18L Axis-dominion (Allies) vs Patryn (Axis + 3) BM3


  • TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 25 Sea Zone to Midway
            4 fighters moved from 25 Sea Zone to Midway
    
        Combat - ANZAC
            Battle in Midway
                ANZAC attack with 1 artillery, 4 fighters, 1 infantry and 1 marine
                Japanese defend with 1 airfield and 2 infantry
                    ANZAC roll dice for 1 cruiser in Midway, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 4 fighters, 1 infantry and 1 marine in Midway, round 2 : 3/7 hits, 3.00 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Midway
                ANZAC win, taking Midway from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            4 fighters moved from Midway to 25 Sea Zone
            1 submarine moved from 33 Sea Zone to 16 Sea Zone
            1 submarine and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 destroyer moved from 33 Sea Zone to 63 Sea Zone
            1 destroyer moved from 33 Sea Zone to 63 Sea Zone
            1 armour moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : -0.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor, 3x factory_minor; Remaining resources: 58 PUs; 
            Germans buy 3 artilleries, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Samara to Novosibirsk
                  Germans take Novosibirsk from Americans
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Volgograd to Rostov
            2 infantry moved from France to Southern France
            2 bombers moved from Novgorod to Rostov
            3 fighters and 5 tactical_bombers moved from Western Germany to Southern France
            2 bombers moved from Western Germany to Southern France
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 bombers and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Rostov
                Germans win, taking Rostov from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Germans attack with 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers in Southern France, round 2 : 4/12 hits, 6.17 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from British with 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            11 infantry moved from France to Normandy Bordeaux
            2 bombers, 3 fighters and 5 tactical_bombers moved from Southern France to Western Germany
            3 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Samara to Volgograd
            3 infantry moved from Russia to Samara
            3 infantry moved from Karelia to Finland
            4 infantry moved from Novgorod to Karelia
            4 infantry moved from Western Germany to Germany
            1 mech_infantry moved from Western Germany to Germany
            1 fighter moved from Western Germany to Germany
            1 tactical_bomber moved from Western Germany to Germany
            1 tactical_bomber moved from Western Germany to Germany
            1 tactical_bomber moved from Western Germany to Germany
            2 infantry moved from Western Germany to Germany
            1 tactical_bomber moved from Western Germany to Germany
            2 bombers moved from Rostov to Novgorod
    
