@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Whackamatt Allies -vs- dawgoneit Axis
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Fighter moved from Malaya to 67 Sea Zone EDIT: 1 Destroyer and 1 Transport moved from 65 Sea Zone to 67 Sea Zone 1 Destroyer and 1 Submarine moved from 65 Sea Zone to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery moved from West Papua to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Transport moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from Tasmania to 70 Sea Zone 1 Infantry moved from South Australia to 70 Sea Zone 3 Infantrys moved from South Australia to Western Australia 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok 2 Infantrys moved from Broome to 67 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 3 Infantrys moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 1 Battleship, 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 1 Artillery and 5 Infantrys Hisaichi defend with 3 Artillerys and 1 Tank Anzac roll dice for 2 Cruisers in Lombok, round 2 : 0/2 hits, 1.00 expected hits Anzac roll dice for 1 Artillery and 5 Infantrys in Lombok, round 2 : 0/6 hits, 1.33 expected hits Hisaichi roll dice for 3 Artillerys and 1 Tank in Lombok, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Anzac lost in Lombok Anzac roll dice for 1 Artillery and 3 Infantrys in Lombok, round 3 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 3 Artillerys and 1 Tank in Lombok, round 3 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Lombok Anzac roll dice for 1 Artillery and 1 Infantry in Lombok, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys and 1 Tank in Lombok, round 4 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Lombok Hisaichi win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -6 Casualties for Anzac: 1 Artillery and 5 Infantrys Casualties for Hisaichi: 2 Artillerys Non Combat Move - Anzac Place Units - Anzac 1 Battleship and 1 Cruiser placed in 67 Sea Zone 1 Infantry placed in Broome 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : 1.83 Anzac : -2.00
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 2 Artillerys and 2 Infantrys moved from Java to Lombok 1 Infantry moved from Soembawa to Lombok Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 9 PUs; Combat - Dutch Battle in Lombok Dutch attack with 2 Artillerys and 3 Infantrys Hisaichi defend with 1 Artillery and 1 Tank Dutch roll dice for 2 Artillerys and 3 Infantrys in Lombok, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Lombok, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Lombok Dutch win, taking Lombok from Hisaichi with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Dutch: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Tank Non Combat Move - Dutch Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 15 PUs; end with 24 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 Dutch : 0.50
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Fighter and 3 Infantrys moved from Oulu to Vyborg 1 Infantry moved from Tampere to Kotka 2 Infantrys moved from Tampere to Oulu 6 Infantrys moved from Helsinki to Tampere 1 Destroyer moved from 5 Sea Zone to 3 Sea Zone Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 3 Infantrys Russians defend with 2 Infantrys and 1 Tank Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 2/4 hits, 0.83 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians lost in Vyborg Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 3 : 1/4 hits, 0.83 expected hits Russians roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 2 Infantrys and 1 Tank Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns : 1.33 Russians : -1.67
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 1 Fighter and 1 Infantry moved from Vinnytsia to Donetsk 1 Infantry moved from Odessa to Donetsk 1 Tank moved from E.Romania to Donetsk Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 2 ArmoredCars, 1 Artillery and 1 Tank Romanians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Donetsk, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 ArmoredCars, 1 Artillery and 1 Tank in Donetsk, round 2 : 2/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 1 Fighter and 1 Tank in Donetsk, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Donetsk, round 3 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk retreated to Donetsk Russians win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -1 Casualties for Romanians: 2 Infantrys and 1 Tank Casualties for Russians: 2 ArmoredCars Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia 3 Infantrys moved from E.Romania to Vinnytsia 1 AAGun moved from Bucharest to E.Romania 1 Artillery moved from Bulgaria to E.Romania 2 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 4 Infantrys placed in Bucharest 2 Artillerys, 1 Elite and 1 Tank placed in Vinnytsia Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians : -0.00 Russians : 0.83
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from West Borneo to 110 Sea Zone 1 Artillery and 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone 2 Artillerys, 2 Elites, 1 Fighter, 5 Infantrys and 1 Tank moved from Bangkok to Malaya 1 Artillery and 2 Infantrys moved from 105 Sea Zone to Malaya Purchase Units - Thai Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 3 Artillerys, 2 Elites, 1 Fighter, 7 Infantrys and 1 Tank British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 9 Infantrys and 1 Tank AA fire in Malaya : 0/1 hits, 0.17 expected hits Thai roll dice for 3 Artillerys, 2 Elites, 1 Fighter, 7 Infantrys and 1 Tank in Malaya, round 2 : 8/14 hits, 4.