@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Japanese
2 artilleries and 1 infantry moved from Kweichow to Yunnan
1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Anhwe to Yunnan
2 artilleries moved from Burma to Yunnan
1 artillery and 2 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from India to Yunnan
3 bombers moved from Japan to Yunnan
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 2 PUs; 5 SuicideAttackTokens;
Combat - Japanese
Japanese creates battle in territory 19 Sea Zone
Battle in Kiangsi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 artillery in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 3/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 6 artilleries, 3 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 19 infantry
Japanese roll dice for 1 armour, 6 artilleries, 3 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 12/24 hits, 10.33 expected hits
Chinese roll dice for 19 infantry in Yunnan, round 2 : 6/19 hits, 6.33 expected hits
6 infantry owned by the Japanese and 12 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 6 artilleries, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 8/18 hits, 8.67 expected hits
Chinese roll dice for 7 infantry in Yunnan, round 3 : 2/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 3 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 1 artillery and 7 infantry
Casualties for Chinese: 19 infantry
Non Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
3 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 artillery moved from India to Burma
2 tactical_bombers moved from Yunnan to Burma
3 bombers moved from Yunnan to French Indo China
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine and 1 transport moved from 39 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour and 2 infantry placed in Kiangsu
2 artilleries placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 artilleries
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5,3,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,5,5,3,6,4
Japanese collect 41 PUs (15 lost to blockades); end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : 1.50
Looks like I mis-clicked the buy. Is the edit ok?
@simon33 all good
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Americans
8 bombers moved from Siberia to 36 Sea Zone
1 mech_infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 36 Sea Zone
Americans attack with 8 bombers
Japanese defend with 2 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
2 submarines owned by the Japanese Submerged
Americans roll dice for 8 bombers in 36 Sea Zone, round 2 : 3/8 hits, 5.33 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 36 Sea Zone
Americans roll dice for 7 bombers in 36 Sea Zone, round 3 : 7/7 hits, 4.67 expected hits
Japanese roll dice for 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 carriers owned by the Japanese and 2 bombers owned by the Americans lost in 36 Sea Zone
Americans win with 5 bombers remaining. Battle score for attacker is 52
Casualties for Americans: 3 bombers
Casualties for Japanese: 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
5 bombers moved from 36 Sea Zone to Kwangsi
5 bombers moved from Western United States to Algeria
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 artilleries and 4 infantry moved from Algeria to 92 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
4 artilleries and 4 infantry moved from 98 Sea Zone to Syria
2 mech_infantrys moved from Alaska to Western United States
Place Units - Americans
1 artillery, 1 infantry and 1 marine placed in Korea
1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
3 infantry moved from Kwangtung to Kwangsi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Chinese creates battle in territory Kweichow
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Move - British
1 bomber moved from Eastern Persia to Burma
2 fighters moved from West India to Burma
3 armour moved from West India to India
UK_Pacific take India from Japanese
UK_Pacific take Kwangtung from Chinese
2 mech_infantrys moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from West India to India
1 armour, 1 fighter and 5 mech_infantrys moved from Eastern Persia to Persia
3 armour, 2 artilleries and 6 infantry moved from Iraq to Persia
1 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 artilleries moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 27 PUs;
British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 1 bomber and 2 fighters
Japanese defend with 1 artillery and 2 tactical_bombers
British roll dice for 1 bomber and 2 fighters in Burma, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 2 tactical_bombers in Burma, round 2 : 2/3 hits, 1.33 expected hits
1 artillery owned by the Japanese and 2 fighters owned by the British lost in Burma
British roll dice for 1 bomber in Burma, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 tactical_bombers in Burma, round 3 : 2/2 hits, 1.00 expected hits
1 bomber owned by the British lost in Burma
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -28
Casualties for British: 1 bomber and 2 fighters
Casualties for Japanese: 1 artillery
Non Combat Move - British
3 infantry moved from 80 Sea Zone to Persia
Place Units - British
3 armour placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to United Kingdom: 3 infantry
EDIT: Turning off Edit Mode
2 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
British : -1.33
Americans : 0.00
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Italians
1 bomber moved from Western Germany to 98 Sea Zone
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 3 PUs;
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
Americans defend with 4 transports
4 transports owned by the Americans lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Non Combat Move - Italians
1 artillery moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from 98 Sea Zone to Bulgaria
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Oops, forgot to sink those 2TTs off NT.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 armour moved from Northern Territory to 55 Sea Zone
1 armour and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in Malaya
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Malaya from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Northwest Persia to Iraq
10 armour, 3 artilleries, 4 infantry and 12 mech_infantrys moved from Northwest Persia to Persia
5 mech_infantrys and 1 tactical_bomber moved from Caucasus to Persia
1 bomber moved from Caucasus to Iraq
3 tactical_bombers moved from Caucasus to Persia
3 bombers moved from Western Germany to United Kingdom
3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
Bombing raid in United Kingdom rolls: 3,5,7 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom causes 15 damage total.