        Place Units - Germans
            3 artilleries placed in Normandy Bordeaux
            3 infantry placed in France
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            3 infantry placed in Russia
            2 infantry and 1 mech_infantry placed in Western Germany
            Germans undo move 2.
            3 infantry placed in Western Germany
            Germans undo move 4.
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,5,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    British : 0.67
    Americans : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Combat Move - Russians
            10 infantry moved from Kansu to Suiyuyan
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 10 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 10 infantry in Suiyuyan, round 2 : 1/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Kansu to Suiyuyan
            4 infantry moved from Kansu to Suiyuyan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : -0.67
    Japanese : -0.33
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 2 infantry, 6 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 bomber moved from Japan to 22 Sea Zone
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
            1 armour, 6 artilleries, 24 infantry, 3 marines and 30 mech_infantrys moved from Shan State to Burma
            2 infantry moved from Yunnan to Burma
            3 mech_infantrys moved from Hunan to Burma
            1 armour moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 22 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Dutch New Guinea
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 2 armour, 6 artilleries, 26 infantry, 3 marines and 33 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 armour, 6 artilleries, 26 infantry, 3 marines and 33 mech_infantrys in Burma, round 2 : 18/70 hits, 14.33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 6 artilleries, 26 infantry, 3 marines and 33 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 aaGuns moved from Shan State to Burma
            2 infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            1 carrier moved from 35 Sea Zone to 45 Sea Zone
            1 battleship moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            2 submarines moved from 35 Sea Zone to 45 Sea Zone
            4 bombers moved from Philippines to French Indo China
            2 fighters moved from Philippines to French Indo China
            1 bomber moved from 22 Sea Zone to French Indo China
            1 bomber moved from Guam to French Indo China
            1 bomber moved from Japan to French Indo China
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Siberia to Amur
            1 infantry moved from Jehol to Anhwe
            2 tactical_bombers moved from 35 Sea Zone to French Indo China
            2 fighters moved from Philippines to 6 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 fighter moved from Philippines to French Indo China
            1 fighter moved from Japan to 6 Sea Zone
            1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 7 fighters, 16 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 56 Sea Zone to 45 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Japan
            2 destroyers, 3 submarines and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    ANZAC : 0.67
    UK_Pacific : -0.67
    Japanese : 5.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 3 fighters, 19 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            9 armour and 6 infantry moved from Greece to Albania
            2 armour moved from Syria to 98 Sea Zone
            3 infantry moved from Syria to 98 Sea Zone
            2 armour, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Turkey to 99 Sea Zone
            2 armour, 4 infantry and 3 transports moved from 99 Sea Zone to 97 Sea Zone
            2 armour and 4 infantry moved from 97 Sea Zone to Albania
            2 marines moved from Syria to 98 Sea Zone
            5 fighters and 1 tactical_bomber moved from Spain to Albania
            1 infantry moved from Caucasus to Rostov
            1 bomber moved from Norway to Rostov
            1 bomber moved from Caucasus to Rostov
            1 bomber moved from Norway to Albania
            3 cruisers and 1 marine moved from 98 Sea Zone to 97 Sea Zone
            1 battleship and 1 marine moved from 98 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Albania
            1 marine moved from 97 Sea Zone to Albania
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            4 carriers moved from 98 Sea Zone to 97 Sea Zone
            1 artillery moved from Spain to Southern France
            2 fighters moved from 104 Sea Zone to Southern France
            5 fighters moved from Spain to Southern France
    
        Combat - Americans
            Battle in Rostov
                Americans attack with 2 bombers and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 bombers and 1 infantry in Rostov, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Americans win, taking Rostov from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 1 artillery and 7 fighters
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 7 fighters in Southern France, round 2 : 3/8 hits, 3.83 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery and 7 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Albania
                Americans attack with 11 armour, 1 bomber, 5 fighters, 10 infantry, 2 marines and 1 tactical_bomber
                Germans defend with 4 infantry; Italians defend with 5 artilleries and 11 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Albania, round 2 : 0/4 hits, 2.17 expected hits
                    Americans roll dice for 11 armour, 1 bomber, 5 fighters, 10 infantry, 2 marines and 1 tactical_bomber in Albania, round 2 : 16/30 hits, 11.67 expected hits
                    Italians roll dice for 5 artilleries and 15 infantry in Albania, round 2 : 6/20 hits, 6.67 expected hits
                    4 infantry owned by the Germans, 6 infantry owned by the Americans, 1 artillery owned by the Italians and 11 infantry owned by the Italians lost in Albania
                    Americans roll dice for 11 armour, 1 bomber, 5 fighters, 4 infantry, 2 marines and 1 tactical_bomber in Albania, round 3 : 6/24 hits, 10.67 expected hits
                    Italians roll dice for 4 artilleries in Albania, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans and 4 artilleries owned by the Italians lost in Albania
                Americans win, taking Albania from Italians with 11 armour, 1 bomber, 5 fighters, 3 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 44
                Casualties for Americans: 7 infantry
                Casualties for Germans: 4 infantry
                Casualties for Italians: 5 artilleries and 11 infantry
    
        Non Combat Move - Americans
            4 carriers, 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 carriers, 1 destroyer, 4 fighters and 4 submarines moved from 25 Sea Zone to 26 Sea Zone
            1 armour moved from Kansu to Suiyuyan
            1 artillery and 5 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 2 carriers, 2 destroyers, 4 fighters, 5 infantry and 3 transports moved from 31 Sea Zone to 26 Sea Zone
            1 artillery and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 101 Sea Zone to 104 Sea Zone
            4 fighters moved from Albania to 97 Sea Zone
            1 fighter moved from Albania to 97 Sea Zone
            1 tactical_bomber moved from Albania to 97 Sea Zone
            1 bomber moved from Albania to Greece
            1 bomber moved from Rostov to Greece
            1 bomber moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            2 infantry moved from Turkey to Caucasus
            3 infantry moved from Iraq to Turkey
            3 infantry moved from Persia to Northwest Persia
            1 infantry moved from Saudi Arabia to Iraq
            1 fighter moved from Southern France to Norway
            6 fighters moved from Southern France to Spain
    