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 2 Artillerys, 1 Bunker, 9 Infantrys and 1 Tank in Malaya, round 2 : 7/13 hits, 4.67 expected hits 7 Infantrys owned by the Thai and 7 Infantrys owned by the British lost in Malaya Thai roll dice for 3 Artillerys, 2 Elites, 1 Fighter and 1 Tank in Malaya, round 3 : 1/7 hits, 2.83 expected hits British roll dice for 2 Artillerys, 1 Bunker, 2 Infantrys and 1 Tank in Malaya, round 3 : 3/6 hits, 2.33 expected hits 1 Elite owned by the Thai, 1 Infantry owned by the British, 1 Fighter owned by the Thai and 1 Artillery owned by the Thai lost in Malaya Thai roll dice for 2 Artillerys, 1 Elite and 1 Tank in Malaya, round 4 : 4/4 hits, 1.67 expected hits British roll dice for 2 Artillerys, 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 4 : 1/5 hits, 2.00 expected hits 1 Tank owned by the British, 2 Artillerys owned by the British, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Malaya Thai roll dice for 1 Artillery, 1 Elite and 1 Tank in Malaya, round 5 : 0/3 hits, 1.33 expected hits British roll dice for 1 Bunker in Malaya, round 5 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Thai lost in Malaya Thai roll dice for 1 Artillery and 1 Tank in Malaya, round 6 : 1/2 hits, 0.83 expected hits British roll dice for 1 Bunker in Malaya, round 6 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Malaya Thai win, taking Malaya from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 1 Casualties for Thai: 2 Artillerys, 2 Elites, 1 Fighter and 7 Infantrys Casualties for British: 2 Artillerys, 1 Bunker, 9 Infantrys and 1 Tank Non Combat Move - Thai Place Units - Thai 2 Artillerys and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
British : 2.00 AA fire in Malaya : : -0.17 Thai : 3.17
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Artillery and 3 Tanks moved from Johnston to 91 Sea Zone 8 Infantrys moved from Johnston to 91 Sea Zone 2 Infantrys and 1 Transport moved from 91 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 1 Artillery, 1 Battleship, 3 Carriers, 3 Destroyers, 4 Fighters, 6 Infantrys, 1 Submarine, 3 Tanks and 5 Transports moved from 91 Sea Zone to 96 Sea Zone 1 Artillery, 6 Infantrys and 3 Tanks moved from 96 Sea Zone to Kwajalein 3 Artillerys and 1 Tank moved from San Francisco to 83 Sea Zone 2 Artillerys moved from Southwest USA to 83 Sea Zone 5 Infantrys moved from San Francisco to 83 Sea Zone 1 Infantry moved from Southwest USA to 83 Sea Zone 5 Artillerys, 6 Infantrys, 1 Tank and 7 Transports moved from 83 Sea Zone to 89 Sea Zone 5 Artillerys, 6 Infantrys and 1 Tank moved from 89 Sea Zone to Midway 1 Fighter moved from Johnston to 96 Sea Zone 1 Fighter moved from San Francisco to Midway 2 Fighters moved from San Francisco to Midway 3 Bombers moved from Johnston to Midway 2 Infantrys moved from Amazon to Bolivia 1 Fighter moved from Venezuela to Bolivia 2 Infantrys and 2 Tanks moved from Greenland to 8 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 8 Sea Zone to 10 Sea Zone 2 Infantrys and 2 Tanks moved from 10 Sea Zone to Iceland Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Elite, 2 Fighters, 3 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Kwajalein Americans attack with 1 Artillery, 6 Infantrys and 3 Tanks Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Battleship in Kwajalein, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Kwajalein, round 2 : 1/10 hits, 3.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein Americans roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Kwajalein, round 3 : 4/9 hits, 2.83 expected hits Yamamoto roll dice for 1 Artillery in Kwajalein, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein Americans win, taking Kwajalein from Yamamoto with 1 Artillery, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Bolivia Americans attack with 1 Fighter and 2 Infantrys Neutral defend with 3 Infantrys Americans roll dice for 1 Fighter and 2 Infantrys in Bolivia, round 2 : 0/3 hits, 0.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Fighter and 2 Infantrys in Bolivia, round 3 : 0/3 hits, 0.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Fighter and 2 Infantrys in Bolivia, round 4 : 1/3 hits, 0.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 4 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bolivia Americans roll dice for 1 Fighter and 1 Infantry in Bolivia, round 5 : 0/2 hits, 0.50 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Fighter and 1 Infantry in Bolivia, round 6 : 0/2 hits, 0.50 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 6 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the Americans and 1 Infantry owned by the Americans lost in Bolivia Neutral win with 2 Infantrys remaining. Battle score for attacker is -10 Casualties for Americans: 1 Fighter and 2 Infantrys Casualties for Neutral: 1 Infantry Battle in Iceland Americans attack with 2 Infantrys and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 2 Infantrys and 2 Tanks in Iceland, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Iceland Americans loses 0 PUs for violating Icelands neutrality. Americans win, taking Iceland from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Americans Place Units - Americans 1 Battleship, 1 Carrier and 1 Destroyer placed in 91 Sea Zone 1 Adv.Fighter and 2 Fighters placed in San Francisco 2 Transports placed in 83 Sea Zone 1 Elite and 3 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Yamamoto : 1.00 Americans : -3.83
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Infantry moved from Orleanais to Brittany Germans take Brittany from French 2 ArmoredCars moved from Orleanais to Normandy 1 Artillery moved from Picardy to Normandy 7 Infantrys moved from Rhine to Netherlands 4 Tanks moved from Belgium to Netherlands 1 Tank moved from Picardy to Netherlands 1 Artillery moved from Paris to Normandy 2 Tanks moved from Paris to Belgium 4 Infantrys moved from Belgium to Picardy 2 ArmoredCars and 6 Tanks moved from Paris to Belgium 3 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 1 Infantry moved from Lithuania to Latvia 2 Infantrys moved from East Prussia to Latvia 6 Infantrys moved from Hamburg to 23 Sea Zone 6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 6 Infantrys moved from 24 Sea Zone to Lapland 2 Fighters moved from Oulu to Lapland 3 Infantrys moved from Danzig to East Prussia 2 Artillerys and 3 Infantrys moved from Brest to Kiev 1 Artillery and 4 Infantrys moved from Vinnytsia to Kiev 1 Tank moved from Rio de Oro to W.Morocco Germans take Mauritania from French Germans take W.Morocco from French Purchase Units - Germans Germans buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Elite, 2 HeavyTanks, 30 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kiev Germans attack with 3 Artillerys and 7 Infantrys