Initial test. First time tries.
L.O.T.R. - Whack Evil - dawg Good
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TripleA Turn Summary: Haradrim round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Haradrim Haradrim buy 12 spearInfantrys; Remaining resources: 2 PUs; Combat Move - Haradrim 1 corsairs and 1 trebuche moved from Andrast to Druwaith Laur 3 corsairss and 1 spearInfantry moved from Anfalas to Lamedon 7 corsairss and 11 spearInfantrys moved from Helms Deep to Westfold 1 spearInfantry moved from City of Corsairs to Umbar Combat - Haradrim Battle in Druwaith Laur Haradrim attack with 1 corsairs and 1 trebuche Freefolk defend with 1 hobbits Haradrim roll dice for 1 corsairs and 1 trebuche in Druwaith Laur, round 2 : 1/2 hits, 1.17 expected hits Freefolk roll dice for 1 hobbits in Druwaith Laur, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Freefolk lost in Druwaith Laur Haradrim win, taking Druwaith Laur from Freefolk with 1 corsairs and 1 trebuche remaining. Battle score for attacker is 2 Casualties for Freefolk: 1 hobbits Battle in Westfold Haradrim attack with 7 corsairss and 11 spearInfantrys Elves defend with 1 hobbits Haradrim roll dice for 7 corsairss and 11 spearInfantrys in Westfold, round 2 : 2/18 hits, 5.33 expected hits Elves roll dice for 1 hobbits in Westfold, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Westfold Haradrim win, taking Westfold from Elves with 7 corsairss and 11 spearInfantrys remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Battle in Lamedon Haradrim attack with 3 corsairss and 1 spearInfantry Gondor defend with 3 towerGuards Haradrim roll dice for 3 corsairss and 1 spearInfantry in Lamedon, round 2 : 1/4 hits, 1.67 expected hits Gondor roll dice for 3 towerGuards in Lamedon, round 2 : 1/3 hits, 1.50 expected hits 1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Haradrim lost in Lamedon Haradrim roll dice for 3 corsairss in Lamedon, round 3 : 1/3 hits, 1.50 expected hits Gondor roll dice for 2 towerGuards in Lamedon, round 3 : 0/2 hits, 1.00 expected hits 1 towerGuard owned by the Gondor lost in Lamedon Haradrim roll dice for 3 corsairss in Lamedon, round 4 : 2/3 hits, 1.50 expected hits Gondor roll dice for 1 towerGuard in Lamedon, round 4 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in Lamedon Haradrim win, taking Lamedon from Gondor with 3 corsairss remaining. Battle score for attacker is 9 Casualties for Haradrim: 1 spearInfantry Casualties for Gondor: 3 towerGuards Non Combat Move - Haradrim Place Units - Haradrim 2 spearInfantrys placed in Pinnath Gelin 2 spearInfantrys placed in Andrast 3 spearInfantrys placed in Anfalas 5 spearInfantrys placed in Helms Deep Turn Complete - Haradrim Haradrim collect 41 PUs; end with 43 PUs
Combat Hit Differential Summary :
Elves : -0.17 Haradrim : -4.17 Freefolk : -0.17 Gondor : -2.00
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TripleA Turn Summary: Gondor round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Gondor Gondor buy 5 towerGuards; Remaining resources: 0 PUs; Place Units - Gondor 5 towerGuards placed in Minas Tirith Turn Complete - Gondor Gondor collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Rhun Rhun buy 2 fortificationss, 5 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs; Combat Move - Rhun 1 trebuche moved from Rhun to Celduin 2 spearInfantrys moved from Iron Hills to N. Rhun 1 trebuche moved from Iron Hills to N. Rhun Combat - Rhun Battle in Celduin Rhun attack with 1 trebuche Dale defend with 1 lightCavalry Rhun roll dice for 1 trebuche in Celduin, round 2 : 1/1 hits, 0.50 expected hits Dale roll dice for 1 lightCavalry in Celduin, round 2 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Dale lost in Celduin Rhun win, taking Celduin from Dale with 1 trebuche remaining. Battle score for attacker is 4 Casualties for Dale: 1 lightCavalry Battle in N. Rhun Rhun attack with 2 spearInfantrys and 1 trebuche Dale defend with 1 lightCavalry and 1 spearInfantry Rhun roll dice for 2 spearInfantrys and 1 trebuche in N. Rhun, round 2 : 0/3 hits, 1.00 expected hits Dale roll dice for 1 lightCavalry and 1 spearInfantry in N. Rhun, round 2 : 1/2 hits, 0.50 expected hits 1 spearInfantry owned by the Rhun lost in N. Rhun Rhun roll dice for 1 spearInfantry and 1 trebuche in N. Rhun, round 3 : 2/2 hits, 0.83 expected hits Dale roll dice for 1 lightCavalry and 1 spearInfantry in N. Rhun, round 3 : 0/2 hits, 0.50 expected hits 1 spearInfantry owned by the Dale and 1 lightCavalry owned by the Dale lost in N. Rhun Rhun win, taking N. Rhun from Dale with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 4 Casualties for Rhun: 1 spearInfantry Casualties for Dale: 1 lightCavalry and 1 spearInfantry Non Combat Move - Rhun Place Units - Rhun 2 fortificationss and 2 spearInfantrys placed in Iron Hills 3 spearInfantrys and 1 trebuche placed in Rhun Turn Complete - Rhun Rhun collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Dale : -0.17 Rhun : 0.67
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TripleA Turn Summary: Dale round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Dale Dale buy 1 archers, 1 heavyCavalry and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Dale 1 spearInfantry moved from N. Dale to Celduin 1 lightCavalry moved from S. Dale to N. Dale 1 lightCavalry moved from Lake Town to Celduin Combat - Dale Battle in Celduin Dale attack with 1 lightCavalry and 1 spearInfantry Rhun defend with 1 trebuche Dale roll dice for 1 lightCavalry and 1 spearInfantry in Celduin, round 2 : 1/2 hits, 0.50 expected hits Rhun roll dice for 1 trebuche in Celduin, round 2 : 1/1 hits, 0.17 expected hits 1 spearInfantry owned by the Dale and 1 trebuche owned by the Rhun lost in Celduin Dale win, taking Celduin from Rhun with 1 lightCavalry remaining. Battle score for attacker is 1 Casualties for Dale: 1 spearInfantry Casualties for Rhun: 1 trebuche Non Combat Move - Dale 1 lightCavalry moved from Lake Town to N. Dale 1 spearInfantry moved from Lake Town to N. Dale 1 archers moved from Lake Town to N. Dale Place Units - Dale 1 archers, 1 heavyCavalry and 2 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Dale : 0.50 Rhun : 0.83
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TripleA Turn Summary: Khand round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Khand Khand buy 2 raiderss, 1 trebuche and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 1 xbowInfantry moved from Khand to Harad Road 1 warWolves moved from Khand to S. Ithilien 1 raiderCavalry, 1 raiders and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien 2 raiderCavalrys, 1 raiders and 2 xbowInfantrys moved from N. Ithilien to Anorien 1 xbowInfantry moved from Anorien to Lossarnach Non Combat Move - Khand Place Units - Khand 1 trebuche placed in S. Ithilien 2 raiderss and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Dwarves Dwarves buy 2 axeInfantrys and 1 berzerkers; Remaining resources: 0 PUs; Combat Move - Dwarves 1 berzerkers moved from Lonely Mtn. to N. Dale 1 phalanx moved from Lonely Mtn. to N. Dale 3 axeInfantrys moved from N. Dale to S. Dale 1 phalanx moved from N. Dale to S. Dale 1 berzerkers moved from N. Dale to S. Dale 1 axeInfantry moved from N. Dale to S. Dale 1 axeInfantry moved from N. Dale to S. Dale Non Combat Move - Dwarves Place Units - Dwarves 2 axeInfantrys and 1 berzerkers placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Saruman Saruman buy 4 siegeTowers; Remaining resources: 0 PUs; Combat Move - Saruman 1 siegeTower moved from E. Emnet to Wold 1 siegeTower moved from Eastfold to E. Emnet Combat - Saruman Battle in Wold Saruman attack with 1 siegeTower Elves defend with 1 hobbits Saruman roll dice for 1 siegeTower in Wold, round 2 : 1/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits in Wold, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Wold Saruman win, taking Wold from Elves with 1 siegeTower remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Non Combat Move - Saruman Place Units - Saruman 4 siegeTowers placed in Isengard Turn Complete - Saruman Saruman collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Saruman : 0.67 Elves : -0.17
