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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 13 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 bombers moved from Western Germany to 91 Sea Zone
1 battleship, 1 cruiser, 2 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
6 armour moved from United Kingdom to Scotland
4 tactical_bombers moved from Holland Belgium to Scotland
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Combat Hit Differential Summary :
Germans : -0.33
leave sub in the fight, or cowardly exit?
Cowardly exit, of course!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 13 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 bombers moved from Western Germany to 91 Sea Zone
1 battleship, 1 cruiser, 2 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
6 armour moved from United Kingdom to Scotland
4 tactical_bombers moved from Holland Belgium to Scotland
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 29
Casualties for Germans: 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Battle in Scotland
Germans attack with 6 armour and 4 tactical_bombers
British defend with 1 airfield, 1 artillery and 1 infantry; Americans defend with 1 fighter, 1 infantry and 1 mech_infantry
Germans roll dice for 6 armour and 4 tactical_bombers in Scotland, round 2 : 6/10 hits, 5.67 expected hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Scotland, round 2 : 4/5 hits, 2.00 expected hits
3 armour owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from British with 3 armour and 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 3 armour and 1 tactical_bomber
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 bombers moved from 91 Sea Zone to Gibraltar
3 tactical_bombers moved from Scotland to United Kingdom
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
2 artilleries moved from Western Germany to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Norway
1 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Romania to Slovakia Hungary
4 armour and 5 mech_infantrys moved from Germany to Slovakia Hungary
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 destroyer and 1 submarine placed in 110 Sea Zone
10 infantry placed in Germany
2 armour and 8 mech_infantrys placed in Western Germany
3 infantry placed in United Kingdom
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0.00
British : 2.00
Americans : 0.17
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Eastern Poland
2 fighters moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Rostov to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
5 artilleries and 9 infantry moved from Western Ukraine to Bessarabia
1 armour and 2 infantry moved from Ukraine to Bessarabia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Novgorod to Eastern Poland
Combat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 3 transports
3 transports owned by the Germans lost in 112 Sea Zone
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Bessarabia
Russians attack with 1 armour, 5 artilleries and 11 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 5 artilleries and 11 infantry in Bessarabia, round 2 : 3/17 hits, 4.83 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/7 hits, 2.67 expected hits
Italians roll dice for 2 armour in Eastern Poland, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Non Combat Move - Russians
2 aaGuns moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Eastern Poland to Belarus
2 fighters moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Volgograd to Novgorod
2 infantry moved from Bryansk to Belarus
1 artillery moved from Novgorod to Karelia
2 infantry moved from Finland to Karelia
1 mech_infantry moved from Belarus to Novgorod
1 armour and 2 mech_infantrys moved from Belarus to Bessarabia
1 armour and 1 mech_infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Bryansk to Bessarabia
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Northwest Persia to Rostov
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Iraq
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Italians : 0.67
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 armour moved from Anhwe to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from French Indo China to Shensi
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 armour moved from French Indo China to Siam
Japanese take Siam from ANZAC
1 armour moved from Siam to Shan State
1 mech_infantry moved from Anhwe to Shensi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from Anhwe to Shensi
Combat - Japanese
Battle in Soviet Far East
Battle in Malaya
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Soviet Far East from Russians, taking Malaya from UK_Pacific, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 2 : 2/4 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery
Casualties for British: 1 artillery and 2 infantry
Battle in Shensi
Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Shensi, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Anhwe
2 infantry moved from Anhwe to Kweichow
1 aaGun moved from Hunan to Yunnan
1 bomber moved from Yunnan to Anhwe
3 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 carrier and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 fighter moved from Japan to Manchuria
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
2 mech_infantrys placed in Kiangsu
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : -0.67
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Queensland to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 bomber moved from 37 Sea Zone to India
2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
Place Units - Americans
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber placed in 101 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.17
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 7 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 2 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 3 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Queensland to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 bomber moved from 37 Sea Zone to India
2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
Place Units - Americans
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber placed in 101 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 7 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 2 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 3 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Tunisia
Combat - British
Battle in Tunisia
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 3/5 hits, 2.50 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Tunisia
British win, taking Tunisia from Italians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 bomber moved from Tunisia to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Tunisia to 94 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from West India to India
2 infantry moved from India to Burma
1 armour moved from Iraq to Eastern Persia
1 fighter moved from Eastern Persia to Egypt
1 infantry moved from Eastern Persia to Persia
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0.00
Italians : 0.67
Americans : 0.17
Chinese : -0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Gibraltar to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 bomber moved from Holland Belgium to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber and 4 fighters
British defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Italians roll dice for 1 bomber and 4 fighters in 94 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 tactical_bomber owned by the British, 2 fighters owned by the Italians and 1 carrier owned by the British lost in 94 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
British roll dice for 1 cruiser, 1 fighter and 1 transport in 94 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 94 Sea Zone
1 transport owned by the British lost in 94 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 26
Casualties for Italians: 3 fighters
Casualties for British: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - Italians
1 bomber moved from 94 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Gibraltar
2 mech_infantrys moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Borneo
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Borneo
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 114 Sea Zone
1 tactical_bomber moved from United Kingdom to 114 Sea Zone
1 submarine moved from 110 Sea Zone to 114 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from Gibraltar to Morocco
1 bomber moved from Gibraltar to Morocco
2 fighters moved from 91 Sea Zone to Morocco
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 armour moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from Finland to Norway
2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 tactical_bombers in 114 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 112 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 112 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Morocco
Germans attack with 2 bombers, 2 fighters and 2 infantry
French defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Morocco, round 2 : 1/6 hits, 2.67 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Germans win, taking Morocco from French with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 4/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
4 armour and 5 mech_infantrys moved from Slovakia Hungary to Poland
16 infantry moved from Poland to Slovakia Hungary
3 aaGuns moved from Poland to Slovakia Hungary
10 infantry moved from Germany to Slovakia Hungary
2 armour and 8 mech_infantrys moved from Western Germany to Poland
2 tactical_bombers moved from 114 Sea Zone to Poland
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 3 transports moved from 110 Sea Zone to 111 Sea Zone
3 armour moved from Scotland to 111 Sea Zone
3 armour, 1 infantry and 3 transports moved from 111 Sea Zone to 112 Sea Zone
3 armour and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Morocco to United Kingdom
2 fighters moved from Morocco to 92 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 1 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry placed in Southern France
1 artillery and 1 infantry placed in Western Germany
2 artilleries, 1 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0.83
French : -0.33
Russians : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
3 infantry moved from Belarus to Baltic States
4 infantry moved from Belarus to Eastern Poland
2 fighters moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
3 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Battle in Baltic States
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters and 4 infantry in Baltic States, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 4 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Romania
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Romania, round 3 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 2 infantry in Romania, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Romania, round 5 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
4 mech_infantrys moved from Russia to Belarus
1 armour moved from Rostov to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
2 armour and 4 mech_infantrys moved from Bessarabia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
2 fighters moved from Baltic States to Novgorod
2 aaGuns and 18 infantry moved from Amur to Sakha
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Trans-Jordan
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kweichow to Shensi
1 artillery moved from Szechwan to Shensi
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
2 bombers moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from Philippines to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Aleutian Islands
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Shensi, round 2 : 2/8 hits, 3.50 expected hits
Chinese roll dice for 6 infantry in Shensi, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 4/6 hits, 3.17 expected hits
Chinese roll dice for 4 infantry in Shensi, round 3 : 1/4 hits, 1.33 expected hits
1 fighter owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to Anhwe
1 tactical_bomber moved from Shensi to Kweichow
1 aaGun moved from Yunnan to Kweichow
1 armour moved from Shan State to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
3 mech_infantrys moved from Jehol to Kweichow
1 mech_infantry moved from Manchuria to Chahar
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 battleship and 1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to Philippines
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Japan
2 artilleries and 1 infantry placed in Manchuria
3 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Kweichow: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 2 bombers
EDIT: Adding units owned by Japanese to Kweichow: 2 bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -1.00
Chinese : -0.33
UK_Pacific : 0.00
Japanese : 2.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 8 Sea Zone
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
3 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 bomber moved from India to French Indo China
1 submarine moved from 94 Sea Zone to 97 Sea Zone
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 44 Sea Zone
Americans attack with 1 submarine and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 3 infantry and 1 mech_infantry in Celebes, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 infantry and 1 mech_infantry in Celebes, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 bomber moved from French Indo China to India
2 infantry and 1 transport moved from 66 Sea Zone to 64 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to Iceland
1 bomber moved from Eastern United States to Hawaiian Islands
1 fighter moved from Eastern United States to Iceland
2 carriers and 1 tactical_bomber moved from 101 Sea Zone to 123 Sea Zone
2 destroyers, 1 fighter and 3 submarines moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from 123 Sea Zone to Iceland
1 tactical_bomber moved from 123 Sea Zone to Iceland
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -2.00
Japanese : -1.00
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 1.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 8 Sea Zone
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
3 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 bomber moved from India to French Indo China
1 submarine moved from 94 Sea Zone to 97 Sea Zone
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 44 Sea Zone
Americans attack with 1 submarine and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 3 infantry and 1 mech_infantry in Celebes, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 infantry and 1 mech_infantry in Celebes, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 bomber moved from French Indo China to India
2 infantry and 1 transport moved from 66 Sea Zone to 64 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to Iceland
1 bomber moved from Eastern United States to Hawaiian Islands
1 fighter moved from Eastern United States to Iceland
2 carriers and 1 tactical_bomber moved from 101 Sea Zone to 123 Sea Zone
2 destroyers, 1 fighter and 3 submarines moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from 123 Sea Zone to Iceland
1 tactical_bomber moved from 123 Sea Zone to Iceland
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
1 artillery moved from Tunisia to Libya
British take Libya from Italians
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to Eastern Persia
1 armour moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from India to Burma
1 infantry moved from Egypt to Trans-Jordan
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -1.00
Americans : -2.00
Chinese : 1.50
Japanese : -1.33
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from Southern Italy to Romania
Combat - Italians
Battle in Romania
Italians attack with 1 bomber and 4 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 bomber and 4 mech_infantrys in Romania, round 2 : 2/5 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Romania to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
Italians undo move 1.
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.67
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from South Australia to New South Wales
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from Queensland to Celebes
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Combat Hit Differential Summary :