Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from Alexandria to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 106 Sea Zone to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 6 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantryWizmark (X) vs DannyDuck716 (L) BM3 G1
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from New South Wales to Northern Territory 3 fighters moved from India to Caucasus Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from New South Wales to Northern Territory 3 fighters moved from India to Caucasus Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 armour and 2 mech_infantrys moved from Novgorod to Nenetsia Germans take Nenetsia from Russians
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 armour and 2 mech_infantrys moved from Novgorod to Nenetsia Germans take Nenetsia from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk 2 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 transport moved from 114 Sea Zone to 113 Sea Zone 9 infantry moved from Novgorod to Belarus 1 bomber moved from Western Germany to Novgorod 1 fighter moved from Western Germany to Bryansk 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 1 bomber, 1 fighter and 1 marine placed in Western Germany 1 destroyer placed in 110 Sea Zone 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Adding units owned by Germans to Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 26 PUs; Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 10 infantry moved from Amur to Manchuria 6 infantry moved from Kansu to Shensi 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Vologda Combat - Russians Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Samara to Russia 2 aaGuns moved from Amur to Manchuria Place Units - Russians 5 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.00
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from Shantung to Manchuria 3 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria 1 marine moved from Japan to 6 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria 2 tactical_bombers moved from 6 Sea Zone to Manchuria 1 tactical_bomber moved from Japan to Manchuria 4 fighters moved from Japan to Manchuria 2 bombers moved from Japan to Manchuria 1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Manchuria
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from Shantung to Manchuria 3 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria 1 marine moved from Japan to 6 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria 2 tactical_bombers moved from 6 Sea Zone to Manchuria 1 tactical_bomber moved from Japan to Manchuria 4 fighters moved from Japan to Manchuria 2 bombers moved from Japan to Manchuria 1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Manchuria Combat - Japanese Battle in Korea Battle in Manchuria Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers Russians defend with 2 aaGuns and 11 infantry AA fire in Manchuria : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 2 : 9/19 hits, 9.00 expected hits Chinese roll dice for 2 aaGuns and 11 infantry in Manchuria, round 2 : 6/11 hits, 3.67 expected hits 3 infantry owned by the Japanese, 8 infantry owned by the Russians, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 marine and 4 tactical_bombers in Manchuria, round 3 : 7/13 hits, 7.17 expected hits Chinese roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Manchuria Japanese win, taking Korea from Americans, taking Manchuria from Chinese with 1 artillery, 2 bombers, 5 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 2 artilleries, 3 infantry and 1 mech_infantry Casualties for Russians: 2 aaGuns and 11 infantry Non Combat Move - Japanese 4 fighters moved from Manchuria to 19 Sea Zone 2 bombers moved from Manchuria to Japan 1 fighter and 3 tactical_bombers moved from Manchuria to Shantung 1 fighter moved from 19 Sea Zone to Shantung 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Yunnan to Shan State 3 armour, 5 artilleries and 1 infantry moved from Yunnan to French Indo China Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 bomber placed in Japan 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 fighter and 2 infantry placed in French Indo China 3 infantry placed in Malaya 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : 1.33 AA fire in Manchuria : : -1.00 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 carrier and 2 destroyers moved from 25 Sea Zone to 26 Sea Zone 2 submarines moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 5 bombers moved from Midway to Northern Territory 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 tactical_bomber placed in 101 Sea Zone 3 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 5 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kweichow, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Chahar to Hopei 1 fighter moved from Sikang to Shensi Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by Americans to Egypt: 1 infantry EDIT: Turning off Edit Mode British buy 1 armour, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Northwest Persia to Volgograd 4 armour and 1 mech_infantry moved from Caucasus to Volgograd 1 armour and 1 mech_infantry moved from Persia to Caucasus 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Shan State 1 armour moved from Morocco to Algeria British take Algeria from Italians 1 armour moved from Algeria to Morocco 1 transport moved from 91 Sea Zone to 109 Sea Zone Combat - British Battle in Cyprus Battle in Volgograd British attack with 5 armour and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 5 armour and 1 mech_infantry in Volgograd, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd British win, taking Cyprus from Italians, taking Volgograd from Germans with 5 armour remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Burma 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 infantry moved from Syria to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 aaGun moved from Scotland to United Kingdom Place Units - British 1 destroyer and 1 transport placed in 109 Sea Zone 1 armour and 2 mech_infantrys placed in Persia 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 British collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : 2.00 Americans : 0.33 Chinese : 1.33 Japanese : 0.67
