Initial test. First time tries.
Mursilis (Allies) vs Simon33 (Axis) BM3
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Yes please! I just hope my guys were not huffing glue before this encounter.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 battleship, 2 cruisers and 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from Libya to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 artillery and 3 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone Battle in Crete Battle in Cyprus Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine British defend with 1 cruiser, 1 destroyer, 3 fighters and 2 submarines Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits British roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 cruiser, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 2 submarines owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 1/6 hits, 3.17 expected hits British roll dice for 3 fighters in 98 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone 2 cruisers owned by the Italians and 1 battleship owned by the Italians retreated to 99 Sea Zone British win, taking Crete from Neutral_Allies, taking Cyprus from British with 2 fighters remaining. Battle score for attacker is 28 Casualties for Italians: 1 destroyer and 1 submarine Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 2 submarines Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Greece 1 artillery and 3 infantry moved from Libya to Tunisia 1 bomber moved from 98 Sea Zone to Southern Italy 2 armour moved from Romania to Eastern Poland 1 mech_infantry moved from Northern Italy to Slovakia Hungary 2 infantry moved from Bulgaria to Greece 2 aaGuns, 1 artillery and 1 marine moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1.67 British : -3.17
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Maybe mine were. Forgot to attack Belarus! Ouch.
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If you want to redue it that’s fine. Or just take my infantry and and your mech out and take it with the 2 tanks. Whatever you want to do.
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@simon33 Wow how do I keep getting such horrible sea combat rolls…
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 battleship, 2 cruisers and 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from Libya to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 artillery and 3 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone Battle in Crete Battle in Cyprus Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine British defend with 1 cruiser, 1 destroyer, 3 fighters and 2 submarines Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits British roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 cruiser, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 2 submarines owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 1/6 hits, 3.17 expected hits British roll dice for 3 fighters in 98 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone 2 cruisers owned by the Italians and 1 battleship owned by the Italians retreated to 99 Sea Zone British win, taking Crete from Neutral_Allies, taking Cyprus from British with 2 fighters remaining. Battle score for attacker is 28 Casualties for Italians: 1 destroyer and 1 submarine Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 2 submarines Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Greece 1 artillery and 3 infantry moved from Libya to Tunisia 1 bomber moved from 98 Sea Zone to Southern Italy 2 armour moved from Romania to Eastern Poland 1 mech_infantry moved from Northern Italy to Slovakia Hungary 2 infantry moved from Bulgaria to Greece 2 aaGuns, 1 artillery and 1 marine moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 infantry EDIT: Changing ownership of Belarus from Russians to Italians EDIT: Adding units owned by Italians to Belarus: 2 armour EDIT: Removing units owned by Italians from Eastern Poland: 2 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Italians from 18 to 19 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.67 British : -3.17
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 : 4/6 hits, 2.83 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -5 Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine Casualties for Japanese: 2 carriers, 1 destroyer and 1 tactical_bomber 1 fighter owned by the Japanese forced to land in Java Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Queensland 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 2.33 Japanese : 0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 : 4/6 hits, 2.83 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -5 Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine Casualties for Japanese: 2 carriers, 1 destroyer and 1 tactical_bomber 1 fighter owned by the Japanese forced to land in Java Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Queensland 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 2.33 Japanese : 0.33
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Go Anzac! I guess my bad luck streak finally broke. Or it balanced itself for a round.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Finland to Russia 1 infantry moved from Romania to Bessarabia 1 armour moved from Baltic States to Novgorod 2 artilleries and 8 infantry moved from Baltic States to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,7,8 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Bessarabia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 armour, 2 artilleries and 8 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 armour, 2 artilleries and 8 infantry in Novgorod, round 2 : 4/11 hits, 2.83 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to Novgorod 2 aaGuns and 8 infantry moved from Baltic States to Belarus 1 infantry moved from Vyborg to Finland 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 2 artilleries and 1 infantry moved from Poland to Eastern Poland 2 artilleries and 4 infantry moved from Romania to Eastern Poland 5 armour and 11 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland 3 bombers moved from Russia to Belarus 1 artillery moved from France to Western Germany 1 infantry moved from Southern France to France 2 armour and 1 infantry moved from Greece to Bulgaria 2 armour moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from Finland to Belarus 1 fighter moved from Finland to Belarus 1 fighter moved from Finland to Western Germany 2 armour and 5 mech_infantrys moved from Western Germany to Poland Place Units - Germans 10 artilleries placed in Germany 1 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 0.83 Russians : -1.00
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What OOL do you want on belarus?
