TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 1 harbour, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 infantry moved from Gibraltar to Spain
2 bombers moved from Gibraltar to Saudi Arabia
1 armour moved from Iraq to Saudi Arabia
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
6 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
1 armour, 2 artilleries, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 8 infantry, 1 mech_infantry, 3 submarines and 6 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
6 fighters moved from 91 Sea Zone to Spain
1 bomber moved from Eastern United States to Spain
2 fighters moved from 8 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Spain
Americans attack with 1 armour, 2 artilleries, 1 bomber, 6 fighters, 16 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 6 fighters, 16 infantry and 1 mech_infantry in Spain, round 2 : 9/27 hits, 8.00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 1 bomber, 6 fighters, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in Saudi Arabia
Americans attack with 1 armour and 2 bombers
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour and 2 bombers in Saudi Arabia, round 2 : 3/3 hits, 1.83 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Saudi Arabia from Neutral_True with 1 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 infantry and 1 marine moved from Aleutian Islands to 8 Sea Zone
2 carriers, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 8 Sea Zone to 10 Sea Zone
1 infantry and 1 marine moved from 10 Sea Zone to Western United States
1 bomber moved from British Columbia to Western United States
2 fighters moved from Western United States to Hawaiian Islands
7 fighters and 3 tactical_bombers moved from Queensland to Hawaiian Islands
1 bomber moved from Spain to Gibraltar
6 fighters moved from Spain to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 64 Sea Zone
2 destroyers and 5 submarines moved from 63 Sea Zone to 64 Sea Zone
2 bombers moved from Saudi Arabia to Iraq
2 infantry moved from Queensland to New South Wales
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to Morocco
1 mech_infantry moved from Tunisia to Morocco
Place Units - Americans
1 harbour placed in Central America
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
Americans undo move 5.
1 artillery and 1 infantry placed in Western United States
Americans undo move 5.
1 artillery and 1 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : 2.33
Neutral_True : -1.67
Japanese : -0.17
Savegame