Odonis (Allies) vs Lebowsky (Axis) BM3L19


  • wow, i dont know how i missed that, no scramble,…


  • Changed my mind, I better just scramble to make some damage on the fleet instead of maybe 1 infantry

    Take this plane out!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Iceland to 123 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
            2 fighters moved from 125 Sea Zone to Norway
            1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            2 fighters moved from Iceland to 125 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Morocco
            Battle in 125 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 125 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                Americans win, taking Gibraltar from Italians, taking Morocco from Italians, taking 125 Sea Zone from Germans with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Norway
                Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 armour, 2 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry in Norway, round 2 : 4/9 hits, 3.00 expected hits
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Norway, round 2 : 3/4 hits, 1.50 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 armour, 1 artillery, 2 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 3 infantry
                Casualties for Germans: 1 armour, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters moved from Norway to Finland
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 30 Sea Zone to 26 Sea Zone
            1 submarine moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 101 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Eastern United States
            1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 aaGun, 1 artillery and 1 infantry
                    AA fire in Shensi : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 6 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 7 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from India to Burma
            2 fighters moved from India to Burma
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
            1 artillery and 3 infantry moved from 97 Sea Zone to Southern Italy
            2 fighters moved from 81 Sea Zone to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 97 Sea Zone
                  British take 99 Sea Zone from Italians
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 carrier moved from 81 Sea Zone to 97 Sea Zone
    
        Combat - British
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Italians scrambles to create a battle in territory 97 Sea Zone
            Battle in Burma
                British attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 97 Sea Zone
                British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                Italians defend with 1 fighter
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 10
                Casualties for Italians: 1 fighter
            Battle in Southern Italy
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
                    British roll dice for 1 artillery and 3 infantry in Southern Italy, round 2 : 3/4 hits, 1.00 expected hits
                    Italians roll dice for 1 bomber in Southern Italy, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Southern Italy
                British captures 29PUs while taking Italians capital
                British win, taking Southern Italy from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
            triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - British
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 battleship moved from 80 Sea Zone to 81 Sea Zone
            2 tactical_bombers moved from Eastern Persia to Egypt
            1 armour moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            2 fighters moved from Burma to India
            2 infantry moved from Iceland to 123 Sea Zone
            2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            2 infantry moved from 125 Sea Zone to Norway
            1 cruiser and 1 destroyer moved from 123 Sea Zone to 125 Sea Zone
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 4.50
    Italians : -0.83
    Americans : 0.17
    Chinese : -1.67
    Japanese : -3.33
    AA fire in Shensi : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            3 infantry moved from Northern Italy to Southern Italy
            2 transports moved from 96 Sea Zone to 99 Sea Zone
            2 armour and 2 infantry moved from Greece to 99 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
            2 armour and 2 infantry moved from 97 Sea Zone to Southern Italy
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 transports
                British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the British
                    Italians roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports in 97 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits
                    British roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    2 fighters owned by the British lost in 97 Sea Zone
                    2 transports owned by the British lost in 97 Sea Zone
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                Italians win, taking 97 Sea Zone from British with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 70
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
            Battle in Southern Italy
                Italians attack with 2 armour and 5 infantry
                British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Italians roll dice for 2 armour and 5 infantry in Southern Italy, round 2 : 1/7 hits, 1,83 expected hits
                    British roll dice for 1 artillery and 3 infantry in Southern Italy, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern Italy
                    Italians roll dice for 2 armour and 4 infantry in Southern Italy, round 3 : 0/6 hits, 1,67 expected hits
                    British roll dice for 1 artillery and 2 infantry in Southern Italy, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Southern Italy
                    Italians roll dice for 2 armour and 3 infantry in Southern Italy, round 4 : 2/5 hits, 1,50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Southern Italy, round 4 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in Southern Italy
                    Italians roll dice for 2 armour and 1 infantry in Southern Italy, round 5 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 artillery in Southern Italy, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Southern Italy
                Italians win, taking Southern Italy from British with 2 armour remaining. Battle score for attacker is -2
                Casualties for Italians: 5 infantry
                Casualties for British: 1 artillery and 3 infantry
    
