Mursilis (Allies) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 carrier, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone
            3 bombers moved from Belarus to 112 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            4 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Novgorod to Belarus
                  Germans take Archangel from Russians
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 artillery, 1 infantry and 2 mech_infantrys moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 4 artilleries and 5 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 4 artilleries and 5 infantry in Western Ukraine, round 2 : 5/9 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 4 artilleries and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Denmark
                Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Denmark, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Denmark, round 3 : 0/4 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Denmark, round 4 : 1/4 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Denmark, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Denmark
                    Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Denmark, round 5 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Denmark, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 4 tactical_bombers
                British defend with 1 destroyer and 2 transports; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport; Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 3 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 8/13 hits, 7.50 expected hits
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 carrier, 3 cruisers, 5 destroyers, 2 fighters and 3 transports in 112 Sea Zone, round 2 : 4/11 hits, 4.83 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Germans, 1 destroyer owned by the French, 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 submarine owned by the Russians, 3 destroyers owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                    Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 8/11 hits, 6.67 expected hits
                    Americans roll dice for 2 cruisers, 2 fighters and 3 transports in 112 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    1 cruiser owned by the Americans, 2 transports owned by the British, 1 cruiser owned by the French, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                Germans win with 1 battleship, 3 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 93
                Casualties for Germans: 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport
                Casualties for British: 1 destroyer and 2 transports
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
            1 transport moved from 125 Sea Zone to 112 Sea Zone
            3 bombers moved from 112 Sea Zone to Western Germany
            2 fighters and 1 tactical_bomber moved from Belarus to Western Germany
            2 infantry moved from Belarus to Bryansk
            5 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
            2 artilleries and 6 infantry moved from Novgorod to Belarus
            2 armour moved from Romania to Ukraine
            2 armour and 5 mech_infantrys moved from Poland to Belarus
            10 artilleries moved from Germany to Poland
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            1 submarine placed in 110 Sea Zone
            2 armour and 1 mech_infantry placed in Novgorod
            2 armour and 2 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    British : -2.33
    Americans : -1.33
    Russians : -0.67
    

    Savegame


  • Wow that naval battle went much worse than I thought.

  • '19 '17 '16

    @Mursilis said in Mursilis (Allies) vs Simon33 (Axis) BM3:

    Wow that naval battle went much worse than I thought.

    i wonder if you didn’t count on me buying a CV and getting two more planes into the battle.


  • @simon33
    Probably.


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 42 PUs; 
            Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            12 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Manchuria to Jehol
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Korea to Manchuria
            2 aaGuns moved from Rostov to Volgograd
    
        Place Units - Russians
            2 infantry placed in Volgograd
            2 armour and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
            Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            2 battleships, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            4 artilleries and 4 infantry moved from 39 Sea Zone to India
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
            2 bombers, 6 fighters and 4 tactical_bombers moved from French Indo China to India
            2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 armour moved from French Indo China to Burma
    

    Savegame

  • '19 '17 '16

    Scramble anything from India?

    Still thinking about whether I can assume it.


  • @simon33 What the hell, scramble the tact.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            2 battleships, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            4 artilleries and 4 infantry moved from 39 Sea Zone to India
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
            2 bombers, 6 fighters and 4 tactical_bombers moved from French Indo China to India
            2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 armour moved from French Indo China to Burma
    
        Combat - Japanese
            UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
            UK_Pacific scrambles to create a battle in territory 39 Sea Zone
            Battle in 39 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 4 transports
                British defend with 1 tactical_bomber
                    Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 39 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 tactical_bomber in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 11
                Casualties for British: 1 tactical_bomber
            Battle in India
                Japanese attack with 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 5 tactical_bombers
                British defend with 2 armour, 2 fighters, 9 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 5 tactical_bombers in India, round 2 : 8/22 hits, 10.83 expected hits
                    UK_Pacific roll dice for 2 armour, 2 fighters, 9 infantry and 2 mech_infantrys in India, round 2 : 8/15 hits, 6.00 expected hits
                    1 fighter owned by the Japanese, 4 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 8 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 2 bombers, 6 fighters and 5 tactical_bombers in India, round 3 : 13/14 hits, 8.00 expected hits
                    UK_Pacific roll dice for 2 armour, 2 fighters, 1 infantry and 2 mech_infantrys in India, round 3 : 4/7 hits, 3.33 expected hits
                    1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 mech_infantrys owned by the British, 1 infantry owned by the British, 2 fighters owned by the British and 2 armour owned by the British lost in India
                Japanese captures 13PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Japanese: 3 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber
                Casualties for British: 2 armour, 2 fighters, 9 infantry and 2 mech_infantrys
            Battle in Burma
                Japanese attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                UK_Pacific defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Burma, round 2 : 0/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Burma, round 3 : 2/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the UK_Pacific and 1 infantry owned by the Japanese lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for UK_Pacific: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            5 infantry moved from Chahar to Anhwe
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 5 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 aaGun and 3 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kwangsi to Hunan
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            2 bombers, 2 fighters and 3 tactical_bombers moved from India to Yunnan
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            3 artilleries, 1 fighter and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
            Japanese collect 43 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    UK_Pacific : 3.00
    Japanese : 0.33
    

    Savegame


  • Unless you see something I don’t, I think that’s GG. Russia is going to fall next round or the round after and I don’t have enough ships or money to put up a fight.

    Let me know if you would like to do a rematch. I messed up my Russia play really badly as well as pac uk and america. =(

  • '19 '17 '16

    I think it will be the round after. Even though I can attack, I shouldn’t because it’s only 55% if you fly in every plane which can reach and I have a lot of forces who will arrive the following turn.

    This game certainly went differently to normal. In spite of losing a lot of Japanese fleet and planes and not holding the money islands, Japan was looking hard to stop IMO.

    Are you a new league player? If we go again I might ask that it’s outside the league.


  • @simon33
    No i’m not a league player. We can play outside the league, no problem. What is the difference if we play inside or outside the league though? Is league play like a tournament?

    And if we go again I would like to play allies again. Try something different. We can use this same thread if you want.

  • '19 '17 '16

    Only difference playing outside the league is that it doesn’t count for league points.

    Oh, in fact this game was already outside the league.

    New game up: https://www.axisandallies.org/forums/topic/33480/mursilis-allies-vs-simon33-axis-bm3-game-ii

    Scrambles?

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