• 2024 2023 '22 '19 '18

    That’s the adjective that comes to mind when I think of M-.

  • 2024 2023 '22 '19 '18


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Politics - Germans
    
        Combat Move - Germans
            2 mech_infantrys moved from Novgorod to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,5
            Germans collect 38 PUs (2 lost to blockades); end with 38 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.50
    

    Savegame

  • 2024 2023 '22 '19 '18


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 battleship, 1 destroyer, 1 infantry and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Persia to Syria
                  Japanese take Syria from French
            2 armour moved from Trans-Jordan to Egypt
                  Japanese take Egypt from British
            1 armour moved from Turkmenistan to Kazakhstan
            1 mech_infantry moved from Turkmenistan to Kazakhstan
            2 armour moved from Eastern Persia to Kazakhstan
            1 mech_infantry moved from Sikang to Kazakhstan
            2 mech_infantrys moved from Sikang to Novosibirsk
            1 mech_infantry moved from Tsinghai to Novosibirsk
            2 tactical_bombers moved from Kansu to Russia
            2 fighters moved from Kansu to Russia
            2 fighters moved from Kansu to Kazakhstan
            3 mech_infantrys moved from Persia to Northwest Persia
            3 armour moved from Persia to Northwest Persia
            1 armour moved from Union of South Africa to Belgian Congo
                  Japanese take Belgian Congo from British
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery moved from Burma to 38 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery moved from Burma to 38 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 fighter moved from 39 Sea Zone to 41 Sea Zone
            1 armour moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 armour moved from Korea to Amur
            5 armour and 3 artilleries moved from Manchuria to Amur
    
        Combat - Japanese
            Battle in Java
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Java from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Amur
                Japanese attack with 6 armour and 3 artilleries
                Russians defend with 1 infantry
                    Japanese roll dice for 6 armour and 3 artilleries in Amur, round 2 : 5/9 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 6 armour and 3 artilleries remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 3 mech_infantrys
                British defend with 1 mech_infantry
                    Japanese roll dice for 3 mech_infantrys in Novosibirsk, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 mech_infantrys in Novosibirsk, round 3 : 2/3 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Sumatra
                Japanese attack with 1 artillery
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery
            Battle in Northwest Persia
                Japanese attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 3 armour and 3 mech_infantrys in Northwest Persia, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Northwest Persia
                Japanese win, taking Northwest Persia from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Kazakhstan
                Japanese attack with 3 armour, 2 fighters and 2 mech_infantrys
                Russians defend with 2 armour and 1 mech_infantry
                    Japanese roll dice for 3 armour, 2 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 armour owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 3 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 2 armour and 1 mech_infantry
            Battle in Russia
                Japanese attack with 2 fighters and 2 tactical_bombers
                Russians defend with 1 airfield, 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Russia, round 2 : 4/4 hits, 2.33 expected hits
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Russia, round 2 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Russians, 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Russia
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 fighter
                Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Russia to Bryansk
            2 tactical_bombers moved from Russia to Bryansk
            2 fighters moved from Kazakhstan to Persia
            1 carrier, 2 destroyers and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from Persia to Bryansk
            1 fighter moved from Philippines to Japan
            1 tactical_bomber moved from Philippines to Japan
    
        Place Units - Japanese
            1 battleship, 1 destroyer and 5 transports placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1
            Japanese collect 79 PUs (3 lost to blockades); end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Russians : -1.83
    Japanese : 4.17
    

    Savegame

  • 2024 2023 '22 '19 '18

    sorry about delay my wife had surgery again recently. looking at it for the first time in a while.