        Place Units - Americans
            3 infantry placed in Caucasus
            3 infantry placed in Turkey
            3 infantry placed in Greece
            3 infantry placed in Norway
            3 infantry placed in Spain
            3 mech_infantrys placed in Saudi Arabia
            2 mech_infantrys placed in Persia
            3 infantry placed in Iraq
            1 infantry placed in Persia
            3 fighters placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 80 PUs; end with 80 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 infantry
            EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
            EDIT: Turning off Edit Mode
            British buy 3 artilleries, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
                  British take Kazakhstan from Germans
            1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Caucasus to Novosibirsk
            1 mech_infantry moved from Greece to Yugoslavia
                  British take Yugoslavia from Italians
            2 infantry and 2 mech_infantrys moved from Greece to Bulgaria
    
        Combat - British
            Battle in Novosibirsk
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                British win, taking Novosibirsk from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bulgaria
                British attack with 2 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 2 infantry and 2 mech_infantrys in Bulgaria, round 2 : 2/4 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bulgaria
                British win, taking Bulgaria from Italians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Syria to Caucasus
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Caucasus
            8 armour and 19 mech_infantrys moved from West India to Eastern Persia
            3 aaGuns, 11 artilleries and 21 infantry moved from India to West India
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            4 transports moved from 104 Sea Zone to 109 Sea Zone
            8 infantry moved from United Kingdom to 109 Sea Zone
            8 infantry and 4 transports moved from 109 Sea Zone to 104 Sea Zone
            8 infantry moved from 104 Sea Zone to Spain
            1 infantry moved from Syria to 98 Sea Zone
            1 mech_infantry moved from Egypt to 98 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Spain
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            2 mech_infantrys moved from Egypt to 98 Sea Zone
            2 infantry moved from Syria to 98 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 98 Sea Zone to 97 Sea Zone
            2 infantry and 2 mech_infantrys moved from 97 Sea Zone to Albania
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            3 mech_infantrys placed in Egypt
            2 artilleries and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Italians : -1.33
    British : 0.50
    Americans : -2.83
    

    Savegame


  • assumed no scramble in 97

  • '18 '16

    TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Yugoslavia
            2 fighters moved from Southern Italy to Yugoslavia
            1 infantry moved from Ukraine to Rostov
            1 bomber moved from Southern Italy to Rostov
            1 bomber moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Yugoslavia, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Rostov
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Rostov
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Volgograd
            1 bomber and 2 fighters moved from Yugoslavia to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 artillery placed in Ukraine
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,2,6,2,6,6,3,1,5,5,2,3,1,5,3,3,2,1,4,2,6
            Italians collect 6 PUs (7 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : 0.67
    Americans : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New Guinea to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 armour
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Dutch New Guinea
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 armour
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 armour and 1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 destroyer moved from 63 Sea Zone to 52 Sea Zone
            1 destroyer, 1 submarine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Midway to 25 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from Caucasus to Greece
            1 fighter moved from Caucasus to Turkey
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : 0.67
    

    Savegame


  • not able to finish my games, so I am giving up. gg!

  • '18 '16

    Ugh - I know that life can get in the way - I’ve been super busy the last few months with a new job myself. Perfectly willing to put this on hold for as long as you need if you like. I’m not totally sure that I have this in the bag, but of course it’s your call. Thank you for the game nonetheless.


  • @Patryn I will count it for now. If you guys resume later this year and Axis beats you, just update me in the game results thread, thanks

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Axis & Allies Boardgaming Custom Painted Miniatures

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