@BombsAway Moved India ftr to block.
19L Odonis (Axis) vs StuckTojo (Allies+24) No VC
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Iraq to 96 Sea Zone Combat - ANZAC Battle in 96 Sea Zone ANZAC attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 2 transports Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer, 1 fighter and 2 transports in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 fighter and 2 transports in 42 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter and 2 transports remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Java ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour and 1 artillery in Java, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 fighter moved from 96 Sea Zone to Malta 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 destroyer Italians defend with 1 submarine French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - French 2 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.17 French : 0.67 ANZAC : -0.50 Japanese : 1.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 7 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 destroyer moved from 109 Sea Zone to 103 Sea Zone 1 cruiser moved from 109 Sea Zone to 103 Sea Zone 2 fighters moved from 109 Sea Zone to 103 Sea Zone 1 tactical_bomber moved from Norway to 104 Sea Zone 1 infantry moved from French West Africa to French Central Africa Germans take French Central Africa from French 1 artillery moved from French West Africa to Nigeria Germans take Nigeria from British 1 infantry moved from French West Africa to Gold Coast Germans take Gold Coast from British 2 bombers moved from Eastern Poland to Russia 1 artillery moved from Poland to Baltic States 2 infantry moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Eastern Poland to Baltic States 3 infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Belarus 2 artilleries moved from Poland to Baltic States 9 mech_infantrys moved from Germany to Baltic States 1 armour moved from Romania to Bessarabia 3 infantry moved from Eastern Poland to Bessarabia 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 infantry moved from 106 Sea Zone to Quebec Combat - Germans Air Battle in Russia Germans attacks with 2 units heading to Russia Russians launches 1 interceptors out of Russia Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Quebec Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 armour and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Bessarabia Germans roll dice for 1 armour and 3 infantry in Bessarabia, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Germans win, taking Quebec from British, taking Bessarabia from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 artillery and 1 mech_infantry Battle in 103 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 2 fighters Americans defend with 3 destroyers Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 3 destroyers in 103 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits 2 destroyers owned by the Americans lost in 103 Sea Zone Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 103 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 103 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 103 Sea Zone Germans win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 24 Casualties for Americans: 3 destroyers Battle in Baltic States Germans attack with 3 artilleries, 2 infantry, 9 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 artilleries, 2 infantry, 9 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/15 hits, 3.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 artilleries, 2 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Belarus Germans attack with 1 armour, 3 infantry and 1 tactical_bomber Russians defend with 1 aaGun, 1 infantry and 1 mech_infantry AA fire in Belarus : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Belarus, round 4 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun, 1 infantry and 1 mech_infantry Battle in 104 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 carrier, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone Germans roll dice for 1 fighter in 104 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 fighter in 104 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -11 Casualties for Germans: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 carrier and 1 destroyer Cleaning up after air battles 1 fighter owned by the Americans forced to land in 91 Sea Zone Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Germans 2 fighters moved from 103 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier and 3 transports moved from 109 Sea Zone to 110 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 2 armour moved from Romania to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 1 tactical_bomber moved from Baltic States to Western Germany 1 tactical_bomber moved from Belarus to Eastern Poland 1 transport moved from 110 Sea Zone to 113 Sea Zone 2 transports moved from 110 Sea Zone to 113 Sea Zone 2 bombers moved from Russia to Eastern Poland 1 artillery moved from French West Africa to Nigeria Place Units - Germans 1 artillery and 2 infantry placed in Western Germany 1 armour and 8 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : -0.17 Defenders Fire, : : -0.17 Americans : 0.67 Attackers Fire, : : -0.33 Russians : -1.00 AA fire in Belarus : : -0.