  • 2024 2023 '22 '19 '18

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 11:39:56 PM
    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 infantry and 7 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            4 infantry moved from Morocco to 92 Sea Zone
            4 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            2 destroyers moved from 91 Sea Zone to 95 Sea Zone
            4 infantry moved from 95 Sea Zone to Northern Italy
            2 bombers moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 battleship moved from 113 Sea Zone to 112 Sea Zone
            3 cruisers moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 fighter moved from 113 Sea Zone to Northern Italy
            2 fighters moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from Normandy Bordeaux to 95 Sea Zone
            1 bomber moved from Normandy Bordeaux to Northern Italy
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
            1 submarine moved from 101 Sea Zone to 11 Sea Zone
            2 bombers moved from Buryatia to 6 Sea Zone
            2 fighters moved from Vologda to Russia
            1 bomber moved from Western United States to 6 Sea Zone
            1 fighter moved from Western United States to 1 Sea Zone
            1 fighter moved from Hawaiian Islands to 1 Sea Zone
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
    

    Savegame

  • 2024 2023 '22 '19 '18

    I assumed you wanted to scramble the Japanese fighters. Do you want to scramble the Italians fighters?


  • Yes on Japan, no on Italy.

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Research Technology - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    hey, I was talking to dessertfox. i don’t think tac bombers can attack factories, only naval and air bases. I think the triplea engine messes up that rule.


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Research Technology - Italians
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Germany
            2 fighters moved from Southern Italy to Germany
            1 armour moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 armour
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Northern Italy
                Americans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
            Battle in Germany
                Italians attack with 1 bomber and 2 fighters
                British defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 1 bomber and 2 fighters in Germany, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 artillery in Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Germany
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            2 fighters moved from Germany to Western Germany
            1 bomber moved from Germany to Western Germany
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,2,3
            Italians collect 2 PUs (6 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -0.33
    Americans : 0.67
    

    Savegame


  • Yeah I think that’s right, only strategic bombers can bomb factories. Tac bombers can do airfields and shipyards only.

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 bomber moved from Hawaiian Islands to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 33 Sea Zone
                ANZAC attack with 1 bomber and 4 submarines
                Japanese defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
                    ANZAC roll dice for 4 submarines in 33 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    ANZAC roll dice for 1 bomber in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 transports in 33 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    ANZAC roll dice for 3 submarines in 33 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                    2 cruisers owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 1 bomber in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship and 3 transports in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    3 transports owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 2 submarines in 33 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                ANZAC win with 1 bomber and 2 submarines remaining. Battle score for attacker is 61
                Casualties for ANZAC: 2 submarines
                Casualties for Japanese: 1 battleship, 2 cruisers, 1 destroyer and 3 transports
    
        Non Combat Move - ANZAC
            1 bomber moved from 33 Sea Zone to Dutch New Guinea
            2 aaGuns, 2 armour, 5 artilleries and 7 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.67
    

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 bomber, 1 factory_minor and 1 harbour
    South Australia : 2 aaGuns, 2 armour, 5 artilleries and 7 infantry
    Dutch New Guinea : 1 flag, 1 bomber and 1 infantry
    Sumatra : 1 flag, 1 infantry
    33 Sea Zone : 2 submarines
    35 Sea Zone : 1 flag
    62 Sea Zone : 2 submarines
    

    Production/PUs Summary :

    Germans : 28 / 0
    Russians : 33 / 45
    Japanese : 82 / 84
    Americans : 60 / 80
    Chinese : 0 / 1
    British : 31 / 75
    UK_Pacific : 0 / 0
    Italians : 8 / 3
    ANZAC : 14 / 19
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 329 times
            2 was rolled 350 times
            3 was rolled 313 times
            4 was rolled 367 times
            5 was rolled 285 times
            6 was rolled 314 times
        Average roll : 3.445
        Median : 3.000
        Variance : 2.176
        Standard Deviation : 1.475
        Total rolls : 1958
    
    Null / Other
            1 was rolled 3 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 11 times
            5 was rolled 5 times
            6 was rolled 4 times
        Average roll : 3.390
        Median : 3.000
        Variance : 1.521
        Standard Deviation : 1.233
        Total rolls : 41
    
    Germans Combat
            1 was rolled 99 times
            2 was rolled 81 times
            3 was rolled 63 times
            4 was rolled 90 times
            5 was rolled 77 times
            6 was rolled 80 times
        Average roll : 3.418
        Median : 4.000
        Variance : 1.520
        Standard Deviation : 1.233
        Total rolls : 490
    
    British Combat
            1 was rolled 21 times
            2 was rolled 32 times
            3 was rolled 24 times
            4 was rolled 25 times
            5 was rolled 31 times
            6 was rolled 21 times
        Average roll : 3.494
        Median : 3.500
        Variance : 0.754
        Standard Deviation : 0.868
        Total rolls : 154
    