Battle in Persia
Germans attack with 10 armour, 3 artilleries, 4 infantry, 17 mech_infantrys and 4 tactical_bombers
British defend with 6 armour, 4 artilleries, 1 factory_minor, 1 fighter, 10 infantry and 6 mech_infantrys; ANZAC defend with 1 infantry
Germans roll dice for 10 armour, 3 artilleries, 4 infantry, 17 mech_infantrys and 4 tactical_bombers in Persia, round 2 : 19/38 hits, 12.67 expected hits
British roll dice for 6 armour, 4 artilleries, 1 fighter, 11 infantry and 6 mech_infantrys in Persia, round 2 : 10/28 hits, 10.67 expected hits
6 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 4 infantry owned by the Germans, 2 artilleries owned by the British, 6 mech_infantrys owned by the Germans and 10 infantry owned by the British lost in Persia
Germans roll dice for 10 armour, 3 artilleries, 11 mech_infantrys and 4 tactical_bombers in Persia, round 3 : 11/28 hits, 11.00 expected hits
British roll dice for 6 armour, 2 artilleries and 1 fighter in Persia, round 3 : 7/9 hits, 4.33 expected hits
2 artilleries owned by the British, 7 mech_infantrys owned by the Germans, 1 fighter owned by the British and 6 armour owned by the British lost in Persia
Germans win, taking Persia from British with 10 armour, 3 artilleries, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Germans: 4 infantry and 13 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for British: 6 armour, 4 artilleries, 1 fighter, 10 infantry and 6 mech_infantrys
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 cruiser and 1 transport; Americans defend with 1 destroyer
Germans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the Americans and 2 fighters owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 1 cruiser and 1 transport in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 3 fighters
Casualties for Americans: 1 destroyer
Casualties for British: 1 cruiser and 1 transport
Battle in Iraq
Germans attack with 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Caucasus to Southern Italy
9 artilleries moved from Caucasus to Northwest Persia
2 aaGuns moved from Northwest Persia to Persia
4 tactical_bombers moved from Persia to Northwest Persia
2 artilleries, 5 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Iraq to Southern Italy
3 artilleries moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Bryansk to Caucasus
3 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from France to Western Germany
Place Units - Germans
3 artilleries placed in Caucasus
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
2 artilleries placed in France
2 fighters and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Germans collect 66 PUs (1 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 6.17
British : 4.33
AA fire in United Kingdom : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 6 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Japanese
1 bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 artillery moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
2 tactical_bombers moved from Burma to Kwangsi
1 bomber moved from French Indo China to Kwangsi
1 armour, 4 artilleries and 1 mech_infantry moved from Yunnan to Kwangsi
2 infantry moved from Hunan to Kwangsi
1 armour moved from Kiangsu to Kwangsi
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 1 PUs; 5 SuicideAttackTokens;
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 submarines and 1 transport
2 submarines owned by the ANZAC Submerged
Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 2 armour, 4 artilleries, 1 bomber, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 5 bombers; Chinese defend with 6 infantry
Japanese roll dice for 2 armour, 4 artilleries, 1 bomber, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 8/12 hits, 5.33 expected hits
Chinese roll dice for 5 bombers and 6 infantry in Kwangsi, round 2 : 2/11 hits, 2.83 expected hits
2 infantry owned by the Japanese, 5 bombers owned by the Americans and 3 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 2 armour, 4 artilleries, 1 bomber, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 3 : 5/10 hits, 4.67 expected hits
Chinese roll dice for 3 infantry in Kwangsi, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour, 4 artilleries, 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 72
Casualties for Japanese: 2 infantry
Casualties for Americans: 5 bombers
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
2 submarines moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
2 tactical_bombers moved from Kwangsi to Kiangsu
1 bomber moved from Kwangsi to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 infantry placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3,5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,2,4,2,4,4
Japanese collect 25 PUs (24 lost to blockades); end with 26 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese : -1.83
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Americans
5 bombers moved from Algeria to Morocco
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to Morocco
2 fighters moved from Morocco to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Syria to Iraq
4 artilleries and 3 infantry moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Central United States
Americans undo move 1.
