captain walker (allies) vs dawgoneit (axis) W.A.W. #3


  • TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 Submarine moved from 92 Sea Zone to 110 Sea Zone
            1 Submarine moved from 92 Sea Zone to 111 Sea Zone
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone
            1 Infantry moved from Korea to 84 Sea Zone
            2 Artillerys moved from Changchun to 84 Sea Zone
            1 Artillery moved from Kirin to 84 Sea Zone
            2 Infantrys moved from Korea to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            3 Infantrys and 1 Tank moved from Heilungchiang to Chita
            1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
            1 Tank moved from Kirin to Chita
            2 Infantrys moved from Kirin to Heilungchiang
            1 Tank moved from Changchun to Heilungchiang
            1 Infantry moved from Changchun to Kirin
            2 Infantrys moved from Peking to Chahar
            1 Artillery and 2 Infantrys moved from Shantung to Shansi
            1 Artillery moved from Peking to Chahar
            1 Fighter moved from Peking to Anhwei
            2 Infantrys moved from Shantung to Anhwei
            1 Fighter moved from Changchun to Hunan
            2 Tanks moved from Shantung to Hunan
            2 Fighters moved from 84 Sea Zone to 110 Sea Zone
            3 Artillerys, 3 Infantrys and 3 Transports moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
            1 Artillery moved from 92 Sea Zone to Kwangsi
            1 Artillery moved from 92 Sea Zone to N.French Indochina
            1 Artillery moved from 92 Sea Zone to S.French Indochina
                  Hisaichi take S.French Indochina from French
            2 Artillerys, 4 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
            1 Infantry moved from 92 Sea Zone to S.French Indochina
            1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Infantry moved from 92 Sea Zone to Kwangsi
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Kwangtung
                  Hisaichi take Kwangtung from Chinese
            1 Battleship moved from 84 Sea Zone to 92 Sea Zone
            1 Bomber moved from Changchun to 110 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kwangsi
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                Hisaichi win, taking Kwangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine
                Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch, 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                Hisaichi win with 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 1 Submarine
                Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in 111 Sea Zone
                Hisaichi attack with 1 Submarine
                Dutch defend with 1 Destroyer
                    Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 111 Sea Zone
                Dutch win with no units remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 1 Submarine
                Casualties for Dutch: 1 Destroyer
            Battle in Anhwei
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in N.French Indochina
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Tank in N.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 1 Artillery remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Tank
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hong Kong
                Hisaichi attack with 2 Artillerys, 4 Infantrys and 2 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Hong Kong
                    Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Hong Kong, round 2 : 0/8 hits, 2.67 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Hisaichi lost in Hong Kong
                    Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Hong Kong, round 3 : 2/6 hits, 2.33 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 3 : 0/4 hits, 1.50 expected hits
                    2 Infantrys owned by the British lost in Hong Kong
                    Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Hong Kong, round 4 : 2/6 hits, 2.33 expected hits
                    British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 4 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
                Hisaichi win, taking Hong Kong from British with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Hisaichi: 3 Infantrys
            Battle in Hunan
                Hisaichi attack with 1 Fighter and 2 Tanks
                Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Fighter and 2 Tanks in Hunan, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                    1 Fighter owned by the Hisaichi lost in Hunan
                    Hisaichi roll dice for 2 Tanks in Hunan, round 3 : 2/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 3 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
                    Hisaichi roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Hunan
                Chinese win with no units remaining. Battle score for attacker is -7
                Casualties for Hisaichi: 1 Fighter and 2 Tanks
                Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Shansi
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 6 Infantrys and 2 Tanks
                Russians defend with 1 Bunker and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Chita, round 2 : 3/9 hits, 2.50 expected hits
                    Russians roll dice for 1 Bunker and 1 Infantry in Chita, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Bunker owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Bunker and 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Anhwei to Shantung
            2 Tanks moved from Peking to Shantung
            3 Tanks moved from Liaoning to Chita
            3 Infantrys moved from Liaoning to Heilungchiang
            2 Fighters moved from 110 Sea Zone to 106 Sea Zone
            1 Bomber moved from 110 Sea Zone to Bangkok
            1 Carrier moved from 84 Sea Zone to 92 Sea Zone
            1 Carrier moved from 92 Sea Zone to 106 Sea Zone
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone
            1 Destroyer and 1 Submarine moved from 75 Sea Zone to 92 Sea Zone
    
        Place Units - Hisaichi
            1 Factory placed in Shantung
            2 ArmoredCars and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.17
    British : -0.83
    French : 0.50
    Chinese : -1.50
    Russians : -0.83
    Dutch : 0.83
    

    Savegame


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - British
            1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 5 Sea Zone
            1 Bomber moved from London to 5 Sea Zone
            2 Infantrys and 1 Tank moved from Cairo to 56 Sea Zone
            1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 56 Sea Zone to 48 Sea Zone
            2 Infantrys and 1 Tank moved from 48 Sea Zone to Tripoli
            1 Fighter moved from Malta to Tripoli
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia
            1 Fighter moved from Lower Egypt to Nubia
            1 Infantry moved from Lower Egypt to Nubia
            1 Tank moved from Palestine to Nubia
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Rhodes
                  British take Rhodes from Italians
            1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
            1 Artillery and 2 Infantrys moved from 57 Sea Zone to Nubia
            1 Fighter moved from Trucial Coast to Nubia
            1 Fighter moved from Madras to 110 Sea Zone
            1 Submarine moved from 60 Sea Zone to 110 Sea Zone
            1 Submarine moved from 115 Sea Zone to 108 Sea Zone
            1 Fighter moved from Montreal to 8 Sea Zone
    
        Purchase Units - British
            British buy 1 Fighter and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 108 Sea Zone
                British attack with 1 Submarine
                Yamamoto defend with 1 Destroyer
                    British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 108 Sea Zone
                British win with 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 8 Sea Zone
                British attack with 1 Fighter
                Germans defend with 5 Submarines
                    British roll dice for 1 Fighter in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                4 Submarines owned by the Germans Submerged
                British win with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 110 Sea Zone
                British attack with 1 Fighter and 1 Submarine
                Hisaichi defend with 1 Destroyer
                    British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
                British win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
            Battle in 5 Sea Zone
                British attack with 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport
                Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Finns roll dice for 1 Submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits
                    1 Transport owned by the Finns, 1 Transport owned by the British, 1 Submarine owned by the Finns, 1 Destroyer owned by the British and 1 Destroyer owned by the Finns lost in 5 Sea Zone
                British win with 1 Battleship and 1 Bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 Destroyer and 1 Transport
                Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in Tripoli
                British attack with 1 Fighter, 2 Infantrys and 1 Tank
                Italians defend with 2 Fighters
                    British roll dice for 1 Cruiser in Tripoli, round 2 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Italians lost in Tripoli
                    British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Tripoli, round 2 : 0/4 hits, 1.17 expected hits
                    Italians roll dice for 1 Fighter in Tripoli, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Tripoli
                    British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Tripoli, round 3 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Fighter in Tripoli, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Tripoli, round 4 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Fighter in Tripoli, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Italians lost in Tripoli
                British win, taking Tripoli from Italians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 14
                Casualties for Italians: 2 Fighters
                Casualties for British: 1 Infantry
            Battle in Nubia
                British attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank
                Italians defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Cruiser in Nubia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in Nubia, round 2 : 4/9 hits, 2.83 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 2 Infantrys owned by the British lost in Nubia
                British win, taking Nubia from Italians with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - British
            1 Fighter moved from Nubia to Cairo
            1 Fighter moved from Nubia to Lower Egypt
            1 Infantry moved from Cairo to Lower Egypt
            1 Infantry moved from Palestine to Iraq
            1 Fighter moved from Cyprus to Cairo
            1 Fighter moved from Tripoli to Malta
            1 Fighter moved from Gibraltar to E.Morocco
            1 Cruiser moved from 31 Sea Zone to 30 Sea Zone
            1 Fighter moved from 8 Sea Zone to Greenland
            1 Bomber moved from 5 Sea Zone to Manchester
            2 Tanks moved from Manchester to Scotland
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Northern Ireland
            1 Fighter moved from London to Manchester
            1 Fighter moved from London to Manchester
            3 Infantrys moved from London to Manchester
            2 Infantrys moved from London to Wales
            1 Tank moved from London to Wales
            1 Infantry moved from Vancouver to 80 Sea Zone
            1 Infantry moved from British Columbia to 80 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
            2 Infantrys moved from 71 Sea Zone to Attu
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from Canadian Prairies to British Columbia
            1 Tank moved from Ontario to British Columbia
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 AAGun and 1 Infantry moved from Cape Town to South Africa
            1 Destroyer moved from 57 Sea Zone to 56 Sea Zone
            1 Destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from New Valley to Mersa Matruh
            1 Artillery and 1 Infantry moved from Assam to Yunnan
            1 Infantry moved from Bihar to Assam
            1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Ceylon to 60 Sea Zone
            1 Infantry moved from Andaman to 60 Sea Zone
            1 Tank moved from Hyderabad to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            1 Infantry moved from Rajputana to Baluchistan
            1 Infantry moved from Delhi to Bihar
            1 Infantry moved from Punjab to Bihar
            1 Tank moved from Delhi to Assam
            2 Artillerys and 1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Mysore to Hyderabad
            1 Fighter moved from 110 Sea Zone to Banjarmasin
            1 Artillery and 1 Infantry moved from British Borneo to West Borneo
            1 Destroyer, 3 Infantrys, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            3 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya
    
