TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Western United States to Midway
1 fighter moved from Guam to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
Place Units - Americans
3 bombers placed in Western United States
2 destroyers placed in 101 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
4 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Shensi
3 infantry moved from Suiyuyan to Hopei
2 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter in Shensi, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Shensi
Japanese win with no units remaining. Battle score for attacker is -13
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 4 infantry
Chinese roll dice for 7 infantry in Hopei, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 6 infantry in Hopei, round 3 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 6 infantry in Hopei, round 4 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 3 infantry in Hopei, round 4 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 4 infantry in Hopei, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 3 infantry in Hopei, round 5 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 4 infantry in Hopei, round 6 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 3 infantry in Hopei, round 6 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 3 infantry in Hopei, round 7 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Hopei, round 7 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 3 infantry in Hopei, round 8 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Hopei, round 8 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 9 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Hopei, round 9 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese win with 2 infantry remaining. Battle score for attacker is -15
Casualties for Chinese: 7 infantry
Casualties for Japanese: 2 infantry
Battle in Chahar
Chinese attack with 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 5 infantry in Chahar, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 4 infantry in Chahar, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 3 infantry in Chahar, round 4 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Chahar, round 5 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 infantry in Chahar, round 6 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 infantry in Chahar, round 7 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 infantry in Chahar, round 8 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 2 infantry remaining. Battle score for attacker is -12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Malaya to Shan State
1 infantry moved from Shan State to Burma
1 infantry moved from Burma to India
3 infantry moved from Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 bomber moved from Egypt to Iraq
1 transport moved from 88 Sea Zone to 86 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 fighter moved from United Kingdom to Suriname
1 fighter and 1 tactical_bomber moved from Iraq to West India
1 bomber moved from Iraq to Egypt
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
Place Units - British
1 factory_minor placed in Persia
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1,1,2,4,4,3,1,3,5,3,2,6,3
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 0.17
Chinese : -7.83
Neutral_Axis : 1.00
Japanese : 0.33
Savegame