Initial test. First time tries.
Mursilis (Allies) vs Simon33 (Axis) BM3
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Go Anzac! I guess my bad luck streak finally broke. Or it balanced itself for a round.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Finland to Russia 1 infantry moved from Romania to Bessarabia 1 armour moved from Baltic States to Novgorod 2 artilleries and 8 infantry moved from Baltic States to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,7,8 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Bessarabia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 armour, 2 artilleries and 8 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 armour, 2 artilleries and 8 infantry in Novgorod, round 2 : 4/11 hits, 2.83 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to Novgorod 2 aaGuns and 8 infantry moved from Baltic States to Belarus 1 infantry moved from Vyborg to Finland 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 2 artilleries and 1 infantry moved from Poland to Eastern Poland 2 artilleries and 4 infantry moved from Romania to Eastern Poland 5 armour and 11 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland 3 bombers moved from Russia to Belarus 1 artillery moved from France to Western Germany 1 infantry moved from Southern France to France 2 armour and 1 infantry moved from Greece to Bulgaria 2 armour moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from Finland to Belarus 1 fighter moved from Finland to Belarus 1 fighter moved from Finland to Western Germany 2 armour and 5 mech_infantrys moved from Western Germany to Poland Place Units - Germans 10 artilleries placed in Germany 1 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 0.83 Russians : -1.00
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What OOL do you want on belarus?
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 17x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 6 infantry moved from Amur to Korea Russians take Korea from Japanese 12 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 6 armour moved from Ukraine to Belarus 4 mech_infantrys moved from Ukraine to Belarus 2 fighters moved from Ukraine to Belarus 1 tactical_bomber moved from Ukraine to Belarus 1 armour moved from Karelia to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland 2 armour and 3 infantry moved from Karelia to Finland 1 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Russia to Smolensk 1 mech_infantry moved from Smolensk to Belarus 1 armour and 2 mech_infantrys moved from Russia to Smolensk 1 armour and 2 mech_infantrys moved from Smolensk to Belarus
Combat Hit Differential Summary :
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Can you roll the first round and I’ll tell you what casualties to take? Looks like I’m a bit more exposed there than I thought.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 3:02:25 PM
Savegame -
Sure, six hits. You shot down one of my fighters so this is starting out badly for me. If i don’t win this battle I think russia is done. =(
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 17x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 6 infantry moved from Amur to Korea Russians take Korea from Japanese 12 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 6 armour moved from Ukraine to Belarus 4 mech_infantrys moved from Ukraine to Belarus 2 fighters moved from Ukraine to Belarus 1 tactical_bomber moved from Ukraine to Belarus 1 armour moved from Karelia to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland 2 armour and 3 infantry moved from Karelia to Finland 1 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Russia to Smolensk 1 mech_infantry moved from Smolensk to Belarus 1 armour and 2 mech_infantrys moved from Russia to Smolensk 1 armour and 2 mech_infantrys moved from Smolensk to Belarus Combat - Russians Battle in Finland Russians attack with 3 armour and 3 infantry Germans defend with 1 infantry Russians roll dice for 3 armour and 3 infantry in Finland, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 7 armour, 2 fighters, 7 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 3 bombers, 2 fighters, 8 infantry and 1 tactical_bomber; Italians defend with 2 armour AA fire in Belarus : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Belarus Russians roll dice for 7 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 6/16 hits, 5.83 expected hits
Combat Hit Differential Summary :
Germans : 0.33 Russians : -1.33 AA fire in Belarus : : 0.50
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I’m going to keep the bombers alive this round. So lose the AA Guns & 4inf.