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TripleA Turn Summary: Freefolk round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Freefolk Freefolk buy 2 archerss, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 2 archerss, 3 hobbitss, 3 lightCavalrys and 3 spearInfantrys moved from Enedwaith to Druwaith Laur 1 archers, 1 hobbits and 1 spearInfantry moved from Enedwaith Coast to Druwaith Laur 2 lightCavalrys moved from Lond Daer to Druwaith Laur 1 lightCavalry moved from Enedwaith to Angren Bank Freefolk take Angren Bank from Haradrim 1 lightCavalry moved from Angren Bank to Druwaith Laur 1 archers and 1 hobbits moved from Lond Daer to Enedwaith Coast 1 hobbits and 1 spearInfantry moved from Tharbad to Eregion 1 hobbits moved from S. Downs to Cardolan 1 hobbits moved from Cardolan to Eregion 1 hobbits moved from Bree to S. Downs 2 lightCavalrys moved from Bree to Lond Daer Combat - Freefolk Battle in Druwaith Laur Freefolk attack with 3 archerss, 4 hobbitss, 6 lightCavalrys and 4 spearInfantrys Haradrim defend with 1 corsairs and 1 trebuche Freefolk roll dice for 3 archerss, 4 hobbitss, 6 lightCavalrys and 4 spearInfantrys in Druwaith Laur, round 2 : 5/16 hits, 3.67 expected hits Haradrim roll dice for 1 corsairs and 1 trebuche in Druwaith Laur, round 2 : 0/2 hits, 0.33 expected hits 1 corsairs owned by the Haradrim and 1 trebuche owned by the Haradrim lost in Druwaith Laur Freefolk win, taking Druwaith Laur from Haradrim with 3 archerss, 4 hobbitss, 6 lightCavalrys and 4 spearInfantrys remaining. Battle score for attacker is 8 Casualties for Haradrim: 1 corsairs and 1 trebuche Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Lond Daer 2 archerss placed in Tharbad 2 hobbitss and 1 spearInfantry placed in Bree Turn Complete - Freefolk Freefolk collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Freefolk : 1.33 Haradrim : -0.33
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TripleA Turn Summary: Mordor round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Mordor Mordor buy 3 orcss and 7 siegeTowers; Remaining resources: 1 PUs; Combat Move - Mordor 1 trolls moved from E. Osg. to Anorien 3 orcss and 1 siegeTower moved from W. Osg. to Anorien 1 orcs moved from Anduin East Bank to Celebran Mordor take Celebran from Elves 2 orcss moved from Dol Goldur to S. Mirkwood 1 orcs moved from S. Brown Lands to Wold 2 trollss moved from Eastfold to Anorien 4 trollss moved from Lebennin to Belfalas 1 trolls moved from Lebennin to Anorien Combat - Mordor Battle in Belfalas Mordor attack with 4 trollss Gondor defend with 1 towerGuard Mordor roll dice for 4 trollss in Belfalas, round 2 : 3/4 hits, 2.00 expected hits Gondor roll dice for 1 towerGuard in Belfalas, round 2 : 1/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor and 1 trolls owned by the Mordor lost in Belfalas Mordor win, taking Belfalas from Gondor with 3 trollss remaining. Battle score for attacker is -2 Casualties for Mordor: 1 trolls Casualties for Gondor: 1 towerGuard Non Combat Move - Mordor Place Units - Mordor 2 siegeTowers placed in W. Osg. 2 siegeTowers placed in E. Osg. 3 orcss and 1 siegeTower placed in Dol Goldur 2 siegeTowers placed in Eastfold Turn Complete - Mordor Mordor collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Mordor : 1.00 Gondor : 0.50
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TripleA Turn Summary: Goblins round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Goblins Goblins buy 4 stabberss; Remaining resources: 1 PUs; Place Units - Goblins 4 stabberss placed in Moria Turn Complete - Goblins Goblins collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Turn Complete - Rohan