        Place Units - British
            1 Fighter placed in Madras
            6 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    British : 2.33
    Hisaichi : -0.33
    Italians : 0.50
    Yamamoto : -0.33
    Finns : 2.17
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Tripoli : 1 flag, 1 Infantry and 1 Tank
    E.Morocco : 1 Fighter
    Yunnan : 1 Artillery and 1 Infantry
    New Valley : 1 Infantry
    Rhodes : 1 flag, 1 Infantry
    Assam : 2 Infantrys and 1 Tank
    Vancouver : 1 AAGun, 1 Factory and 1 Infantry
    Equatoria : 1 Infantry
    Burma : 1 Infantry
    British Columbia : 1 Infantry and 1 Tank
    Darfur : 1 Infantry
    Baluchistan : 1 Artillery and 1 Infantry
    Gold Coast : 1 Infantry
    Bombay : 1 AAGun and 1 Factory
    Nigeria : 1 Infantry
    Dover : 2 Infantrys
    British Somaliland : 1 Infantry
    Rhodesia : 1 Infantry
    Northern Ireland : 2 Infantrys
    Hyderabad : 2 Artillerys and 2 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 4 Infantrys and 1 Tank
    Mersa Matruh : 2 Infantrys
    Scotland : 1 Infantry and 2 Tanks
    Trucial Coast : 1 Infantry
    Quebec : 1 Infantry and 1 Tank
    Fiji : 1 Artillery and 1 Infantry
    Iraq : 2 Infantrys and 1 Tank
    Manchester : 1 AAGun, 1 Bomber, 1 Factory, 2 Fighters and 5 Infantrys
    Nubia : 2 Artillerys, 2 Infantrys and 1 Tank
    Kenya : 1 Artillery and 1 Infantry
    Madras : 1 AAGun, 1 Factory and 1 Fighter
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 AAGun and 1 Factory
    Malta : 3 Bunkers and 1 Fighter
    Bihar : 2 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Artillery, 1 Factory, 2 Fighters, 6 Infantrys and 1 Tank
    Lower Egypt : 1 Fighter and 1 Infantry
    Gibraltar : 1 Bunker and 2 Infantrys
    West Borneo : 1 Artillery and 1 Infantry
    Banjarmasin : 1 Fighter
    Malaya : 1 AAGun, 1 Bunker, 5 Infantrys and 2 Tanks
    Alaska : 1 Infantry
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    South Africa : 1 AAGun and 1 Infantry
    Greenland : 1 Fighter
    18 Sea Zone : 1 Submarine and 1 T.Boat
    30 Sea Zone : 1 Cruiser
    56 Sea Zone : 2 Destroyers
    48 Sea Zone : 1 Cruiser and 1 Transport
    71 Sea Zone : 1 Destroyer and 1 Transport
    55 Sea Zone : 1 Transport
    57 Sea Zone : 1 Cruiser, 1 Submarine and 2 Transports
    110 Sea Zone : 1 Submarine
    65 Sea Zone : 1 Destroyer and 2 Transports
    108 Sea Zone : 1 Submarine
    2 Sea Zone : 1 Destroyer and 1 Transport
    5 Sea Zone : 1 Battleship
    

    Production/PUs Summary :

    Germans : 65 / 67
    Russians : 118 / 121
    Italians : 46 / 53
    French : 49 / 53
    Yamamoto : 56 / 62
    Chinese : 30 / 39
    Hisaichi : 55 / 55
    British : 93 / 93
    Anzac : 36 / 6
    Dutch : 27 / 8
    Finns : 10 / 6
    Romanians : 9 / 6
    Thai : 8 / 8
    Americans : 96 / 50
    

    Savegame


  • TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            1 Tank moved from New Georgia to 114 Sea Zone
            1 Infantry moved from Guadalcanal to 114 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 108 Sea Zone
            1 Infantry and 1 Tank moved from 108 Sea Zone to Yap
                  Anzac take Yap from Yamamoto
    
        Purchase Units - Anzac
            Anzac buy 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
            1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Destroyer moved from 114 Sea Zone to 67 Sea Zone
            1 Infantry moved from Northern Territory to Western Australia
            1 Fighter moved from Townsville to 67 Sea Zone
            1 Infantry moved from Queensland to Northern Territory
            3 Infantrys moved from Port Moresby to West Papua
            1 Submarine moved from 123 Sea Zone to 70 Sea Zone
            4 Infantrys moved from Canberra to New South Wales
            1 Infantry moved from Milne Bay to West Papua
            1 Infantry moved from Townsville to Northern Territory
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Anzac :

    Yap : 1 flag, 1 Infantry and 1 Tank
    New South Wales : 4 Infantrys
    North New Zealand : 1 Infantry
    Western Australia : 1 Infantry
    Tasmania : 1 Infantry
    West Papua : 1 Artillery and 5 Infantrys
    Port Moresby : 1 AAGun, 1 Factory and 1 Tank
    South New Zealand : 1 Infantry
    Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Broome : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Northern Territory : 2 Infantrys
    New Britain : 1 Infantry
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker and 1 Factory
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 1 Tank
    New Ireland : 1 Artillery
    122 Sea Zone : 1 Transport
    70 Sea Zone : 1 Submarine
    67 Sea Zone : 1 Carrier, 2 Destroyers, 2 Fighters and 1 Submarine
    108 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 65 / 67
    Russians : 118 / 121
    Italians : 46 / 53
    French : 49 / 53
    Yamamoto : 54 / 62
    Chinese : 30 / 39
    Hisaichi : 55 / 55
    British : 93 / 93
    Anzac : 38 / 38
    Dutch : 27 / 8
    Finns : 10 / 6
    Romanians : 9 / 6
    Thai : 8 / 8
    Americans : 96 / 50
    

    Savegame


  • TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Tank moved from East And South Borneo to Banjarmasin
            1 Infantry moved from East And South Borneo to Banjarmasin
            1 Artillery moved from Java to Sumatra
            1 Artillery and 1 Infantry moved from Hollandia to West Papua
            1 Infantry and 1 Tank moved from Merauke to West Papua
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Dutch :

    West Papua : 1 Artillery, 2 Infantrys and 1 Tank
    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Soembawa : 1 Infantry
    Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
    Banjarmasin : 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
    Suriname : 1 Infantry and 1 Tank
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    67 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 65 / 67
    Russians : 118 / 121
    Italians : 46 / 53
    French : 49 / 53
    Yamamoto : 54 / 62
    Chinese : 30 / 39
    Hisaichi : 55 / 55
    British : 93 / 93
    Anzac : 38 / 38
    Dutch : 27 / 27
    Finns : 10 / 6
    Romanians : 9 / 6
    Thai : 8 / 8
    Americans : 96 / 50
    