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 artillery and 2 infantry moved from Rostov to Caucasus 1 bomber moved from Ukraine to Caucasus 1 tactical_bomber moved from Southern Italy to Caucasus 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Tunisia to Algeria Italians take Algeria from British 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter moved from 96 Sea Zone to Cyprus 1 battleship, 1 carrier and 2 cruisers moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Cyprus
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 artillery and 2 infantry moved from Rostov to Caucasus 1 bomber moved from Ukraine to Caucasus 1 tactical_bomber moved from Southern Italy to Caucasus 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Tunisia to Algeria Italians take Algeria from British 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter moved from 96 Sea Zone to Cyprus 1 battleship, 1 carrier and 2 cruisers moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Cyprus Combat - Italians Battle in 99 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers and 1 transport British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Cyprus Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Cyprus Italians win, taking Cyprus from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 3 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry; ANZAC defend with 3 fighters Italians roll dice for 3 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/9 hits, 3.83 expected hits Russians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Caucasus, round 2 : 4/5 hits, 2.83 expected hits 1 mech_infantry owned by the British, 1 fighter owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the British lost in Caucasus Italians roll dice for 3 armour, 1 bomber and 1 tactical_bomber in Caucasus, round 3 : 3/5 hits, 2.83 expected hits Russians roll dice for 2 fighters in Caucasus, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the ANZAC and 2 armour owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry Casualties for ANZAC: 3 fighters Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine 1 tactical_bomber moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Northern Italy to Romania 2 fighters moved from Cyprus to 99 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Libya 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 1 marine placed in Southern Italy 1 submarine placed in 95 Sea Zone 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : -0.33 Russians : 1.83
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 fighter moved from New South Wales to Northern Territory 2 fighters moved from Northern Territory to India Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Ukraine to Volgograd 3 tactical_bombers moved from Bryansk to Volgograd 1 infantry moved from Tambov to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Nenetsia to Vologda 1 bomber moved from Novgorod to Vologda 2 mech_infantrys moved from Bryansk to Samara 1 bomber moved from Novgorod to Samara 3 submarines moved from 112 Sea Zone to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 bomber moved from Novgorod to Vologda 1 fighter moved from Bryansk to Samara 1 fighter moved from Bryansk to Volgograd
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@DannyDuck716 Scramble SZ 109?
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@wizmark no
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Ukraine to Volgograd 3 tactical_bombers moved from Bryansk to Volgograd 1 infantry moved from Tambov to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Nenetsia to Vologda 1 bomber moved from Novgorod to Vologda 2 mech_infantrys moved from Bryansk to Samara 1 bomber moved from Novgorod to Samara 3 submarines moved from 112 Sea Zone to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 bomber moved from Novgorod to Vologda 1 fighter moved from Bryansk to Samara 1 fighter moved from Bryansk to Volgograd Combat - Germans Battle in 109 Sea Zone Germans attack with 2 bombers, 2 fighters and 3 submarines British defend with 2 destroyers and 2 transports Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 bombers and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits British roll dice for 2 destroyers and 2 transports in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the British lost in 109 Sea Zone 2 transports owned by the British lost in 109 Sea Zone Germans roll dice for 3 submarines in 109 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits Germans win, taking 109 Sea Zone from British with 2 bombers, 2 fighters and 3 submarines remaining. Battle score for attacker is 30 Casualties for British: 2 destroyers and 2 transports Battle in Volgograd Germans attack with 3 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers British defend with 5 armour; Russians defend with 1 factory_minor Germans roll dice for 3 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 5/10 hits, 4.50 expected hits Russians roll dice for 5 armour in Volgograd, round 2 : 4/5 hits, 2.50 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 5 armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys Casualties for British: 5 armour Battle in Samara Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Samara, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Samara to Novgorod 2 bombers moved from Vologda to Novgorod 1 fighter moved from Volgograd to Bryansk 3 tactical_bombers moved from Volgograd to Bryansk 1 fighter moved from Samara to Bryansk 1 aaGun moved from Ukraine to Rostov 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Bryansk to Tambov 1 infantry moved from Belarus to Smolensk 8 infantry moved from Belarus to Bryansk 1 fighter moved from Western Germany to Bryansk 1 mech_infantry moved from Bryansk to Rostov 2 bombers moved from 109 Sea Zone to Western Germany 2 fighters moved from 109 Sea Zone to Holland Belgium 3 aaGuns moved from Western Germany to Holland Belgium 2 artilleries moved from France to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 marine moved from Western Germany to Holland Belgium 1 transport moved from 113 Sea Zone to 114 Sea Zone Place Units - Germans 1 destroyer and 1 submarine placed in 110 Sea Zone 1 submarine placed in 93 Sea Zone 1 bomber and 1 fighter placed in Western Germany 3 armour placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -1.67 British : -0.67 Russians : 2.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Tambov to Russia Place Units - Russians 5 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Russians : 1.67
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery moved from Manchuria to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Anhwe to Hopei 1 armour and 1 mech_infantry moved from Shantung to Hopei 3 bombers moved from Japan to Hopei 2 fighters moved from Shantung to Hopei 3 tactical_bombers moved from Shantung to Hopei 1 fighter moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery moved from Manchuria to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Anhwe to Hopei 1 armour and 1 mech_infantry moved from Shantung to Hopei 3 bombers moved from Japan to Hopei 2 fighters moved from Shantung to Hopei 3 tactical_bombers moved from Shantung to Hopei 1 fighter moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Alaska Battle in Hopei Japanese attack with 1 armour, 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 armour, 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Hopei, round 2 : 5/11 hits, 5.83 expected hits Chinese roll dice for 5 infantry in Hopei, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hopei Japanese win, taking Alaska from Americans, taking Hopei from Chinese with 1 armour, 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 5 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 19 Sea Zone to 36 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Shantung to Anhwe 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 transports moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 3 bombers moved from Hopei to Shantung 2 fighters and 3 tactical_bombers moved from Hopei to Shantung Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Malaya 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : 0.67 Japanese : -0.17
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 1 bomber, 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 2 Sea Zone 2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 110 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer and 1 submarine Battle in Normandy Bordeaux Non Combat Move - Americans 3 infantry moved from 91 Sea Zone to Gibraltar 3 artilleries moved from 91 Sea Zone to Gibraltar Place Units - Americans 3 armour placed in Western United States 1 bomber placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 0.50 Americans : 0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 1 bomber, 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 2 Sea Zone 2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 110 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer and 1 submarine Battle in Normandy Bordeaux Non Combat Move - Americans 3 infantry moved from 91 Sea Zone to Gibraltar 3 artilleries moved from 91 Sea Zone to Gibraltar Place Units - Americans 3 armour placed in Western United States 1 bomber placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Shensi to Szechwan 5 infantry moved from Kweichow to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 3 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Morocco to Algeria 2 armour and 2 mech_infantrys moved from Egypt to Tobruk 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 fighter moved from Egypt to Caucasus 1 artillery and 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan Combat - British Battle in Algeria British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Caucasus British attack with 1 armour, 1 fighter and 2 mech_infantrys Italians defend with 1 armour British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British 1 fighter moved from Caucasus to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 fighters and 1 tactical_bomber moved from Yunnan to Burma 5 infantry moved from India to Burma 2 fighters moved from United Kingdom to Normandy Bordeaux Place Units - British 1 destroyer and 1 transport placed in 110 Sea Zone 1 infantry placed in Egypt 3 armour placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,2,5,6,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,6,4,5,4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6 British collect 30 PUs (6 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 0.50 British : 1.50 Italians : -0.83 Americans : 0.33 Chinese : 0.33 Japanese : 1.67