        Non Combat Move - Italians
            3 artilleries and 4 infantry moved from Tobruk to Alexandria
            1 armour and 1 mech_infantry moved from Libya to Alexandria
            2 transports moved from 95 Sea Zone to 97 Sea Zone
            1 artillery moved from Slovakia Hungary to Yugoslavia
            2 fighters moved from 97 Sea Zone to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            2 fighters moved from Southern Italy to 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    British : -1,50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking Java from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Queensland
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier, 1 cruiser and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 fighter moved from Western Germany to 125 Sea Zone
            2 fighters and 1 tactical_bomber moved from United Kingdom to 125 Sea Zone
            2 bombers moved from Western Germany to 125 Sea Zone
            1 tactical_bomber moved from Slovakia Hungary to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Poland
            1 fighter moved from Slovakia Hungary to Romania
            3 infantry moved from Germany to Poland
            1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 125 Sea Zone
            3 infantry moved from 125 Sea Zone to Norway
            1 armour moved from 125 Sea Zone to Norway
            3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 3 transports moved from 112 Sea Zone to 125 Sea Zone
            2 infantry moved from 125 Sea Zone to Norway
            3 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
            3 armour, 5 infantry and 6 transports moved from 110 Sea Zone to 125 Sea Zone
            5 infantry moved from 125 Sea Zone to Norway
            3 armour moved from 125 Sea Zone to Norway
            1 artillery and 2 infantry moved from Slovakia Hungary to Romania
    
        Combat - Germans
            Battle in Romania
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 3 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Romania, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Germans win, taking Romania from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Poland
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 armour and 1 artillery
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Poland, round 2 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the Russians lost in Poland
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 3 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 1 armour in Poland, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 armour and 1 artillery
            Battle in 125 Sea Zone
                Germans attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 11 transports
                British defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 11 transports in 125 Sea Zone, round 2 : 6/10 hits, 5,67 expected hits
                    Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 transports in 125 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits
                Units damaged: 2 carriers owned by the Germans
                    1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 carrier owned by the Americans lost in 125 Sea Zone
                    Germans roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 11 transports in 125 Sea Zone, round 3 : 5/10 hits, 5,67 expected hits
                    Americans roll dice for 2 fighters and 4 transports in 125 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    1 destroyer owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 3 transports owned by the Americans lost in 125 Sea Zone
                    1 transport owned by the British lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Americans with 2 bombers, 2 carriers, 1 cruiser, 2 fighters, 3 tactical_bombers and 11 transports remaining. Battle score for attacker is 80
                Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Germans owned units to: carrier = 0
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
            Battle in Norway
                Germans attack with 4 armour and 10 infantry
                British defend with 2 infantry; Americans defend with 1 armour, 1 artillery, 1 marine and 1 mech_infantry
                    Germans roll dice for 4 armour and 10 infantry in Norway, round 2 : 5/14 hits, 3,67 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Norway, round 2 : 1/6 hits, 2,17 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Norway
                    Germans roll dice for 4 armour and 9 infantry in Norway, round 3 : 2/13 hits, 3,50 expected hits
                    Americans roll dice for 1 armour in Norway, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 4 armour and 8 infantry remaining. Battle score for attacker is 19
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 armour, 1 artillery, 1 marine and 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            2 bombers, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
            1 fighter moved from Romania to Slovakia Hungary
            3 aaGuns, 1 artillery and 6 infantry moved from Germany to Slovakia Hungary
            2 armour moved from Western Germany to Slovakia Hungary
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Germany
            3 infantry placed in United Kingdom
            4 infantry placed in Western Germany
            Germans undo move 1.
            2 infantry placed in Western Germany
            2 artilleries and 6 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 2 aaGuns
            EDIT: Adding units owned by Germans to Poland: 1 aaGun
            EDIT: Adding units owned by Germans to Romania: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Americans : -0,33
    Russians : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Bessarabia to Romania
            1 infantry moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Romania
            2 artilleries and 2 infantry moved from Eastern Poland to Poland
            1 infantry moved from Eastern Poland to Poland
            1 fighter moved from Eastern Poland to Poland
            1 tactical_bomber moved from Eastern Poland to Poland
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 aaGun and 1 artillery
                    Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 aaGun and 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans lost in Romania
                    Russians roll dice for 1 artillery and 2 infantry in Romania, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Romania, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 aaGun and 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Poland
                Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun and 3 infantry
                    AA fire in Poland : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 1/7 hits, 2.67 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Poland, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Poland
                    Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 3 : 4/6 hits, 2.50 expected hits
                    Germans roll dice for 3 infantry in Poland, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 aaGun and 3 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Poland to Novgorod
            1 armour moved from Vyborg to Novgorod
            4 armour and 1 infantry moved from Belarus to Novgorod
            3 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
            3 aaGuns, 4 armour and 15 infantry moved from Eastern Poland to Belarus
            2 fighters moved from Eastern Poland to Novgorod
            1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Western Ukraine
            1 armour and 4 mech_infantrys moved from Russia to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            6 infantry moved from Novosibirsk to Vologda
            1 aaGun moved from Timguska to Urals
            1 aaGun and 9 infantry moved from Timguska to Novosibirsk
            1 artillery and 1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 fighter, 1 infantry and 3 mech_infantrys placed in Russia
            1 armour and 2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    AA fire in Poland : : -0.33
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 artilleries, 2 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Kweichow to Shensi
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Kweichow
            2 infantry moved from Jehol to Anhwe
            3 mech_infantrys moved from Shantung to Hunan
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            3 artilleries, 4 infantry and 2 marines moved from Dutch New Guinea to 45 Sea Zone
            3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 infantry, 2 marines and 4 transports moved from 45 Sea Zone to 55 Sea Zone
            3 artilleries, 4 infantry and 2 marines moved from 55 Sea Zone to Northern Territory
            1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
            2 bombers moved from Kweichow to Burma
            1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1,50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1,50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                 retreated to Sikang
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Burma
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2,83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 3/5 hits, 2,67 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 4 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 4 transports in 55 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 2 cruisers and 4 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Northern Territory
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking Northern Territory from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Japan
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            2 bombers moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from Shensi to French Indo China
            1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
    
        Place Units - Japanese
            3 mech_infantrys placed in Shantung
            1 airfield, 1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,00
    Americans : -0,33
    Chinese : 0,33
    UK_Pacific : 0,00
    Japanese : -1,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
            1 artillery, 1 bomber and 1 infantry moved from Queensland to Northern Territory
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 aaGun and 2 armour in Southern Italy, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 3 : 3/4 hits, 1.00 expected hits
                    Italians roll dice for 1 aaGun and 2 armour in Southern Italy, round 3 : 2/2 hits, 1.00 expected hits
                    1 aaGun owned by the Italians, 2 infantry owned by the Americans and 2 armour owned by the Italians lost in Southern Italy
                Americans destroys 23PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 aaGun and 2 armour
            Battle in Northern Territory
                Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 3 artilleries, 4 infantry and 2 marines
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 3 artilleries, 4 infantry and 2 marines in Northern Territory, round 2 : 2/9 hits, 3.00 expected hits
                    4 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Northern Territory
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Northern Territory, round 3 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 3 artilleries and 2 marines in Northern Territory, round 3 : 1/5 hits, 1.67 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Northern Territory
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Northern Territory, round 4 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries and 2 marines in Northern Territory, round 4 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Northern Territory
                Japanese win with 1 artillery and 2 marines remaining. Battle score for attacker is -30
                Casualties for Americans: 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 2 artilleries and 4 infantry
            Battle in 46 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 2 cruisers, 1 submarine and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone
            1 infantry and 1 mech_infantry moved from 51 Sea Zone to Samoa
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 destroyers moved from 101 Sea Zone to 86 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 86 Sea Zone
            2 fighters moved from Finland to Russia
            2 fighters moved from Eastern United States to 86 Sea Zone
    