    Savegame


  • TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Fighter, 3 Infantrys and 1 Tank moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 3/8 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 3/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 3 Infantrys owned by the Romanians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Romanians: 3 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to Bucharest
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.50
    Russians : 2.00
    

    Savegame


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Artillery and 1 Infantry moved from N.Thailand to S.Thailand
            1 Destroyer moved from 105 Sea Zone to 110 Sea Zone
            1 Submarine moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to East And South Borneo
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 106 Sea Zone
            1 Infantry and 1 Transport moved from 106 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Panay
                  Thai take Panay from Americans
            1 Fighter moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 110 Sea Zone
                Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport
                British defend with 1 Submarine
                    Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 Submarine owned by the Thai lost in 110 Sea Zone
                    British roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 110 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the British and 1 Destroyer owned by the Thai lost in 110 Sea Zone
                Thai win with 1 T.Boat and 1 Transport remaining. Battle score for attacker is -8
                Casualties for Thai: 1 Destroyer and 1 Submarine
                Casualties for British: 1 Submarine
            Battle in East And South Borneo
            Battle in S.Thailand
                Thai attack with 2 Artillerys, 1 Fighter and 1 Infantry
                French defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in S.Thailand, round 3 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in S.Thailand
                    Thai roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in S.Thailand, round 4 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 Artillery in S.Thailand, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the French lost in S.Thailand
                Thai win, taking East And South Borneo from Dutch, taking S.Thailand from French with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for French: 1 Artillery and 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Java
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    British : 1.00
    French : -0.67
    Thai : -2.33
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Fighter moved from Washington to 8 Sea Zone
            1 Bomber moved from South Central USA to 8 Sea Zone
            1 Bomber moved from North Central USA to 8 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Tank moved from South Atlantic USA to E.Mexico
            1 Artillery and 2 Infantrys moved from Southwest USA to W.Mexico
            1 Tank moved from Northwest USA to W.Mexico
            1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
            1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America
            2 Infantrys moved from Colombia to Central America
            1 Tank moved from Southwest USA to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
            1 Infantry and 1 Tank moved from 100 Sea Zone to Central America
            1 Transport moved from 99 Sea Zone to 83 Sea Zone
            1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
            2 Tanks moved from San Francisco to W.Mexico
            1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 99 Sea Zone
            1 Artillery and 1 Infantry moved from 99 Sea Zone to W.Mexico
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 2 Destroyers, 1 Elite, 2 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 Bomber, 2 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines
                Yamamoto defend with 1 Battleship, 1 Carrier and 2 Fighters
                    Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Carrier owned by the Yamamoto lost in 91 Sea Zone
                    Americans roll dice for 1 Bomber, 2 Carriers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 4/11 hits, 3.67 expected hits
                    Yamamoto roll dice for 1 Battleship and 2 Fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 Submarine owned by the Americans, 1 Battleship owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 1 Bomber, 2 Carriers, 3 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 43
                Casualties for Yamamoto: 1 Battleship, 1 Carrier and 2 Fighters
                Casualties for Americans: 1 Submarine
            Battle in 8 Sea Zone
                Americans attack with 2 Bombers and 1 Fighter
                Germans defend with 4 Submarines
                    Americans roll dice for 2 Bombers and 1 Fighter in 8 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    2 Submarines owned by the Germans lost in 8 Sea Zone
                2 Submarines owned by the Germans Submerged
                Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Submarines
            Battle in W.Mexico
                Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Mexico, round 2 : 5/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 5
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in E.Mexico
                Americans attack with 1 Infantry and 2 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Central America
                Americans attack with 1 Artillery, 4 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Central America, round 2 : 0/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Central America, round 3 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Transport moved from 99 Sea Zone to 83 Sea Zone
            1 Bomber and 1 Fighter moved from 91 Sea Zone to Pearl Harbor
            1 Destroyer moved from 74 Sea Zone to 71 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
            1 Artillery and 1 Infantry moved from 71 Sea Zone to Attu
            1 Fighter moved from 8 Sea Zone to Greenland
            1 Bomber moved from 8 Sea Zone to Washington
            1 Bomber moved from 8 Sea Zone to Greenland
    
        Place Units - Americans
            1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 Destroyer placed in 13 Sea Zone
            1 Elite and 2 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.17
    Yamamoto : -0.67
    Americans : 0.50
    

    Territory Summary for Americans :

    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Bomber, 1 Factory and 3 Infantrys
    San Francisco : 1 AAGun, 1 Elite, 1 Factory and 2 Infantrys
    North Central USA : 1 Infantry
    Pearl Harbor : 1 AAGun, 1 Bomber, 1 Factory, 1 Fighter and 2 Infantrys
    Christmas : 1 Infantry
    South Central USA : 1 AAGun and 1 Factory
    Ponape : 1 Artillery and 1 Infantry
    Wake : 1 Artillery and 1 Infantry
    Oahu : 1 Artillery
    Johnston : 1 Infantry
    Colombia : 1 Infantry
    Palmyra : 1 Infantry
    Northeast USA : 1 Infantry
    Kauai : 1 Infantry
    Midway : 1 Infantry
    Manila : 1 Artillery, 1 Fighter and 2 Infantrys
    Kermandec : 1 Infantry
    Attu : 1 Artillery and 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory and 1 Infantry
    Mindanao : 1 Infantry
    W.Mexico : 1 flag, 2 Artillerys, 2 Infantrys and 3 Tanks
    Central America : 1 flag, 1 Artillery, 3 Infantrys and 1 Tank
    E.Mexico : 1 flag, 2 Tanks
    Greenland : 1 Bomber and 1 Fighter
    13 Sea Zone : 2 Destroyers and 1 Transport
    91 Sea Zone : 1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters and 2 Submarines
    100 Sea Zone : 2 Transports
    71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    99 Sea Zone : 1 Transport
    83 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 65 / 67
    Russians : 115 / 121
    Italians : 46 / 53
    French : 47 / 53
    Yamamoto : 54 / 62
    Chinese : 30 / 39
    Hisaichi : 55 / 55
    British : 93 / 93
    Anzac : 38 / 38
    Dutch : 23 / 27
    Finns : 10 / 10
    Romanians : 12 / 12
    Thai : 16 / 16
    Americans : 100 / 100
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Fighter moved from Washington to 8 Sea Zone
            1 Bomber moved from South Central USA to 8 Sea Zone
            1 Bomber moved from North Central USA to 8 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Tank moved from South Atlantic USA to E.Mexico
            1 Artillery and 2 Infantrys moved from Southwest USA to W.Mexico
            1 Tank moved from Northwest USA to W.Mexico
            1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
            1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America
            2 Infantrys moved from Colombia to Central America
            1 Tank moved from Southwest USA to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
            1 Infantry and 1 Tank moved from 100 Sea Zone to Central America
            1 Transport moved from 99 Sea Zone to 83 Sea Zone
            1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
            2 Tanks moved from San Francisco to W.Mexico
            1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 99 Sea Zone
            1 Artillery and 1 Infantry moved from 99 Sea Zone to W.Mexico
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 2 Destroyers, 1 Elite, 2 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 Bomber, 2 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines
                Yamamoto defend with 1 Battleship, 1 Carrier and 2 Fighters
                    Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Carrier owned by the Yamamoto lost in 91 Sea Zone
                    Americans roll dice for 1 Bomber, 2 Carriers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 4/11 hits, 3.67 expected hits
                    Yamamoto roll dice for 1 Battleship and 2 Fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 Submarine owned by the Americans, 1 Battleship owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 1 Bomber, 2 Carriers, 3 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 43
                Casualties for Yamamoto: 1 Battleship, 1 Carrier and 2 Fighters
                Casualties for Americans: 1 Submarine
            Battle in 8 Sea Zone
                Americans attack with 2 Bombers and 1 Fighter
                Germans defend with 4 Submarines
                    Americans roll dice for 2 Bombers and 1 Fighter in 8 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    2 Submarines owned by the Germans lost in 8 Sea Zone
                2 Submarines owned by the Germans Submerged
                Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Submarines
            Battle in W.Mexico
                Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Mexico, round 2 : 5/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 5
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in E.Mexico
                Americans attack with 1 Infantry and 2 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Central America
                Americans attack with 1 Artillery, 4 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Central America, round 2 : 0/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Central America, round 3 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Transport moved from 99 Sea Zone to 83 Sea Zone
            1 Bomber and 1 Fighter moved from 91 Sea Zone to Pearl Harbor
            1 Destroyer moved from 74 Sea Zone to 71 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
            1 Artillery and 1 Infantry moved from 71 Sea Zone to Attu
            1 Fighter moved from 8 Sea Zone to Greenland
            1 Bomber moved from 8 Sea Zone to Washington
            1 Bomber moved from 8 Sea Zone to Greenland
    
