OOL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 10 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
8 armour, 5 artilleries, 10 infantry and 10 mech_infantrys moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 3 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Siberia to Soviet Far East
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hawaiian Islands
Battle in Soviet Far East
Japanese attack with 2 artilleries and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Soviet Far East, round 2 : 2/5 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Hawaiian Islands from Americans, taking Soviet Far East from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Eastern Persia
Japanese attack with 8 armour, 5 artilleries, 10 infantry and 13 mech_infantrys
British defend with 2 artilleries and 1 infantry
Japanese roll dice for 8 armour, 5 artilleries, 10 infantry and 13 mech_infantrys in Eastern Persia, round 2 : 18/36 hits, 10,33 expected hits
British roll dice for 2 artilleries and 1 infantry in Eastern Persia, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 8 armour, 5 artilleries, 8 infantry and 13 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 2 infantry
Casualties for British: 2 artilleries and 1 infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
2 fighters moved from Malaya to Java
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 25 Sea Zone to 13 Sea Zone
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
1 destroyer moved from 25 Sea Zone to 27 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 armour moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 artillery moved from Midway to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 2 infantry and 3 transports moved from 25 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Japan
2 battleships, 18 carriers, 1 cruiser, 8 destroyers, 26 fighters, 27 submarines and 10 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
3 bombers moved from India to Philippines
Place Units - Japanese
1 fighter and 2 mech_infantrys placed in India
3 fighters placed in French Indo China
6 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 106 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 111 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caucasus: 1 armour, 1 artillery and 4 infantry
EDIT: Adding units owned by Japanese to Northwest Persia: 1 armour, 1 artillery and 4 infantry
EDIT: Removing units owned by Japanese from Kazakhstan: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Caucasus: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Tsinghai: 1 infantry
EDIT: Adding units owned by Japanese to Kazakhstan: 1 infantry
EDIT: Adding units owned by Japanese to Tsinghai: 1 artillery
EDIT: Removing units owned by Japanese from Shensi: 1 artillery
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Shensi: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New Guinea: 1 bomber
EDIT: Adding units owned by Japanese to Japan: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Removing units owned by Japanese from Japan: 1 armour and 1 artillery
EDIT: Adding units owned by Japanese to 26 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to Hawaiian Islands: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1,00
Americans : -0,67
Japanese : 7,83
do you want me to re-do it and edit the battles instead?
sorry for this mess
@oysteilo said in Oysteilo (Axis +3) vs. JWW (allies) BM3:
TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - Japanese Japanese buy 10 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 8 armour, 5 artilleries, 10 infantry and 10 mech_infantrys moved from West India to Eastern Persia 3 mech_infantrys moved from India to Eastern Persia 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 25 Sea Zone to 3 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Siberia to Soviet Far East Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hawaiian Islands Battle in Soviet Far East Japanese attack with 2 artilleries and 3 infantry Americans defend with 2 infantry Japanese roll dice for 2 artilleries and 3 infantry in Soviet Far East, round 2 : 2/5 hits, 1,50 expected hits Americans roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Soviet Far East Japanese win, taking Hawaiian Islands from Americans, taking Soviet Far East from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Eastern Persia Japanese attack with 8 armour, 5 artilleries, 10 infantry and 13 mech_infantrys British defend with 2 artilleries and 1 infantry Japanese roll dice for 8 armour, 5 artilleries, 10 infantry and 13 mech_infantrys in Eastern Persia, round 2 : 18/36 hits, 10,33 expected hits British roll dice for 2 artilleries and 1 infantry in Eastern Persia, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 8 armour, 5 artilleries, 8 infantry and 13 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 2 infantry Casualties for British: 2 artilleries and 1 infantry Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 2 fighters moved from Malaya to Java 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 25 Sea Zone to 13 Sea Zone 1 destroyer moved from 25 Sea Zone to 12 Sea Zone 1 destroyer moved from 25 Sea Zone to 27 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 armour moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 3 infantry moved from Midway to 25 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 artillery moved from Midway to 25 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 1 armour, 1 artillery, 2 infantry and 3 transports moved from 25 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Japan 2 battleships, 18 carriers, 1 cruiser, 8 destroyers, 26 fighters, 27 submarines and 10 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 3 bombers moved from India to Philippines Place Units - Japanese 1 fighter and 2 mech_infantrys placed in India 3 fighters placed in French Indo China 6 fighters placed in Japan Turn Complete - Japanese Japanese collect 83 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 106 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 111 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Caucasus: 1 armour, 1 artillery and 4 infantry EDIT: Adding units owned by Japanese to Northwest Persia: 1 armour, 1 artillery and 4 infantry EDIT: Removing units owned by Japanese from Kazakhstan: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Caucasus: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Tsinghai: 1 infantry EDIT: Adding units owned by Japanese to Kazakhstan: 1 infantry EDIT: Adding units owned by Japanese to Tsinghai: 1 artillery EDIT: Removing units owned by Japanese from Shensi: 1 artillery EDIT: Removing units owned by Japanese from Anhwe: 1 infantry EDIT: Adding units owned by Japanese to Shensi: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from New Guinea: 1 bomber EDIT: Adding units owned by Japanese to Japan: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports EDIT: Removing units owned by Japanese from Japan: 2 infantry EDIT: Removing units owned by Japanese from Japan: 1 armour and 1 artillery EDIT: Adding units owned by Japanese to 26 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to Hawaiian Islands: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1,00 Americans : -0,67 Japanese : 7,83
No need, I think that does it…I don’t see any way out of this mess. Good game!
@666 yeah, fun and good game. I was pretty sure for a long time that you had this in your pocket. It was not something I just said. I think your dicing in Russia round 11 was brutal for you. It provided a window of opportunity to take down Russia in round 14 and at the same time rushing India. I think that was the turning point. It waa also important to prevent your russian stack to reach the middle east. That battle went well for me and it was certainly a battle i did not wanted to do, but kind of had to do. Overall I think i had better dice than you and that certainly counts. I am wondering if you had sacrifieced all your american air in europe a few rounds earlier combined with a british attack on berlin, how that would have turned out?
Again, good game!
@oysteilo said in Oysteilo (Axis +3) vs. JWW (allies) BM3:
@666 yeah, fun and good game. I was pretty sure for a long time that you had this in your pocket. It was not something I just said. I think your dicing in Russia round 11 was brutal for you. It provided a window of opportunity to take down Russia in round 14 and at the same time rushing India. I think that was the turning point. It waa also important to prevent your russian stack to reach the middle east. That battle went well for me and it was certainly a battle i did not wanted to do, but kind of had to do. Overall I think i had better dice than you and that certainly counts. I am wondering if you had sacrifieced all your american air in europe a few rounds earlier combined with a british attack on berlin, how that would have turned out?
Again, good game!
Was planning on the last ditched american air attack on berlin but never got the odds that I was comfortable with…I was too conservative in both Europe and the pacific and I really lost it in the pacific. let me know if and when you would like to play again. Thanks