Russians defend with 1 Artillery and 10 Mech.Infs Germans roll dice for 3 Artillerys and 7 Infantrys in Kiev, round 2 : 3/10 hits, 2.67 expected hits Russians roll dice for 1 Artillery and 10 Mech.Infs in Kiev, round 2 : 5/11 hits, 3.67 expected hits 1 Artillery owned by the Russians, 2 Mech.Infs owned by the Russians and 5 Infantrys owned by the Germans lost in Kiev Germans roll dice for 3 Artillerys and 2 Infantrys in Kiev, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 8 Mech.Infs in Kiev, round 3 : 3/8 hits, 2.67 expected hits 2 Mech.Infs owned by the Russians, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Kiev 2 Artillerys retreated to Brest Russians win with 6 Mech.Infs remaining. Battle score for attacker is 10 Casualties for Germans: 1 Artillery and 7 Infantrys Casualties for Russians: 1 Artillery and 4 Mech.Infs Battle in Normandy Germans attack with 2 ArmoredCars and 2 Artillerys British defend with 1 Infantry; French defend with 1 AAGun and 1 Factory Germans roll dice for 2 ArmoredCars and 2 Artillerys in Normandy, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Infantry in Normandy, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Normandy Germans win, taking Normandy from French with 1 ArmoredCar and 2 Artillerys remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for British: 1 Infantry Battle in Lapland Germans attack with 2 Fighters and 6 Infantrys Russians defend with 2 Artillerys and 1 Elite Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 Fighters and 6 Infantrys in Lapland, round 2 : 2/8 hits, 1.67 expected hits Russians roll dice for 2 Artillerys and 1 Elite in Lapland, round 2 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Germans roll dice for 2 Fighters and 5 Infantrys in Lapland, round 3 : 2/7 hits, 1.50 expected hits Russians roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Artillerys and 1 Elite Battle in Latvia Germans attack with 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 7 Infantrys and 5 Tanks Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 7 Infantrys and 5 Tanks in Netherlands, round 2 : 4/12 hits, 3.67 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Germans, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 6 Infantrys and 5 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 3 Infantrys Non Combat Move - Germans 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone 1 Submarine moved from 24 Sea Zone to 23 Sea Zone 3 Infantrys moved from East Prussia to Brest 1 AAGun, 2 Elites and 2 Infantrys moved from Warsaw to Brest 5 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from E.Romania to Odessa 2 Artillerys moved from E.Romania to Vinnytsia 5 Infantrys moved from Bohemia to Krakow 15 Infantrys moved from Brandenburg to Pomerania 15 Infantrys moved from Berlin to Brandenburg 3 Infantrys moved from Bavaria to Lorraine 2 Fighters moved from Lapland to Brest 1 Fighter moved from Oulu to Brest Place Units - Germans 2 HeavyTanks and 2 Tanks placed in Warsaw 1 Carrier placed in 23 Sea Zone 2 Adv.Fighters placed in 23 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys placed in Bohemia 3 Infantrys placed in Hamburg 2 ArmoredCars and 1 Mech.Inf placed in Bavaria 4 Infantrys placed in Rhine 8 Infantrys placed in Paris 2 ArmoredCars and 13 Infantrys placed in Berlin Turn Complete - Germans Germans collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : 1.33 Neutral : -0.33 French : 0.67 Russians : 1.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 1 Artillery and 1 Tank moved from Donetsk to Vinnytsia 3 Mech.Infs moved from Georgia to Vinnytsia 5 Mech.Infs moved from Stalingrad to Vinnytsia 6 Mech.Infs moved from Kiev to Vinnytsia 1 Bomber moved from Rostov to Vinnytsia 1 Fighter and 6 Infantrys moved from Leningrad to Vyborg 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to N.Karelia 1 Infantry moved from Erzurum to 54 Sea Zone 1 Artillery moved from Georgia to 54 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Odessa 1 Artillery and 5 Infantrys moved from Rostov to Donetsk 3 Tanks moved from Georgia to Donetsk 1 Infantry moved from Georgia to Rostov 10 ArmoredCars moved from Moscow to Kursk 2 Infantrys moved from Kamchatka to Koryakia 2 Artillerys and 3 Infantrys moved from Ulan Bator to Irkutsk 7 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 2 Fighters, 4 Infantrys and 4 Tanks moved from Olyokminsk to Yakutsk 4 Infantrys moved from Olyokminsk to Yakutsk Purchase Units - Russians Russians buy 3 Bunkers, 2 Elites, 22 Infantrys, 1 Mech.Inf, 2 Mech.Rockets, 3 Mot.Infs and 1 Tank; Remaining resources: 1 PUs; Combat - Russians Battle in N.Karelia Russians attack with 4 Infantrys Finns defend with 1 Infantry Russians roll dice for 4 Infantrys in N.Karelia, round 2 : 2/4 hits, 0.67 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Odessa Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Odessa Russians win, taking Odessa from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 1 Fighter and 6 Infantrys Finns defend with 3 Infantrys Russians roll dice for 1 Fighter and 6 Infantrys in Vyborg, round 2 : 0/7 hits, 1.33 expected hits Finns roll dice for 3 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Fighter and 5 Infantrys in Vyborg, round 3 : 2/6 hits, 1.17 expected hits Finns roll dice for 3 Infantrys in Vyborg, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg Russians roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 4 : 0/4 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 5 : 1/4 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 3 Infantrys Casualties for Finns: 3 Infantrys Battle in Vinnytsia Russians attack with 1 Artillery, 1 Bomber, 14 Mech.Infs and 1 Tank Romanians defend with 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter, 3 Infantrys and 1 Tank; Germans defend with 2 Artillerys and 5 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 14 Mech.Infs and 1 Tank in Vinnytsia, round 2 : 8/17 hits, 6.17 expected hits Romanians roll dice for 4 Artillerys, 1 Elite, 1 Fighter, 8 Infantrys and 1 Tank in Vinnytsia, round 2 : 3/15 hits, 5.33 expected hits 1 Artillery owned by the Russians, 2 Mech.Infs owned by the Russians, 5 Infantrys owned by the Germans and 3 Infantrys owned