Dawg (Allies +30) vs. StuckTojo (Axis)


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Northwest Persia to Caucasus
            1 artillery and 4 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 submarine moved from 94 Sea Zone to 99 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports moved from 94 Sea Zone to 98 Sea Zone
            2 fighters moved from Egypt to Northwest Persia
            2 fighters moved from Tobruk to Iraq
            2 tactical_bombers moved from Tobruk to Iraq
            1 bomber moved from Tobruk to Iraq
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 armour moved from Libya to Alexandria
            2 armour moved from Algeria to Libya
                  British take Tunisia from Italians
            1 artillery moved from Algeria to Tunisia
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Savegame


  • @StuckTojo said in Dawg (Allies +30) vs. StuckTojo (Axis):

    @dawgoneit said in Dawg (Allies +30) vs. StuckTojo (Axis):
    i’m leaving Wednesday for a week. going camping. real camping with a tent and no electric. the way i like it. roughing it for sure.

    No worries. Have a great time. I went camping in the Rockies last weekend.

    IMG_2905.JPG

    that is awesome. I’m going to the stoney pond region in central new york

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
            1 armour and 1 mech_infantry moved from Yugoslavia to Romania
            2 infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Romania to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
            Italians collect 10 PUs (1 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @dawgoneit

    Stony Pond. Is that near the “Appalachian Trail” that I hear so much about?


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Queensland
            1 fighter moved from 46 Sea Zone to Queensland
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Combat Move - French
            1 fighter moved from Egypt to Volgograd
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @StuckTojo no. thats on the eastern border of the state. this is in the center of the state. about a 6 hour drive from there.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Belarus to Smolensk
            3 infantry moved from Belarus to Bryansk
            5 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour moved from Novgorod to Vologda
            1 bomber moved from Novgorod to Vologda
            1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
            7 artilleries moved from Ukraine to Bryansk
            1 bomber moved from Eastern Poland to Vologda
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            1 armour moved from Ukraine to Bryansk
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            2 fighters moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Vologda
                Germans attack with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Vologda, round 2 : 4/5 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Rostov
                Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 armour, 7 artilleries, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 armour, 7 artilleries, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 6/18 hits, 6.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour, 7 artilleries, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 bomber moved from Vologda to Romania
            1 bomber moved from Vologda to Ukraine
            1 fighter and 1 tactical_bomber moved from Vologda to Ukraine
            3 armour moved from Belarus to Bryansk
            2 armour moved from Novgorod to Bryansk
            3 aaGuns, 8 armour and 23 mech_infantrys moved from Ukraine to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            2 fighters moved from 104 Sea Zone to Holland Belgium
            2 artilleries and 2 infantry moved from France to Holland Belgium
            2 aaGuns moved from Western Germany to Holland Belgium
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            1 armour and 2 artilleries placed in Ukraine
            1 bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 4 mech_infantrys
            EDIT: Adding units owned by Germans to Eastern Poland: 4 mech_infantrys
            EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Romania: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            5 mech_infantrys placed in Germany
            1 destroyer placed in 110 Sea Zone
            Germans undo move 4.
            3 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,6,3,3,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
            Germans collect 53 PUs (7 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Americans : -0.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Russia to Samara
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Amur to Siberia
            1 infantry moved from Buryatia to Amur
            2 infantry moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Sakha to Siberia
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit see ya next tuesday.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Shensi to Tsinghai
            1 tactical_bomber moved from Yunnan to Tsinghai
            2 mech_infantrys moved from Malaya to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 bomber moved from Yunnan to 44 Sea Zone
            1 bomber moved from Yunnan to 42 Sea Zone
            1 tactical_bomber moved from Yunnan to Tsinghai
            1 armour moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Sikang to Tsinghai
            1 armour moved from Shensi to Tsinghai
            1 armour and 3 mech_infantrys moved from Kweichow to Tsinghai
            1 mech_infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tsinghai
                Japanese attack with 3 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
                Chinese defend with 1 fighter and 5 infantry
                    Japanese roll dice for 3 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Tsinghai, round 2 : 4/11 hits, 5.00 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 3/6 hits, 2.33 expected hits
                    3 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 3 armour, 2 fighters and 3 tactical_bombers in Tsinghai, round 3 : 7/8 hits, 4.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 3 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 fighter and 3 mech_infantrys
                Casualties for Chinese: 1 fighter and 5 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan
            2 tactical_bombers moved from Tsinghai to Shensi
            2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
            1 fighter moved from Philippines to Japan
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 bomber moved from 44 Sea Zone to Philippines
            1 bomber moved from 42 Sea Zone to Yunnan
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
            2 mech_infantrys moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Chinese : 0.67
    UK_Pacific : -0.33
    Japanese : 2.17
    