        Place Units - Americans
            1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 Destroyer placed in 13 Sea Zone
            1 Elite and 2 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 100 PUs; end with 100 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Manila: 1 Artillery and 1 Infantry
            EDIT: Adding units owned by Americans to Mindoro: 1 Artillery and 1 Infantry
            EDIT: Removing units owned by Americans from Manila: 1 Fighter
            EDIT: Adding units owned by Americans to Banjarmasin: 1 Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral : 1.17
    Yamamoto : -0.67
    Americans : 0.50
    

    Savegame


  • use the second post…I forgot to move my US units in the Phil.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia
            2 Artillerys, 7 Infantrys and 11 Tanks moved from Lorraine to Burgundy
            1 Tank moved from Bavaria to Burgundy
            5 Tanks moved from Rhine to Burgundy
            2 ArmoredCars moved from Bavaria to Burgundy
            1 Infantry moved from Pomerania to 23 Sea Zone
            2 Artillerys moved from Danzig to 23 Sea Zone
            2 Infantrys moved from Pomerania to 23 Sea Zone
            2 Artillerys, 1 Destroyer, 3 Infantrys, 1 T.Boat and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys and 3 Infantrys moved from 24 Sea Zone to Lapland
            2 Infantrys moved from Danzig to East Prussia
            1 Artillery moved from Danzig to East Prussia
            1 Artillery and 2 Infantrys moved from Danzig to Brest
            2 Infantrys moved from Danzig to Warsaw
            6 Infantrys moved from Pomerania to Danzig
            3 Tanks moved from Danzig to Warsaw
            2 Stukas moved from Silesia to Brest
            1 Tank moved from Danzig to Warsaw
            1 Tank moved from Danzig to Krakow
            1 Artillery and 4 Infantrys moved from Hungary to Krakow
            1 Infantry moved from Danzig to Warsaw
            2 Artillerys and 3 Infantrys moved from Croatia to Serbia
            1 Bomber moved from Pomerania to Serbia
            3 Fighters moved from Pomerania to Brest
            2 Tanks moved from S.Tunisia to Tripoli
            1 Tank moved from N.Tunisia to Tripoli
            1 Submarine moved from 25 Sea Zone to 13 Sea Zone
            2 Submarines moved from 8 Sea Zone to 13 Sea Zone
            1 Destroyer moved from 42 Sea Zone to 31 Sea Zone
            2 Transports moved from 42 Sea Zone to 46 Sea Zone
            1 Artillery and 5 Infantrys moved from Brandenburg to Pomerania
            1 Artillery and 1 Infantry moved from Brandenburg to Pomerania
    
        Purchase Units - Germans
            Germans buy 1 Elite and 32 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Serbia
                Germans attack with 2 Artillerys, 1 Bomber and 3 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in Serbia, round 2 : 1/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Serbia
                    Germans roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Serbia, round 3 : 1/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Serbia
                    Germans roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Serbia, round 4 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery in Serbia, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Serbia
                Germans loses 0 PUs for violating Serbias neutrality.
                Germans win, taking Serbia from Neutral with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 3 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in 13 Sea Zone
                Germans attack with 3 Submarines
                Americans defend with 2 Destroyers and 1 Transport
                    Germans roll dice for 3 Submarines in 13 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 2 Destroyers and 1 Transport in 13 Sea Zone, round 2 : 2/3 hits, 0.83 expected hits
                    1 Destroyer owned by the Americans, 2 Submarines owned by the Germans and 1 Transport owned by the Americans lost in 13 Sea Zone
                    Germans roll dice for 1 Submarine in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 13 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 13 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 13 Sea Zone
                Germans win with 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 2 Submarines
                Casualties for Americans: 2 Destroyers and 1 Transport
            Battle in Lapland
                Germans attack with 2 Artillerys and 3 Infantrys
                Russians defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 1 Battleship in Lapland, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                    Germans roll dice for 2 Artillerys and 3 Infantrys in Lapland, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 2 Infantrys and 1 Tank
                Casualties for Germans: 2 Infantrys
            Battle in East Prussia
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in East Prussia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Tripoli
                Germans attack with 3 Tanks
                British defend with 1 Infantry and 1 Tank
                    Germans roll dice for 3 Tanks in Tripoli, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Tripoli, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Germans lost in Tripoli
                    Germans roll dice for 2 Tanks in Tripoli, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Tripoli, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the British lost in Tripoli
                    Germans roll dice for 2 Tanks in Tripoli, round 4 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Tripoli, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Tank owned by the Germans lost in Tripoli
                Germans win, taking Tripoli from British with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Germans: 2 Tanks
                Casualties for British: 1 Infantry and 1 Tank
            Battle in Burgundy
                Germans attack with 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 17 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 17 Tanks in Burgundy, round 2 : 8/28 hits, 11.33 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 17 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Vinnytsia
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 3 Infantrys in Vinnytsia, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Warsaw
                Germans attack with 3 Infantrys and 4 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 3 Infantrys and 4 Tanks in Warsaw, round 2 : 1/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Warsaw
                    Germans roll dice for 2 Infantrys and 4 Tanks in Warsaw, round 3 : 2/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Brest
                Germans attack with 1 Artillery, 3 Fighters, 2 Infantrys and 2 Stukas
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 3 Fighters, 2 Infantrys and 2 Stukas in Brest, round 2 : 4/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 1 Artillery, 3 Fighters, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Germans
            3 Fighters moved from Brest to Krakow
            2 Stukas moved from Brest to Krakow
            1 Bomber moved from Serbia to W.Romania
    