1 battleship, 1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
1 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,1,4
Americans collect 55 PUs (1 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
2 infantry moved from Tunisia to Libya
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from India to Eastern Persia
1 armour moved from India to Shan State
UK_Pacific take Burma from Japanese
UK_Pacific take Shan State from Japanese
1 armour and 1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to West India
1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
Purchase Units - British
British buy 6 armour and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Yunnan
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
Place Units - British
3 armour placed in Egypt
3 armour placed in Union of South Africa
1 infantry placed in Quebec
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -1.00
Chinese : -0.83
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Italians
1 artillery moved from Northwest Persia to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 bomber moved from Bulgaria to Iraq
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in Iraq
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Iraq, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iraq
Italians win, taking Iraq from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Persia
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 bomber, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from Americans
2 mech_infantrys and 4 tactical_bombers moved from Northwest Persia to Trans-Jordan
10 armour and 4 mech_infantrys moved from Persia to Trans-Jordan
1 bomber and 1 fighter moved from Southern Italy to Trans-Jordan
3 artilleries moved from Persia to Eastern Persia
4 artilleries, 4 infantry and 2 marines moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 infantry, 2 marines and 4 transports moved from 112 Sea Zone to 111 Sea Zone
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 92 PUs;
Germans buy 5 artilleries, 1 fighter, 4 infantry, 2 marines and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Eastern Persia
Germans attack with 3 artilleries
British defend with 1 mech_infantry
Germans roll dice for 3 artilleries in Eastern Persia, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 artilleries in Eastern Persia, round 3 : 0/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 artilleries in Eastern Persia, round 4 : 2/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 3 artilleries remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 10 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 4 tactical_bombers
British defend with 2 infantry and 3 mech_infantrys; Americans defend with 4 artilleries, 2 fighters and 3 infantry
Germans roll dice for 10 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 4 tactical_bombers in Trans-Jordan, round 2 : 10/22 hits, 9.83 expected hits
British roll dice for 4 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 4/14 hits, 5.33 expected hits
3 mech_infantrys owned by the British, 3 infantry owned by the Americans, 2 artilleries owned by the Americans, 4 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 10 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 4 tactical_bombers in Trans-Jordan, round 3 : 7/18 hits, 9.17 expected hits
British roll dice for 2 artilleries and 2 fighters in Trans-Jordan, round 3 : 2/4 hits, 2.00 expected hits
2 fighters owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 10 armour, 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 6 mech_infantrys
Casualties for Americans: 4 artilleries, 2 fighters and 3 infantry
Casualties for British: 2 infantry and 3 mech_infantrys
Battle in 110 Sea Zone
Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Scotland from British to Germans
EDIT: Turning off Edit Mode
4 artilleries, 4 infantry and 2 marines moved from 111 Sea Zone to Scotland
2 fighters moved from 110 Sea Zone to 111 Sea Zone
3 bombers and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 artilleries and 1 infantry moved from France to Western Germany
1 aaGun and 9 artilleries moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
8 artilleries and 5 infantry moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
2 aaGuns moved from Persia to Eastern Persia
1 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber, 1 fighter and 4 tactical_bombers moved from Trans-Jordan to Iraq
Place Units - Germans
2 artilleries, 1 fighter, 2 infantry and 2 marines placed in Western Germany
3 mech_infantrys placed in Persia
3 artilleries placed in Caucasus
3 mech_infantrys placed in Volgograd
2 infantry and 1 mech_infantry placed in France
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : -2.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Russians
3 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Amur to Manchuria
2 infantry moved from Amur to Buryatia
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@simon33 i do believe you have this game. Another?
It definitely is.
I reckon we take a break.