    Savegame

  • '19 '17 '16

    @dawgoneit said in Dawg (Allies +30) vs. StuckTojo (Axis):

    @dawgoneit see ya next tuesday.

    OK. Have a great time. Hope the weather’s nice, too.


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 4 destroyers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 118 Sea Zone to 104 Sea Zone
            4 bombers moved from Iraq to Rostov
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            2 bombers moved from India to Vologda
    
        Combat - Americans
            Battle in Vologda
                Americans attack with 2 bombers
                Germans defend with 1 armour
                    Americans roll dice for 2 bombers in Vologda, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 bomber owned by the Americans lost in Vologda
                Americans win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 armour
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Rostov
                Americans attack with 4 bombers
                Germans defend with 1 armour, 1 artillery and 1 mech_infantry
                    Americans roll dice for 4 bombers in Rostov, round 2 : 3/4 hits, 2.67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Rostov
                Americans win with 3 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Vologda to Russia
            2 submarines moved from 93 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
            1 armour and 2 mech_infantrys moved from Algeria to Tunisia
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
            4 bombers moved from Western United States to Siberia
            1 fighter moved from Queensland to Java
            3 bombers moved from Rostov to Russia
    
        Place Units - Americans
            1 artillery and 2 bombers placed in Western United States
            3 destroyers and 2 transports placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Americans : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from Caucasus to Rostov
                  Russians take Rostov from Germans
            1 bomber moved from Iraq to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber, 1 fighter and 4 infantry
                Japanese defend with 2 mech_infantrys
                    British roll dice for 1 bomber, 1 fighter and 4 infantry in Burma, round 2 : 0/6 hits, 1.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 bomber, 1 fighter and 3 infantry in Burma, round 3 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Burma to India
            2 fighters moved from Northwest Persia to Russia
            1 artillery and 4 infantry moved from Northwest Persia to Caucasus
            1 armour and 5 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Volgograd
            2 fighters and 2 tactical_bombers moved from Iraq to Caucasus
            2 infantry moved from Iraq to Northwest Persia
            1 armour and 7 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Alexandria to Trans-Jordan
            2 armour moved from Libya to Alexandria
            1 artillery moved from Tunisia to Libya
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            3 armour placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -1.50
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Tambov
            1 bomber moved from Southern Italy to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tambov to Ukraine
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            2 infantry moved from Yugoslavia to Bulgaria
    
        Place Units - Italians
            1 artillery placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,5,6,4,3,1
            Italians collect 7 PUs (4 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Russians : 0.67
    

    Savegame

  • '19 '17 '16

    @dawgoneit

    Welcome back!

    Hope you had a good time.


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Combat Move - French
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Volgograd to Russia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @StuckTojo said in Dawg (Allies +30) vs. StuckTojo (Axis):

    @dawgoneit

    Welcome back!

    Hope you had a good time.

    we had 2 good days. my wife was sick for 2 i was sick for 2 (and not the same days) and rainy and cold for 5 days. and 2 sunny days at the end.

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