Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Mursilis (Allies) vs Simon33 (Axis) BM3
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Alright, I was going to attack your transports but didn’t see you had the airfield there. So I just redid my turn. Everything else should be good. Also didn’t think you wanted to scramble your fighter and 2 tacts against my 3 fighters and destroyer when I was attacking denmark. If you want to scramble we can redo the turn.
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WAIT!!! I need to do an attack on burma! I think I lost india but if I do this attack I could maybe hold. Probably not but I have to try. I’ll edit the result of the official roles.
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - British 1 unit repaired. 1 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 2 fighters moved from India to Burma 1 infantry moved from Siam to Shan State 1 fighter moved from Burma to Shan State Combat - British Battle in Burma British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter moved from Burma to India 1 tactical_bomber moved from Burma to India
Combat Hit Differential Summary :
British : -1.33 Japanese : -1.50
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 4 bombers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Norway Non Combat Move - Americans 1 bomber moved from Germany to Finland 1 armour moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 25 Sea Zone to 7 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to Philippines 1 tactical_bomber moved from Queensland to Philippines 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 1 battleship moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 54 Sea Zone to Philippines Place Units - Americans 1 submarine placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States 2 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,6 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Removing units owned by Americans from 45 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Dutch New Guinea: 1 infantry EDIT: Removing units owned by Americans from Dutch New Guinea: 1 artillery EDIT: Adding units owned by Americans to Philippines: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 armour moved from Egypt to Iraq Combat - British Battle in Denmark Battle in Iraq British attack with 1 armour, 2 fighters and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 fighters and 3 infantry in Iraq, round 2 : 2/6 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 2 fighters and 2 infantry in Iraq, round 3 : 2/5 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Denmark from Germans, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters moved from Iraq to Persia 2 infantry moved from Rhodesia to Union of South Africa 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 3 fighters moved from 112 Sea Zone to Finland 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 battleship moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,6,1,1,1,4,4,6 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 armour and 4 infantry Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 armour EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Removing units owned by British from India: 1 infantry EDIT: Removing units owned by British from Siam: 1 infantry EDIT: Changing ownership of Shan State from Japanese to UK_Pacific EDIT: Changing ownership of Burma from Japanese to UK_Pacific EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry EDIT: Adding units owned by UK_Pacific to Shan State: 1 infantry EDIT: Changing PUs for UK_Pacific from 12 to 13 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.17 Neutral_Axis : -0.33 AA fire in Germany : : -0.17
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LOL. I won both battles for burma and shan state. I had to do both of those to have a chance. Sorry for all the posts. The last one is up to date. Your turn.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 bomber moved from Southern Italy to Bryansk 2 armour moved from Belarus to Bryansk Italians take Smolensk from Russians 1 fighter moved from Greece to Bryansk 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Southern Italy to Bessarabia 1 mech_infantry moved from Slovakia Hungary to Bessarabia Combat - Italians Battle in Malta Battle in Bessarabia Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 artillery Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Italians win, taking Malta from British, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Bryansk Italians attack with 2 armour, 1 bomber and 1 fighter Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 1 fighter in Bryansk, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Bryansk to Belarus 1 bomber moved from Bryansk to Novgorod 1 fighter moved from Bessarabia to Eastern Poland 1 battleship, 2 cruisers and 1 transport moved from 99 Sea Zone to 95 Sea Zone 2 infantry moved from Greece to Bulgaria Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 2.17 Russians : 0.00
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Oh boy! Confusing. Good to go from my end.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 infantry moved from Syria to Iraq 1 fighter moved from United Kingdom to Finland 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Your turn.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 carrier, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone 3 bombers moved from Belarus to 112 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 4 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Novgorod to Belarus Germans take Archangel from Russians 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 artillery, 1 infantry and 2 mech_infantrys moved from Western Germany to Denmark Combat - Germans Battle in Western Ukraine Germans attack with 4 artilleries and 5 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 4 artilleries and 5 infantry in Western Ukraine, round 2 : 5/9 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 4 artilleries and 5 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Denmark Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys British defend with 2 infantry Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Denmark, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Denmark, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Denmark, round 4 : 1/4 hits, 1.00 expected hits British roll dice for 2 infantry in Denmark, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Denmark Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Denmark, round 5 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Denmark, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 112 Sea Zone Germans attack with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 4 tactical_bombers British defend with 1 destroyer