    Italians Combat
            1 was rolled 26 times
            2 was rolled 21 times
            3 was rolled 33 times
            4 was rolled 29 times
            5 was rolled 14 times
            6 was rolled 19 times
        Average roll : 3.289
        Median : 3.000
        Variance : 1.726
        Standard Deviation : 1.314
        Total rolls : 142
    
    Americans Combat
            1 was rolled 34 times
            2 was rolled 39 times
            3 was rolled 24 times
            4 was rolled 34 times
            5 was rolled 33 times
            6 was rolled 29 times
        Average roll : 3.415
        Median : 3.000
        Variance : 0.681
        Standard Deviation : 0.825
        Total rolls : 193
    
    Neutral_Axis Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.167
        Median : 2.500
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 64 times
            2 was rolled 70 times
            3 was rolled 67 times
            4 was rolled 70 times
            5 was rolled 39 times
            6 was rolled 67 times
        Average roll : 3.401
        Median : 3.000
        Variance : 1.880
        Standard Deviation : 1.371
        Total rolls : 377
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 9 times
            4 was rolled 13 times
            5 was rolled 7 times
            6 was rolled 10 times
        Average roll : 3.618
        Median : 4.000
        Variance : 0.460
        Standard Deviation : 0.678
        Total rolls : 55
    
    ANZAC Combat
            1 was rolled 6 times
            2 was rolled 9 times
            3 was rolled 5 times
            4 was rolled 9 times
            5 was rolled 8 times
            6 was rolled 4 times
        Average roll : 3.390
        Median : 4.000
        Variance : 0.571
        Standard Deviation : 0.756
        Total rolls : 41
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.100
        Median : 4.500
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 14 times
            4 was rolled 12 times
            5 was rolled 7 times
            6 was rolled 15 times
        Average roll : 3.618
        Median : 3.500
        Variance : 0.677
        Standard Deviation : 0.823
        Total rolls : 68
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.182
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Russians Combat
            1 was rolled 57 times
            2 was rolled 59 times
            3 was rolled 56 times
            4 was rolled 67 times
            5 was rolled 60 times
            6 was rolled 60 times
        Average roll : 3.540
        Median : 4.000
        Variance : 0.209
        Standard Deviation : 0.457
        Total rolls : 359
    

    Savegame


  • @crockett36 Does that means Russia is owed a few IPCs? I’m flexible. I think I ll be okay without it. Just wondering.


  • Yeah take however many IPCs you need as Russia.

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 bomber moved from Hawaiian Islands to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 33 Sea Zone
                ANZAC attack with 1 bomber and 4 submarines
                Japanese defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
                    ANZAC roll dice for 4 submarines in 33 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    ANZAC roll dice for 1 bomber in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 transports in 33 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    ANZAC roll dice for 3 submarines in 33 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                    2 cruisers owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 1 bomber in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship and 3 transports in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    3 transports owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 2 submarines in 33 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                ANZAC win with 1 bomber and 2 submarines remaining. Battle score for attacker is 61
                Casualties for ANZAC: 2 submarines
                Casualties for Japanese: 1 battleship, 2 cruisers, 1 destroyer and 3 transports
    
        Non Combat Move - ANZAC
            1 bomber moved from 33 Sea Zone to Dutch New Guinea
            2 aaGuns, 2 armour, 5 artilleries and 7 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  French take Ethiopia from Italians
            1 infantry moved from Holland Belgium to 110 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.67
    

    Territory Summary for ANZAC and French :

    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 bomber, 1 factory_minor and 1 harbour
    South Australia : 2 aaGuns, 2 armour, 5 artilleries and 7 infantry
    Dutch New Guinea : 1 flag, 1 bomber and 1 infantry
    Sumatra : 1 flag, 1 infantry
    33 Sea Zone : 2 submarines
    35 Sea Zone : 1 flag
    62 Sea Zone : 2 submarines
    Holland Belgium : 1 flag
    Tobruk : 1 flag
    Ethiopia : 1 flag, 1 infantry
    110 Sea Zone : 1 infantry
    