by the Romanians lost in Vinnytsia Russians roll dice for 1 Bomber, 12 Mech.Infs and 1 Tank in Vinnytsia, round 3 : 5/14 hits, 5.17 expected hits Romanians roll dice for 4 Artillerys, 1 Elite, 1 Fighter and 1 Tank in Vinnytsia, round 3 : 3/7 hits, 2.67 expected hits 1 Elite owned by the Romanians, 3 Mech.Infs owned by the Russians, 2 Artillerys owned by the Romanians and 2 Artillerys owned by the Germans lost in Vinnytsia Russians roll dice for 1 Bomber, 9 Mech.Infs and 1 Tank in Vinnytsia, round 4 : 4/11 hits, 4.17 expected hits Romanians roll dice for 1 Fighter and 1 Tank in Vinnytsia, round 4 : 1/2 hits, 1.00 expected hits 1 Fighter owned by the Romanians, 1 Mech.Inf owned by the Russians and 1 Tank owned by the Romanians lost in Vinnytsia Russians win, taking Vinnytsia from Romanians with 1 Bomber, 8 Mech.Infs and 1 Tank remaining. Battle score for attacker is 8 Casualties for Russians: 1 Artillery and 6 Mech.Infs Casualties for Germans: 2 Artillerys and 5 Infantrys Casualties for Romanians: 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank Battle in Yakutsk Russians attack with 2 Fighters, 8 Infantrys and 4 Tanks Hisaichi defend with 1 Infantry Russians roll dice for 2 Fighters, 8 Infantrys and 4 Tanks in Yakutsk, round 2 : 3/14 hits, 4.00 expected hits Hisaichi roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Yakutsk Russians win, taking Yakutsk from Hisaichi with 2 Fighters, 8 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 2 Fighters moved from Yakutsk to Olyokminsk 1 AAGun moved from Evenkia to Olyokminsk 1 AAGun moved from Novosibirsk to Krasnoyarsk 1 AAGun moved from Tashkent to Chimkent 1 AAGun moved from Georgia to Rostov 1 Bomber moved from Vinnytsia to Kursk 1 AAGun moved from Yaroslavl to Kursk 1 Fighter moved from Vyborg to Leningrad Place Units - Russians 1 Bunker and 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 1 Mech.Inf, 2 Mech.Rockets and 2 Mot.Infs placed in Stalingrad 2 Elites and 1 Tank placed in Georgia 1 Bunker placed in Irkutsk 1 Bunker placed in Olyokminsk 5 Infantrys and 1 Mot.Inf placed in Sibirsky 9 Infantrys placed in Moscow Turn Complete - Russians Russians collect 106 PUs; end with 107 PUs
Combat Hit Differential Summary :
Romanians : -2.33 Hisaichi : -0.33 Finns : 0.00 Russians : 1.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 4 ArmoredCars, 4 Artillerys, 6 Infantrys and 5 Tanks moved from N.Algeria to E.Morocco 1 Infantry moved from S.Algeria to E.Morocco 4 Mech.Infs moved from Tunis to E.Morocco 3 Transports moved from 42 Sea Zone to 46 Sea Zone 2 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Artillery moved from Greece to 51 Sea Zone 2 Infantrys moved from Greece to 51 Sea Zone 1 Artillery, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 55 Sea Zone 1 Battleship moved from 51 Sea Zone to 55 Sea Zone 1 Artillery and 2 Infantrys moved from 55 Sea Zone to Syria 1 Artillery and 3 Infantrys moved from Campania to 48 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Artillery and 3 Infantrys moved from 51 Sea Zone to Crete 2 Infantrys moved from Kufra to Darfur 2 Tanks moved from Kufra to Darfur 1 Artillery moved from Kufra to Darfur 2 Fighters moved from Kufra to Darfur 1 Elite and 2 Infantrys moved from Hun to Kufra 1 Infantry moved from S.Tunisia to S.Algeria 4 Infantrys moved from Rome to Campania Purchase Units - Italians Italians buy 4 ArmoredCars, 2 Elites, 1 HeavyTank, 14 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Syria Italians attack with 1 Artillery and 2 Infantrys French defend with 1 Factory and 2 Tanks Italians roll dice for 1 Battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Syria, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 2 Tanks in Syria, round 2 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the French and 1 Infantry owned by the Italians lost in Syria Italians win, taking Syria from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 Infantry Casualties for French: 2 Tanks Battle in E.Morocco Italians attack with 4 ArmoredCars, 4 Artillerys, 7 Infantrys, 4 Mech.Infs and 5 Tanks French defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 10 Infantrys and 3 Tanks Italians roll dice for 4 ArmoredCars, 4 Artillerys, 7 Infantrys, 4 Mech.Infs and 5 Tanks in E.Morocco, round 2 : 10/24 hits, 8.83 expected hits French roll dice for 1 Adv.Fighter, 1 Artillery, 10 Infantrys and 3 Tanks in E.Morocco, round 2 : 8/15 hits, 5.83 expected hits 1 ArmoredCar owned by the Italians, 10 Infantrys owned by the French and 7 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 3 ArmoredCars, 4 Artillerys, 4 Mech.Infs and 5 Tanks in E.Morocco, round 3 : 4/16 hits, 6.17 expected hits French roll dice for 1 Adv.Fighter, 1 Artillery and 3 Tanks in E.Morocco, round 3 : 2/5 hits, 2.50 expected hits 2 ArmoredCars owned by the Italians, 3 Tanks owned by the French and 1 Artillery owned by the French lost in E.Morocco Italians roll dice for 1 ArmoredCar, 4 Artillerys, 4 Mech.Infs and 5 Tanks in E.Morocco, round 4 : 5/14 hits, 5.50 expected hits French roll dice for 1 Adv.Fighter in E.Morocco, round 4 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Italians and 1 Adv.Fighter owned by the French lost in E.Morocco Italians win, taking E.Morocco from French with 4 Artillerys, 4 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 19 Casualties for Italians: 4 ArmoredCars and 7 Infantrys Casualties for French: 1 Adv.Fighter, 1 Artillery, 10 Infantrys and 3 Tanks Battle in Crete Italians attack with 1 Artillery and 3 Infantrys British defend with 1 AAGun, 1 Artillery and 1 Infantry Italians roll dice for 1 Artillery and 3 Infantrys in Crete, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Crete Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Infantry in Crete, round 4 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Crete British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10 Casualties for Italians: 1 Artillery and 3 Infantrys Non Combat Move - Italians Place Units - Italians 2 ArmoredCars and 1 HeavyTank placed in Hun 2 Elites and 2 Infantrys placed in Greece 2 ArmoredCars and 2 Infantrys placed in Tunis 1 Transport placed in 46 Sea Zone 9 Infantrys placed in Rome 1 Infantry placed in Lombardy Turn