Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla


  • @Sovietishcat Its even dumber than that.

    I SHOULD have killed Ireland but I could have ALSO just landed all my planes on London and moved my fleet to total safety.

  • '19

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Borneo to 42 Sea Zone
            1 cruiser, 2 destroyers and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Borneo to 42 Sea Zone
            1 cruiser, 2 destroyers and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            3 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Morocco to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber moved from France to 112 Sea Zone
            3 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Western Ukraine to Ukraine
            1 artillery moved from Western Ukraine to Ukraine
            1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
            3 mech_infantrys moved from Western Ukraine to Belarus
            1 mech_infantry moved from Archangel to Smolensk
            1 bomber moved from Germany to Smolensk
            1 bomber moved from Germany to Belarus
            1 armour moved from Western Ukraine to Belarus
            1 artillery moved from Western Ukraine to Ukraine
            1 artillery moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Archangel to Smolensk
            1 mech_infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Smolensk
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Belarus
                Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Belarus, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Ukraine
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 2 artilleries and 3 infantry in Ukraine, round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
            Battle in Bryansk
                Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 bomber; Russians defend with 2 mech_infantrys
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/6 hits, 2.17 expected hits
                    Russians roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    2 mech_infantrys owned by the Russians and 1 bomber owned by the Americans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Americans: 1 bomber
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 bomber moved from Belarus to Novgorod
            1 bomber moved from Smolensk to Belarus
            1 bomber moved from 112 Sea Zone to Western Germany
            3 armour moved from Germany to Baltic States
            1 bomber moved from Belarus to Novgorod
            11 armour and 3 mech_infantrys moved from Western Ukraine to Belarus
            1 aaGun moved from Western Ukraine to Ukraine
            3 armour moved from Western Germany to Poland
            3 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 fighters and 7 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Germans collect 50 PUs (2 lost to blockades); end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.17
    Russians : -3.33
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 33 PUs; 
            Russians buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour moved from Volgograd to Ukraine
            1 fighter moved from Volgograd to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 artillery moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 armour, 1 artillery and 2 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 33 PUs; 
            Russians buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour moved from Volgograd to Ukraine
            1 fighter moved from Volgograd to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 artillery moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 armour, 1 artillery and 2 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 armour, 1 artillery and 3 infantry
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bryansk, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 armour and 1 artillery in Bryansk, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 3/4 hits, 1.33 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -16
                Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 2 armour, 2 fighters and 1 tactical_bomber
                Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor and 3 infantry
                    AA fire in Ukraine : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Russians lost in Ukraine
                    Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 1 aaGun, 2 artilleries and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.67 expected hits
                    1 aaGun owned by the Germans, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                 retreated to Ukraine
                Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -11
                Casualties for Russians: 2 armour and 1 fighter
                Casualties for Germans: 1 aaGun and 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
    
        Place Units - Russians
            1 armour, 3 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    AA fire in Ukraine : : 0.50
    Russians : -2.17
    

    Savegame

  • '19

    @weddingsinger , ouch bad round for USSR.


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 airfield and 2 bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            3 mech_infantrys moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
            2 infantry moved from Philippines to 35 Sea Zone
            2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 infantry, 6 tactical_bombers and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                  Japanese take 43 Sea Zone from UK_Pacific
            7 fighters and 6 tactical_bombers moved from 43 Sea Zone to Borneo
            2 infantry moved from 43 Sea Zone to Borneo
            2 mech_infantrys moved from Suiyuyan to Anhwe
            1 bomber moved from Jehol to Anhwe
            1 tactical_bomber moved from Kiangsu to Kiangsi
            2 mech_infantrys moved from Shantung to Kiangsi
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
                Japanese attack with 7 fighters, 2 infantry and 6 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 battleships in Borneo, round 2 : 2/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 7 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 5 mech_infantrys and 2 tactical_bombers
                British defend with 1 armour, 1 infantry and 2 mech_infantrys
                    Japanese roll dice for 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 3/8 hits, 2.50 expected hits
                    Chinese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Kiangsi
                    Japanese roll dice for 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Kiangsi, round 3 : 2/7 hits, 2.33 expected hits
                    Chinese roll dice for 1 armour in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
            Battle in Anhwe
                Japanese attack with 1 bomber and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 4 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                Japanese win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Anhwe to Kiangsu
            1 fighter and 2 tactical_bombers moved from Kiangsi to Kiangsu
            1 armour moved from Shantung to Buyant-Uhaa
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
            7 fighters and 6 tactical_bombers moved from Borneo to 43 Sea Zone
    
        Place Units - Japanese
            1 airfield and 2 bombers placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    UK_Pacific : 0.33
    Japanese : 0.17
    

    Savegame


  • @Sovietishcat said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla:

    @weddingsinger , ouch bad round for USSR.

    Wow. you’re not kidding.

