OOL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 88 PUs; 0 SuicideAttackTokens;
Japanese buy 6 artilleries, 2 fighters and 14 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from India to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Non Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
3 fighters moved from Kiangsu to Japan
6 fighters moved from 6 Sea Zone to Japan
2 bombers moved from Japan to French Indo China
3 artilleries and 3 infantry moved from Manchuria to Amur
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
8 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
3 infantry moved from Turkmenistan to Eastern Persia
2 fighters moved from Caucasus to Volgograd
16 artilleries and 6 infantry moved from India to West India
2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries and 3 infantry moved from Kweichow to Anhwe
Place Units - Japanese
3 infantry placed in Persia
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in India
2 artilleries, 2 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Japanese collect 71 PUs (1 lost to blockades); end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : 0.00
You nearly had me with that Tokyo rush.
nearly but i failed. I’ll take some days of break by
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 armour, 5 fighters, 1 harbour, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
4 fighters moved from Egypt to Iraq
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
12 fighters and 4 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
6 artilleries moved from Iwo Jima to 17 Sea Zone
6 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
2 carriers, 1 destroyer, 4 fighters, 2 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 34 Sea Zone
4 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
5 artilleries, 8 carriers, 1 cruiser, 3 destroyers, 5 infantry, 7 submarines and 5 transports moved from 17 Sea Zone to 34 Sea Zone
Americans take 22 Sea Zone from Japanese
4 infantry moved from Southeast Mexico to Central America
5 bombers moved from Western United States to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
2 submarines moved from 81 Sea Zone to 80 Sea Zone
Americans take 80 Sea Zone from Japanese
1 fighter moved from New Brunswick Nova Scotia to West Indies
2 fighters moved from Eastern United States to West Indies
4 fighters moved from French West Africa to 91 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
scramble for jap? (i suppose not but i ask) ool for german fleet
No scramble SZ6.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 armour, 5 fighters, 1 harbour, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
4 fighters moved from Egypt to Iraq
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
12 fighters and 4 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
6 artilleries moved from Iwo Jima to 17 Sea Zone
6 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
2 carriers, 1 destroyer, 4 fighters, 2 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 34 Sea Zone
4 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
5 artilleries, 8 carriers, 1 cruiser, 3 destroyers, 5 infantry, 7 submarines and 5 transports moved from 17 Sea Zone to 34 Sea Zone
Americans take 22 Sea Zone from Japanese
4 infantry moved from Southeast Mexico to Central America
5 bombers moved from Western United States to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
2 submarines moved from 81 Sea Zone to 80 Sea Zone
Americans take 80 Sea Zone from Japanese
1 fighter moved from New Brunswick Nova Scotia to West Indies
2 fighters moved from Eastern United States to West Indies
4 fighters moved from French West Africa to 91 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Philippines
Battle in Guam
Battle in 92 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 92 Sea Zone
Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Celebes
Battle in 6 Sea Zone
Americans attack with 12 fighters, 5 submarines and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Celebes from Japanese, taking 6 Sea Zone from Japanese with 12 fighters, 5 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 91 Sea Zone
Americans attack with 5 bombers, 2 destroyers and 4 fighters
Germans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Americans roll dice for 5 bombers, 2 destroyers and 4 fighters in 91 Sea Zone, round 2 : 7/11 hits, 6,00 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
Americans roll dice for 5 bombers, 2 destroyers and 4 fighters in 91 Sea Zone, round 3 : 6/11 hits, 6,00 expected hits
Germans roll dice for 1 battleship, 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans and 2 transports owned by the Germans lost in 91 Sea Zone
Americans win with 5 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 83
Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
5 bombers moved from 91 Sea Zone to British Guiana
4 fighters moved from 91 Sea Zone to British Guiana
1 bomber moved from 92 Sea Zone to Tunisia
1 bomber moved from 96 Sea Zone to Iraq
12 fighters and 4 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone
Place Units - Americans
1 harbour placed in Paulau Island
5 fighters placed in Eastern United States
1 armour, 2 infantry and 2 mech_infantrys placed in Central United States
Turn Complete - Americans
Americans collect 65 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : -3,17
Americans : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 armour, 5 fighters, 1 harbour, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
4 fighters moved from Egypt to Iraq
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
12 fighters and 4 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
6 artilleries moved from Iwo Jima to 17 Sea Zone
6 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
2 carriers, 1 destroyer, 4 fighters, 2 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 34 Sea Zone
4 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
5 artilleries, 8 carriers, 1 cruiser, 3 destroyers, 5 infantry, 7 submarines and 5 transports moved from 17 Sea Zone to 34 Sea Zone
Americans take 22 Sea Zone from Japanese
4 infantry moved from Southeast Mexico to Central America
5 bombers moved from Western United States to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
2 submarines moved from 81 Sea Zone to 80 Sea Zone
Americans take 80 Sea Zone from Japanese
1 fighter moved from New Brunswick Nova Scotia to West Indies
2 fighters moved from Eastern United States to West Indies
4 fighters moved from French West Africa to 91 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Philippines
Battle in Guam
Battle in 92 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 92 Sea Zone
Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Celebes
Battle in 6 Sea Zone
Americans attack with 12 fighters, 5 submarines and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Celebes from Japanese, taking 6 Sea Zone from Japanese with 12 fighters, 5 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 91 Sea Zone
Americans attack with 5 bombers, 2 destroyers and 4 fighters
Germans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Americans roll dice for 5 bombers, 2 destroyers and 4 fighters in 91 Sea Zone, round 2 : 7/11 hits, 6,00 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