Combat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Goblins Goblins buy 4 stabberss; Remaining resources: 1 PUs; Place Units - Goblins 4 stabberss placed in Moria Turn Complete - Goblins Goblins collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Elves round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Elves Elves buy 1 eagles, 2 griffins, 6 hobbitss and 1 hunters; Remaining resources: 0 PUs; Combat Move - Elves 1 hobbits moved from Drimrill Dale to Celebran 2 hobbitss moved from S. Caves to Celebran 1 hobbits moved from Carrock to Gladden Elves take Gladden from Mordor 1 ents and 1 hobbits moved from Anduin West Bank to Gladden 1 hunters moved from High Mirkwood to W. Mirkwood 1 hunters moved from High Mirkwood to Gladden 1 hobbits moved from High Mirkwood to N. Mirkwood 1 hunters moved from W. Mirkwood to Gladden 3 hobbitss moved from Rivendell to Eregion 1 hunters moved from N. Caves to Gladden 1 hobbits moved from N. Caves to Drimrill Dale 1 hobbits, 12 hunterss and 6 wizards moved from Fangorn to Celebran Combat - Elves Battle in Celebran Elves attack with 4 hobbitss, 12 hunterss and 6 wizards Mordor defend with 1 orcs Elves roll dice for 4 hobbitss, 12 hunterss and 6 wizards in Celebran, round 2 : 13/22 hits, 8.67 expected hits Mordor roll dice for 1 orcs in Celebran, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Celebran Elves win, taking Celebran from Mordor with 4 hobbitss, 12 hunterss and 6 wizards remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Elves Place Units - Elves 4 hobbitss placed in Lorien 1 hobbits and 1 hunters placed in High Mirkwood 2 griffins placed in S. Caves 1 eagles and 1 hobbits placed in N. Caves Turn Complete - Elves Elves collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Mordor : -0.17 Elves : 4.33
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TripleA Turn Summary: Haradrim round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Haradrim Haradrim buy 2 corsairss, 8 spearInfantrys and 2 towers; Remaining resources: 1 PUs; Combat Move - Haradrim 7 corsairss and 11 spearInfantrys moved from Westfold to Fangorn 5 spearInfantrys moved from Helms Deep to Westfold 3 rafts moved from Andrast Coast to Lefnui 3 spearInfantrys moved from Anfalas to Lefnui 3 spearInfantrys moved from Lefnui to Andrast 3 corsairss moved from Lamedon to Morthond 3 corsairss and 3 galleons moved from Morthond to Lefnui 3 corsairss moved from Lefnui to Pinnath Gelin 1 spearInfantry moved from Umbar to Debatable Land Combat - Haradrim Battle in Fangorn Haradrim attack with 7 corsairss and 11 spearInfantrys Elves defend with 1 hobbits Haradrim roll dice for 7 corsairss and 11 spearInfantrys in Fangorn, round 2 : 4/18 hits, 5.33 expected hits Elves roll dice for 1 hobbits in Fangorn, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Fangorn Haradrim win, taking Fangorn from Elves with 7 corsairss and 11 spearInfantrys remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Non Combat Move - Haradrim Place Units - Haradrim 1 spearInfantry and 1 tower placed in Pinnath Gelin 1 spearInfantry and 1 tower placed in Andrast 3 spearInfantrys placed in Anfalas 2 corsairss and 3 spearInfantrys placed in Helms Deep Turn Complete - Haradrim Haradrim collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
Elves : -0.17 Haradrim : -1.33
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TripleA Turn Summary: Gondor round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Gondor Gondor buy 2 spearInfantrys and 2 towerGuards; Remaining resources: 0 PUs; Place Units - Gondor 2 spearInfantrys and 2 towerGuards placed in Minas Tirith Turn Complete - Gondor Gondor collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Rhun Rhun buy 4 fortificationss, 3 spearInfantrys and 1 tower; Remaining resources: 0 PUs; Combat Move - Rhun 2 chariotArcherss, 3 spearInfantrys and 1 trebuche moved from Rhun to S. Dale 1 spearInfantry and 1 trebuche moved from N. Rhun to S. Dale Combat - Rhun Battle in S. Dale Rhun attack with 2 chariotArcherss, 4 spearInfantrys and 2 trebuches Dwarves defend with 5 axeInfantrys, 1 berzerkers and 1 phalanx Rhun roll dice for 2 chariotArcherss, 4 spearInfantrys and 2 trebuches in S. Dale, round 2 : 3/8 hits, 3.00 expected hits Dale roll dice for 5 axeInfantrys, 1 berzerkers and 1 phalanx in S. Dale, round 2 : 3/7 hits, 3.50 expected hits 3 spearInfantrys owned by the Rhun, 1 berzerkers owned by the Dwarves and 2 axeInfantrys owned by the Dwarves lost in S. Dale Rhun roll dice for 2 chariotArcherss, 1 spearInfantry and 2 trebuches in S. Dale, round 3 : 1/5 hits, 2.00 expected hits Dale roll dice for 3 axeInfantrys and 1 phalanx in S. Dale, round 3 : 2/4 hits, 2.17 expected hits 1 spearInfantry owned by the Rhun, 1 chariotArchers owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in S. Dale Rhun roll dice for 1 chariotArchers and 2 trebuches in S. Dale, round 4 : 2/3 hits, 1.33 expected hits Dale roll dice for 2 axeInfantrys and 1 phalanx in S. Dale, round 4 : 3/3 hits, 1.67 expected hits 2 trebuches owned by the Rhun, 1 chariotArchers owned by the Rhun and 2 axeInfantrys owned by the Dwarves lost in S. Dale Dale win with 1 phalanx remaining. Battle score for attacker is -5 Casualties for Rhun: 2 chariotArcherss, 4 spearInfantrys and 2 trebuches Casualties for Dwarves: 5 axeInfantrys and 1 berzerkers Non Combat Move - Rhun Place Units - Rhun 2 fortificationss, 3 spearInfantrys and 1 tower placed in Rhun 2 fortificationss placed in Iron Hills Turn Complete - Rhun Rhun collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Dale : 0.67 Rhun : -0.33
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TripleA Turn Summary: Dale round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Dale Dale buy 1 archers, 1 heavyCavalry and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Dale 1 lightCavalry moved from Celduin to E. Rhovanion Dale take E. Rhovanion from Rhun 1 lightCavalry moved from E. Rhovanion to S. E. Rhovanion Dale take S. E. Rhovanion from Mordor 1 lightCavalry moved from S. E. Rhovanion to S. Rhun Dale take S. Rhun from Rhun 1 lightCavalry moved from N. Dale to N. Rhun Dale take N. Rhun from Rhun 1 lightCavalry moved from N. Rhun to N. Dale 1 archers moved from N. Dale to Celduin 1 archers, 1 heavyCavalry and 2 spearInfantrys moved from Lake Town to N. Dale Combat - Dale Non Combat Move - Dale Place Units - Dale 1 archers, 1 heavyCavalry and 1 spearInfantry placed in Lake Town Turn Complete - Dale Dale collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
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@Whackamatt this 1 is still up in the air. weighing more on your side though.
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TripleA Turn Summary: Khand round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Khand Khand buy 3 raiderCavalrys; Remaining resources: 0 PUs; Combat Move - Khand 1 trebuche moved from S. Ithilien to N. Ithilien 2 raiderss and 1 xbowInfantry moved from Khand to Harad Road 1 xbowInfantry moved from Harad Road to S. Ithilien 1 warWolves moved from S. Ithilien to Anorien 1 raiders and 2 xbowInfantrys moved from N. Ithilien to Anorien Combat - Khand Non Combat Move - Khand Place Units - Khand 1 raiderCavalry placed in S. Ithilien 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Dwarves Dwarves buy 1 mortar and 1 phalanx; Remaining resources: 0 PUs; Combat Move - Dwarves 2 axeInfantrys and 1 berzerkers moved from Lonely Mtn. to N. Dale Non Combat Move - Dwarves Place Units - Dwarves 1 mortar and 1 phalanx placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :