
In any case, scramble to 56?
no scramble. when it’s that overwhelming, you can assume no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from Egypt to Volgograd
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@StuckTojo no. thats on the eastern border of the state. this is in the center of the state. about a 6 hour drive from there.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Smolensk
3 infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Vologda
1 bomber moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
7 artilleries moved from Ukraine to Bryansk
1 bomber moved from Eastern Poland to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 armour moved from Ukraine to Bryansk
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Vologda, round 2 : 4/5 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 7 artilleries, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 7 artilleries, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 6/18 hits, 6.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 7 artilleries, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 bomber moved from Vologda to Romania
1 bomber moved from Vologda to Ukraine
1 fighter and 1 tactical_bomber moved from Vologda to Ukraine
3 armour moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
3 aaGuns, 8 armour and 23 mech_infantrys moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 fighters moved from 104 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from France to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 armour and 2 artilleries placed in Ukraine
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 4 mech_infantrys
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Romania: 2 mech_infantrys
EDIT: Turning off Edit Mode
5 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea Zone
Germans undo move 4.
3 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,6,3,3,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Germans collect 53 PUs (7 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : -0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Tambov
1 infantry moved from Russia to Samara
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Amur to Siberia
1 infantry moved from Buryatia to Amur
2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Sakha to Siberia
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
@dawgoneit see ya next tuesday.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Shensi to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
2 mech_infantrys moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 bomber moved from Yunnan to 44 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from Yunnan to Tsinghai
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
1 armour moved from Shensi to Tsinghai
1 armour and 3 mech_infantrys moved from Kweichow to Tsinghai
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 3 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 3 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Tsinghai, round 2 : 4/11 hits, 5.00 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 3/6 hits, 2.33 expected hits
3 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 3 armour, 2 fighters and 3 tactical_bombers in Tsinghai, round 3 : 7/8 hits, 4.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter and 3 mech_infantrys
Casualties for Chinese: 1 fighter and 5 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan
2 tactical_bombers moved from Tsinghai to Shensi
2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter moved from Philippines to Japan
1 fighter moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from 42 Sea Zone to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
2 mech_infantrys moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Chinese : 0.67
UK_Pacific : -0.33
Japanese : 2.17
@dawgoneit said in Dawg (Allies +30) vs. StuckTojo (Axis):
@dawgoneit see ya next tuesday.
OK. Have a great time. Hope the weather’s nice, too.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 4 destroyers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 118 Sea Zone to 104 Sea Zone
4 bombers moved from Iraq to Rostov
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 bombers moved from India to Vologda
Combat - Americans
Battle in Vologda
Americans attack with 2 bombers
Germans defend with 1 armour
Americans roll dice for 2 bombers in Vologda, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in Vologda
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Germans: 1 armour
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Rostov
Americans attack with 4 bombers
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 4 bombers in Rostov, round 2 : 3/4 hits, 2.67 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Rostov
Americans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 bomber
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Vologda to Russia
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 armour and 2 mech_infantrys moved from Algeria to Tunisia
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
4 bombers moved from Western United States to Siberia
1 fighter moved from Queensland to Java
3 bombers moved from Rostov to Russia
Place Units - Americans
1 artillery and 2 bombers placed in Western United States
3 destroyers and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0.17
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
1 bomber moved from Iraq to Burma
Combat - British
Battle in Burma
British attack with 1 bomber, 1 fighter and 4 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 bomber, 1 fighter and 4 infantry in Burma, round 2 : 0/6 hits, 1.83 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 bomber, 1 fighter and 3 infantry in Burma, round 3 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 3 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
1 bomber and 1 fighter moved from Burma to India
2 fighters moved from Northwest Persia to Russia
1 artillery and 4 infantry moved from Northwest Persia to Caucasus
1 armour and 5 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Volgograd
2 fighters and 2 tactical_bombers moved from Iraq to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 armour and 7 mech_infantrys moved from Egypt to Iraq
1 armour moved from Alexandria to Trans-Jordan
2 armour moved from Libya to Alexandria
1 artillery moved from Tunisia to Libya
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -1.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Tambov
1 bomber moved from Southern Italy to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 artillery placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,5,6,4,3,1
Italians collect 7 PUs (4 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Volgograd to Russia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@StuckTojo said in Dawg (Allies +30) vs. StuckTojo (Axis):
Welcome back!
Hope you had a good time.
we had 2 good days. my wife was sick for 2 i was sick for 2 (and not the same days) and rainy and cold for 5 days. and 2 sunny days at the end.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from Holland Belgium to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
10 armour and 10 mech_infantrys moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Tambov
2 artilleries moved from Ukraine to Rostov
3 mech_infantrys moved from Bryansk to Rostov
1 bomber moved from Ukraine to Samara
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Samara
1 artillery and 1 infantry moved from Nenetsia to Urals
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Bryansk to Rostov
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 104 Sea Zone
Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Samara
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 11 armour and 11 mech_infantrys
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 11 armour and 11 mech_infantrys in Volgograd, round 2 : 6/22 hits, 7.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 11 armour and 10 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 6/9 hits, 3.33 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry
Non Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
4 aaGuns moved from Bryansk to Rostov
2 armour moved from Bryansk to Rostov
7 artilleries moved from Bryansk to Rostov
8 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Nenetsia
4 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Western Germany to Yugoslavia
1 bomber moved from Romania to Southern Italy
1 bomber moved from Samara to Ukraine
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 transport moved from 127 Sea Zone to 112 Sea Zone
2 aaGuns, 2 artilleries and 2 infantry moved from Holland Belgium to France
1 mech_infantry moved from Novgorod to Nenetsia
1 bomber moved from 104 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
Place Units - Germans
1 carrier placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
2 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,4,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,1,6,4,3,4
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : -0.83
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
4 infantry moved from Russia to Samara
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Samara
2 infantry moved from Buryatia to Yakut S.S.R.
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery and 4 infantry in Samara, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery and 2 infantry in Samara, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 4 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery and 1 infantry in Samara, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 5 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 artillery and 1 infantry in Samara, round 6 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Samara, round 6 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
3 mech_infantrys moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 armour moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
2 tactical_bombers moved from Shensi to Burma
1 bomber moved from Yunnan to Burma
1 bomber moved from Philippines to Java
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Yunnan to Burma
Combat - Japanese
Battle in Java
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 artillery; Americans defend with 1 fighter
Japanese roll dice for 1 bomber and 2 infantry in Java, round 2 : 0/3 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery and 1 fighter in Java, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Java
ANZAC win with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
1 bomber owned by the Japanese retreated
Battle in Burma
Japanese attack with 1 bomber, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 3/9 hits, 4.00 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Philippines
1 bomber moved from Java to Shan State
2 artilleries moved from Yunnan to Shan State
2 mech_infantrys moved from Kweichow to Shan State
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 armour and 4 mech_infantrys moved from Szechwan to Sikang
3 mech_infantrys moved from Kiangsu to Kweichow
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from Burma to Shan State
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Manchuria
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
2 destroyers and 1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
ANZAC : 1.00
UK_Pacific : -1.00
Japanese : -2.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Russia to Urals
2 bombers moved from Russia to Nenetsia
2 bombers moved from Western United States to Siberia
6 bombers moved from Siberia to Japan
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from Java to 42 Sea Zone
1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
3 infantry moved from Algeria to Tunisia
Combat - Americans
Air Battle in Japan
Combat Hit Differential Summary :
@dawgoneit intercept in japan?