Complete - Italians Italians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Italians : -3.33 British : 2.00 French : 2.00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 1 Artillery and 1 Infantry moved from Cuba to 26 Sea Zone Purchase Units - French French buy 1 Bunker and 3 Tanks; Remaining resources: 4 PUs; Non Combat Move - French Place Units - French 1 Bunker and 3 Tanks placed in French Equatorial Africa Turn Complete - French French collect 15 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 3 Fighters moved from East And South Borneo to 65 Sea Zone 1 Infantry moved from Sumatra to Java Yamamoto take Java from Dutch 1 Elite and 1 Tank moved from Sumatra to 110 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 110 Sea Zone to 65 Sea Zone 1 Elite and 1 Tank moved from 65 Sea Zone to S.Thailand 1 Infantry moved from Flores to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Soembawa Yamamoto take Soembawa from Dutch 1 Artillery and 1 Tank moved from Celebes to 107 Sea Zone 2 Infantrys moved from Celebes to 107 Sea Zone 3 Marines moved from Davao to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery, 1 B.Transport, 3 Infantrys, 3 Marines, 1 Tank and 2 Transports moved from 107 Sea Zone to 111 Sea Zone 3 Marines moved from 111 Sea Zone to Lombok 1 Tank moved from 111 Sea Zone to Lombok 2 Infantrys moved from 111 Sea Zone to Lombok 1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores 1 Infantry moved from Samar to 93 Sea Zone 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Lombok 1 Transport moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from Mindoro to 106 Sea Zone 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Sumatra 2 Transports moved from 110 Sea Zone to 107 Sea Zone 1 Destroyer and 8 Submarines moved from 85 Sea Zone to 95 Sea Zone 3 Destroyers and 1 Submarine moved from 107 Sea Zone to 102 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Celebes Purchase Units - Yamamoto Yamamoto buy 1 Cruiser, 1 Destroyer, 1 Marine, 6 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 65 Sea Zone Yamamoto attack with 3 Fighters and 1 Transport British defend with 1 Transport Yamamoto roll dice for 3 Fighters and 1 Transport in 65 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 65 Sea Zone Yamamoto win with 3 Fighters and 1 Transport remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Lombok Yamamoto attack with 3 Infantrys, 3 Marines and 1 Tank Dutch defend with 2 Artillerys and 2 Infantrys Yamamoto roll dice for 3 Infantrys, 3 Marines and 1 Tank in Lombok, round 2 : 2/7 hits, 2.50 expected hits Dutch roll dice for 2 Artillerys and 2 Infantrys in Lombok, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Lombok Yamamoto roll dice for 2 Infantrys, 3 Marines and 1 Tank in Lombok, round 3 : 0/6 hits, 2.33 expected hits Dutch roll dice for 2 Artillerys in Lombok, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Lombok Yamamoto roll dice for 3 Marines and 1 Tank in Lombok, round 4 : 3/4 hits, 2.00 expected hits Dutch roll dice for 2 Artillerys in Lombok, round 4 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Dutch lost in Lombok Yamamoto win, taking Lombok from Dutch with 3 Marines and 1 Tank remaining. Battle score for attacker is 6 Casualties for Yamamoto: 3 Infantrys Casualties for Dutch: 2 Artillerys and 2 Infantrys Battle in S.Thailand Yamamoto attack with 1 Elite and 1 Tank British defend with 1 Tank Yamamoto roll dice for 1 Elite and 1 Tank in S.Thailand, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 Tank in S.Thailand, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Elite and 1 Tank in S.Thailand, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 Tank in S.Thailand, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Elite and 1 Tank in S.Thailand, round 4 : 0/2 hits, 0.83 expected hits British roll dice for 1 Tank in S.Thailand, round 4 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Yamamoto lost in S.Thailand Yamamoto roll dice for 1 Tank in S.Thailand, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 Tank in S.Thailand, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Tank owned by the Yamamoto lost in S.Thailand British win with no units remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Elite and 1 Tank Casualties for British: 1 Tank Non Combat Move - Yamamoto 3 Fighters moved from 65 Sea Zone to Sumatra Place Units - Yamamoto 1 Cruiser placed in 107 Sea Zone 1 Marine and 2 Tanks placed in Davao 1 Destroyer and 6 Submarines placed in 85 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 95 Sea Zone: 1 Destroyer and 8 Submarines EDIT: Adding units owned by Yamamoto to 102 Sea Zone: 1 Destroyer and 8 Submarines EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
British : -0.17 Yamamoto : -3.83 Dutch : 0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Szechwan to Hupeh 2 ArmoredCars moved from Gobi Altai to Suiyuan 1 Fighter moved from Ningsia to Suiyuan 1 Elite and 1 Infantry moved from Ningsia to Shensi 1 Tank moved from Ningsia to Shensi 2 Artillerys, 1 Elite and 2 Infantrys moved from E.Qinghai to Ningsia 2 Tanks moved from Gobi Altai to Ningsia 2 Infantrys moved from C.Sinkiang to E.Sinkiang 4 ArmoredCars moved from Urumqi to Gobi Altai 1 Elite and 2 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars and 1 Tank moved from Hsining to Lanchow 1 ArmoredCar and 2 Tanks moved from E.Tibet to Burma Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Hupeh, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Suiyuan Chinese attack with 2 ArmoredCars and 1 Fighter Hisaichi defend with 1 Infantry Chinese roll dice for 2 ArmoredCars and 1 Fighter in Suiyuan, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shensi Chinese attack with 1 Elite, 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Elite, 1 Infantry and 1 Tank in Shensi, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shensi Chinese win, taking Shensi from Hisaichi with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 AAGun moved from E.Qinghai to Lanchow 1 Fighter moved from Suiyuan to Ningsia Place Units - Chinese 2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining 2 ArmoredCars and 1 Infantry placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00 Chinese : 2.17
