TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Japanese
2 artilleries and 1 infantry moved from Kweichow to Yunnan
1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Anhwe to Yunnan
2 artilleries moved from Burma to Yunnan
1 artillery and 2 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from India to Yunnan
3 bombers moved from Japan to Yunnan
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 2 PUs; 5 SuicideAttackTokens;
Combat - Japanese
Japanese creates battle in territory 19 Sea Zone
Battle in Kiangsi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 artillery in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 3/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 6 artilleries, 3 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 19 infantry
Japanese roll dice for 1 armour, 6 artilleries, 3 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 12/24 hits, 10.33 expected hits
Chinese roll dice for 19 infantry in Yunnan, round 2 : 6/19 hits, 6.33 expected hits
6 infantry owned by the Japanese and 12 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 6 artilleries, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 8/18 hits, 8.67 expected hits
Chinese roll dice for 7 infantry in Yunnan, round 3 : 2/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 3 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 1 artillery and 7 infantry
Casualties for Chinese: 19 infantry
Non Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
3 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 artillery moved from India to Burma
2 tactical_bombers moved from Yunnan to Burma
3 bombers moved from Yunnan to French Indo China
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine and 1 transport moved from 39 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour and 2 infantry placed in Kiangsu
2 artilleries placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 artilleries
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5,3,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,5,5,3,6,4
Japanese collect 41 PUs (15 lost to blockades); end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : 1.50
Savegame