TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 carriers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Denmark to 112 Sea Zone
1 artillery moved from Denmark to 112 Sea Zone
1 artillery moved from Denmark to 112 Sea Zone
3 infantry moved from Denmark to 112 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries moved from 113 Sea Zone to Germany
3 infantry moved from 113 Sea Zone to Germany
1 armour moved from 113 Sea Zone to Germany
2 cruisers moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from Norway to Germany
2 fighters moved from Norway to Germany
2 fighters moved from 112 Sea Zone to Germany
1 bomber moved from Russia to Germany
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 mech_infantry moved from Finland to Karelia
Russians take Karelia from Germans
Combat - Americans
Battle in Normandy Bordeaux
Battle in Germany
Americans attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters and 3 infantry
Germans defend with 2 aaGuns, 1 factory_minor and 7 infantry
AA fire in Germany : 1/6 hits, 1,00 expected hits
1 fighter owned by the Americans lost in Germany
Americans roll dice for 2 cruisers in Germany, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters and 3 infantry in Germany, round 2 : 4/11 hits, 4,83 expected hits
Germans roll dice for 2 aaGuns and 7 infantry in Germany, round 2 : 0/7 hits, 2,33 expected hits
2 aaGuns owned by the Germans and 4 infantry owned by the Germans lost in Germany
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters and 3 infantry in Germany, round 3 : 3/11 hits, 4,83 expected hits
Germans roll dice for 3 infantry in Germany, round 3 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Germany
Americans captures 41PUs while taking Germans capital
Americans win, taking Normandy Bordeaux from Italians, taking Germany from Germans with 1 armour, 2 artilleries, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Germans: 2 aaGuns and 7 infantry
Non Combat Move - Americans
1 carrier and 2 fighters moved from 113 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 bombers moved from Germany to Norway
1 fighter moved from Germany to 112 Sea Zone
1 fighter moved from Germany to 112 Sea Zone
1 fighter moved from Germany to Norway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from 26 Sea Zone to Queensland
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 submarine moved from 24 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 15 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Wake Island to Queensland
1 transport moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
1 battleship, 2 carriers and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 107 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 122 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 127 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
1 artillery moved from Sikang to Szechwan
2 infantry moved from Sikang to Szechwan
1 artillery moved from Sikang to Shensi
2 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 3/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry and 3 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kansu, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 2 : 0/4 hits, 1,33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kansu, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 4 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 3 mech_infantrys in Kansu, round 4 : 3/3 hits, 1,00 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Kansu
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -13
Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
3 infantry moved from Sikang to Tsinghai
1 artillery moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 7 armour, 1 bomber, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from Norway to Western Germany
1 bomber moved from Eastern Persia to 39 Sea Zone
Combat - British
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western Germany
British attack with 1 armour, 4 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 3 infantry
British roll dice for 1 armour, 4 fighters and 1 infantry in Western Germany, round 2 : 2/6 hits, 2,67 expected hits
Germans roll dice for 3 infantry in Western Germany, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
British roll dice for 1 armour and 4 fighters in Western Germany, round 3 : 1/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - British
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Norway
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
3 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 armour moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
1 bomber moved from 39 Sea Zone to Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Trans-Jordan to Iraq
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to Norway
Place Units - British
4 armour and 4 infantry placed in United Kingdom
1 bomber placed in United Kingdom
3 armour placed in Persia
1 destroyer, 1 submarine and 1 transport placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
British collect 36 PUs (3 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1,67
British : -2,17
Americans : -1,67
Chinese : -0,33
Japanese : 1,33
AA fire in Germany : : 0,00
Savegame