@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
L.O.T.R. - Whack Evil - dawg Good
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TripleA Turn Summary: Haradrim round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Haradrim Haradrim buy 3 corsairss and 10 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 1 corsairs and 1 trebuche moved from Druwaith Laur to Andrast 2 galleons moved from Anduin Mouth to Entwash 1 caravel and 5 galleons moved from Lower Anduin to Entwash Combat - Haradrim Battle in Entwash Haradrim attack with 1 caravel and 7 galleons Gondor defend with 1 caravel and 4 galleons Haradrim roll dice for 1 caravel and 7 galleons in Entwash, round 2 : 3/8 hits, 2.50 expected hits Gondor roll dice for 1 caravel and 4 galleons in Entwash, round 2 : 3/5 hits, 1.50 expected hits 2 galleons owned by the Gondor, 2 galleons owned by the Haradrim, 1 caravel owned by the Gondor and 1 caravel owned by the Haradrim lost in Entwash Haradrim roll dice for 5 galleons in Entwash, round 3 : 2/5 hits, 1.67 expected hits Gondor roll dice for 2 galleons in Entwash, round 3 : 1/2 hits, 0.67 expected hits 2 galleons owned by the Gondor and 1 galleon owned by the Haradrim lost in Entwash Haradrim win with 4 galleons remaining. Battle score for attacker is 8 Casualties for Haradrim: 1 caravel and 3 galleons Casualties for Gondor: 1 caravel and 4 galleons Non Combat Move - Haradrim Place Units - Haradrim 1 corsairs and 1 spearInfantry placed in Anfalas 1 corsairs and 1 spearInfantry placed in Pinnath Gelin 1 corsairs and 1 spearInfantry placed in Andrast 6 spearInfantrys placed in Helms Deep 1 spearInfantry placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Haradrim : 0.83 Gondor : 1.83
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TripleA Turn Summary: Gondor round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Gondor Gondor buy 9 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Gondor 1 towerGuard moved from Lebennin to Belfalas Gondor take Belfalas from Haradrim 2 towerGuards moved from Lebennin to Lamedon Gondor take Lamedon from Haradrim 2 spearInfantrys moved from Minas Tirith to Lossarnach 2 towerGuards moved from Lebennin to Lossarnach 1 spearInfantry moved from Minas Tirith to Lossarnach Combat - Gondor Battle in Lossarnach Gondor attack with 3 spearInfantrys and 2 towerGuards Mordor defend with 2 orcss and 1 siegeTower Gondor roll dice for 3 spearInfantrys and 2 towerGuards in Lossarnach, round 2 : 1/5 hits, 1.17 expected hits Mordor roll dice for 2 orcss and 1 siegeTower in Lossarnach, round 2 : 0/3 hits, 0.50 expected hits 1 orcs owned by the Mordor lost in Lossarnach Gondor roll dice for 3 spearInfantrys and 2 towerGuards in Lossarnach, round 3 : 2/5 hits, 1.17 expected hits Mordor roll dice for 1 orcs and 1 siegeTower in Lossarnach, round 3 : 0/2 hits, 0.33 expected hits 1 siegeTower owned by the Mordor and 1 orcs owned by the Mordor lost in Lossarnach Gondor win, taking Lossarnach from Mordor with 3 spearInfantrys and 2 towerGuards remaining. Battle score for attacker is 10 Casualties for Mordor: 2 orcss and 1 siegeTower Non Combat Move - Gondor 1 towerGuard moved from Lebennin to Lamedon Place Units - Gondor 9 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Mordor : -0.83 Gondor : 0.67
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TripleA Turn Summary: Rhun round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Rhun Rhun buy 2 chariotArcherss and 4 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rhun 1 spearInfantry moved from Rhun to Celduin Rhun take Celduin from Dale 1 spearInfantry moved from Rhun to S. Dale Rhun take S. Dale from Dale 1 spearInfantry moved from Iron Hills to N. Rhun Rhun take N. Rhun from Dale Combat - Rhun Non Combat Move - Rhun Place Units - Rhun 4 spearInfantrys placed in Iron Hills 2 chariotArcherss placed in Rhun Turn Complete - Rhun Rhun collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dale round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Dale Dale buy 1 archers, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Dale 1 spearInfantry moved from N. Dale to S. Dale 1 lightCavalry moved from N. Dale to S. Dale 1 lightCavalry and 1 spearInfantry moved from N. Dale to N. Rhun 1 spearInfantry moved from N. Dale to Celduin 1 lightCavalry moved from Lake Town to Celduin 1 spearInfantry moved from Lake Town to N. Dale Combat - Dale Battle in Celduin Dale attack with 1 lightCavalry and 1 spearInfantry Rhun defend with 1 spearInfantry Dale roll dice for 1 lightCavalry and 1 spearInfantry in Celduin, round 2 : 0/2 hits, 0.50 expected hits Rhun roll dice for 1 spearInfantry in Celduin, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Dale lost in Celduin Dale roll dice for 1 lightCavalry in Celduin, round 3 : 0/1 hits, 0.33 expected hits Rhun roll dice for 1 spearInfantry in Celduin, round 3 : 0/1 hits, 0.33 expected hits Dale roll dice for 1 lightCavalry in Celduin, round 4 : 1/1 hits, 0.33 expected hits Rhun roll dice for 1 spearInfantry in Celduin, round 4 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in Celduin Dale win, taking Celduin from Rhun with 1 lightCavalry remaining. Battle score for attacker is 0 Casualties for Dale: 1 spearInfantry Casualties for Rhun: 1 spearInfantry Battle in S. Dale Dale attack with 1 lightCavalry and 1 spearInfantry Rhun defend with 1 spearInfantry Dale roll dice for 1 lightCavalry and 1 spearInfantry in S. Dale, round 2 : 0/2 hits, 0.50 expected hits Rhun roll dice for 1 spearInfantry in S. Dale, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Dale lost in S. Dale Dale roll dice for 1 lightCavalry in S. Dale, round 3 : 1/1 hits, 0.33 expected hits Rhun roll dice for 1 spearInfantry in S. Dale, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in S. Dale Dale win, taking S. Dale from Rhun with 1 lightCavalry remaining. Battle score for attacker is 0 Casualties for Dale: 1 spearInfantry Casualties for Rhun: 1 spearInfantry Battle in N. Rhun Dale attack with 1 lightCavalry and 1 spearInfantry Rhun defend with 1 spearInfantry Dale roll dice for 1 lightCavalry and 1 spearInfantry in N. Rhun, round 2 : 1/2 hits, 0.50 expected hits Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in N. Rhun Dale win, taking N. Rhun from Rhun with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Rhun: 1 spearInfantry Non Combat Move - Dale Place Units - Dale 1 archers, 2 lightCavalrys and 1 spearInfantry placed in Lake Town Turn Complete - Dale Dale collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Dale : 0.50 Rhun : 0.00
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TripleA Turn Summary: Khand round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Khand Khand buy 1 raiderCavalry, 1 warWolves and 1 xbowInfantry; Remaining resources: 1 PUs; Combat Move - Khand 1 raiders and 2 xbowInfantrys moved from Harad Road to S. Ithilien 1 raiderCavalry moved from Khand to N. Ithilien 1 raiders and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien 4 raiderss, 2 trebuches and 2 xbowInfantrys moved from Anorien to Lossarnach Combat - Khand Battle in Lossarnach Khand attack with 4 raiderss, 2 trebuches and 2 xbowInfantrys Gondor defend with 3 spearInfantrys and 2 towerGuards Khand roll dice for 4 raiderss, 2 trebuches and 2 xbowInfantrys in Lossarnach, round 2 : 6/8 hits, 3.67 expected hits Gondor roll dice for 3 spearInfantrys and 2 towerGuards in Lossarnach, round 2 : 4/5 hits, 2.00 expected hits 2 towerGuards owned by the Gondor, 3 spearInfantrys owned by the Gondor, 1 xbowInfantry owned by the Khand, 1 trebuche owned by the Khand and 2 raiderss owned by the Khand lost in Lossarnach Khand win, taking Lossarnach from Gondor with 2 raiderss, 1 trebuche and 1 xbowInfantry remaining. Battle score for attacker is 1 Casualties for Khand: 2 raiderss, 1 trebuche and 1 xbowInfantry Casualties for Gondor: 3 spearInfantrys and 2 towerGuards Non Combat Move - Khand 1 raiders and 1 xbowInfantry moved from N. Ithilien to Anorien Place Units - Khand 1 raiderCavalry placed in S. Ithilien 1 warWolves and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Gondor : 2.00 Khand : 2.33
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TripleA Turn Summary: Dwarves round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Dwarves Dwarves buy 1 berzerkers and 1 phalanx; Remaining resources: 1 PUs; Combat Move - Dwarves 2 axeInfantrys and 1 berzerkers moved from Lonely Mtn. to N. Dale Non Combat Move - Dwarves Place Units - Dwarves 1 berzerkers and 1 phalanx placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Saruman Saruman buy 2 fortificationss, 2 orcss, 1 siegeTower and 1 tower; Remaining resources: 0 PUs; Combat Move - Saruman 1 siegeTower and 1 urukhai moved from Isengard to Fangorn 1 siegeTower moved from E. Emnet to Eastfold Combat - Saruman Battle in Fangorn Saruman attack with 1 siegeTower and 1 urukhai Elves defend with 1 hobbits Saruman roll dice for 1 siegeTower and 1 urukhai in Fangorn, round 2 : 1/2 hits, 0.83 expected hits Elves roll dice for 1 hobbits in Fangorn, round 2 : 1/1 hits, 0.17 expected hits 1 hobbits owned by the Elves and 1 siegeTower owned by the Saruman lost in Fangorn Saruman win, taking Fangorn from Elves with 1 urukhai remaining. Battle score for attacker is -2 Casualties for Saruman: 1 siegeTower Casualties for Elves: 1 hobbits Non Combat Move - Saruman Place Units - Saruman 2 fortificationss, 2 orcss, 1 siegeTower and 1 tower placed in Isengard Turn Complete - Saruman Saruman collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Saruman : 0.17 Elves : 0.83
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TripleA Turn Summary: Freefolk round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Freefolk Freefolk buy 1 archers, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 1 hobbits moved from Enedwaith Coast to Druwaith Laur Freefolk take Druwaith Laur from Haradrim 1 lightCavalry moved from Enedwaith Coast to Enedwaith 1 archers, 3 hobbitss, 1 lightCavalry and 2 spearInfantrys moved from Enedwaith Coast to Enedwaith 1 archers, 1 hobbits, 2 lightCavalrys and 1 spearInfantry moved from Lond Daer to Enedwaith Coast 2 hobbitss moved from Tharbad to Eregion 1 hobbits moved from S. Downs to Cardolan 1 hobbits moved from Bree to S. Downs 2 lightCavalrys moved from Bree to Lond Daer 1 archers and 1 spearInfantry moved from N. Enedwaith to Enedwaith 2 lightCavalrys moved from Enedwaith Coast to Enedwaith Combat - Freefolk Non Combat Move - Freefolk Place Units - Freefolk 1 hobbits and 1 spearInfantry placed in Tharbad 1 archers and 1 hobbits placed in Lond Daer 1 hobbits and 2 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Mordor round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Mordor Mordor buy 4 orcss, 4 towers and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 5 trollss moved from Anorien to Lebennin Mordor take Lebennin from Gondor 2 orcss and 2 siegeTowers moved from W. Osg. to Anorien 1 orcs and 1 siegeTower moved from E. Osg. to W. Osg. 2 trollss moved from Minas Morgul to Anorien 1 orcs moved from S. Rhovanion to S. Brown Lands Mordor take S. Brown Lands from Gondor 1 orcs moved from S. Mirkwood to Rhovanion 1 orcs moved from S. Mirkwood to W. Mirkwood Mordor take W. Mirkwood from Elves 1 orcs moved from Gladden to Anduin West Bank Mordor take Anduin West Bank from Elves Combat - Mordor Non Combat Move - Mordor Place Units - Mordor 4 towers placed in Eastfold 2 orcss placed in W. Osg. 2 orcss and 1 trolls placed in Dol Goldur Mordor undo move 3. 2 orcss placed in Dol Goldur 1 trolls placed in E. Osg. Turn Complete - Mordor Mordor collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Goblins Goblins buy 4 stabberss; Remaining resources: 1 PUs; Place Units - Goblins 4 stabberss placed in Moria Turn Complete - Goblins Goblins collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Turn Complete - Rohan
Combat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Goblins Goblins buy 4 stabberss; Remaining resources: 1 PUs; Place Units - Goblins 4 stabberss placed in Moria Turn Complete - Goblins Goblins collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Elves round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Elves Elves buy 2 griffins, 5 hobbitss and 3 hunterss; Remaining resources: 0 PUs; Combat Move - Elves 1 hobbits moved from Celebran to Wold Elves take Wold from Saruman 1 hobbits, 2 hunterss and 1 wizard moved from Celebran to Fangorn 1 hobbits, 10 hunterss and 5 wizards moved from Westfold to Fangorn 3 eagless and 3 griffins moved from Lorien to Fangorn 1 ents moved from Carrock to Anduin West Bank 1 hunters moved from High Mirkwood to W. Mirkwood 1 hobbits moved from Drimrill Dale to Anduin West Bank 1 hobbits moved from N. Caves to Drimrill Dale 1 hobbits moved from High Mirkwood to Carrock 1 hobbits moved from N. Caves to Eregion Combat - Elves Battle in Anduin West Bank Elves attack with 1 ents and 1 hobbits Mordor defend with 1 orcs Elves roll dice for 1 ents and 1 hobbits in Anduin West Bank, round 2 : 1/1 hits, 0.50 expected hits Mordor roll dice for 1 orcs in Anduin West Bank, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Anduin West Bank Elves win, taking Anduin West Bank from Mordor with 1 ents and 1 hobbits remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Battle in Fangorn Elves attack with 3 eagless, 3 griffins, 2 hobbitss, 12 hunterss and 6 wizards Saruman defend with 1 urukhai Elves roll dice for 3 eagless, 3 griffins, 2 hobbitss, 12 hunterss and 6 wizards in Fangorn, round 2 : 7/26 hits, 10.83 expected hits Saruman roll dice for 1 urukhai in Fangorn, round 2 : 0/1 hits, 0.33 expected hits 1 urukhai owned by the Saruman lost in Fangorn Elves win, taking Fangorn from Saruman with 3 eagless, 3 griffins, 2 hobbitss, 12 hunterss and 6 wizards remaining. Battle score for attacker is 5 Casualties for Saruman: 1 urukhai Battle in W. Mirkwood Elves attack with 1 hunters Mordor defend with 1 orcs Elves roll dice for 1 hunters in W. Mirkwood, round 2 : 0/1 hits, 0.33 expected hits Mordor roll dice for 1 orcs in W. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hunters in W. Mirkwood, round 3 : 0/1 hits, 0.33 expected hits Mordor roll dice for 1 orcs in W. Mirkwood, round 3 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hunters in W. Mirkwood, round 4 : 0/1 hits, 0.33 expected hits Mordor roll dice for 1 orcs in W. Mirkwood, round 4 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hunters in W. Mirkwood, round 5 : 0/1 hits, 0.33 expected hits Mordor roll dice for 1 orcs in W. Mirkwood, round 5 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hunters in W. Mirkwood, round 6 : 1/1 hits, 0.33 expected hits Mordor roll dice for 1 orcs in W. Mirkwood, round 6 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in W. Mirkwood Elves win, taking W. Mirkwood from Mordor with 1 hunters remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Elves 3 eagless moved from Fangorn to S. Caves 3 griffins moved from Fangorn to S. Caves Place Units - Elves 2 griffins placed in S. Caves 1 hobbits and 2 hunterss placed in High Mirkwood 1 hobbits and 1 hunters placed in N. Caves 3 hobbitss placed in Rivendell Turn Complete - Elves Elves collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Mordor : -1.00 Saruman : -0.33 Elves : -4.00