        Place Units - Germans
            1 Elite and 5 Infantrys placed in Hamburg
            4 Infantrys placed in Rhine
            3 Infantrys placed in Bavaria
            5 Infantrys placed in Bohemia
            15 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.50
    Neutral : 0.33
    British : -0.17
    French : -0.33
    Americans : 0.17
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to Lapland
            1 Fighter moved from Arkhangelsk to Lapland
            3 Infantrys moved from Vyborg to Kotka
            1 Fighter moved from Leningrad to Kotka
            1 Bomber moved from Leningrad to Lapland
            1 Artillery, 3 Infantrys and 1 Tank moved from Kiev to Vinnytsia
            1 Artillery moved from Lithuania to Brest
            2 Infantrys moved from Minsk to Brest
            1 Tank moved from Kursk to Brest
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 6 Artillerys, 1 Elite, 23 Infantrys, 2 Mot.Infs and 6 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Lapland
                Russians attack with 1 Bomber, 1 Fighter and 4 Infantrys
                Germans defend with 2 Artillerys and 1 Infantry
                    Russians roll dice for 1 Bomber, 1 Fighter and 4 Infantrys in Lapland, round 2 : 1/6 hits, 1.67 expected hits
                    Finns roll dice for 2 Artillerys and 1 Infantry in Lapland, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Lapland
                    Russians roll dice for 1 Bomber, 1 Fighter and 4 Infantrys in Lapland, round 3 : 2/6 hits, 1.67 expected hits
                    Finns roll dice for 2 Artillerys in Lapland, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Lapland
                Russians win, taking Lapland from Finns with 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 Artillerys and 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Vinnytsia
                Russians attack with 1 Artillery, 3 Infantrys and 1 Tank
                Germans defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Vinnytsia
                    Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vinnytsia, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Vinnytsia
                Russians win, taking Vinnytsia from Germans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery and 2 Infantrys
            Battle in Brest
                Russians attack with 1 Artillery, 2 Infantrys and 1 Tank
                Germans defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Brest, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Brest
                    Russians roll dice for 1 Artillery and 1 Tank in Brest, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Tank in Brest, round 4 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Brest, round 4 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Brest
                Russians win, taking Brest from Germans with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery and 2 Infantrys
            Battle in Kotka
                Russians attack with 1 Fighter and 3 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 3 Infantrys in Kotka, round 2 : 0/4 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 3 Infantrys in Kotka, round 3 : 2/4 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Kotka
                Russians win, taking Kotka from Finns with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            1 Infantry moved from S.Karelia to Vyborg
            1 Fighter moved from Kotka to Leningrad
            1 Bomber moved from Lapland to Leningrad
            1 Fighter moved from Lapland to S.Karelia
            1 Infantry moved from Gorky to Yaroslavl
            1 Infantry moved from Kirov to Arkhangelsk
            1 Infantry moved from Donetsk to Odessa
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 AAGun and 4 Infantrys moved from Rostov to Donetsk
            2 Infantrys and 2 Tanks moved from Kursk to Kiev
            1 Artillery and 2 Infantrys moved from Tula to Kursk
            1 Artillery moved from Penza to Tula
            1 Artillery and 2 Infantrys moved from Azerbaijan to Astrakhan
            1 Tank moved from Azerbaijan to Georgia
            1 Infantry moved from Kuybyshev to Penza
            1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Infantry moved from Leningrad to Latvia
            1 Infantry moved from Okhotsk to Ayan
            1 Artillery and 1 Fighter moved from N.Buryat Mongolia to Olyokminsk
            1 Infantry moved from Yakutsk to Olyokminsk
            1 AAGun and 2 Infantrys moved from Evenkia to Olyokminsk
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Tank moved from Khobdo to Olyokminsk
            1 Tank moved from Khobdo to Olyokminsk
            2 Infantrys moved from Khobdo to Irkutsk
            1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk
            1 Tank moved from Krasnoyarsk to Olyokminsk
            1 Infantry moved from Novosibirsk to Krasnoyarsk
            1 Infantry moved from Yeniseysk to Evenkia
            1 Infantry moved from Zhigansk to Yakutsk
            1 Artillery moved from Bulun to Zhigansk
            1 Infantry moved from Khatanga to Zhigansk
    
        Place Units - Russians
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            1 Adv.Fighter, 2 Infantrys and 2 Mot.Infs placed in Sverdlovsk
            2 Infantrys placed in Tashkent
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery, 2 Infantrys and 1 Tank placed in Leningrad
            1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk
            1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 117 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Finns : -1.33
    Russians : 1.33
    

    Territory Summary for Russians :

    Vladivostok : 1 Bunker
    Penza : 1 Infantry
    Irkutsk : 1 Artillery and 3 Infantrys
    Evenkia : 1 Infantry
    Lithuania : 1 Infantry
    Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Koryakia : 1 Infantry
    Donetsk : 1 AAGun and 4 Infantrys
    Olyokminsk : 1 AAGun, 1 Artillery, 1 Fighter, 5 Infantrys and 4 Tanks
    Astrakhan : 2 Artillerys and 3 Infantrys
    Kiev : 2 Infantrys and 2 Tanks
    S.Buryat Mongolia : 1 Infantry
    Krasnoyarsk : 1 Infantry
    Vinnytsia : 1 Artillery, 1 Infantry and 1 Tank
    Stalingrad : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Moscow : 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 2 Tanks
    Kursk : 1 Artillery and 2 Infantrys
    Zhigansk : 1 Artillery and 1 Infantry
    Crimea : 1 Infantry
    Ayan : 1 Bunker and 2 Infantrys
    Yakutsk : 1 Infantry
    Kamchatka : 1 Bunker
    Latvia : 1 Infantry
    Leningrad : 1 AAGun, 1 Artillery, 1 Bomber, 2 Bunkers, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
    Odessa : 1 Infantry
    Tashkent : 1 AAGun, 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Infantrys and 2 Mot.Infs
    Estonia : 1 Infantry
    Tula : 1 Artillery
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Georgia : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 1 Infantry and 1 Tank
    N.Buryat Mongolia : 1 Infantry
    Yaroslavl : 1 Infantry
    Khabarovsk : 1 Bunker
    S.Karelia : 1 Fighter
    N.Karelia : 1 Infantry
    Kolyma : 1 Infantry
    Kotka : 1 flag, 3 Infantrys
    Lapland : 1 flag, 3 Infantrys
    Vyborg : 1 flag, 1 Infantry
    Brest : 1 flag, 1 Artillery and 1 Tank
    Azerbaijan : 1 flag
    Khobdo : 1 flag
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    6 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 76 / 82
    Russians : 117 / 118
    Italians : 48 / 53
    French : 45 / 53
    Yamamoto : 54 / 62
    Chinese : 30 / 39
    Hisaichi : 55 / 55
    British : 91 / 93
    Anzac : 38 / 38
    Dutch : 23 / 27
    Finns : 8 / 10
    Romanians : 12 / 12
    Thai : 16 / 16
    Americans : 100 / 100
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            1 unit repaired.
            2 Infantrys moved from Kordofan to Darfur
            1 Tank moved from Kordofan to Italian East Africa
            1 Destroyer moved from 49 Sea Zone to 48 Sea Zone
            1 Destroyer and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone
            3 Transports moved from 47 Sea Zone to 46 Sea Zone
            3 Artillerys moved from Rome to 46 Sea Zone
            1 Infantry moved from Tuscany to 46 Sea Zone
            1 Elite and 1 Infantry moved from Rome to 46 Sea Zone
            3 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 46 Sea Zone to 45 Sea Zone
            1 Tank moved from S.Algeria to N.Algeria
            3 Artillerys, 1 Elite and 2 Infantrys moved from 45 Sea Zone to N.Tunisia
            1 Tank moved from Tunis to N.Algeria
            1 Infantry moved from Lombardy to 44 Sea Zone
            1 Artillery and 1 Infantry moved from Provence to Languedoc
            1 Artillery moved from Provence to 44 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 42 Sea Zone
            1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria
            2 Artillerys and 1 Infantry moved from Tunis to N.Tunisia
            1 Battleship moved from 47 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Kufra to Tobruk
            2 Fighters moved from Bulgaria to 48 Sea Zone
            2 Tanks moved from Provence to Orleanais
            1 Infantry moved from Provence to Languedoc
    
        Purchase Units - Italians
            Italians buy 1 Carrier, 1 Factory, 5 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Italian East Africa
                Italians attack with 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 1 Tank in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Tank in Italian East Africa, round 3 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Tank in Italian East Africa, round 4 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in Italian East Africa, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Italian East Africa
                Italians win, taking Italian East Africa from French with 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Orleanais
                Italians attack with 2 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 2 Tanks in Orleanais, round 2 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Tanks in Orleanais, round 3 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Italians lost in Orleanais
                    Italians roll dice for 1 Tank in Orleanais, round 4 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                Italians win, taking Orleanais from French with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Italians: 1 Tank
                Casualties for French: 1 Infantry
            Battle in Darfur
                Italians attack with 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                    Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 5 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Infantry in Darfur, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 6 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Infantry in Darfur, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                British win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 2 Infantrys
            Battle in Languedoc
                Italians attack with 1 Artillery and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 3 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Languedoc
                Italians win, taking Languedoc from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in 48 Sea Zone
                Italians attack with 1 Battleship, 2 Destroyers, 2 Fighters and 1 Submarine
                British defend with 1 Cruiser and 1 Transport
                    Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the British lost in 48 Sea Zone
                    Italians roll dice for 1 Battleship, 2 Destroyers and 2 Fighters in 48 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 1 Cruiser in 48 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 Cruiser owned by the British lost in 48 Sea Zone
                Italians win with 1 Battleship, 2 Destroyers, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 18
                Casualties for British: 1 Cruiser and 1 Transport
    