and 2 transports; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport; Russians defend with 1 submarine Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 3 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 8/13 hits, 7.50 expected hits Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 carrier, 3 cruisers, 5 destroyers, 2 fighters and 3 transports in 112 Sea Zone, round 2 : 4/11 hits, 4.83 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans, 1 destroyer owned by the French, 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 submarine owned by the Russians, 3 destroyers owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 8/11 hits, 6.67 expected hits Americans roll dice for 2 cruisers, 2 fighters and 3 transports in 112 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits 1 cruiser owned by the Americans, 2 transports owned by the British, 1 cruiser owned by the French, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Germans win with 1 battleship, 3 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 93 Casualties for Germans: 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport Casualties for British: 1 destroyer and 2 transports Casualties for French: 1 cruiser and 1 destroyer Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy 1 transport moved from 125 Sea Zone to 112 Sea Zone 3 bombers moved from 112 Sea Zone to Western Germany 2 fighters and 1 tactical_bomber moved from Belarus to Western Germany 2 infantry moved from Belarus to Bryansk 5 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk 2 artilleries and 6 infantry moved from Novgorod to Belarus 2 armour moved from Romania to Ukraine 2 armour and 5 mech_infantrys moved from Poland to Belarus 10 artilleries moved from Germany to Poland Place Units - Germans 1 carrier placed in 112 Sea Zone 1 submarine placed in 110 Sea Zone 2 armour and 1 mech_infantry placed in Novgorod 2 armour and 2 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 2.67 British : -2.33 Americans : -1.33 Russians : -0.67
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Wow that naval battle went much worse than I thought.
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@Mursilis said in Mursilis (Allies) vs Simon33 (Axis) BM3:
Wow that naval battle went much worse than I thought.
i wonder if you didn’t count on me buying a CV and getting two more planes into the battle.
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@simon33
Probably. -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 42 PUs; Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 12 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 2 aaGuns moved from Rostov to Volgograd Place Units - Russians 2 infantry placed in Volgograd 2 armour and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2 Russians collect 26 PUs (3 lost to blockades); end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 battleships, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 4 artilleries and 4 infantry moved from 39 Sea Zone to India 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 2 bombers, 6 fighters and 4 tactical_bombers moved from French Indo China to India 2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour moved from French Indo China to Burma
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Scramble anything from India?
Still thinking about whether I can assume it.
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@simon33 What the hell, scramble the tact.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 battleships, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 4 artilleries and 4 infantry moved from 39 Sea Zone to India 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 2 bombers, 6 fighters and 4 tactical_bombers moved from French Indo China to India 2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour moved from French Indo China to Burma Combat - Japanese UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone UK_Pacific scrambles to create a battle in territory 39 Sea Zone Battle in 39 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 4 transports British defend with 1 tactical_bomber Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 39 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 tactical_bomber in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 11 Casualties for British: 1 tactical_bomber Battle in India Japanese attack with 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 5 tactical_bombers British defend with 2 armour, 2 fighters, 9 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 5 tactical_bombers in India, round 2 : 8/22 hits, 10.83 expected hits UK_Pacific roll dice for 2 armour, 2 fighters, 9 infantry and 2 mech_infantrys in India, round 2 : 8/15 hits, 6.00 expected hits 1 fighter owned by the Japanese, 4 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 8 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 2 bombers, 6 fighters and 5 tactical_bombers in India, round 3 : 13/14 hits, 8.00 expected hits UK_Pacific roll dice for 2 armour, 2 fighters, 1 infantry and 2 mech_infantrys in India, round 3 : 4/7 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 mech_infantrys owned by the British, 1 infantry owned by the British, 2 fighters owned by the British and 2 armour owned by the British lost in India Japanese captures 13PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 3 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber Casualties for British: 2 armour, 2 fighters, 9 infantry and 2 mech_infantrys Battle in Burma Japanese attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry UK_Pacific defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Burma, round 2 : 0/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Burma, round 3 : 2/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific and 1 infantry owned by the Japanese lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for UK_Pacific: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 5 infantry moved from Chahar to Anhwe 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 5 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 aaGun and 3 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from India to Yunnan 1 submarine moved from 37 Sea Zone to 39 Sea Zone Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 3 artilleries, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5 Japanese collect 43 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
British : -0.50 UK_Pacific : 3.00 Japanese : 0.33
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Unless you see something I don’t, I think that’s GG. Russia is going to fall next round or the round after and I don’t have enough ships or money to put up a fight.
Let me know if you would like to do a rematch. I messed up my Russia play really badly as well as pac uk and america. =(