        Place Units - Americans
            1 destroyer and 3 transports placed in 101 Sea Zone
            1 artillery, 2 fighters and 2 infantry placed in Eastern United States
            1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,2,6,4,5,1
            Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : 0.67
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
            1 artillery, 1 bomber and 1 infantry moved from Queensland to Northern Territory
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 aaGun and 2 armour in Southern Italy, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 3 : 3/4 hits, 1.00 expected hits
                    Italians roll dice for 1 aaGun and 2 armour in Southern Italy, round 3 : 2/2 hits, 1.00 expected hits
                    1 aaGun owned by the Italians, 2 infantry owned by the Americans and 2 armour owned by the Italians lost in Southern Italy
                Americans destroys 23PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 aaGun and 2 armour
            Battle in Northern Territory
                Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 3 artilleries, 4 infantry and 2 marines
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 3 artilleries, 4 infantry and 2 marines in Northern Territory, round 2 : 2/9 hits, 3.00 expected hits
                    4 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Northern Territory
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Northern Territory, round 3 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 3 artilleries and 2 marines in Northern Territory, round 3 : 1/5 hits, 1.67 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Northern Territory
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Northern Territory, round 4 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries and 2 marines in Northern Territory, round 4 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Northern Territory
                Japanese win with 1 artillery and 2 marines remaining. Battle score for attacker is -30
                Casualties for Americans: 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 2 artilleries and 4 infantry
            Battle in 46 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 2 cruisers, 1 submarine and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone
            1 infantry and 1 mech_infantry moved from 51 Sea Zone to Samoa
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 destroyers moved from 101 Sea Zone to 86 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 86 Sea Zone
            2 fighters moved from Finland to Russia
            2 fighters moved from Eastern United States to 86 Sea Zone
    
        Place Units - Americans
            1 destroyer and 3 transports placed in 101 Sea Zone
            1 artillery, 2 fighters and 2 infantry placed in Eastern United States
            1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,2,6,4,5,1
            Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to Persia
            4 mech_infantrys moved from India to Eastern Persia
            1 armour moved from Iraq to Egypt
            1 infantry moved from Iraq to Trans-Jordan
            1 battleship moved from 81 Sea Zone to 71 Sea Zone
            1 artillery moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : 0.67
    Americans : 0.67
    Chinese : 1.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 artillery moved from Yugoslavia to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Southern Italy
            2 fighters moved from 97 Sea Zone to Southern Italy
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 95 Sea Zone
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Southern Italy
                Italians attack with 1 artillery and 2 fighters
                Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians roll dice for 1 battleship in Southern Italy, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 2 : 0/3 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery and 1 mech_infantry in Southern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
                    Italians roll dice for 1 artillery and 1 fighter in Southern Italy, round 3 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery in Southern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 fighter in Southern Italy, round 4 : 2/2 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery in Southern Italy, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Southern Italy
                Italians win, taking Southern Italy from Americans with 1 artillery remaining. Battle score for attacker is -12
                Casualties for Italians: 2 fighters
                Casualties for Americans: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Italians
            3 aaGuns moved from Slovakia Hungary to Yugoslavia
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,00
    Americans : 0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 2 infantry moved from Queensland to Northern Territory
            2 fighters moved from Queensland to Northern Territory
            1 cruiser moved from 54 Sea Zone to 45 Sea Zone
            1 cruiser moved from 45 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northern Territory
                ANZAC attack with 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 artillery and 2 marines
                    ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Territory, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 2 marines in Northern Territory, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Territory, round 3 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 marines in Northern Territory, round 3 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
                    ANZAC roll dice for 1 artillery and 2 fighters in Northern Territory, round 4 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 marine in Northern Territory, round 4 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 artillery and 2 marines
    
        Non Combat Move - ANZAC
            2 fighters moved from Northern Territory to New South Wales
            2 aaGuns moved from Queensland to New South Wales
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Japanese : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 2 infantry moved from Queensland to Northern Territory
            2 fighters moved from Queensland to Northern Territory
            1 cruiser moved from 54 Sea Zone to 45 Sea Zone
            1 cruiser moved from 45 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northern Territory
                ANZAC attack with 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 artillery and 2 marines
                    ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Territory, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 2 marines in Northern Territory, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Territory, round 3 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 marines in Northern Territory, round 3 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
                    ANZAC roll dice for 1 artillery and 2 fighters in Northern Territory, round 4 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 marine in Northern Territory, round 4 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 artillery and 2 marines
    
        Non Combat Move - ANZAC
            2 fighters moved from Northern Territory to New South Wales
            2 aaGuns moved from Queensland to New South Wales
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 13 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Norway to Finland
            1 armour and 4 infantry moved from United Kingdom to Scotland
            2 infantry moved from Slovakia Hungary to Eastern Poland
            2 artilleries and 7 infantry moved from Germany to Poland
            4 artilleries moved from Slovakia Hungary to Poland
            5 infantry moved from Slovakia Hungary to Poland
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Poland
            1 artillery and 2 infantry moved from Slovakia Hungary to Poland
            1 artillery and 2 infantry moved from Slovakia Hungary to Poland
            1 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
            2 bombers moved from Western Germany to Finland
            2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
            1 tactical_bomber moved from 125 Sea Zone to Scotland
            1 fighter moved from 125 Sea Zone to Finland
            1 infantry moved from Norway to Finland
            1 infantry moved from United Kingdom to Scotland
    
        Combat - Germans
            Battle in Romania
                Germans attack with 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry in Romania, round 2 : 7/17 hits, 4,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Germans win, taking Romania from Russians with 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Finland
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Finland, round 2 : 3/5 hits, 2,17 expected hits
                    Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Poland
                Germans attack with 1 armour, 8 artilleries, 16 infantry and 1 mech_infantry
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 armour, 8 artilleries, 16 infantry and 1 mech_infantry in Poland, round 2 : 6/26 hits, 7,33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Poland, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 armour, 8 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in Scotland
                Germans attack with 1 armour, 5 infantry and 1 tactical_bomber
                British defend with 1 airfield and 2 infantry
                    Germans roll dice for 1 armour, 5 infantry and 1 tactical_bomber in Scotland, round 2 : 0/7 hits, 2,00 expected hits
                    British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Scotland
                    Germans roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Scotland, round 3 : 0/6 hits, 1,83 expected hits
                    British roll dice for 2 infantry in Scotland, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Scotland, round 4 : 2/6 hits, 1,83 expected hits
                    British roll dice for 2 infantry in Scotland, round 4 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Eastern Poland
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/7 hits, 3,17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Germany
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            2 aaGuns moved from Slovakia Hungary to Poland
            1 aaGun moved from Slovakia Hungary to Romania
            1 fighter moved from Finland to 112 Sea Zone
            1 tactical_bomber moved from Scotland to 112 Sea Zone
            2 carriers, 1 cruiser and 11 transports moved from 125 Sea Zone to 112 Sea Zone
            6 infantry moved from Western Germany to 112 Sea Zone
            6 infantry moved from 112 Sea Zone to Norway
            2 bombers moved from Finland to Western Germany
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            2 artilleries and 8 infantry placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,17
    British : -1,00
    Russians : -1,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 armour, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 artillery moved from Western Ukraine to Eastern Poland
            2 infantry moved from Belarus to Eastern Poland
            3 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
            2 armour and 2 mech_infantrys moved from Novgorod to Finland
    