        Non Combat Move - Italians
            2 Fighters moved from 48 Sea Zone to 46 Sea Zone
            4 Infantrys moved from Campania to 49 Sea Zone
            4 Infantrys and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
            4 Infantrys moved from 48 Sea Zone to Tobruk
            3 Infantrys moved from Hun to Kufra
            1 Artillery and 4 Infantrys moved from Rome to Campania
    
        Place Units - Italians
            1 Carrier and 2 Submarines placed in 46 Sea Zone
            1 Factory placed in Hun
            4 Infantrys placed in Tunis
            1 Infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Italians : -4.00
    British : -0.17
    French : -1.67
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Elite, 10 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Infantry moved from W.Morocco to E.Morocco
            1 Fighter moved from Paris to Dover
            1 Infantry moved from Normandy to Brittany
            1 Infantry moved from Paris to Normandy
            1 Artillery and 1 Infantry moved from Greenland to 2 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Transport moved from 38 Sea Zone to 68 Sea Zone
    
        Place Units - French
            1 Adv.Fighter and 1 Tank placed in Syria
            1 Elite, 1 Infantry and 2 Tanks placed in E.Morocco
            7 Infantrys and 1 Tank placed in Paris
            2 Infantrys placed in Normandy
    
        Turn Complete - French
            French collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for French :

    Corsica : 1 Infantry
    Paris : 1 AAGun, 1 Artillery, 1 Factory, 16 Infantrys and 1 Tank
    Churchill : 1 AAGun, 1 Factory and 2 Infantrys
    Brittany : 1 Infantry
    Normandy : 1 AAGun, 1 Factory and 3 Infantrys
    Picardy : 1 Bunker
    Syria : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Infantrys and 1 Tank
    French Equatorial Africa : 2 Infantrys
    E.Morocco : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 6 Infantrys and 2 Tanks
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Dover : 1 Fighter
    Greenland : 1 flag
    51 Sea Zone : 1 Submarine
    68 Sea Zone : 1 Transport
    9 Sea Zone : 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport
    

    Production/PUs Summary :

    Germans : 76 / 82
    Russians : 117 / 118
    Italians : 55 / 55
    French : 38 / 38
    Yamamoto : 54 / 62
    Chinese : 30 / 39
    Hisaichi : 55 / 55
    British : 91 / 93
    Anzac : 38 / 38
    Dutch : 23 / 27
    Finns : 8 / 10
    Romanians : 12 / 12
    Thai : 16 / 16
    Americans : 100 / 100
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Artillery moved from Davao to Mindanao
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
                  Yamamoto take Flores from Dutch
            1 Tank moved from 107 Sea Zone to Mindanao
            1 Infantry moved from Peleliu to 107 Sea Zone
            1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Lombok
                  Yamamoto take Lombok from Dutch
            1 Artillery and 1 Infantry moved from Ulithi to Yap
            1 Transport moved from 101 Sea Zone to 102 Sea Zone
            1 Infantry moved from Woleai to 102 Sea Zone
            1 Infantry and 1 Transport moved from 102 Sea Zone to 101 Sea Zone
            1 Tank moved from Guam to 101 Sea Zone
            1 Infantry and 1 Tank moved from 101 Sea Zone to Yap
            1 Bomber moved from Kwajalein to 108 Sea Zone
            1 Fighter moved from Peleliu to 108 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 108 Sea Zone
            2 Fighters moved from 107 Sea Zone to 108 Sea Zone
            1 Battleship moved from 107 Sea Zone to 101 Sea Zone
            1 Infantry moved from Kiangsi to Hunan
                  Yamamoto take Hunan from Chinese
            1 Artillery and 2 Infantrys moved from Shanghai to Anhwei
            1 Artillery moved from Kiangsi to Shanghai
            1 Tank moved from Kiangsi to Anhwei
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Transport moved from 107 Sea Zone to 84 Sea Zone
            1 Transport moved from 85 Sea Zone to 75 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Infantry moved from Iturup to 75 Sea Zone
            1 Transport moved from 84 Sea Zone to 85 Sea Zone
            1 Tank moved from Shikoku to 85 Sea Zone
            1 Tank moved from Tokyo to 84 Sea Zone
            1 Tank moved from Kyushu to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Shikoku to Kyushu
            1 Tank and 1 Transport moved from 85 Sea Zone to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Artillery, 5 Infantrys and 3 Tanks moved from 84 Sea Zone to Vladivostok
            1 Fighter moved from Formosa to Anhwei
            1 Bomber moved from Formosa to Mindanao
    
        Purchase Units - Yamamoto
            Yamamoto buy 4 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Factory, 2 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Vladivostok
                Yamamoto attack with 1 Artillery, 5 Infantrys and 3 Tanks
                Russians defend with 1 Bunker
                    Yamamoto roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Vladivostok, round 2 : 4/9 hits, 2.83 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Vladivostok
                Yamamoto win, taking Vladivostok from Russians with 1 Artillery, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in 108 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Destroyer and 3 Fighters
                British defend with 1 Submarine; Anzac defend with 1 Transport
                    British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in 108 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                    British roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Anzac and 1 Submarine owned by the British lost in 108 Sea Zone
                Yamamoto win with 1 Bomber, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 13
                Casualties for British: 1 Submarine
                Casualties for Anzac: 1 Transport
            Battle in Yap
                Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
                Anzac defend with 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Battleship in Yap, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Yap
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yap, round 2 : 1/4 hits, 1.33 expected hits
                    Anzac roll dice for 1 Tank in Yap, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac lost in Yap
                Yamamoto win, taking Yap from Anzac with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Infantry and 1 Tank
            Battle in Mindanao
                Yamamoto attack with 1 Artillery, 1 Bomber and 1 Tank
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Tank in Mindanao, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 1 Bomber and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Artillery
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Mindanao to Changchun
            1 Bomber moved from 108 Sea Zone to Formosa
            2 Fighters moved from 108 Sea Zone to 107 Sea Zone
            1 Fighter moved from 108 Sea Zone to Kyushu
    
        Place Units - Yamamoto
            1 Factory placed in Chubu
            1 Destroyer placed in 107 Sea Zone
            1 Artillery and 1 Infantry placed in Davao
            2 Submarines placed in 85 Sea Zone
            4 ArmoredCars, 1 Artillery and 1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    Yamamoto : 1.67
    Americans : 0.67
    Anzac : -0.50
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Hupeh to Shansi
            1 Infantry moved from Shensi to Shansi
            1 Infantry moved from Suiyuan to Shansi
            1 Fighter moved from Shensi to Shansi
            1 Tank moved from Hupeh to Shansi
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Shansi, round 2 : 4/6 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Shansi to Shensi
            1 Tank moved from Hupeh to Shensi
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Szechwan to Kweichow
            1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia
            2 Infantrys moved from E.Qinghai to Lanchow
            2 Tanks moved from Gobi Altai to Shensi
            1 AAGun moved from E.Sinkiang to W.Qinghai
            1 AAGun and 6 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining
            1 Adv.Fighter, 1 Infantry and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.00
    Chinese : 2.17
    

    Territory Summary for Chinese :

    Shansi : 1 Artillery, 3 Infantrys and 1 Tank
    Kweichow : 1 Infantry
    Suiyuan : 1 Infantry
    E.Qinghai : 1 AAGun and 6 Infantrys
    Hupeh : 1 Infantry
    Urumqi : 1 Adv.Fighter, 1 Factory, 1 Infantry and 2 Tanks
    W.Qinghai : 1 AAGun
    Lanchow : 2 Infantrys
    Shensi : 1 Fighter and 3 Tanks
    Ningsia : 1 Artillery and 1 Infantry
    Hsining : 2 Artillerys, 1 Factory, 3 Infantrys and 1 Marine
    Gobi Altai : 1 flag, 2 Infantrys
    

