@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Dawgoneit (Allies+20) vs Simon33 (Axis) BM3
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I’m going to scramble, in spite of the negative expected value. At least I can sink sum subs and maybe hit a bomber.
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 1 mech_infantry moved from Alexandria to Trans-Jordan 1 infantry moved from Libya to Tobruk 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 6 bombers moved from Kwangsi to 39 Sea Zone 5 bombers moved from Siberia to 6 Sea Zone 4 bombers moved from Western United States to 6 Sea Zone 4 artilleries and 4 infantry moved from Morocco to Algeria Purchase Units - Americans Americans buy 5 bombers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 9 bombers and 5 submarines Japanese defend with 1 carrier, 1 destroyer and 5 fighters Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 9 bombers in 6 Sea Zone, round 2 : 7/9 hits, 6.00 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits 5 fighters owned by the Japanese, 2 submarines owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone Americans win with 8 bombers and 3 submarines remaining. Battle score for attacker is 50 Casualties for Americans: 1 bomber and 2 submarines Casualties for Japanese: 1 carrier, 1 destroyer and 5 fighters Battle in 39 Sea Zone Americans attack with 6 bombers Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 6 bombers in 39 Sea Zone, round 2 : 4/6 hits, 4.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 5 bombers owned by the Americans lost in 39 Sea Zone Americans roll dice for 1 bomber in 39 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport in 39 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 39 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -32 Casualties for Americans: 6 bombers Casualties for Japanese: 2 carriers and 1 destroyer 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in India Non Combat Move - Americans 8 bombers moved from 6 Sea Zone to Siberia Place Units - Americans 1 submarine placed in 6 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone Americans undo move 2. 1 transport placed in 101 Sea Zone 5 bombers placed in Eastern United States 1 destroyer placed in 10 Sea Zone Americans undo move 4. 1 destroyer placed in 101 Sea Zone Americans undo move 3. 5 bombers placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Combat Move - Chinese 3 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Kwangsi to Hunan 16 infantry moved from Kwangsi to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hunan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangtung Chinese attack with 3 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 3 infantry in Kwangtung, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kwangtung, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kwangtung, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Combat Move - British 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Trans-Jordan to Northwest Persia 2 fighters moved from Persia to Northwest Persia 1 bomber moved from Persia to Northwest Persia Purchase Units - British British buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Northwest Persia British attack with 1 bomber, 3 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 3 fighters and 2 infantry in Northwest Persia, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Northwest Persia to West India 4 armour and 1 mech_infantry moved from Persia to West India 1 armour and 7 mech_infantrys moved from Iraq to Eastern Persia 1 fighter moved from Northwest Persia to Eastern Persia 1 bomber moved from Northwest Persia to Eastern Persia 2 artilleries and 5 infantry moved from Trans-Jordan to Iraq 3 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 cruiser and 2 transports moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 artilleries moved from Libya to Tobruk 1 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Scotland to United Kingdom Place Units - British 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 British : -0.50 Americans : 0.67 Chinese : -0.50 Japanese : 0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Italians 1 mech_infantry moved from Caucasus to Northwest Persia 2 fighters moved from Greece to Northwest Persia 1 bomber moved from Western Germany to United Kingdom Purchase Units - Italians Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Italians Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Battle in Northwest Persia Italians attack with 2 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Northwest Persia Italians roll dice for 2 fighters in Northwest Persia, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Northwest Persia Italians roll dice for 1 fighter in Northwest Persia, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win with 1 fighter remaining. Battle score for attacker is -11 Casualties for Italians: 1 fighter and 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Northwest Persia to Caucasus 1 mech_infantry moved from Romania to Ukraine 3 infantry moved from Greece to Bulgaria 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Kazakhstan to Caucasus 1 bomber moved from United Kingdom to Western Germany Place Units - Italians 3 infantry placed in Southern Italy 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -1.67 British : 1.00 AA fire in United Kingdom : : -0.17
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TripleA Move Summary: French round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - French