    Production/PUs Summary :

    Germans : 28 / 0
    Russians : 33 / 45
    Japanese : 82 / 84
    Americans : 60 / 80
    Chinese : 0 / 1
    British : 31 / 75
    UK_Pacific : 0 / 0
    Italians : 7 / 3
    ANZAC : 14 / 19
    French : 10 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 329 times
            2 was rolled 350 times
            3 was rolled 313 times
            4 was rolled 367 times
            5 was rolled 285 times
            6 was rolled 314 times
        Average roll : 3.445
        Median : 3.000
        Variance : 2.176
        Standard Deviation : 1.475
        Total rolls : 1958
    
    Null / Other
            1 was rolled 3 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 11 times
            5 was rolled 5 times
            6 was rolled 4 times
        Average roll : 3.390
        Median : 3.000
        Variance : 1.521
        Standard Deviation : 1.233
        Total rolls : 41
    
    Germans Combat
            1 was rolled 99 times
            2 was rolled 81 times
            3 was rolled 63 times
            4 was rolled 90 times
            5 was rolled 77 times
            6 was rolled 80 times
        Average roll : 3.418
        Median : 4.000
        Variance : 1.520
        Standard Deviation : 1.233
        Total rolls : 490
    
    British Combat
            1 was rolled 21 times
            2 was rolled 32 times
            3 was rolled 24 times
            4 was rolled 25 times
            5 was rolled 31 times
            6 was rolled 21 times
        Average roll : 3.494
        Median : 3.500
        Variance : 0.754
        Standard Deviation : 0.868
        Total rolls : 154
    
    Italians Combat
            1 was rolled 26 times
            2 was rolled 21 times
            3 was rolled 33 times
            4 was rolled 29 times
            5 was rolled 14 times
            6 was rolled 19 times
        Average roll : 3.289
        Median : 3.000
        Variance : 1.726
        Standard Deviation : 1.314
        Total rolls : 142
    
    Americans Combat
            1 was rolled 34 times
            2 was rolled 39 times
            3 was rolled 24 times
            4 was rolled 34 times
            5 was rolled 33 times
            6 was rolled 29 times
        Average roll : 3.415
        Median : 3.000
        Variance : 0.681
        Standard Deviation : 0.825
        Total rolls : 193
    
    Neutral_Axis Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.167
        Median : 2.500
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 64 times
            2 was rolled 70 times
            3 was rolled 67 times
            4 was rolled 70 times
            5 was rolled 39 times
            6 was rolled 67 times
        Average roll : 3.401
        Median : 3.000
        Variance : 1.880
        Standard Deviation : 1.371
        Total rolls : 377
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 9 times
            4 was rolled 13 times
            5 was rolled 7 times
            6 was rolled 10 times
        Average roll : 3.618
        Median : 4.000
        Variance : 0.460
        Standard Deviation : 0.678
        Total rolls : 55
    
    ANZAC Combat
            1 was rolled 6 times
            2 was rolled 9 times
            3 was rolled 5 times
            4 was rolled 9 times
            5 was rolled 8 times
            6 was rolled 4 times
        Average roll : 3.390
        Median : 4.000
        Variance : 0.571
        Standard Deviation : 0.756
        Total rolls : 41
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.100
        Median : 4.500
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 14 times
            4 was rolled 12 times
            5 was rolled 7 times
            6 was rolled 15 times
        Average roll : 3.618
        Median : 3.500
        Variance : 0.677
        Standard Deviation : 0.823
        Total rolls : 68
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.182
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Russians Combat
            1 was rolled 57 times
            2 was rolled 59 times
            3 was rolled 56 times
            4 was rolled 67 times
            5 was rolled 60 times
            6 was rolled 60 times
        Average roll : 3.540
        Median : 4.000
        Variance : 0.209
        Standard Deviation : 0.457
        Total rolls : 359
    

    Savegame

  • 2024 2023 '22 '19 '18

    hey, I can’t seem to access the history. i keep getting an error message. just keep going. i saw 12 points of damage but i don’t know who did it.

  • 2024 2023 '22 '19 '18

    if you can access the history, I’ll take men in Moscow.

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