    Production/PUs Summary :

    Germans : 76 / 82
    Russians : 115 / 118
    Italians : 55 / 55
    French : 38 / 38
    Yamamoto : 63 / 63
    Chinese : 30 / 30
    Hisaichi : 54 / 55
    British : 91 / 93
    Anzac : 36 / 38
    Dutch : 21 / 27
    Finns : 8 / 10
    Romanians : 12 / 12
    Thai : 16 / 16
    Americans : 98 / 100
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Artillery moved from S.French Indochina to 92 Sea Zone
            1 Artillery moved from N.French Indochina to 92 Sea Zone
            1 Artillery moved from Kwangsi to 92 Sea Zone
            2 Artillerys and 2 Tanks moved from Hong Kong to 92 Sea Zone
            1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from S.French Indochina to 92 Sea Zone
            1 Infantry moved from Kwangsi to 92 Sea Zone
            1 Infantry moved from Kwangtung to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Formosa to 92 Sea Zone
            5 Artillerys, 5 Infantrys, 2 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
            5 Artillerys, 5 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from 106 Sea Zone to Banjarmasin
            1 Bomber moved from Bangkok to Banjarmasin
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 2 Infantrys moved from Chahar to Shansi
            2 Infantrys moved from Anhwei to Shansi
            2 Tanks moved from Shantung to Shansi
            1 Fighter moved from Shantung to Shansi
            1 Infantry moved from Kirin to Khabarovsk
            3 Infantrys and 1 Tank moved from Heilungchiang to Khabarovsk
            2 ArmoredCars moved from Changchun to Khabarovsk
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 Elites, 1 Factory, 12 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Khabarovsk
                Hisaichi attack with 2 ArmoredCars, 4 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 ArmoredCars, 4 Infantrys and 1 Tank in Khabarovsk, round 2 : 2/7 hits, 1.83 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 2 ArmoredCars, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Banjarmasin
                Hisaichi attack with 5 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 2 Tanks
                British defend with 1 Fighter; Americans defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    AA fire in Banjarmasin : 1/3 hits, 0.50 expected hits
                    1 Fighter owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 5 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys and 2 Tanks in Banjarmasin, round 2 : 5/14 hits, 5.33 expected hits
                    Dutch roll dice for 3 Fighters, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 8/13 hits, 5.17 expected hits
                    5 Infantrys owned by the Dutch, 5 Infantrys owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 2 Tanks in Banjarmasin, round 3 : 3/6 hits, 2.67 expected hits
                    Dutch roll dice for 3 Fighters, 3 Infantrys and 2 Tanks in Banjarmasin, round 3 : 5/8 hits, 3.50 expected hits
                    2 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 3 Infantrys owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
                Dutch win with 3 Fighters and 2 Tanks remaining. Battle score for attacker is -38
                Casualties for Hisaichi: 5 Artillerys, 2 Fighters, 5 Infantrys and 2 Tanks
                Casualties for Dutch: 9 Infantrys
                1 Bomber owned by the Hisaichi retreated
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks
                Chinese defend with 1 Artillery, 3 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks in Shansi, round 2 : 4/8 hits, 2.50 expected hits
                    Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shansi, round 2 : 3/5 hits, 1.83 expected hits
                    3 Infantrys owned by the Hisaichi, 3 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Shansi, round 3 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Chinese: 1 Artillery, 3 Infantrys and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Banjarmasin to Bangkok
            1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
            1 Fighter moved from Shansi to 92 Sea Zone
            1 Carrier moved from 106 Sea Zone to 92 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 111 Sea Zone
            1 Submarine moved from 106 Sea Zone to 107 Sea Zone
            1 Submarine moved from 92 Sea Zone to 85 Sea Zone
            3 Infantrys moved from Changchun to Kirin
    
        Place Units - Hisaichi
            3 Elites placed in Shantung
            1 Elite, 4 Infantrys and 1 Marine placed in Hong Kong
            8 Infantrys placed in Changchun
            1 Factory placed in Chita
    
        Turn Complete - Hisaichi
            Hisaichi collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    AA fire in Banjarmasin : : 0.50
    Hisaichi : 3.00
    Chinese : 0.67
    Russians : -0.50
    Dutch : 4.33
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 unit repaired.
            1 Cruiser moved from 30 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Wales to 18 Sea Zone
            2 Infantrys moved from 18 Sea Zone to Dublin
            2 Infantrys moved from Northern Ireland to Dublin
            2 Tanks moved from Scotland to Dublin
            1 Fighter moved from Wales to Dublin
            2 Fighters moved from Manchester to Dublin
            1 Bomber moved from Manchester to Dublin
            1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
            1 Fighter moved from E.Morocco to 42 Sea Zone
            1 Infantry moved from Rhodes to 55 Sea Zone
            1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Artillery moved from Cairo to 56 Sea Zone
            1 Artillery and 1 Infantry moved from 56 Sea Zone to Crete
            1 Infantry and 1 Tank moved from Nubia to 57 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry and 1 Tank moved from 56 Sea Zone to Crete
            1 Artillery and 1 Infantry moved from Kenya to Italian East Africa
            1 Infantry moved from Equatoria to Kordofan
                  British take Kordofan from Italians
            1 Fighter moved from Lower Egypt to Italian East Africa
            1 Cruiser moved from 57 Sea Zone to 56 Sea Zone
            1 Artillery and 1 Infantry moved from Nubia to Italian East Africa
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
            2 Infantrys and 1 Tank moved from Iraq to W.Iran
            1 Artillery and 1 Infantry moved from West Borneo to East And South Borneo
            1 Fighter moved from Banjarmasin to East And South Borneo
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Artillerys and 2 Infantrys moved from Hyderabad to 60 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from 65 Sea Zone to S.Thailand
            1 Infantry moved from Yunnan to N.French Indochina
                  French take N.French Indochina from Hisaichi
            1 Infantry moved from Burma to N.Thailand
                  British take N.Thailand from Thai
            1 Submarine moved from 57 Sea Zone to 56 Sea Zone
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Battleship, 2 Carriers, 2 Destroyers, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 42 Sea Zone
                British attack with 1 Fighter
                Italians defend with 1 Transport
                    British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Fighter in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Transport in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Fighter in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Transport in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Fighter in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Transport in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Italians lost in 42 Sea Zone
                British win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Transport
            Battle in Italian East Africa
                British attack with 2 Artillerys, 1 Fighter and 2 Infantrys
                Italians defend with 1 Tank
                    British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Italian East Africa, round 2 : 3/5 hits, 1.67 expected hits
                    Italians roll dice for 1 Tank in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
                British win, taking Italian East Africa from Italians with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Tank
            Battle in Iceland
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in W.Iran
                British attack with 1 Artillery, 3 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in W.Iran, round 2 : 1/5 hits, 1.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the British lost in W.Iran
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Iran, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 : 3/5 hits, 1.83 expected hits
                    1 Infantry owned by the Neutral, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in W.Iran
                    British roll dice for 1 Tank in W.Iran, round 4 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 4 : 2/4 hits, 1.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Neutral lost in W.Iran
                Neutral win with 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -11
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Neutral: 2 Infantrys
            Battle in East And South Borneo
                British attack with 1 Artillery, 1 Fighter and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in East And South Borneo, round 2 : 1/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in East And South Borneo
                British win, taking East And South Borneo from Thai with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Dublin
                British attack with 1 Bomber, 3 Fighters, 4 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Cruiser in Dublin, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Bomber, 3 Fighters, 4 Infantrys and 2 Tanks in Dublin, round 2 : 3/10 hits, 3.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 1 Bomber, 3 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in S.Thailand
                British attack with 2 Artillerys and 2 Infantrys
                Thai defend with 2 Artillerys
                    British roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 3/4 hits, 1.33 expected hits
                    Thai roll dice for 2 Artillerys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British and 2 Artillerys owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 Infantry
                Casualties for Thai: 2 Artillerys
            Battle in Crete
                British attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 AAGun and 1 Artillery
                    British roll dice for 1 Cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                British loses 0 PUs for violating Cretes neutrality.
                British win, taking Crete from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
    