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 36 PUs; Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Volgograd to Tsinghai 1 fighter moved from Russia to Tsinghai 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia 1 artillery moved from Finland to Norway Russians take Norway from Germans 3 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Archangel to Bessarabia 1 fighter moved from Archangel to Belarus 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Iraq to Persia 1 infantry moved from Persia to Eastern Persia Combat - Russians Battle in Tsinghai Russians attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians lost in Tsinghai Russians roll dice for 1 armour and 1 fighter in Tsinghai, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 armour and 1 fighter in Tsinghai, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 4 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Tsinghai retreated to Tsinghai Japanese win with 1 armour remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour and 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 3 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour and 1 infantry in Belarus, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Belarus retreated to Belarus Germans win with 1 armour remaining. Battle score for attacker is -6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 armour and 3 infantry Russians roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/8 hits, 3.00 expected hits Germans roll dice for 1 armour and 3 infantry in Bessarabia, round 2 : 0/4 hits, 1.50 expected hits 2 infantry owned by the Germans lost in Bessarabia Russians roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Bessarabia, round 3 : 3/8 hits, 3.00 expected hits Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 1 armour and 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine 1 fighter moved from Belarus to Bryansk 6 armour, 1 fighter and 21 mech_infantrys moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Bryansk to Tambov 1 artillery and 1 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Smolensk 2 mech_infantrys moved from Archangel to Vologda 1 armour moved from Russia to Vologda 2 mech_infantrys moved from Finland to Karelia 3 artilleries moved from Bryansk to Ukraine 2 artilleries moved from Bryansk to Ukraine 2 aaGuns moved from Bryansk to Russia 1 infantry moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Ukraine 2 infantry moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine 2 mech_infantrys moved from Russia to Ukraine 2 mech_infantrys moved from Russia to Vologda 1 fighter moved from Tsinghai to Volgograd 1 infantry moved from Soviet Far East to Siberia 2 aaGuns and 16 infantry moved from Sakha to Buryatia Place Units - Russians 3 infantry placed in Volgograd 1 armour and 2 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -4.67 Japanese : -0.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 68 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Kwangsi to Burma 1 bomber, 1 fighter and 1 tactical_bomber moved from Shensi to Burma 1 bomber and 1 tactical_bomber moved from Shensi to Burma 2 fighters moved from Japan to 25 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone 1 mech_infantry moved from Sikang to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Kazakhstan to Tsinghai Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship and 2 transports ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Java Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 armour and 1 artillery Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/7 hits, 3.33 expected hits ANZAC roll dice for 1 armour and 1 artillery in Java, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 1 artillery Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Kweichow 1 aaGun moved from Shensi to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from Burma to Kweichow 1 fighter and 2 tactical_bombers moved from Burma to Yunnan 2 fighters moved from 35 Sea Zone to Yunnan 1 mech_infantry moved from Manchuria to Chahar 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu 1 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Americans : -0.50 UK_Pacific : -0.33 Japanese : 0.17
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to Quebec 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from Northwest Persia to Novosibirsk 1 submarine moved from 87 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 103 Sea Zone 4 fighters moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 103 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 armour and 1 infantry moved from 106 Sea Zone to Quebec 1 destroyer moved from 118 Sea Zone to 110 Sea Zone Americans take 109 Sea Zone from Germans 1 destroyer moved from 91 Sea Zone to 103 Sea Zone 1 fighter moved from Eastern United States to 103 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Battle in 93 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 93 Sea Zone Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 106 Sea Zone Americans attack with 1 submarine and 2 transports Germans defend with 1 transport 1 transport owned by the Germans lost in 106 Sea Zone Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 106 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 55 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier and 2 fighters Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier and 2 fighters in 110 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Americans: 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Casualties for Germans: 1 battleship, 1 carrier and 2 fighters Battle in 104 Sea Zone Americans attack with 1 fighter and 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 103 Sea Zone Americans attack with 1 destroyer, 1 fighter and 2 submarines Germans defend with 1 cruiser and 1 destroyer Americans roll dice for 2 submarines in 103 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 103 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Germans lost in 103 Sea Zone Americans roll dice for 2 submarines in 103 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Germans lost in 103 Sea Zone Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 cruiser and 1 destroyer Battle in Novosibirsk Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Novosibirsk, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Novosibirsk Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in Quebec Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 2 infantry Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Quebec, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Quebec, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Quebec Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Quebec, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Quebec, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Quebec