        Combat - Russians
            Battle in Finland
                Russians attack with 2 armour and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Finland
                    Russians roll dice for 2 armour and 2 mech_infantrys in Finland, round 3 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun and 2 infantry
                    AA fire in Eastern Poland : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Russians lost in Eastern Poland
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 aaGun and 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
            6 armour, 1 artillery and 6 infantry moved from Novgorod to Belarus
            1 fighter moved from Western Ukraine to Belarus
            1 infantry moved from Ukraine to Bessarabia
            2 artilleries moved from Ukraine to Western Ukraine
            1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
            1 aaGun and 9 infantry moved from Novosibirsk to Tsinghai
            3 infantry moved from Sakha to Amur
            1 aaGun moved from Urals to Vologda
            1 infantry moved from Russia to Bryansk
            3 mech_infantrys moved from Russia to Western Ukraine
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 armour and 3 mech_infantrys placed in Russia
            2 armour and 1 mech_infantry placed in Volgograd
            2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    AA fire in Eastern Poland : : 0.50
    Russians : 1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            3 fighters moved from Philippines to 46 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 44 Sea Zone
            1 destroyer moved from 44 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 63 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 55 Sea Zone to 63 Sea Zone
            2 bombers moved from French Indo China to 45 Sea Zone
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
            1 mech_infantry moved from Hunan to Burma
            1 fighter moved from French Indo China to Burma
            1 tactical_bomber moved from French Indo China to Burma
            2 fighters and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Suiyuyan
    
        Combat - Japanese
            Battle in New Britain
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win, taking New Britain from ANZAC with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser
            Battle in 45 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 1 destroyer in 45 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Burma
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 63 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 fighters, 1 submarine and 2 transports
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 63 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
                Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 3 carriers and 2 cruisers in 63 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 2 fighters in 63 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 2 transports in 63 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits
                    1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 63 Sea Zone
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 fighters and 4 tactical_bombers in 63 Sea Zone, round 3 : 5/12 hits, 7,00 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 transports in 63 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 63 Sea Zone
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 fighters and 2 tactical_bombers in 63 Sea Zone, round 4 : 7/9 hits, 5,17 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 2 transports in 63 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Americans, 2 transports owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 63 Sea Zone
                Japanese win, taking 63 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 55
                Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 3 tactical_bombers
                Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 fighters, 1 submarine and 2 transports
    
        Non Combat Move - Japanese
            2 fighters moved from 63 Sea Zone to 46 Sea Zone
            1 carrier moved from 35 Sea Zone to 46 Sea Zone
            3 fighters moved from 46 Sea Zone to Dutch New Guinea
            2 bombers moved from 45 Sea Zone to French Indo China
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 armour moved from Yunnan to Szechwan
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from Shensi to French Indo China
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Shantung to Anhwe
            2 mech_infantrys moved from Shantung to Manchuria
            1 fighter moved from Japan to Manchuria
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            4 transports moved from 55 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            3 mech_infantrys placed in Shantung
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Americans : 1,33
    Chinese : 0,00
    UK_Pacific : 0,67
    Japanese : 0,83
    

    Savegame

  • '20 '19 '18 '15 '13

    @lebowsky
    Yeah, so… clearly a boneheaded oversight since I had the DD to be in a blocking position had I left it off Queensland. Had it been the case where I was trying to trap you with a fleet counter-attacking from SZ26, fine, but there’s nothing there…

    I’m going to resign this one but a shame cause it was a long way from over …

  • '20 '19 '18 '15 '13

    @lebowsky
    I guess with you leaving Italy wide open we had a pair of boneheaded plays in this one!

    Still haven’t countered your Sea Lion - I would like one more crack at that if you’re keen?


  • @Odonis said in Odonis (Allies) vs Lebowsky (Axis) BM3L19:

    @lebowsky
    I guess with you leaving Italy wide open we had a pair of boneheaded plays in this one!

    Still haven’t countered your Sea Lion - I would like one more crack at that if you’re keen?

    Indeed!!

    That was a messy game, Im up for rematch if you want.

    Same sides BM?

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