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Ok so when do you want to lose the bombers? After the first round? Do you want to lose bombers, inf, tanks or inf, tanks bomb? I need to know cause I just want to finish this combat.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:55:30 PM
Savegame -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 17x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 6 infantry moved from Amur to Korea Russians take Korea from Japanese 12 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 6 armour moved from Ukraine to Belarus 4 mech_infantrys moved from Ukraine to Belarus 2 fighters moved from Ukraine to Belarus 1 tactical_bomber moved from Ukraine to Belarus 1 armour moved from Karelia to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland 2 armour and 3 infantry moved from Karelia to Finland 1 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Russia to Smolensk 1 mech_infantry moved from Smolensk to Belarus 1 armour and 2 mech_infantrys moved from Russia to Smolensk 1 armour and 2 mech_infantrys moved from Smolensk to Belarus Combat - Russians Battle in Finland Russians attack with 3 armour and 3 infantry Germans defend with 1 infantry Russians roll dice for 3 armour and 3 infantry in Finland, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 7 armour, 2 fighters, 7 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 3 bombers, 2 fighters, 8 infantry and 1 tactical_bomber; Italians defend with 2 armour AA fire in Belarus : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Belarus Russians roll dice for 7 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 6/16 hits, 5.83 expected hits Italians roll dice for 2 aaGuns, 2 armour, 3 bombers, 2 fighters, 8 infantry and 1 tactical_bomber in Belarus, round 2 : 9/16 hits, 6.00 expected hits 7 mech_infantrys owned by the Russians, 2 aaGuns owned by the Germans, 2 armour owned by the Russians and 4 infantry owned by the Germans lost in Belarus Russians roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Belarus, round 3 : 1/7 hits, 3.67 expected hits Italians roll dice for 2 armour, 3 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 3/12 hits, 4.67 expected hits 3 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Belarus, round 4 : 1/4 hits, 2.17 expected hits Italians roll dice for 2 armour, 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 4 : 2/11 hits, 4.33 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus retreated to Belarus Italians win with 2 armour, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -52 Casualties for Russians: 7 armour, 1 fighter and 7 mech_infantrys Casualties for Germans: 2 aaGuns and 6 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 2 infantry moved from Ukraine to Bryansk 2 aaGuns moved from Ukraine to Rostov 1 aaGun moved from Karelia to Finland 1 aaGun moved from Amur to Manchuria 1 aaGun moved from Amur to Manchuria 1 submarine moved from 110 Sea Zone to 112 Sea Zone Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : -1.00 Russians : -5.17 AA fire in Belarus : : 0.50
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Nevermind I just kept the bombers alive for you, it’s what I would have done. I had, yet again, some of the worst rolling ever in the history of ever.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 2 artilleries, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Burma Japanese take Shan State from UK_Pacific Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Java to Malaya 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsi to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 bomber and 1 infantry moved from French Indo China to Siam 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers moved from French Indo China to Yunnan 3 artilleries, 7 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Malaya Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/6 hits, 2.50 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 2 infantry Battle in Siam Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Siam, round 2 : 0/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam retreated to Siam UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 2 infantry; Chinese defend with 12 infantry Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 6/20 hits, 7.67 expected hits Chinese roll dice for 14 infantry in Yunnan, round 2 : 4/14 hits, 4.67 expected hits 4 infantry owned by the Japanese, 4 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 7/16 hits, 7.00 expected hits Chinese roll dice for 8 infantry in Yunnan, round 3 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 4 : 5/13 hits, 6.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 7 infantry Casualties for British: 2 infantry Casualties for Chinese: 12 infantry Non Combat Move - Japanese 1 aaGun and 3 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 4 infantry moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 bomber moved from Siam to French Indo China 1 bomber, 4 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to Shan State 1 fighter moved from 35 Sea Zone to French Indo China 1 destroyer moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 1 airfield, 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : -1.33 UK_Pacific : 0.67 Japanese : -5.17
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 4:29:19 PM
Savegame -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 4 bombers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Norway Non Combat Move - Americans 1 bomber moved from Germany to Finland 1 armour moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 25 Sea Zone to 7 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to Philippines 1 tactical_bomber moved from Queensland to Philippines 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 1 battleship moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 54 Sea Zone to Philippines Place Units - Americans 1 submarine placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States 2 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,6 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.17
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TripleA Manual Gamesave Post: Chinese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Removing units owned by Americans from 45 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Dutch New Guinea: 1 infantry EDIT: Removing units owned by Americans from Dutch New Guinea: 1 artillery EDIT: Adding units owned by Americans to Philippines: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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I’m a noob, thought usa could take dutch territory. I edited my change. Kind of changes my whole plan…
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Removing units owned by Americans from 45 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Dutch New Guinea: 1 infantry EDIT: Removing units owned by Americans from Dutch New Guinea: 1 artillery EDIT: Adding units owned by Americans to Philippines: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 4 bombers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Norway Non Combat Move - Americans 1 bomber moved from Germany to Finland 1 armour moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 25 Sea Zone to 7 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to Philippines 1 tactical_bomber moved from Queensland to Philippines 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 1 battleship moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 54 Sea Zone to Philippines Place Units - Americans 1 submarine placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States 2 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,6 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Removing units owned by Americans from 45 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Dutch New Guinea: 1 infantry EDIT: Removing units owned by Americans from Dutch New Guinea: 1 artillery EDIT: Adding units owned by Americans to Philippines: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 armour moved from Egypt to Iraq Combat - British Battle in Denmark Battle in Iraq British attack with 1 armour, 2 fighters and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 fighters and 3 infantry in Iraq, round 2 : 2/6 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 2 fighters and 2 infantry in Iraq, round 3 : 2/5 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Denmark from Germans, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters moved from Iraq to Persia 2 infantry moved from Rhodesia to Union of South Africa 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 3 fighters moved from 112 Sea Zone to Finland 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 battleship moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,6,1,1,1,4,4,6 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 armour and 4 infantry
Combat Hit Differential Summary :
British : 0.17 Neutral_Axis : -0.33 AA fire in Germany : : -0.17