Americans win, taking Quebec from Germans with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Quebec to Iceland 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 3 artilleries, 2 carriers, 1 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire Americans take Eire from Neutral_Allies 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 103 Sea Zone to 109 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Queensland to 26 Sea Zone 1 battleship and 1 carrier moved from 54 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States 2 cruisers moved from 54 Sea Zone to 26 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 62 Sea Zone 1 carrier and 1 fighter moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from 55 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales 2 aaGuns moved from Eastern United States to New Brunswick Nova Scotia Place Units - Americans 1 tactical_bomber placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 bomber placed in Eastern United States Americans undo move 4. 1 bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.50 Americans : 1.33 Japanese : 0.33 AA fire in French Indo China : : 0.83
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to Quebec 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from Northwest Persia to Novosibirsk 1 submarine moved from 87 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 103 Sea Zone 4 fighters moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 103 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 armour and 1 infantry moved from 106 Sea Zone to Quebec 1 destroyer moved from 118 Sea Zone to 110 Sea Zone Americans take 109 Sea Zone from Germans 1 destroyer moved from 91 Sea Zone to 103 Sea Zone 1 fighter moved from Eastern United States to 103 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Battle in 93 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 93 Sea Zone Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 106 Sea Zone Americans attack with 1 submarine and 2 transports Germans defend with 1 transport 1 transport owned by the Germans lost in 106 Sea Zone Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 106 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 55 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier and 2 fighters Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier and 2 fighters in 110 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Americans: 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Casualties for Germans: 1 battleship, 1 carrier and 2 fighters Battle in 104 Sea Zone Americans attack with 1 fighter and 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 103 Sea Zone Americans attack with 1 destroyer, 1 fighter and 2 submarines Germans defend with 1 cruiser and 1 destroyer Americans roll dice for 2 submarines in 103 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 103 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Germans lost in 103 Sea Zone Americans roll dice for 2 submarines in 103 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Germans lost in 103 Sea Zone Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 cruiser and 1 destroyer Battle in Novosibirsk Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Novosibirsk, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Novosibirsk Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in Quebec Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 2 infantry Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Quebec, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Quebec, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Quebec Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Quebec, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Quebec, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Quebec Americans win, taking Quebec from Germans with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Quebec to Iceland 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 3 artilleries, 2 carriers, 1 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire Americans take Eire from Neutral_Allies 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 103 Sea Zone to 109 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Queensland to 26 Sea Zone 1 battleship and 1 carrier moved from 54 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States 2 cruisers moved from 54 Sea Zone to 26 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 62 Sea Zone 1 carrier and 1 fighter moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from 55 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales 2 aaGuns moved from Eastern United States to New Brunswick Nova Scotia Place Units - Americans 1 tactical_bomber placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 bomber placed in Eastern United States Americans undo move 4. 1 bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 4 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Trans-Jordan to Egypt 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to Eastern Persia Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.50 British : -4.67 Americans : 1.33 Japanese : 0.33 AA fire in French Indo China : : 0.83