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 17x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 6 infantry moved from Amur to Korea Russians take Korea from Japanese 12 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 6 armour moved from Ukraine to Belarus 4 mech_infantrys moved from Ukraine to Belarus 2 fighters moved from Ukraine to Belarus 1 tactical_bomber moved from Ukraine to Belarus 1 armour moved from Karelia to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland 2 armour and 3 infantry moved from Karelia to Finland 1 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Russia to Smolensk 1 mech_infantry moved from Smolensk to Belarus 1 armour and 2 mech_infantrys moved from Russia to Smolensk 1 armour and 2 mech_infantrys moved from Smolensk to Belarus
Combat Hit Differential Summary :
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Can you roll the first round and I’ll tell you what casualties to take? Looks like I’m a bit more exposed there than I thought.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 3:02:25 PM
Savegame -
Sure, six hits. You shot down one of my fighters so this is starting out badly for me. If i don’t win this battle I think russia is done. =(
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 17x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 6 infantry moved from Amur to Korea Russians take Korea from Japanese 12 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 6 armour moved from Ukraine to Belarus 4 mech_infantrys moved from Ukraine to Belarus 2 fighters moved from Ukraine to Belarus 1 tactical_bomber moved from Ukraine to Belarus 1 armour moved from Karelia to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland 2 armour and 3 infantry moved from Karelia to Finland 1 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Russia to Smolensk 1 mech_infantry moved from Smolensk to Belarus 1 armour and 2 mech_infantrys moved from Russia to Smolensk 1 armour and 2 mech_infantrys moved from Smolensk to Belarus Combat - Russians Battle in Finland Russians attack with 3 armour and 3 infantry Germans defend with 1 infantry Russians roll dice for 3 armour and 3 infantry in Finland, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 7 armour, 2 fighters, 7 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 3 bombers, 2 fighters, 8 infantry and 1 tactical_bomber; Italians defend with 2 armour AA fire in Belarus : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Belarus Russians roll dice for 7 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 6/16 hits, 5.83 expected hits
Combat Hit Differential Summary :
Germans : 0.33 Russians : -1.33 AA fire in Belarus : : 0.50
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I’m going to keep the bombers alive this round. So lose the AA Guns & 4inf.
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Ok so when do you want to lose the bombers? After the first round? Do you want to lose bombers, inf, tanks or inf, tanks bomb? I need to know cause I just want to finish this combat.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:55:30 PM
Savegame -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 17x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 6 infantry moved from Amur to Korea Russians take Korea from Japanese 12 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 6 armour moved from Ukraine to Belarus 4 mech_infantrys moved from Ukraine to Belarus 2 fighters moved from Ukraine to Belarus 1 tactical_bomber moved from Ukraine to Belarus 1 armour moved from Karelia to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland 2 armour and 3 infantry moved from Karelia to Finland 1 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Russia to Smolensk 1 mech_infantry moved from Smolensk to Belarus 1 armour and 2 mech_infantrys moved from Russia to Smolensk 1 armour and 2 mech_infantrys moved from Smolensk to Belarus Combat - Russians Battle in Finland Russians attack with 3 armour and 3 infantry Germans defend with 1 infantry Russians roll dice for 3 armour and 3 infantry in Finland, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 7 armour, 2 fighters, 7 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 3 bombers, 2 fighters, 8 infantry and 1 tactical_bomber; Italians defend with 2 armour AA fire in Belarus : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Belarus Russians roll dice for 7 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 6/16 hits, 5.83 expected hits Italians roll dice for 2 aaGuns, 2 armour, 3 bombers, 2 fighters, 8 infantry and 1 tactical_bomber in Belarus, round 2 : 9/16 hits, 6.00 expected hits 7 mech_infantrys owned by the Russians, 2 aaGuns owned by the Germans, 2 armour owned by the Russians and 4 infantry owned by the Germans lost in Belarus Russians roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Belarus, round 3 : 1/7 hits, 3.67 expected hits Italians roll dice for 2 armour, 3 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 3/12 hits, 4.67 expected hits 3 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Belarus, round 4 : 1/4 hits, 2.17 expected hits Italians roll dice for 2 armour, 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 4 : 2/11 hits, 4.33 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus retreated to Belarus Italians win with 2 armour, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -52 Casualties for Russians: 7 armour, 1 fighter and 7 mech_infantrys Casualties for Germans: 2 aaGuns and 6 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 2 infantry moved from Ukraine to Bryansk 2 aaGuns moved from Ukraine to Rostov 1 aaGun moved from Karelia to Finland 1 aaGun moved from Amur to Manchuria 1 aaGun moved from Amur to Manchuria 1 submarine moved from 110 Sea Zone to 112 Sea Zone Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : -1.00 Russians : -5.17 AA fire in Belarus : : 0.50