No scrambles
Wizmark X vs Argothair L BM game 1
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber moved from Norway to Finland 1 fighter moved from 110 Sea Zone to Finland Combat - Americans Battle in Holland Belgium Americans attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Finland Americans attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 3.50 expected hits Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Finland, round 2 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland Americans roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Finland, round 3 : 4/6 hits, 3.00 expected hits Germans roll dice for 2 artilleries in Finland, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Germans and 1 artillery owned by the Americans lost in Finland Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 artillery and 2 infantry Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 4 fighters and 1 tactical_bomber moved from Finland to Norway Place Units - Americans 1 artillery and 2 infantry placed in Norway 1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux 1 tactical_bomber placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser, 2 destroyers, 2 submarines and 3 transports moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 armour moved from West India to Burma 1 artillery moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from West India to Persia 3 infantry moved from West India to India 1 infantry moved from Eastern Persia to West India 2 artilleries and 3 infantry moved from Persia to Northwest Persia 3 fighters moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 infantry moved from India to Burma Combat - British Battle in 98 Sea Zone British attack with 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports Italians defend with 1 destroyer British roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Burma British attack with 1 armour, 1 artillery and 4 infantry Japanese defend with 2 infantry British roll dice for 1 armour, 1 artillery and 4 infantry in Burma, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 1 armour, 1 artillery and 3 infantry in Burma, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 aaGun moved from India to Burma 1 aaGun moved from Persia to Northwest Persia 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 aaGun and 1 infantry moved from 125 Sea Zone to Norway 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 carrier and 2 fighters moved from 39 Sea Zone to 79 Sea Zone Place Units - British 1 carrier and 1 submarine placed in 98 Sea Zone 2 infantry placed in United Kingdom 3 infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1.67 British : 0.17 Italians : -0.33 Americans : 2.50 Japanese : -0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Morocco Combat - Italians Battle in Morocco Italians attack with 1 bomber Americans defend with 1 infantry Italians roll dice for 1 bomber in Morocco, round 2 : 0/1 hits, 0.67 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in Morocco, round 3 : 0/1 hits, 0.67 expected hits French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians lost in Morocco French win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Italians: 1 bomber Non Combat Move - Italians 1 artillery moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -1.33 French : 0.33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 79 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 3 fighters Japanese defend with 2 destroyers ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 2 destroyers in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 41 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Non Combat Move - ANZAC 3 fighters moved from 41 Sea Zone to India 1 fighter moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : -0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 79 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 3 fighters Japanese defend with 2 destroyers ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 2 destroyers in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 41 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Non Combat Move - ANZAC 3 fighters moved from 41 Sea Zone to India 1 fighter moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : -0.67
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers and 1 fighter moved from Ukraine to Russia 1 bomber moved from Novgorod to Russia 1 fighter moved from Western Germany to 125 Sea Zone 4 armour and 1 mech_infantry moved from Novgorod to Archangel 3 mech_infantrys moved from Eastern Poland to Belarus 1 infantry moved from Ukraine to Western Ukraine 6 armour moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from 115 Sea Zone to Belarus 1 tactical_bomber moved from 115 Sea Zone to Archangel Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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@Argothair intercept in russia? Sorry for delay in getting to my turn, thought it was your go!