        Non Combat Move - British
            1 Infantry moved from Lower Egypt to Nubia
            1 Infantry moved from Cairo to Lower Egypt
            1 Fighter moved from Italian East Africa to 56 Sea Zone
            1 Fighter moved from Cairo to 56 Sea Zone
            1 Fighter moved from Madras to Banjarmasin
            1 Fighter moved from East And South Borneo to Banjarmasin
            1 Infantry moved from Assam to Burma
            1 Infantry moved from Assam to Yunnan
            2 Infantrys moved from Bihar to Assam
            1 Infantry moved from Rhodesia to Kenya
            1 AAGun and 1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 Infantry moved from Gold Coast to French Sudan
            1 Fighter moved from 42 Sea Zone to E.Morocco
            2 Fighters moved from Dublin to 11 Sea Zone
            1 Battleship moved from 5 Sea Zone to 11 Sea Zone
            1 Fighter moved from Dublin to Manchester
            1 Bomber moved from Dublin to Manchester
            1 Tank moved from Cairo to Palestine
    
        Place Units - British
            1 Carrier and 1 Destroyer placed in 11 Sea Zone
            1 Battleship and 1 Carrier placed in 56 Sea Zone
            3 Infantrys and 1 Tank placed in Cairo
            1 Destroyer placed in 18 Sea Zone
            1 Artillery and 3 Infantrys placed in Madras
            British undo move 5.
            2 Artillerys and 2 Infantrys placed in Madras
            1 Infantry and 1 Tank placed in Delhi
    
        Turn Complete - British
            British collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.50
    British : 2.33
    Italians : -0.17
    Thai : 0.00
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 2 Artillerys and 1 Infantry
    N.French Indochina : 1 Infantry
    French Equatorial Africa : 1 Infantry
    E.Morocco : 1 Fighter
    French Sudan : 1 Infantry
    Yunnan : 1 Artillery and 1 Infantry
    New Valley : 1 Infantry
    Rhodes : 1 flag
    Assam : 2 Infantrys and 1 Tank
    Vancouver : 1 AAGun, 1 Factory and 1 Infantry
    Burma : 1 Infantry
    British Columbia : 1 Infantry and 1 Tank
    Darfur : 1 Infantry
    Kordofan : 1 Infantry
    Bombay : 1 AAGun and 1 Factory
    Dover : 2 Infantrys
    British Somaliland : 1 Infantry
    Rhodesia : 1 AAGun and 1 Infantry
    Wales : 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
    Mersa Matruh : 2 Infantrys
    Scotland : 1 Infantry
    Trucial Coast : 1 Infantry
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Bomber, 1 Factory, 1 Fighter and 5 Infantrys
    Nubia : 1 Artillery and 1 Infantry
    Kenya : 1 Infantry
    Madras : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
    Malta : 3 Bunkers and 1 Fighter
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Factory, 1 Fighter, 8 Infantrys and 1 Tank
    Palestine : 1 Tank
    Lower Egypt : 1 Infantry
    Gibraltar : 1 Bunker and 2 Infantrys
    East And South Borneo : 1 Artillery and 1 Infantry
    Banjarmasin : 2 Fighters
    N.Thailand : 1 flag, 1 Infantry
    S.Thailand : 1 flag, 2 Artillerys and 1 Infantry
    Malaya : 1 AAGun, 1 Bunker, 5 Infantrys and 2 Tanks
    Alaska : 1 Infantry
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag, 3 Infantrys and 2 Tanks
    Crete : 1 flag, 1 AAGun, 1 Artillery, 2 Infantrys and 1 Tank
    Iceland : 1 flag, 1 Infantry and 1 Tank
    Greenland : 1 Fighter
    11 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters
    18 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 1 T.Boat
    56 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports
    71 Sea Zone : 1 Destroyer and 1 Transport
    58 Sea Zone : 1 Transport
    65 Sea Zone : 1 Destroyer and 2 Transports
    9 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 76 / 82
    Russians : 113 / 118
    Italians : 51 / 55
    French : 40 / 38
    Yamamoto : 63 / 63
    Chinese : 29 / 30
    Hisaichi : 55 / 57
    British : 105 / 105
    Anzac : 36 / 38
    Dutch : 23 / 27
    Finns : 8 / 10
    Romanians : 12 / 12
    Thai : 10 / 16
    Americans : 98 / 100
    

    Savegame


  • TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Artillery moved from Wellington to 122 Sea Zone
            1 Infantry moved from North New Zealand to 122 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            2 Fighters moved from 67 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Cruiser, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 1 Artillery, 2 Fighters and 1 Infantry
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Java
                Anzac win, taking Java from Thai with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Anzac
            2 Fighters moved from Java to 67 Sea Zone
            1 Submarine moved from 70 Sea Zone to 67 Sea Zone
            1 Tank moved from Townsville to Western Australia
            2 Infantrys moved from Northern Territory to Western Australia
            4 Infantrys moved from New South Wales to South Australia
    
        Place Units - Anzac
            1 Cruiser and 1 Transport placed in 122 Sea Zone
            1 Adv.Fighter and 2 Infantrys placed in Broome
            3 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac : -0.33
    Thai : -0.33
    

    Territory Summary for Anzac :

    Western Australia : 3 Infantrys and 1 Tank
    Tasmania : 1 Infantry
    West Papua : 1 Artillery and 5 Infantrys
    Port Moresby : 1 AAGun, 1 Factory and 1 Tank
    South New Zealand : 1 Infantry
    Wellington : 1 AAGun, 1 Factory and 1 Infantry
    Broome : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory and 3 Infantrys
    New Britain : 1 Infantry
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker and 1 Factory
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
    South Australia : 4 Infantrys
    New Ireland : 1 Artillery
    Java : 1 Artillery and 1 Infantry
    122 Sea Zone : 1 Cruiser and 1 Transport
    67 Sea Zone : 1 Carrier, 2 Destroyers, 2 Fighters, 2 Submarines and 1 Transport
    

    Production/PUs Summary :

    Germans : 76 / 82
    Russians : 113 / 118
    Italians : 51 / 55
    French : 40 / 38
    Yamamoto : 63 / 63
    Chinese : 29 / 30
    Hisaichi : 55 / 57
    British : 105 / 105
    Anzac : 36 / 36
    Dutch : 25 / 27
    Finns : 8 / 10
    Romanians : 12 / 12
    Thai : 8 / 16
    Americans : 98 / 100
    

    Savegame


  • TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Purchase Units - Dutch
            Dutch buy 2 Adv.Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Artillery and 1 Infantry moved from Sumatra to Java
    
        Place Units - Dutch
            2 Adv.Fighters, 1 Infantry and 1 Tank placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Dutch :

    West Papua : 1 Artillery, 2 Infantrys and 1 Tank
    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Soembawa : 1 Infantry
    Sumatra : 1 Artillery, 1 Bunker and 1 Infantry
    Banjarmasin : 1 AAGun, 2 Adv.Fighters, 1 Factory, 1 Fighter, 1 Infantry and 3 Tanks
    Suriname : 1 Infantry and 1 Tank
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    Java : 1 Artillery and 1 Infantry
    67 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 76 / 82
    Russians : 113 / 118
    Italians : 51 / 55
    French : 40 / 38
    Yamamoto : 63 / 63
    Chinese : 29 / 30
    Hisaichi : 55 / 57
    British : 105 / 105
    Anzac : 36 / 36
    Dutch : 25 / 25
    Finns : 8 / 10
    Romanians : 12 / 12
    Thai : 8 / 16
    Americans : 98 / 100
    

    Savegame

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