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 39 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese ANZAC take 41 Sea Zone from Japanese 1 submarine moved from 35 Sea Zone to 19 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 submarines moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Persia to Northwest Persia 1 armour moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to Queensland 1 armour and 2 transports moved from 62 Sea Zone to 55 Sea Zone 1 artillery moved from Northern Territory to 55 Sea Zone 1 artillery and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 armour and 1 transport moved from 55 Sea Zone to 45 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat - ANZAC Battle in 39 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine 1 submarine owned by the ANZAC Submerged 1 submarine owned by the Japanese Submerged Non Combat Move - ANZAC Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 armour, 1 artillery and 2 transports EDIT: Adding units owned by ANZAC to 55 Sea Zone: 2 transports EDIT: Adding units owned by ANZAC to Northern Territory: 1 armour and 1 artillery EDIT: Turning off Edit Mode 1 factory_minor placed in Queensland 1 submarine placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.83
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 9 armour, 3 artilleries, 5 infantry and 8 mech_infantrys moved from Caucasus to Northwest Persia 4 mech_infantrys moved from Rostov to Northwest Persia 1 armour moved from Kazakhstan to Northwest Persia 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Caucasus to Persia 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone Purchase Units - Germans Germans buy 4 artilleries, 1 battleship, 1 carrier, 3 infantry, 2 marines and 3 transports; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Persia causes 3 damage total. Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom causes 5 damage total. Battle in Northwest Persia Germans attack with 10 armour, 3 artilleries, 5 infantry and 12 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 10 armour, 3 artilleries, 5 infantry and 12 mech_infantrys in Northwest Persia, round 2 : 15/30 hits, 9.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from British with 10 armour, 3 artilleries, 5 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 110 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 bomber moved from United Kingdom to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 3 artilleries and 2 infantry moved from France to Western Germany 3 aaGuns moved from Caucasus to Northwest Persia 3 artilleries moved from Volgograd to Caucasus 3 artilleries moved from Rostov to Caucasus 3 artilleries and 1 fighter moved from Ukraine to Rostov 1 fighter moved from Rostov to Caucasus 3 infantry moved from Tambov to Volgograd 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Volgograd 1 artillery moved from Samara to Volgograd 1 mech_infantry moved from Samara to Caucasus 1 mech_infantry moved from Novosibirsk to Caucasus 1 bomber moved from Persia to Caucasus 3 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Timguska to Yakut S.S.R. 1 armour moved from Evenkiyskiy to Yakut S.S.R. Place Units - Germans 3 artilleries placed in Caucasus 1 artillery and 2 infantry placed in Volgograd 1 infantry placed in Ukraine 1 battleship, 1 carrier and 3 transports placed in 112 Sea Zone 2 marines placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 5.00 AA fire in Persia : : -0.17 British : -0.33 Americans : 0.67 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Russians Combat - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Japanese 2 artilleries and 1 infantry moved from Kweichow to Yunnan 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Szechwan to Yunnan 1 artillery and 2 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Anhwe to Yunnan 2 artilleries moved from Burma to Yunnan 1 artillery and 2 infantry moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from India to Yunnan 3 bombers moved from Japan to Yunnan Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 2 PUs; 5 SuicideAttackTokens; Combat - Japanese Japanese creates battle in territory 19 Sea Zone Battle in Kiangsi Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 1 artillery in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 artillery and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 3/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 6 artilleries, 3 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 19 infantry Japanese roll dice for 1 armour, 6 artilleries, 3 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 12/24 hits, 10.33 expected hits Chinese roll dice for 19 infantry in Yunnan, round 2 : 6/19 hits, 6.33 expected hits 6 infantry owned by the Japanese and 12 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 6 artilleries, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 8/18 hits, 8.67 expected hits Chinese roll dice for 7 infantry in Yunnan, round 3 : 2/7 hits, 2.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 3 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Japanese: 1 artillery and 7 infantry Casualties for Chinese: 19 infantry Non Combat Move - Japanese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 3 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 artillery moved from India to Burma 2 tactical_bombers moved from Yunnan to Burma 3 bombers moved from Yunnan to French Indo China 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine and 1 transport moved from 39 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 36 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 armour and 2 infantry placed in Kiangsu 2 artilleries placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 artilleries EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5,3,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,5,5,3,6,4 Japanese collect 41 PUs (15 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 1.50
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Looks like I mis-clicked the buy. Is the edit ok?
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@simon33 all good
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 8 bombers moved from Siberia to 36 Sea Zone 1 mech_infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone Purchase Units - Americans Americans buy 2 artilleries, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in 36 Sea Zone Americans attack with 8 bombers Japanese defend with 2 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport 2 submarines owned by the Japanese Submerged Americans roll dice for 8 bombers in 36 Sea Zone, round 2 : 3/8 hits, 5.33 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 36 Sea Zone Americans roll dice for 7 bombers in 36 Sea Zone, round 3 : 7/7 hits, 4.67 expected hits Japanese roll dice for 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 carriers owned by the Japanese and 2 bombers owned by the Americans lost in 36 Sea Zone Americans win with 5 bombers remaining. Battle score for attacker is 52 Casualties for Americans: 3 bombers Casualties for Japanese: 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Non Combat Move - Americans 5 bombers moved from 36 Sea Zone to Kwangsi 5 bombers moved from Western United States to Algeria 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 4 artilleries and 4 infantry moved from Algeria to 92 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone 4 artilleries and 4 infantry moved from 98 Sea Zone to Syria 2 mech_infantrys moved from Alaska to Western United States Place Units - Americans 1 artillery, 1 infantry and 1 marine placed in Korea 1 transport placed in 101 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 1 cruiser and 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 3 infantry moved from Kwangtung to Kwangsi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat - Chinese Chinese creates battle in territory Kweichow Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Combat Move - British 1 bomber moved from Eastern Persia to Burma 2 fighters moved from West India to Burma 3 armour moved from West India to India UK_Pacific take India from Japanese UK_Pacific take Kwangtung from Chinese 2 mech_infantrys moved from Eastern Persia to India 1 armour and 1 mech_infantry moved from West India to India 1 armour, 1 fighter and 5 mech_infantrys moved from Eastern Persia to Persia 3 armour, 2 artilleries and 6 infantry moved from Iraq to Persia 1 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 artilleries moved from Tobruk to Alexandria 1 infantry moved from Tunisia to Libya 2 infantry moved from Algeria to Tunisia 1 cruiser moved from 92 Sea Zone to 110 Sea Zone Purchase Units - British British repair damage of 12x factory_major; Remaining resources: 27 PUs; British buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 1 bomber and 2 fighters Japanese defend with 1 artillery and 2 tactical_bombers British roll dice for 1 bomber and 2 fighters in Burma, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 tactical_bombers in Burma, round 2 : 2/3 hits, 1.33 expected hits 1 artillery owned by the Japanese and 2 fighters owned by the British lost in Burma British roll dice for 1 bomber in Burma, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 tactical_bombers in Burma, round 3 : 2/2 hits, 1.00 expected hits 1 bomber owned by the British lost in Burma Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -28 Casualties for British: 1 bomber and 2 fighters Casualties for Japanese: 1 artillery Non Combat Move - British 3 infantry moved from 80 Sea Zone to Persia Place Units - British 3 armour placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by British to 110 Sea Zone: 1 transport EDIT: Adding units owned by British to United Kingdom: 3 infantry EDIT: Turning off Edit Mode 2 infantry placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
British : -1.33 Americans : 0.00 Japanese : -2.00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Italians 1 bomber moved from Western Germany to 98 Sea Zone Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 3 PUs; Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber Americans defend with 4 transports 4 transports owned by the Americans lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 28 Casualties for Americans: 4 transports Non Combat Move - Italians 1 artillery moved from Caucasus to Northwest Persia 1 fighter moved from Caucasus to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from 98 Sea Zone to Bulgaria Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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Oops, forgot to sink those 2TTs off NT.
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TripleA Move Summary: French round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - French
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 armour moved from Northern Territory to 55 Sea Zone 1 armour and 1 transport moved from 55 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Purchase Units - ANZAC ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat - ANZAC Battle in Malaya Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Malaya from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.67
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 1 infantry moved from Northwest Persia to Iraq 10 armour, 3 artilleries, 4 infantry and 12 mech_infantrys moved from Northwest Persia to Persia 5 mech_infantrys and 1 tactical_bomber moved from Caucasus to Persia 1 bomber moved from Caucasus to Iraq 3 tactical_bombers moved from Caucasus to Persia 3 bombers moved from Western Germany to United Kingdom 3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone Purchase Units - Germans Germans buy 3 armour, 5 artilleries, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 3,5,7 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom causes 15 damage total. Battle in Persia Germans attack with 10 armour, 3 artilleries, 4 infantry, 17 mech_infantrys and 4 tactical_bombers British defend with 6 armour, 4 artilleries, 1 factory_minor, 1 fighter, 10 infantry and 6 mech_infantrys; ANZAC defend with 1 infantry Germans roll dice for 10 armour, 3 artilleries, 4 infantry, 17 mech_infantrys and 4 tactical_bombers in Persia, round 2 : 19/38 hits, 12.67 expected hits British roll dice for 6 armour, 4 artilleries, 1 fighter, 11 infantry and 6 mech_infantrys in Persia, round 2 : 10/28 hits, 10.67 expected hits 6 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 4 infantry owned by the Germans, 2 artilleries owned by the British, 6 mech_infantrys owned by the Germans and 10 infantry owned by the British lost in Persia Germans roll dice for 10 armour, 3 artilleries, 11 mech_infantrys and 4 tactical_bombers in Persia, round 3 : 11/28 hits, 11.00 expected hits British roll dice for 6 armour, 2 artilleries and 1 fighter in Persia, round 3 : 7/9 hits, 4.33 expected hits 2 artilleries owned by the British, 7 mech_infantrys owned by the Germans, 1 fighter owned by the British and 6 armour owned by the British lost in Persia Germans win, taking Persia from British with 10 armour, 3 artilleries, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Germans: 4 infantry and 13 mech_infantrys Casualties for ANZAC: 1 infantry Casualties for British: 6 armour, 4 artilleries, 1 fighter, 10 infantry and 6 mech_infantrys Battle in 110 Sea Zone Germans attack with 3 fighters and 1 tactical_bomber British defend with 1 cruiser and 1 transport; Americans defend with 1 destroyer Germans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the Americans and 2 fighters owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 1 cruiser and 1 transport in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 3 fighters Casualties for Americans: 1 destroyer Casualties for British: 1 cruiser and 1 transport Battle in Iraq Germans attack with 1 bomber and 1 infantry Americans defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Caucasus to Southern Italy 9 artilleries moved from Caucasus to Northwest Persia 2 aaGuns moved from Northwest Persia to Persia 4 tactical_bombers moved from Persia to Northwest Persia 2 artilleries, 5 infantry and 3 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber moved from Iraq to Southern Italy 3 artilleries moved from Rostov to Caucasus 1 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Bryansk to Caucasus 3 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from France to Western Germany Place Units - Germans 3 artilleries placed in Caucasus 3 armour placed in Volgograd 3 mech_infantrys placed in Ukraine 2 artilleries placed in France 2 fighters and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1 Germans collect 66 PUs (1 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 6.17 British : 4.33 AA fire in United Kingdom : : -0.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 6 infantry moved from Siberia to Amur 1 infantry moved from Soviet Far East to Siberia Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Japanese 1 bomber moved from French Indo China to 37 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 artillery moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 2 tactical_bombers moved from Burma to Kwangsi 1 bomber moved from French Indo China to Kwangsi 1 armour, 4 artilleries and 1 mech_infantry moved from Yunnan to Kwangsi 2 infantry moved from Hunan to Kwangsi 1 armour moved from Kiangsu to Kwangsi Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 1 PUs; 5 SuicideAttackTokens; Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 bomber ANZAC defend with 2 submarines and 1 transport 2 submarines owned by the ANZAC Submerged Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangsi Japanese attack with 2 armour, 4 artilleries, 1 bomber, 2 infantry, 1 mech_infantry and 2 tactical_bombers Americans defend with 5 bombers; Chinese defend with 6 infantry Japanese roll dice for 2 armour, 4 artilleries, 1 bomber, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 8/12 hits, 5.33 expected hits Chinese roll dice for 5 bombers and 6 infantry in Kwangsi, round 2 : 2/11 hits, 2.83 expected hits 2 infantry owned by the Japanese, 5 bombers owned by the Americans and 3 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 2 armour, 4 artilleries, 1 bomber, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 3 : 5/10 hits, 4.67 expected hits Chinese roll dice for 3 infantry in Kwangsi, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 armour, 4 artilleries, 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 72 Casualties for Japanese: 2 infantry Casualties for Americans: 5 bombers Casualties for Chinese: 6 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 2 submarines moved from 36 Sea Zone to 6 Sea Zone 1 bomber moved from 41 Sea Zone to French Indo China 2 tactical_bombers moved from Kwangsi to Kiangsu 1 bomber moved from Kwangsi to French Indo China 1 bomber moved from 37 Sea Zone to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone 1 infantry placed in Kiangsu 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 24 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3,5,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,3,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,2,4,2,4,4 Japanese collect 25 PUs (24 lost to blockades); end with 26 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese : -1.83 Japanese : 2.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Americans 5 bombers moved from Algeria to Morocco 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to Morocco 2 fighters moved from Morocco to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Syria to Iraq 4 artilleries and 3 infantry moved from Syria to Trans-Jordan 1 artillery and 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Central United States Americans undo move 1. 1 battleship, 1 carrier and 1 transport placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States 1 infantry and 1 mech_infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,1,4 Americans collect 55 PUs (1 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 artilleries moved from Alexandria to Egypt 1 infantry moved from Libya to Tobruk 2 infantry moved from Tunisia to Libya 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from India to Eastern Persia 1 armour moved from India to Shan State UK_Pacific take Burma from Japanese UK_Pacific take Shan State from Japanese 1 armour and 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from India to West India 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone Purchase Units - British British buy 6 armour and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in Yunnan British attack with 1 armour and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 mech_infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery Non Combat Move - British Place Units - British 3 armour placed in Egypt 3 armour placed in Union of South Africa 1 infantry placed in Quebec Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -1.00 Chinese : -0.83 Japanese : -0.67