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone 1 infantry moved from Libya to Tobruk Italians take Tobruk from British Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 cruiser; French defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits French roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20 Casualties for French: 1 destroyer Casualties for British: 1 cruiser Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Libya 1 bomber moved from 98 Sea Zone to Southern Italy 1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Romania: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33 French : -1.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Malta to Iraq 1 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 1 aaGun moved from Queensland to New South Wales 1 fighter moved from 63 Sea Zone to New South Wales Place Units - ANZAC 1 armour, 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Malta to Iraq 1 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 1 aaGun moved from Queensland to New South Wales 1 fighter moved from 63 Sea Zone to New South Wales Place Units - ANZAC 1 armour, 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 4 infantry moved from Western Germany to 113 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 113 Sea Zone to 119 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 119 Sea Zone to Eire 1 tactical_bomber moved from Western Germany to Eire 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 3 infantry moved from Eastern Poland to Bessarabia 2 bombers and 1 tactical_bomber moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Belarus to Archangel 1 mech_infantry moved from Baltic States to Belarus 1 mech_infantry moved from Belarus to Archangel 1 mech_infantry moved from Baltic States to Belarus 1 mech_infantry moved from Belarus to Archangel 1 infantry moved from French Central Africa to French Equatorial Africa Germans take French Equatorial Africa from French 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 1 armour moved from Eastern Poland to Bryansk 8 armour and 12 mech_infantrys moved from Eastern Poland to Smolensk 3 mech_infantrys moved from Baltic States to Smolensk 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria Combat - Germans Battle in Syria Battle in Bessarabia Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 3 infantry in Bessarabia, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia Germans win, taking Syria from French, taking Bessarabia from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Bryansk Germans attack with 2 armour and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 2 armour and 1 mech_infantry in Bryansk, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eire Germans attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber Americans defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry Germans roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in Eire, round 2 : 2/7 hits, 2.33 expected hits Americans roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Eire, round 2 : 1/6 hits, 2.17 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Eire Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Eire, round 3 : 1/6 hits, 2.17 expected hits Americans roll dice for 1 armour and 3 artilleries in Eire, round 3 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Germans and 1 artillery owned by the Americans lost in Eire Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Eire, round 4 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 armour and 2 artilleries in Eire, round 4 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans and 2 artilleries owned by the Americans lost in Eire Germans win, taking Eire from Americans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 4 infantry Casualties for Americans: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry Battle in Archangel Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 8 armour and 15 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour and 15 mech_infantrys in Smolensk, round 2 : 4/23 hits, 6.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 8 armour and 15 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 mech_infantrys moved from Baltic States to Smolensk 4 aaGuns and 13 infantry moved from Eastern Poland to Belarus 3 artilleries moved from Baltic States to Belarus 1 infantry moved from Baltic States to Novgorod 8 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Eire to Scotland 1 aaGun moved from United Kingdom to Scotland 1 infantry moved from Western Germany to Germany 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 bombers moved from Bessarabia to Germany 1 tactical_bomber moved from Bessarabia to Belarus 1 artillery moved from Nigeria to French Central Africa 1 infantry moved from Gold Coast to French West Africa Place Units - Germans 2 destroyers placed in 113 Sea Zone 2 fighters and 1 infantry placed in United Kingdom 5 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,5,1,2,1 Germans collect 59 PUs (7 lost to blockades); end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1.17 Americans : -0.83 Russians : -1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 45 PUs; Russians buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai 1 fighter moved from Volgograd to Tsinghai 1 infantry moved from Tambov to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 4 artilleries and 2 infantry moved from Ukraine to Bessarabia 3 mech_infantrys moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk Combat - Russians Battle in Tsinghai Russians attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 armour Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Bryansk Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 armour and 1 mech_infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/7 hits, 2.33 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 armour in Bryansk, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour and 1 mech_infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 4 artilleries, 2 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 4 artilleries, 2 infantry and 3 mech_infantrys in Bessarabia, round 2 : 4/9 hits, 2.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 4 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Ukraine to Bessarabia 7 armour and 20 mech_infantrys moved from Ukraine to Russia 1 artillery moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Tsinghai to Volgograd 2 infantry moved from Volgograd to Rostov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Vologda 3 mech_infantrys moved from Vologda to Russia 1 armour and 2 mech_infantrys moved from Karelia to Finland 1 artillery moved from Norway to Finland 2 infantry moved from Siberia to Sakha 1 infantry moved from Eastern Persia to West India 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq Place Units - Russians 2 artilleries, 1 fighter and 7 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -0.33 Japanese : -0.