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TripleA Turn Summary: Haradrim round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Haradrim Haradrim buy 12 spearInfantrys; Remaining resources: 2 PUs; Combat Move - Haradrim 1 corsairs and 1 trebuche moved from Andrast to Druwaith Laur 3 corsairss and 1 spearInfantry moved from Anfalas to Lamedon 7 corsairss and 11 spearInfantrys moved from Helms Deep to Westfold 1 spearInfantry moved from City of Corsairs to Umbar Combat - Haradrim Battle in Druwaith Laur Haradrim attack with 1 corsairs and 1 trebuche Freefolk defend with 1 hobbits Haradrim roll dice for 1 corsairs and 1 trebuche in Druwaith Laur, round 2 : 1/2 hits, 1.17 expected hits Freefolk roll dice for 1 hobbits in Druwaith Laur, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Freefolk lost in Druwaith Laur Haradrim win, taking Druwaith Laur from Freefolk with 1 corsairs and 1 trebuche remaining. Battle score for attacker is 2 Casualties for Freefolk: 1 hobbits Battle in Westfold Haradrim attack with 7 corsairss and 11 spearInfantrys Elves defend with 1 hobbits Haradrim roll dice for 7 corsairss and 11 spearInfantrys in Westfold, round 2 : 2/18 hits, 5.33 expected hits Elves roll dice for 1 hobbits in Westfold, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Westfold Haradrim win, taking Westfold from Elves with 7 corsairss and 11 spearInfantrys remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Battle in Lamedon Haradrim attack with 3 corsairss and 1 spearInfantry Gondor defend with 3 towerGuards Haradrim roll dice for 3 corsairss and 1 spearInfantry in Lamedon, round 2 : 1/4 hits, 1.67 expected hits Gondor roll dice for 3 towerGuards in Lamedon, round 2 : 1/3 hits, 1.50 expected hits 1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Haradrim lost in Lamedon Haradrim roll dice for 3 corsairss in Lamedon, round 3 : 1/3 hits, 1.50 expected hits Gondor roll dice for 2 towerGuards in Lamedon, round 3 : 0/2 hits, 1.00 expected hits 1 towerGuard owned by the Gondor lost in Lamedon Haradrim roll dice for 3 corsairss in Lamedon, round 4 : 2/3 hits, 1.50 expected hits Gondor roll dice for 1 towerGuard in Lamedon, round 4 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in Lamedon Haradrim win, taking Lamedon from Gondor with 3 corsairss remaining. Battle score for attacker is 9 Casualties for Haradrim: 1 spearInfantry Casualties for Gondor: 3 towerGuards Non Combat Move - Haradrim Place Units - Haradrim 2 spearInfantrys placed in Pinnath Gelin 2 spearInfantrys placed in Andrast 3 spearInfantrys placed in Anfalas 5 spearInfantrys placed in Helms Deep Turn Complete - Haradrim Haradrim collect 41 PUs; end with 43 PUs
Combat Hit Differential Summary :
Elves : -0.17 Haradrim : -4.17 Freefolk : -0.17 Gondor : -2.00
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TripleA Turn Summary: Gondor round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Gondor Gondor buy 5 towerGuards; Remaining resources: 0 PUs; Place Units - Gondor 5 towerGuards placed in Minas Tirith Turn Complete - Gondor Gondor collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Rhun Rhun buy 2 fortificationss, 5 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs; Combat Move - Rhun 1 trebuche moved from Rhun to Celduin 2 spearInfantrys moved from Iron Hills to N. Rhun 1 trebuche moved from Iron Hills to N. Rhun Combat - Rhun Battle in Celduin Rhun attack with 1 trebuche Dale defend with 1 lightCavalry Rhun roll dice for 1 trebuche in Celduin, round 2 : 1/1 hits, 0.50 expected hits Dale roll dice for 1 lightCavalry in Celduin, round 2 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Dale lost in Celduin Rhun win, taking Celduin from Dale with 1 trebuche remaining. Battle score for attacker is 4 Casualties for Dale: 1 lightCavalry Battle in N. Rhun Rhun attack with 2 spearInfantrys and 1 trebuche Dale defend with 1 lightCavalry and 1 spearInfantry Rhun roll dice for 2 spearInfantrys and 1 trebuche in N. Rhun, round 2 : 0/3 hits, 1.00 expected hits Dale roll dice for 1 lightCavalry and 1 spearInfantry in N. Rhun, round 2 : 1/2 hits, 0.50 expected hits 1 spearInfantry owned by the Rhun lost in N. Rhun Rhun roll dice for 1 