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No worries! And no intercept this time. :-)
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers and 1 fighter moved from Ukraine to Russia 1 bomber moved from Novgorod to Russia 1 fighter moved from Western Germany to 125 Sea Zone 4 armour and 1 mech_infantry moved from Novgorod to Archangel 3 mech_infantrys moved from Eastern Poland to Belarus 1 infantry moved from Ukraine to Western Ukraine 6 armour moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from 115 Sea Zone to Belarus 1 tactical_bomber moved from 115 Sea Zone to Archangel Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in 125 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 125 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bryansk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 fighter and 3 mech_infantrys in Belarus, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 4 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.83 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Americans defend with 1 armour Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Western Ukraine Germans attack with 6 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 6 armour and 1 infantry in Western Ukraine, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Russia to Ukraine 2 bombers moved from Russia to Ukraine 1 fighter moved from Belarus to Baltic States 1 tactical_bomber moved from Archangel to 115 Sea Zone 1 fighter moved from Baltic States to 115 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter moved from 125 Sea Zone to Western Germany 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Bryansk to Ukraine Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in France 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 4 mech_infantrys EDIT: Adding units owned by Germans to Eastern Poland: 4 mech_infantrys EDIT: Turning off Edit Mode 3 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : -2.67 Americans : -0.50 AA fire in Normandy Bordeaux : : -0.17 Russians : 1.00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 5x factory_major, 1x factory_minor; Remaining resources: 32 PUs; Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Olgiy to Timguska Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 4 armour Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 4 armour in Archangel, round 2 : 0/4 hits, 2.00 expected hits 3 armour owned by the Germans lost in Archangel Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Germans: 4 armour Casualties for Russians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Archangel to Russia 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 1 artillery moved from Rostov to Tambov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 2 artilleries and 8 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Tambov 1 artillery moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 aaGun and 2 infantry moved from Dzavhan to Yakut S.S.R. Place Units - Russians 3 infantry placed in Volgograd 1 artillery, 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1.83 Russians : 1.50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 bombers moved from Japan to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 2 carriers, 3 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 2 armour moved from Tsinghai to Timguska 1 mech_infantry moved from Kansu to Timguska 1 fighter and 1 tactical_bomber moved from Suiyuyan to Timguska 1 fighter moved from Japan to Midway 1 fighter moved from Japan to 25 Sea Zone 1 artillery moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from Szechwan to Kazakhstan 1 bomber moved from Szechwan to Volgograd Combat - Japanese Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in 26 Sea Zone Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers Americans defend with 1 battleship, 1 carrier, 2 fighters and 1 transport Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Japanese: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Americans: 1 battleship, 1 carrier, 2 fighters and 1 transport Battle in 25 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 transports in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Midway Japanese attack with 1 artillery, 1 fighter and 3 infantry Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Midway, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Timguska Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska Japanese win, taking Timguska from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 artillery moved from Sakha to Buryatia 1 infantry moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Timguska to Shensi 1 fighter and 1 tactical_bomber moved from Kazakhstan to Szechwan 1 bomber moved from Volgograd to Szechwan 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 armour moved from Kwangtung to French Indo China 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Anhwe to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Hunan to Yunnan 1 armour moved from Kweichow to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 1 armour moved from Kwangtung to Yunnan 1 infantry moved from Yunnan to Szechwan 1 armour moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from 26 Sea Zone to Wake Island 1 fighter moved from Midway to 25 Sea Zone 1 aaGun moved from Anhwe to Hunan 2 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 2 armour and 1 mech_infantry placed in Kwangtung 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17 Americans : 0.50 Russians : 1.33 Japanese : 2.17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 bombers moved from Japan to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 2 carriers, 3 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 2 armour moved from Tsinghai to Timguska 1 mech_infantry moved from Kansu to Timguska 1 fighter and 1 tactical_bomber moved from Suiyuyan to Timguska 1 fighter moved from Japan to Midway 1 fighter moved from Japan to 25 Sea Zone 1 artillery moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from Szechwan to Kazakhstan 1 bomber moved from Szechwan to Volgograd Combat - Japanese Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in 26 Sea Zone Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers Americans defend with 1 battleship, 1 carrier, 2 fighters and 1 transport Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Japanese: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Americans: 1 battleship, 1 carrier, 2 fighters and 1 transport Battle in 25 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 transports in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Midway Japanese attack with 1 artillery, 1 fighter and 3 infantry Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Midway, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Timguska Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska Japanese win, taking Timguska from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 artillery moved from Sakha to Buryatia 1 infantry moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Timguska to Shensi 1 fighter and 1 tactical_bomber moved from Kazakhstan to Szechwan 1 bomber moved from Volgograd to Szechwan 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 armour moved from Kwangtung to French Indo China 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Anhwe to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Hunan to Yunnan 1 armour moved from Kweichow to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 1 armour moved from Kwangtung to Yunnan 1 infantry moved from Yunnan to Szechwan 1 armour moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from 26 Sea Zone to Wake Island 1 fighter moved from Midway to 25 Sea Zone 1 aaGun moved from Anhwe to Hunan 2 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 2 armour and 1 mech_infantry placed in Kwangtung 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17 Americans : 0.50 Russians : 1.33 Japanese : 2.17
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@Argothair please use the 2nd file…changed a bit of non com
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 84 PUs; Americans buy 2 armour, 1 artillery, 1 battleship, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 fighter moved from Norway to Holland Belgium 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys Americans roll dice for 2 battleships and 1 cruiser in Holland Belgium, round 2 : 1/3 hits, 1.83 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 4/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 armour and 2 infantry placed in Norway 1 battleship, 2 destroyers and 1 transport placed in 10 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : 1.83
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - British 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from 98 Sea Zone to Malta 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 fighter moved from Egypt to 97 Sea Zone 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 fighter moved from Norway to 97 Sea Zone 1 fighter moved from Norway to 97 Sea Zone
Combat Hit Differential Summary :
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Scramble off Italy?
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@Argothair no scramble thanks
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 84 PUs; Americans buy 2 armour, 1 artillery, 1 battleship, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 fighter moved from Norway to Holland Belgium 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys Americans roll dice for 2 battleships and 1 cruiser in Holland Belgium, round 2 : 1/3 hits, 1.83 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 4/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 armour and 2 infantry placed in Norway 1 battleship, 2 destroyers and 1 transport placed in 10 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from 98 Sea Zone to Malta 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 fighter moved from Egypt to 97 Sea Zone 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 fighter moved from Norway to 97 Sea Zone 1 fighter moved from Norway to 97 Sea Zone Combat - British Battle in Cyprus Battle in 97 Sea Zone British attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport Italians defend with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 2 destroyers owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 3 submarines owned by the British lost in 97 Sea Zone British win, taking Cyprus from Italians, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 36 Casualties for British: 3 submarines Casualties for Italians: 1 battleship, 1 cruiser, 2 destroyers and 1 submarine Battle in Greece British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greece British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Greece Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Battle in Malta British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Malta British win, taking Malta from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from 97 Sea Zone to Tobruk 1 fighter moved from 97 Sea Zone to Tobruk 1 tactical_bomber moved from 97 Sea Zone to Tobruk 1 fighter moved from Malta to Tobruk 1 carrier moved from 79 Sea Zone to 76 Sea Zone 1 artillery moved from Burma to India 1 armour moved from Burma to India 1 infantry moved from West India to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 aaGun moved from Burma to India 2 mech_infantrys moved from Persia to West India 1 aaGun, 2 artilleries and 3 infantry moved from Northwest Persia to Caucasus 3 infantry moved from Persia to Northwest Persia 1 armour and 7 mech_infantrys moved from Iraq to Caucasus 1 artillery moved from Iraq to Northwest Persia 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 transport placed in 81 Sea Zone 1 infantry placed in Egypt British undo move 2. 2 mech_infantrys placed in Persia 1 artillery and 1 infantry placed in United Kingdom 1 infantry placed in United Kingdom 1 infantry placed in Persia 3 infantry placed in Iraq Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1.67 British : 1.00 Italians : 0.33 Americans : 1.83
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 3 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Northern Italy to Western Germany Place Units - Italians 3 infantry placed in Southern France 2 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,6,1,1,3 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from South Australia to Queensland 1 infantry moved from South Australia to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from South Australia to Queensland 1 infantry moved from South Australia to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :