Initial test. First time tries.
Maxi Vs Thomas
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 carrier and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 2 bombers moved from Borneo to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 carrier moved from 44 Sea Zone to 45 Sea Zone 1 bomber moved from Paulau Island to Dutch New Guinea 1 fighter moved from Paulau Island to Dutch New Guinea 1 fighter moved from Paulau Island to Dutch New Guinea 2 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 fighter moved from Kiangsi to Kwangsi 1 tactical_bomber moved from Kiangsi to Kwangsi 1 tactical_bomber moved from Kiangsi to Hunan 1 fighter moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsi to Kweichow 1 fighter moved from Kiangsi to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Suiyuyan to Shensi 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Chahar to Shensi 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Kwangsi Combat - Japanese Battle in Shensi Japanese attack with 1 armour and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Shensi, round 2 : 0/4 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour and 3 mech_infantrys in Shensi, round 3 : 0/4 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 4 : 1/3 hits, 0,83 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 5 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Battle in Kweichow Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 artillery Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/5 hits, 2,33 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in Dutch New Guinea, round 3 : 3/4 hits, 2,00 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits British roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 42 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 1 submarine Casualties for British: 1 battleship Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from Dutch New Guinea to Philippines 2 fighters moved from Dutch New Guinea to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from Paulau Island to Kwangtung 1 fighter moved from Japan to 36 Sea Zone 2 bombers moved from 42 Sea Zone to Kwangtung 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter moved from Hunan to Kwangtung 1 fighter moved from Kweichow to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 artillery and 3 infantry moved from Jehol to Anhwe 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 artillery moved from 36 Sea Zone to Hainan 1 battleship moved from 44 Sea Zone to 36 Sea Zone 1 cruiser moved from 44 Sea Zone to 45 Sea Zone 2 artilleries moved from Kiangsi to Kwangtung Place Units - Japanese 1 infantry placed in Manchuria 2 submarines placed in 6 Sea Zone 2 destroyers placed in 19 Sea Zone 2 armour and 1 mech_infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
British : 0,33 ANZAC : 0,00 Chinese : -1,00 Japanese : -1,00
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@Enigma Nu var det min tur til at lave en fejl - fik sat en infanteri for meget på fastlandet, der skulle have været sat ind i Japan. Jeg ændrer det lige - ellers må du sige til og vi laver det om.
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 carrier and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 2 bombers moved from Borneo to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 carrier moved from 44 Sea Zone to 45 Sea Zone 1 bomber moved from Paulau Island to Dutch New Guinea 1 fighter moved from Paulau Island to Dutch New Guinea 1 fighter moved from Paulau Island to Dutch New Guinea 2 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 fighter moved from Kiangsi to Kwangsi 1 tactical_bomber moved from Kiangsi to Kwangsi 1 tactical_bomber moved from Kiangsi to Hunan 1 fighter moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsi to Kweichow 1 fighter moved from Kiangsi to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Suiyuyan to Shensi 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Chahar to Shensi 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Kwangsi Combat - Japanese Battle in Shensi Japanese attack with 1 armour and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Shensi, round 2 : 0/4 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour and 3 mech_infantrys in Shensi, round 3 : 0/4 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 4 : 1/3 hits, 0,83 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 5 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Battle in Kweichow Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 artillery Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/5 hits, 2,33 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in Dutch New Guinea, round 3 : 3/4 hits, 2,00 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits British roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 42 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 1 submarine Casualties for British: 1 battleship Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from Dutch New Guinea to Philippines 2 fighters moved from Dutch New Guinea to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from Paulau Island to Kwangtung 1 fighter moved from Japan to 36 Sea Zone 2 bombers moved from 42 Sea Zone to Kwangtung 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter moved from Hunan to Kwangtung 1 fighter moved from Kweichow to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 artillery and 3 infantry moved from Jehol to Anhwe 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 artillery moved from 36 Sea Zone to Hainan 1 battleship moved from 44 Sea Zone to 36 Sea Zone 1 cruiser moved from 44 Sea Zone to 45 Sea Zone 2 artilleries moved from Kiangsi to Kwangtung Place Units - Japanese 1 infantry placed in Manchuria 2 submarines placed in 6 Sea Zone 2 destroyers placed in 19 Sea Zone 2 armour and 1 mech_infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,33 ANZAC : 0,00 Chinese : -1,00 Japanese : -1,00
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by French from 110 Sea Zone: 4 infantry EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Adding units owned by French to United Kingdom: 2 infantry EDIT: Turning off Edit Mode 1 bomber moved from Malta to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians Combat - Americans
Combat Hit Differential Summary :
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Vil du scramble i sz112 eller 97?
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@Maxiheimer Jeg scrambler i 97.
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by French from 110 Sea Zone: 4 infantry EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Adding units owned by French to United Kingdom: 2 infantry EDIT: Turning off Edit Mode 1 bomber moved from Malta to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians Combat - Americans Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Norway Battle in Denmark Battle in 97 Sea Zone Americans attack with 2 bombers Italians defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 0/2 hits, 1,33 expected hits Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits 2 bombers owned by the Americans lost in 97 Sea Zone Italians win, taking Norway from Germans, taking Denmark from Germans with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -24 Casualties for Americans: 2 bombers Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 artillery moved from Morocco to Algeria 1 cruiser moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : 1,50 Americans : -1,33
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@Maxiheimer Hvad blev der af Kina og UK?🤔
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AAARRRRRGGGGHHH:white_frowning_face: :white_frowning_face: :white_frowning_face:
Jeg har glemt at poste… Jeg er nødt til at spille turene om. -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 2 infantry moved from Szechwan to Shensi 2 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 2 artilleries and 2 infantry moved from Yunnan to Kwangsi 1 fighter and 3 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Hunan, round 6 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 2 infantry Battle in Kwangsi Chinese attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry and 1 mech_infantry Battle in Shensi Chinese attack with 3 artilleries and 2 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 3 artilleries and 2 infantry in Shensi, round 2 : 1/5 hits, 1,67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 3 artilleries and 1 infantry in Shensi, round 3 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 3 artilleries remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0,50 Japanese : -0,33
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - British 1 infantry moved from Yunnan to Kweichow 1 armour moved from Yunnan to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 artillery moved from French Indo China to Kwangsi 1 tactical_bomber moved from Yunnan to Kweichow 2 fighters moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British
Combat Hit Differential Summary :
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vil du scramble?
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@Maxiheimer Nej tak, jeg bliver nede.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by French from 110 Sea Zone: 4 infantry EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Adding units owned by French to United Kingdom: 2 infantry EDIT: Turning off Edit Mode 1 bomber moved from Malta to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians Combat - Americans Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Norway Battle in Denmark Battle in 97 Sea Zone Americans attack with 2 bombers Italians defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 0/2 hits, 1,33 expected hits Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits 2 bombers owned by the Americans lost in 97 Sea Zone Italians win, taking Norway from Germans, taking Denmark from Germans with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -24 Casualties for Americans: 2 bombers Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 artillery moved from Morocco to Algeria 1 cruiser moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 2 infantry moved from Szechwan to Shensi 2 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 2 artilleries and 2 infantry moved from Yunnan to Kwangsi 1 fighter and 3 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Hunan, round 6 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 2 infantry Battle in Kwangsi Chinese attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry and 1 mech_infantry Battle in Shensi Chinese attack with 3 artilleries and 2 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 3 artilleries and 2 infantry in Shensi, round 2 : 1/5 hits, 1,67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 3 artilleries and 1 infantry in Shensi, round 3 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 3 artilleries remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 3 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to Kweichow 1 armour moved from Yunnan to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 artillery moved from French Indo China to Kwangsi 1 tactical_bomber moved from Yunnan to Kweichow 2 fighters moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in Kweichow British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 113 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 2 submarines British roll dice for 1 destroyer and 4 fighters in 113 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 113 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Germans: 2 submarines Non Combat Move - British 4 fighters moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Persia to Russia 1 mech_infantry moved from Persia to Caucasus 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Egypt to Persia 3 aaGuns, 5 infantry and 6 mech_infantrys moved from Yunnan to Kwangsi 2 infantry moved from India to Burma 1 artillery and 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Place Units - British 2 fighters placed in United Kingdom 1 transport placed in 109 Sea Zone 1 fighter and 2 mech_infantrys placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,3,4,3,5 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,67 Italians : 1,50 British : -0,17 Americans : -1,33 Chinese : 0,50 Japanese : -0,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Samara Italians take Samara from Russians 1 armour moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 fighter moved from Ukraine to Caucasus 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Southern France to 98 Sea Zone 1 armour moved from Libya to Tunisia 1 fighter moved from Southern Italy to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Western Germany to Tunisia 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco Combat - Italians Battle in Morocco Battle in Tunisia Italians attack with 1 armour and 1 fighter Americans defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Tunisia, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 fighter in Tunisia, round 3 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia Italians win, taking Morocco from Americans with 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Americans: 1 infantry Battle in Caucasus Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 98 Sea Zone Italians attack with 1 bomber, 1 cruiser, 2 destroyers and 1 fighter British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 bomber, 1 cruiser, 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Italians: 1 destroyer Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Italians 2 infantry moved from Ukraine to Rostov 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 fighter moved from Caucasus to Greece 1 fighter moved from Ukraine to 97 Sea Zone 1 fighter moved from Tunisia to Libya 1 bomber moved from 98 Sea Zone to Greece 1 fighter moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 2 infantry moved from Southern France to France 2 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0,50 British : -0,33 Americans : 0,33 Russians : -0,33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Tobruk to Libya 1 bomber moved from Egypt to Libya Combat - ANZAC Battle in Libya ANZAC attack with 1 bomber and 1 infantry Italians defend with 1 fighter ANZAC roll dice for 1 bomber and 1 infantry in Libya, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 fighter owned by the Italians lost in Libya ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 fighter Non Combat Move - ANZAC 1 bomber moved from Libya to Egypt Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,33 ANZAC : 0,17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Tobruk to Libya 1 bomber moved from Egypt to Libya Combat - ANZAC Battle in Libya ANZAC attack with 1 bomber and 1 infantry Italians defend with 1 fighter ANZAC roll dice for 1 bomber and 1 infantry in Libya, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 fighter owned by the Italians lost in Libya ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 fighter Non Combat Move - ANZAC 1 bomber moved from Libya to Egypt Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,33 ANZAC : 0,17
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@Maxiheimer Det var så runde 6. Så bliver det spændende i angrebet på Moskva… Jeg går ind med 98% chance for sejr, men lad os nu se - der er jo sket ret vilde ting i dette spil. Men jeg når det nok ikke i dag… :white_frowning_face:
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 3 infantry moved from Western Germany to Denmark 3 artilleries moved from Western Germany to Denmark 1 fighter moved from Germany to Denmark 22 armour, 4 artilleries, 2 fighters, 24 infantry, 15 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia 3 armour and 6 bombers moved from Ukraine to Russia 1 artillery and 5 infantry moved from Smolensk to Russia 2 infantry moved from Tambov to Russia 3 tactical_bombers moved from Novgorod to Russia Combat - Germans Battle in Denmark Germans attack with 3 artilleries, 1 fighter and 3 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in Denmark, round 2 : 2/7 hits, 2,50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 91 Sea Zone Germans attack with 1 fighter and 1 submarine Americans defend with 1 cruiser and 1 transport Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in Russia Germans attack with 25 armour, 5 artilleries, 6 bombers, 2 fighters, 31 infantry, 15 mech_infantrys and 6 tactical_bombers British defend with 1 bomber, 5 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 7 armour, 7 artilleries, 1 factory_major, 3 fighters, 45 infantry, 3 mech_infantrys and 1 tactical_bomber AA fire in Russia : 5/12 hits, 2,00 expected hits 2 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in Russia Germans roll dice for 25 armour, 5 artilleries, 6 bombers, 31 infantry, 15 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 26/85 hits, 28,67 expected hits Russians roll dice for 4 aaGuns, 7 armour, 7 artilleries, 1 bomber, 8 fighters, 45 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 35/73 hits, 28,33 expected hits 21 infantry owned by the Russians, 31 infantry owned by the Germans, 1 bomber owned by the British, 4 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 25 armour, 5 artilleries, 6 bombers, 11 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 19/50 hits, 22,83 expected hits Russians roll dice for 7 armour, 7 artilleries, 8 fighters, 24 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 29/51 hits, 21,17 expected hits 19 infantry owned by the Russians, 5 artilleries owned by the Germans, 13 armour owned by the Germans and 11 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 12 armour, 6 bombers and 3 tactical_bombers in Russia, round 4 : 15/21 hits, 12,00 expected hits Russians roll dice for 7 armour, 7 artilleries, 8 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 12/32 hits, 14,83 expected hits 3 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 7 artilleries owned by the Russians, 11 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 1 armour, 6 bombers and 2 tactical_bombers in Russia, round 5 : 8/9 hits, 5,67 expected hits Russians roll dice for 7 armour, 8 fighters and 2 tactical_bombers in Russia, round 5 : 10/17 hits, 9,83 expected hits 1 tactical_bomber owned by the Russians, 7 armour owned by the Russians, 6 bombers owned by the Germans, 1 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia Russians win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -221 Casualties for Germans: 25 armour, 5 artilleries, 6 bombers, 2 fighters, 31 infantry, 15 mech_infantrys and 6 tactical_bombers Casualties for British: 1 bomber Casualties for Russians: 4 aaGuns, 7 armour, 7 artilleries, 45 infantry, 3 mech_infantrys and 1 tactical_bomber Non Combat Move - Germans 1 fighter moved from Denmark to Western Germany 2 infantry moved from Holland Belgium to Western Germany 1 fighter moved from 91 Sea Zone to Morocco 4 aaGuns moved from Bryansk to Rostov 1 infantry moved from Ukraine to Rostov Place Units - Germans 3 armour placed in Ukraine 3 infantry placed in Novgorod 2 fighters placed in Western Germany 2 artilleries and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0,50 AA fire in Russia : : 3,00 Americans : -0,67 Russians : 11,83
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@Enigma Det blev alligevel i dag.
Tak for spillet. Godt gået - så fik du udlignet. 98% chance for sejr og så kommer der endnu en fuldstændig grotesk terning-runde. Jeg tager mig lige en pause fra tripleA nu. God fornøjelse med spillet med Schroeder.