spearInfantry and 1 trebuche in N. Rhun, round 3 : 2/2 hits, 0.83 expected hits Dale roll dice for 1 lightCavalry and 1 spearInfantry in N. Rhun, round 3 : 0/2 hits, 0.50 expected hits 1 spearInfantry owned by the Dale and 1 lightCavalry owned by the Dale lost in N. Rhun Rhun win, taking N. Rhun from Dale with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 4 Casualties for Rhun: 1 spearInfantry Casualties for Dale: 1 lightCavalry and 1 spearInfantry Non Combat Move - Rhun Place Units - Rhun 2 fortificationss and 2 spearInfantrys placed in Iron Hills 3 spearInfantrys and 1 trebuche placed in Rhun Turn Complete - Rhun Rhun collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Dale : -0.17 Rhun : 0.67
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TripleA Turn Summary: Dale round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Dale Dale buy 1 archers, 1 heavyCavalry and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Dale 1 spearInfantry moved from N. Dale to Celduin 1 lightCavalry moved from S. Dale to N. Dale 1 lightCavalry moved from Lake Town to Celduin Combat - Dale Battle in Celduin Dale attack with 1 lightCavalry and 1 spearInfantry Rhun defend with 1 trebuche Dale roll dice for 1 lightCavalry and 1 spearInfantry in Celduin, round 2 : 1/2 hits, 0.50 expected hits Rhun roll dice for 1 trebuche in Celduin, round 2 : 1/1 hits, 0.17 expected hits 1 spearInfantry owned by the Dale and 1 trebuche owned by the Rhun lost in Celduin Dale win, taking Celduin from Rhun with 1 lightCavalry remaining. Battle score for attacker is 1 Casualties for Dale: 1 spearInfantry Casualties for Rhun: 1 trebuche Non Combat Move - Dale 1 lightCavalry moved from Lake Town to N. Dale 1 spearInfantry moved from Lake Town to N. Dale 1 archers moved from Lake Town to N. Dale Place Units - Dale 1 archers, 1 heavyCavalry and 2 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Dale : 0.50 Rhun : 0.83
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TripleA Turn Summary: Khand round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Khand Khand buy 2 raiderss, 1 trebuche and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 1 xbowInfantry moved from Khand to Harad Road 1 warWolves moved from Khand to S. Ithilien 1 raiderCavalry, 1 raiders and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien 2 raiderCavalrys, 1 raiders and 2 xbowInfantrys moved from N. Ithilien to Anorien 1 xbowInfantry moved from Anorien to Lossarnach Non Combat Move - Khand Place Units - Khand 1 trebuche placed in S. Ithilien 2 raiderss and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Dwarves Dwarves buy 2 axeInfantrys and 1 berzerkers; Remaining resources: 0 PUs; Combat Move - Dwarves 1 berzerkers moved from Lonely Mtn. to N. Dale 1 phalanx moved from Lonely Mtn. to N. Dale 3 axeInfantrys moved from N. Dale to S. Dale 1 phalanx moved from N. Dale to S. Dale 1 berzerkers moved from N. Dale to S. Dale 1 axeInfantry moved from N. Dale to S. Dale 1 axeInfantry moved from N. Dale to S. Dale Non Combat Move - Dwarves Place Units - Dwarves 2 axeInfantrys and 1 berzerkers placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Saruman Saruman buy 4 siegeTowers; Remaining resources: 0 PUs; Combat Move - Saruman 1 siegeTower moved from E. Emnet to Wold 1 siegeTower moved from Eastfold to E. Emnet Combat - Saruman Battle in Wold Saruman attack with 1 siegeTower Elves defend with 1 hobbits Saruman roll dice for 1 siegeTower in Wold, round 2 : 1/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits in Wold, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Wold Saruman win, taking Wold from Elves with 1 siegeTower remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Non Combat Move - Saruman Place Units - Saruman 4 siegeTowers placed in Isengard Turn Complete - Saruman Saruman collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Saruman : 0.67 Elves : -0.17