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Marine and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone 1 Marine moved from 105 Sea Zone to S.French Indochina Hisaichi take S.French Indochina from French 8 Infantrys moved from Kwangtung to Hunan 2 ArmoredCars moved from Hong Kong to 92 Sea Zone 2 ArmoredCars moved from 92 Sea Zone to N.French Indochina 3 ArmoredCars and 1 Tank moved from Hong Kong to Hunan 4 Transports moved from 110 Sea Zone to 92 Sea Zone 2 Artillerys and 1 Marine moved from Banjarmasin to 110 Sea Zone 2 Artillerys and 1 Marine moved from 110 Sea Zone to Malaya 1 Fighter moved from Sumatra to Malaya 1 Elite and 6 Infantrys moved from Heilungchiang to Ayan 2 Artillerys, 2 Infantrys and 2 Tanks moved from Chita to Ayan 1 Infantry moved from Okhotsk to Ayan 1 Tank moved from Chita to Ayan 1 Artillery, 1 Infantry and 1 Tank moved from Chita to Ayan 1 Infantry moved from Shansi to Chahar 2 Tanks moved from Shansi to Anhwei 2 ArmoredCars and 2 Artillerys moved from Shansi to Anhwei 1 ArmoredCar and 2 Tanks moved from Peking to Anhwei 1 Elite and 5 Infantrys moved from Kirin to Heilungchiang 1 Artillery and 4 Infantrys moved from Changchun to Kirin 1 Adv.Fighter moved from Changchun to Anhwei 1 Adv.Fighter moved from Changchun to Chita 1 Mech.Inf moved from Changchun to Ayan Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 1 Elite, 15 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.French Indochina Hisaichi attack with 2 ArmoredCars British defend with 1 Artillery Hisaichi roll dice for 2 ArmoredCars in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Artillery in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 2 ArmoredCars remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Non Combat Move - Hisaichi Place Units - Hisaichi 1 Elite, 1 Infantry and 2 Tanks placed in Banjarmasin 2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hong Kong 1 Infantry and 2 Tanks placed in Peking 3 Infantrys placed in Chita 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33 French : -0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Bomber moved from Dover to Hamburg 1 Artillery moved from Nubia to New Valley British take New Valley from Italians 1 Infantry moved from Equatoria to French Equatorial Africa 1 Infantry moved from Italian East Africa to Equatoria 1 Infantry moved from Italian East Africa to Nubia 2 Tanks moved from Iraq to Lower Egypt 8 Infantrys moved from Cairo to Lower Egypt 2 Tanks moved from Cairo to Lower Egypt 3 Infantrys moved from Iraq to Syria 3 Tanks moved from W.Iran to Syria 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 Submarine moved from 66 Sea Zone to 65 Sea Zone 1 Fighter moved from 67 Sea Zone to 65 Sea Zone 1 Infantry and 1 Tank moved from Kweichow to N.French Indochina 1 Tank moved from Assam to N.French Indochina 5 Tanks moved from Delhi to Assam 5 Mech.Infs moved from Madras to Assam 4 Tanks moved from Assam to N.French Indochina 5 Mech.Infs moved from Assam to N.French Indochina 1 Infantry and 1 Tank moved from Angola to Belgian Congo 1 Fighter moved from French Equatorial Africa to Belgian Congo 2 Infantrys moved from Cape Town to South Africa 2 Tanks moved from W.Mexico to Central America 1 Infantry moved from E.Mexico to Central America 1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 100 Sea Zone 4 Fighters moved from Manchester to 3 Sea Zone Purchase Units - British British buy 6 ArmoredCars, 1 Bunker, 1 Destroyer, 5 Infantrys, 5 Mech.Infs, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Hamburg AA fire in Hamburg : 0/1 hits, 0.17 expected hits Bombing raid in Hamburg rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in 65 Sea Zone British attack with 1 Fighter and 1 Submarine Yamamoto defend with 1 Transport British roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 65 Sea Zone British win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Belgian Congo British attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 2 Infantrys British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the British, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo British roll dice for 1 Tank in Belgian Congo, round 3 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Belgian Congo, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British and 1 Infantry owned by the Neutral lost in Belgian Congo Neutral win with no units remaining. Battle score for attacker is -11 Casualties for British: 1 Fighter, 1 Infantry and 1 Tank Casualties for Neutral: 2 Infantrys Battle in Syria British attack with 3 Infantrys and 3 Tanks Italians defend with 1 Artillery, 1 Factory and 1 Infantry British roll dice for 3 Infantrys and 3 Tanks in Syria, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Syria British win, taking Syria from Italians with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Italians: 1 Artillery and 1 Infantry Battle in Lower Egypt British attack with 8 Infantrys and 4 Tanks Italians defend with 1 Infantry British roll dice for 8 Infantrys and 4 Tanks in Lower Egypt, round 2 : 3/12 hits, 3.33 expected hits Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 8 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in N.French Indochina British attack with 1 Infantry, 5 Mech.Infs and 6 Tanks Hisaichi defend with 2 ArmoredCars British roll dice for 1 Infantry, 5 Mech.Infs and 6 Tanks in N.French Indochina, round 2 : 8/12 hits, 5.00 expected hits Hisaichi roll dice for 2 ArmoredCars in N.French Indochina, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Hisaichi lost in N.French Indochina British win, taking N.French Indochina from Hisaichi with 1 Infantry, 5 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 ArmoredCars Battle in 3 Sea Zone British attack with 4 Fighters Finns defend with 1 Destroyer British roll dice for 4 Fighters in 3 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Finns roll dice for 1 Destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the British and 1 Destroyer owned by the Finns lost in 3 Sea Zone British win with 3 Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Fighter Casualties for Finns: 1 Destroyer Non Combat Move - British 3 Fighters moved from 3 Sea Zone to Iceland 1 Bomber moved from Hamburg to Manchester 1 AAGun moved from W.Iran to Iraq 1 Fighter moved from 65 Sea Zone to 67 Sea Zone 1 Cruiser moved from 63 Sea Zone to 67 Sea Zone 1 AAGun moved from Yunnan to N.French Indochina Place Units - British 1 Bunker and 5 Mech.Infs placed in Madras 5 Tanks placed in Delhi 3 ArmoredCars placed in W.Iran 2 ArmoredCars placed in Cape Town 1 ArmoredCar and 5 Infantrys placed in Cairo 1 Destroyer and 1 Submarine placed in 20 Sea Zone Turn Complete - British British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Neutral : 1.67 British : 3.00 Italians : -1.00 Hisaichi : -0.33 Yamamoto : -0.33 Finns : 0.67 AA fire in Hamburg : : -0.17
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 2 Transports moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from West Papua to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 3 Infantrys moved from Western Australia to 67 Sea Zone 4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 7 Infantrys moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 2 Cruisers and 6 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 7 Infantrys Yamamoto defend with 3 Marines and 1 Tank Anzac roll dice for 1 Battleship and 3 Cruisers in Lombok, round 2 : 2/4 hits, 2.17 expected hits Anzac roll dice for 7 Infantrys in Lombok, round 2 : 2/7 hits, 1.17 expected hits Yamamoto roll dice for 3 Marines and 1 Tank in Lombok, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Anzac, 3 Marines owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Lombok Anzac win, taking Lombok from Yamamoto with 5 Infantrys remaining. Battle score for attacker is 13 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 3 Marines and 1 Tank Non Combat Move - Anzac Place Units - Anzac 2 Cruisers placed in 67 Sea Zone 1 Infantry placed in Broome 3 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : 0.50 Anzac : 0.67
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Dutch Dutch buy 3 Bunkers; Remaining resources: 6 PUs; Place Units - Dutch 1 Bunker placed in Lombok 1 Bunker placed in Timor 1 Bunker placed in Aroe Turn Complete - Dutch Dutch collect 12 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 1 Infantry moved from Kotka to Vyborg 2 Infantrys moved from Oulu to Vyborg 1 Fighter moved from Oulu to Vyborg Purchase Units - Finns Finns buy 1 Elite, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 3 Infantrys Russians defend with 3 Infantrys Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 1/4 hits, 0.83 expected hits Russians roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Vyborg Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.50 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.67 expected hits Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 4 : 0/2 hits, 0.50 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 4 : 0/2 hits, 0.67 expected hits Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 5 : 1/2 hits, 0.50 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg retreated to Vyborg Russians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Finns: 3 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu 6 Infantrys moved from Tampere to Oulu 1 AAGun and 6 Infantrys moved from Helsinki to Tampere Place Units - Finns 1 Elite and 2 Infantrys placed in Helsinki 1 Transport placed in 24 Sea Zone Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns : -0.33 Russians : 0.00
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 1 Artillery and 2 Infantrys moved from E.Romania to Vinnytsia Purchase Units - Romanians Romanians buy 4 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 1 Artillery and 2 Infantrys Russians defend with 1 Factory, 8 Mech.Infs and 1 Tank Romanians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 8 Mech.Infs and 1 Tank in Vinnytsia, round 2 : 4/9 hits, 3.17 expected hits 1 Artillery owned by the Romanians and 2 Infantrys owned by the Romanians lost in Vinnytsia Russians win with 8 Mech.Infs and 1 Tank remaining. Battle score for attacker is -8 Casualties for Romanians: 1 Artillery and 2 Infantrys Non Combat Move - Romanians 4 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 4 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians : -0.83 Russians : 0.83
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Infantry moved from Bangkok to S.Thailand Thai take S.Thailand from British 1 Submarine moved from 111 Sea Zone to 65 Sea Zone 1 Destroyer moved from 110 Sea Zone to 65 Sea Zone 1 T.Boat and 1 Transport moved from 105 Sea Zone to 110 Sea Zone Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in 65 Sea Zone Thai attack with 1 Destroyer and 1 Submarine British defend with 1 Submarine Thai roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 65 Sea Zone Thai win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Non Combat Move - Thai Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
British : -0.33 Thai : 0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 Elite and 3 Infantrys moved from San Francisco to 83 Sea Zone 1 Elite, 3 Infantrys and 2 Transports moved from 83 Sea Zone to 91 Sea Zone 1 Transport moved from 96 Sea Zone to 88 Sea Zone 1 Infantry and 1 Tank moved from Midway to 88 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 1 Infantry and 1 Tank moved from 95 Sea Zone to Minamitori 1 Infantry and 1 Tank moved from Kwajalein to 96 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 96 Sea Zone to 109 Sea Zone 1 Infantry and 1 Tank moved from 109 Sea Zone to Ponape 1 Infantry and 1 Tank moved from Kwajalein to 96 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 96 Sea Zone to 109 Sea Zone 1 Infantry and 1 Tank moved from 109 Sea Zone to Ponape 1 Infantry and 1 Tank moved from Kwajalein to 96 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 96 Sea Zone to 86 Sea Zone 1 Infantry and 1 Tank moved from 86 Sea Zone to Saipan 1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 86 Sea Zone 1 Artillery and 1 Infantry moved from 86 Sea Zone to Saipan 1 Artillery and 1 Infantry moved from Midway to 89 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 89 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Rongelap 1 Transport moved from 89 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from Midway to 88 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok Americans take Eniwetok from Yamamoto 2 Infantrys moved from Jaluit to 96 Sea Zone 2 Infantrys and 1 Transport moved from 96 Sea Zone to 103 Sea Zone 2 Infantrys moved from 103 Sea Zone to Kusaie Americans take Kusaie from Yamamoto 3 Artillerys moved from Midway to 89 Sea Zone 3 Infantrys moved from Midway to 89 Sea Zone 1 Infantry moved from Midway to 89 Sea Zone 3 Artillerys, 4 Infantrys and 4 Transports moved from 89 Sea Zone to 87 Sea Zone 2 Fighters moved from 96 Sea Zone to Rongelap 1 Fighter moved from 96 Sea Zone to Minamitori 2 Fighters moved from 96 Sea Zone to Rongelap 1 Battleship, 3 Carriers, 3 Destroyers and 1 Submarine moved from 96 Sea Zone to 87 Sea Zone 3 Artillerys and 4 Infantrys moved from 87 Sea Zone to Wake 1 Transport moved from 89 Sea Zone to 87 Sea Zone 1 Fighter moved from Midway to 87 Sea Zone 1 Battleship, 1 Carrier and 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone 1 Elite and 3 Infantrys moved from 91 Sea Zone to Johnston 3 Bombers moved from Midway to 107 Sea Zone 1 Adv.Fighter and 2 Fighters moved from San Francisco to Midway 1 Infantry and 2 Tanks moved from Iceland to 10 Sea Zone 1 Infantry, 2 Tanks and 2 Transports moved from 10 Sea Zone to 18 Sea Zone 1 Infantry and 2 Tanks moved from 18 Sea Zone to Munster 1 Artillery and 1 Infantry moved from Attu to 71 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 71 Sea Zone to 76 Sea Zone 1 Artillery and 1 Infantry moved from 76 Sea Zone to Kunashir 1 Destroyer and 1 Submarine moved from 71 Sea Zone to 77 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Carrier, 1 Battleship, 1 Destroyer, 2 Elites, 1 Fighter and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Ponape Americans attack with 2 Infantrys and 2 Tanks Yamamoto defend with 2 Infantrys Americans roll dice for 2 Infantrys and 2 Tanks in Ponape, round 2 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Infantrys in Ponape, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Infantrys and 2 Tanks in Ponape, round 3 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Infantrys in Ponape, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ponape Americans roll dice for 1 Infantry and 2 Tanks in Ponape, round 4 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Ponape, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Ponape Americans win, taking Ponape from Yamamoto with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 2 Infantrys Battle in 107 Sea Zone Americans attack with 3 Bombers Yamamoto defend with 1 Cruiser and 2 Transports Americans roll dice for 3 Bombers in 107 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Yamamoto roll dice for 1 Cruiser and 2 Transports in 107 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits 1 Bomber owned by the Americans and 2 Transports owned by the Yamamoto lost in 107 Sea Zone Americans roll dice for 2 Bombers in 107 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Yamamoto roll dice for 1 Cruiser in 107 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 Bomber owned by the Americans and 1 Cruiser owned by the Yamamoto lost in 107 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is -4 Casualties for Americans: 2 Bombers Casualties for Yamamoto: 1 Cruiser and 2 Transports Battle in Munster Americans attack with 1 Infantry and 2 Tanks Neutral defend with 2 Infantrys Americans roll dice for 1 Infantry and 2 Tanks in Munster, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Munster Americans roll dice for 1 Infantry and 2 Tanks in Munster, round 3 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Munster Americans loses 0 PUs for violating Munsters neutrality. Americans win, taking Munster from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Minamitori Americans attack with 1 Fighter, 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Minamitori, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Minamitori Americans roll dice for 1 Fighter and 1 Tank in Minamitori, round 3 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Fighter and 1 Tank in Minamitori, round 4 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 4 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Americans and 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Tank remaining. Battle score for attacker is -8 Casualties for Americans: 1 Fighter and 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Kunashir Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Artillery Americans roll dice for 1 Artillery and 1 Infantry in Kunashir, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Kunashir, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kunashir Americans win, taking Kunashir from Yamamoto with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Artillery Battle in Saipan Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto defend with 1 AAGun, 1 Bunker and 1 Infantry Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Saipan, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker and 1 Infantry in Saipan, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Saipan Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Saipan, round 3 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Bunker in Saipan, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Bunker and 1 Infantry Battle in Rongelap Americans attack with 1 Artillery, 4 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Rongelap, round 2 : 0/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Rongelap, round 3 : 1/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Americans win, taking Rongelap from Yamamoto with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 4 Fighters moved from Rongelap to 87 Sea Zone 1 Fighter moved from Midway to 87 Sea Zone 1 Bomber moved from 107 Sea Zone to Hollandia Place Units - Americans 1 B.Carrier, 1 Battleship and 1 Destroyer placed in 91 Sea Zone 2 Transports placed in 83 Sea Zone 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Fighter placed in San Francisco Turn Complete - Americans Americans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Neutral : -1.00 Yamamoto : 0.67 Americans : -4.33