  • '19

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 cruiser, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Scotland to Germany
            1 bomber moved from Scotland to France
            1 bomber moved from Scotland to Normandy Bordeaux
            1 bomber moved from Scotland to Germany
            1 fighter and 1 tactical_bomber moved from Java to Borneo
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 cruiser, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Scotland to Germany
            1 bomber moved from Scotland to France
            1 bomber moved from Scotland to Normandy Bordeaux
            1 bomber moved from Scotland to Germany
            1 fighter and 1 tactical_bomber moved from Java to Borneo
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 2/5 hits, 0.83 expected hits
                2 bombers killed by AA
                Bombing raid in Germany rolls: 3,8,4 and causes: 15 damage to unit: factory_major
                Bombing raid in Germany causes 15 damage total. 
            Battle in Borneo
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Borneo, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Scotland to Norway
            1 artillery moved from Iceland to 123 Sea Zone
            1 artillery and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            1 artillery moved from 125 Sea Zone to Norway
            1 bomber moved from France to Norway
            3 bombers moved from Scotland to Norway
            1 bomber moved from Normandy Bordeaux to Norway
            1 battleship, 3 cruisers and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from Java to Queensland
            1 fighter moved from 42 Sea Zone to Queensland
            2 destroyers moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 42 Sea Zone to Queensland
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            3 bombers moved from Germany to Norway
    
        Place Units - Americans
            1 factory_minor placed in Norway
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 cruiser and 1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    AA fire in France : : -0.17
    Americans : -0.17
    AA fire in Normandy Bordeaux : : -0.17
    Japanese : -0.33
    AA fire in Germany : : 1.17
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Anhwe
            3 artilleries and 1 infantry moved from Hunan to Anhwe
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Anhwe
            3 artilleries and 1 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 artilleries placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: British round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Combat Move - British
            1 artillery and 1 infantry moved from Hunan to Kiangsi
            1 armour and 4 mech_infantrys moved from Yunnan to Kiangsi
            2 carriers, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 cruiser moved from 42 Sea Zone to 54 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 cruiser, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Scotland to Germany
            1 bomber moved from Scotland to France
            1 bomber moved from Scotland to Normandy Bordeaux
            1 bomber moved from Scotland to Germany
            1 fighter and 1 tactical_bomber moved from Java to Borneo
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 2/5 hits, 0.83 expected hits
                2 bombers killed by AA
                Bombing raid in Germany rolls: 3,8,4 and causes: 15 damage to unit: factory_major
                Bombing raid in Germany causes 15 damage total. 
            Battle in Borneo
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Borneo, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Scotland to Norway
            1 artillery moved from Iceland to 123 Sea Zone
            1 artillery and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            1 artillery moved from 125 Sea Zone to Norway
            1 bomber moved from France to Norway
            3 bombers moved from Scotland to Norway
            1 bomber moved from Normandy Bordeaux to Norway
            1 battleship, 3 cruisers and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from Java to Queensland
            1 fighter moved from 42 Sea Zone to Queensland
            2 destroyers moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 42 Sea Zone to Queensland
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            3 bombers moved from Germany to Norway
    
        Place Units - Americans
            1 factory_minor placed in Norway
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 cruiser and 1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Anhwe
            3 artilleries and 1 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 artilleries placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 23 PUs; 
            UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Hunan to Kiangsi
            1 armour and 4 mech_infantrys moved from Yunnan to Kiangsi
            2 carriers, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 cruiser moved from 42 Sea Zone to 54 Sea Zone
    
        Combat - British
            Battle in Kiangsi
                British attack with 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                Japanese defend with 3 mech_infantrys
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Kiangsi, round 2 : 3/7 hits, 1.83 expected hits
                    Japanese roll dice for 3 mech_infantrys in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - British
            1 aaGun moved from Hunan to Anhwe
            2 artilleries moved from Trans-Jordan to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from India to Eastern Persia
            1 armour and 2 mech_infantrys moved from India to Yunnan
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            1 factory_minor placed in Egypt
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
            Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 1.17
    AA fire in France : : -0.17
    Americans : -0.17
    AA fire in Normandy Bordeaux : : -0.17
    Japanese : -1.33
    AA fire in Germany : : 1.17
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 artillery moved from Western Ukraine to Ukraine
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
            Italians collect 12 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 1 aaGun
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: ANZAC round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                  ANZAC take 36 Sea Zone from Japanese
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 carrier, 1 cruiser and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from 54 Sea Zone to Queensland
            3 fighters moved from Queensland to 54 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
    

    Savegame

  • '19

    TripleA Move Summary: ANZAC round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from 54 Sea Zone to Queensland
            3 fighters moved from Queensland to 54 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from 54 Sea Zone to Queensland
            3 fighters moved from Queensland to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 destroyers
            EDIT: Adding units owned by ANZAC to 36 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 cruiser and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: French round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Combat Move - French
            3 infantry moved from Trans-Jordan to Iraq
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
    

    Savegame

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