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 destroyers, 1 harbour, 1 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Kweichow to Tsinghai 1 fighter moved from Kweichow to Tsinghai 2 mech_infantrys moved from Kweichow to Tsinghai 1 mech_infantry moved from Kweichow to Burma 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 fighter moved from Caroline Islands to 45 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 fighter moved from Yunnan to Burma Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Tsinghai Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Tsinghai, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 5/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Burma to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 1 aaGun moved from Kweichow to Yunnan 2 bombers moved from Tsinghai to Yunnan 1 fighter moved from Tsinghai to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Chahar to Kweichow 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to Philippines 2 artilleries moved from Java to 42 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 fighters, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 36 Sea Zone 2 artilleries moved from 36 Sea Zone to French Indo China 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 2 infantry moved from Kiangsu to Kiangsi 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 destroyer and 1 transport placed in 36 Sea Zone 1 infantry placed in French Indo China 1 harbour placed in Hainan 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : 0.17 UK_Pacific : -0.33 Japanese : 2.00
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 106 Sea Zone to 119 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 1 armour and 1 infantry moved from 119 Sea Zone to Eire 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 1 infantry and 1 mech_infantry moved from 119 Sea Zone to Scotland 1 bomber moved from Iceland to Scotland 2 fighters moved from 109 Sea Zone to Eire 1 tactical_bomber moved from Eastern United States to 119 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 fighter moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone 1 fighter moved from 109 Sea Zone to Eire
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Scramble in sz 119?
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@StuckTojo
no thanks -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 106 Sea Zone to 119 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 1 armour and 1 infantry moved from 119 Sea Zone to Eire 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 1 infantry and 1 mech_infantry moved from 119 Sea Zone to Scotland 1 bomber moved from Iceland to Scotland 2 fighters moved from 109 Sea Zone to Eire 1 tactical_bomber moved from Eastern United States to 119 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 fighter moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone 1 fighter moved from 109 Sea Zone to Eire Combat - Americans Battle in Aleutian Islands Battle in 119 Sea Zone Americans attack with 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports Germans defend with 3 transports 3 transports owned by the Germans lost in 119 Sea Zone Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Aleutian Islands from Japanese, taking 119 Sea Zone from Germans with 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 21 Casualties for Germans: 3 transports Battle in 54 Sea Zone Americans attack with 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Scotland Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 aaGun, 1 airfield and 1 tactical_bomber AA fire in Scotland : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Scotland, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 1 tactical_bomber in Scotland, round 2 : 1/1 hits, 0.50 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans roll dice for 1 bomber and 1 mech_infantry in Scotland, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 tactical_bomber in Scotland, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in Scotland Americans win, taking Scotland from Germans with 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 bomber and 1 infantry Casualties for Germans: 1 aaGun and 1 tactical_bomber Battle in Eire Americans attack with 1 armour, 3 fighters and 1 infantry Germans defend with 1 armour and 1 artillery Americans roll dice for 1 armour, 3 fighters and 1 infantry in Eire, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 artillery in Eire, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans lost in Eire Americans roll dice for 1 armour, 3 fighters and 1 infantry in Eire, round 3 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 armour in Eire, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Eire Americans win, taking Eire from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour and 1 artillery Casualties for Americans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Turning off Edit Mode 1 fighter moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Western United States to Eastern United States 1 bomber moved from Western United States to Iceland 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 carriers moved from 109 Sea Zone to 119 Sea Zone 3 fighters moved from Eire to 119 Sea Zone 2 transports moved from 109 Sea Zone to 117 Sea Zone 3 transports moved from 109 Sea Zone to 107 Sea Zone 1 destroyer moved from 103 Sea Zone to 117 Sea Zone 1 destroyer moved from 92 Sea Zone to 107 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 103 Sea Zone to 109 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Quebec 1 transport placed in 106 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.67 AA fire in Scotland : : -0.17 Americans : -0.33 Japanese : 0.67
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Combat Move - British 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 armour and 1 mech_infantry moved from Iraq to Syria 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 fighter moved from Eastern Persia to Syria 1 bomber moved from Egypt to 99 Sea Zone
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 106 Sea Zone to 119 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 1 armour and 1 infantry moved from 119 Sea Zone to Eire 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 1 infantry and 1 mech_infantry moved from 119 Sea Zone to Scotland 1 bomber moved from Iceland to Scotland 2 fighters moved from 109 Sea Zone to Eire 1 tactical_bomber moved from Eastern United States to 119 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 fighter moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone 1 fighter moved from 109 Sea Zone to Eire Combat - Americans Battle in Aleutian Islands Battle in 119 Sea Zone Americans attack with 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports Germans defend with 3 transports 3 transports owned by the Germans lost in 119 Sea Zone Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Aleutian Islands from Japanese, taking 119 Sea Zone from Germans with 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 21 Casualties for Germans: 3 transports Battle in 54 Sea Zone Americans attack with 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Scotland Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 aaGun, 1 airfield and 1 tactical_bomber AA fire in Scotland : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Scotland, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 1 tactical_bomber in Scotland, round 2 : 1/1 hits, 0.50 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans roll dice for 1 bomber and 1 mech_infantry in Scotland, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 tactical_bomber in Scotland, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in Scotland Americans win, taking Scotland from Germans with 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 bomber and 1 infantry Casualties for Germans: 1 aaGun and 1 tactical_bomber Battle in Eire Americans attack with 1 armour, 3 fighters and 1 infantry Germans defend with 1 armour and 1 artillery Americans roll dice for 1 armour, 3 fighters and 1 infantry in Eire, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 artillery in Eire, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans lost in Eire Americans roll dice for 1 armour, 3 fighters and 1 infantry in Eire, round 3 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 armour in Eire, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Eire Americans win, taking Eire from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour and 1 artillery Casualties for Americans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Turning off Edit Mode 1 fighter moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Western United States to Eastern United States 1 bomber moved from Western United States to Iceland 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 carriers moved from 109 Sea Zone to 119 Sea Zone 3 fighters moved from Eire to 119 Sea Zone 2 transports moved from 109 Sea Zone to 117 Sea Zone 3 transports moved from 109 Sea Zone to 107 Sea Zone 1 destroyer moved from 103 Sea Zone to 117 Sea Zone 1 destroyer moved from 92 Sea Zone to 107 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 103 Sea Zone to 109 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Quebec 1 transport placed in 106 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 armour and 1 mech_infantry moved from Iraq to Syria 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 fighter moved from Eastern Persia to Syria 1 bomber moved from Egypt to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Syria British attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Syria British roll dice for 1 armour and 1 fighter in Syria, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Syria British win, taking Syria from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Germans: 1 artillery and 1 infantry Battle in French Equatorial Africa British attack with 1 artillery and 3 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Equatorial Africa British roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in French Equatorial Africa British win, taking French Equatorial Africa from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa 1 fighter moved from Syria to Iraq 3 infantry moved from Egypt to Alexandria 1 bomber moved from 99 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from Burma to India Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.67 British : -0.00 AA fire in Scotland : : -0.17 Americans : -0.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria 1 bomber and 1 fighter moved from Southern Italy to Alexandria 2 fighters moved from Libya to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 bomber, 3 fighters and 1 infantry British defend with 3 infantry Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Alexandria, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Italians 3 fighters moved from Alexandria to Tobruk 1 bomber moved from Alexandria to Tobruk 1 infantry moved from Libya to Tobruk 3 infantry moved from Yugoslavia to Romania 1 fighter moved from Romania to Southern Italy 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Italians collect 10 PUs (1 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -1.00
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria 1 fighter moved from Iraq to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 1 fighter and 2 infantry Italians defend with 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Alexandria to Egypt 1 infantry moved from South Australia to New South Wales 1 artillery moved from New South Wales to South Australia 1 aaGun moved from South Australia to Queensland 1 aaGun moved from New South Wales to Queensland 1 mech_infantry moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : -0.33 ANZAC : 1.17