Americans roll dice for 5 bombers, 2 destroyers and 4 fighters in 91 Sea Zone, round 3 : 6/11 hits, 6,00 expected hits
Germans roll dice for 1 battleship, 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans and 2 transports owned by the Germans lost in 91 Sea Zone
Americans win with 5 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 83
Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
5 bombers moved from 91 Sea Zone to British Guiana
4 fighters moved from 91 Sea Zone to British Guiana
1 bomber moved from 92 Sea Zone to Tunisia
1 bomber moved from 96 Sea Zone to Iraq
12 fighters and 4 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone
Place Units - Americans
1 harbour placed in Paulau Island
5 fighters placed in Eastern United States
1 armour, 2 infantry and 2 mech_infantrys placed in Central United States
Turn Complete - Americans
Americans collect 65 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 32 PUs;
British buy 1 armour and 8 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry moved from Egypt to Trans-Jordan
2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 83 Sea Zone to 70 Sea Zone
1 fighter moved from Quebec to Eastern United States
Non Combat Move - British
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
1 armour and 2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,3,4,5,6,6,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,6,5,5,5,2,6,6,5,3,2,6,3,5,1,5,6,4,6,1,5,3,1,4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,5,3,3,1,2,1,6,2,4,2,5,2,1
British collect 24 PUs (12 lost to blockades); end with 26 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -3,17
Americans : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 6 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 bomber and 1 fighter moved from Southern Italy to 91 Sea Zone
Combat - Italians
Battle in Tobruk
Battle in 91 Sea Zone
Italians attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win, taking Tobruk from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Morocco
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Volgograd to Southern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians : 0.83
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 34 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to Java
1 infantry moved from New Guinea to Dutch New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 infantry moved from Algeria to Tunisia
2 bombers moved from Southern Italy to Tunisia
3 fighters moved from 99 Sea Zone to Iraq
1 bomber and 2 fighters moved from Northwest Persia to Iraq
2 fighters moved from Caucasus to Iraq
2 bombers moved from Southern Italy to Tunisia
Combat - Germans
Germans creates battle in territory 99 Sea Zone
Air Battle in Iraq
Germans attacks with 8 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Libya
Battle in Tunisia
Germans attack with 4 bombers and 1 infantry
Americans defend with 1 bomber
Germans roll dice for 4 bombers and 1 infantry in Tunisia, round 2 : 0/5 hits, 2.83 expected hits
Americans roll dice for 1 bomber in Tunisia, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 4 bombers and 1 infantry in Tunisia, round 3 : 5/5 hits, 2.83 expected hits
Americans roll dice for 1 bomber in Tunisia, round 3 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Tunisia
Germans win, taking 99 Sea Zone from Americans, taking Libya from British with 4 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomber
Cleaning up after air battles
Non Combat Move - Germans
4 bombers moved from Tunisia to Southern Italy
1 artillery moved from Morocco to Algeria
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
6 carriers, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from Iraq to 96 Sea Zone
1 tactical_bomber moved from Northwest Persia to 96 Sea Zone
1 bomber and 5 fighters moved from Iraq to Northwest Persia
9 mech_infantrys moved from Caucasus to Northwest Persia
1 aaGun and 12 artilleries moved from Caucasus to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 7 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 infantry placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
4 artilleries, 2 fighters and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : 0.67
AA fire in Iraq : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 carriers and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
14 fighters moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 14 fighters
Americans defend with 1 destroyer
Japanese roll dice for 14 fighters in 19 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 14 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 21 Sea Zone to Japan
7 artilleries and 6 infantry moved from Anhwe to Kiangsu
2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 marine and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from 41 Sea Zone to India
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
16 artilleries and 6 infantry moved from West India to Eastern Persia
3 infantry moved from Persia to Northwest Persia
2 fighters moved from 19 Sea Zone to Kiangsu
12 fighters moved from 19 Sea Zone to Kiangsu
1 bomber moved from 44 Sea Zone to Shan State
3 artilleries, 2 fighters and 3 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Kwangsi to Yunnan
Place Units - Japanese
3 carriers placed in 39 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,3,6,2,5,6,5,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,5,4,2,1
Japanese collect 49 PUs (10 lost to blockades); end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 destroyers, 6 fighters, 1 harbour and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
2 submarines moved from 34 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 37 Sea Zone
5 artilleries, 10 carriers, 1 cruiser, 4 destroyers, 16 fighters, 7 infantry, 6 submarines, 4 tactical_bombers and 6 transports moved from 34 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 bomber moved from Paulau Island to Sumatra
1 bomber moved from Iraq to Caucasus
1 bomber moved from Iraq to Persia
1 submarine moved from 80 Sea Zone to 78 Sea Zone
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 submarine moved from 80 Sea Zone to 75 Sea Zone
5 bombers moved from British Guiana to Morocco
4 fighters moved from British Guiana to French Central Africa
3 fighters moved from West Indies to French West Africa
1 armour moved from Central United States to Eastern United States
5 fighters moved from Eastern United States to French West Africa
3 fighters moved from Egypt to Iraq
Combat - Americans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Caucasus causes 3 damage total.
Battle in Morocco
Americans attack with 5 bombers
Germans defend with 1 airfield and 1 artillery; Italians defend with 1 fighter
Americans roll dice for 5 bombers in Morocco, round 2 : 4/5 hits, 3,33 expected hits
Germans roll dice for 1 artillery and 1 fighter in Morocco, round 2 : 2/2 hits, 1,00 expected hits
1 artillery owned by the Germans, 2 bombers owned by the Americans and 1 fighter owned by the Italians lost in Morocco
Americans win with 3 bombers remaining. Battle score for attacker is -10
Casualties for Americans: 2 bombers
Casualties for Germans: 1 artillery
Casualties for Italians: 1 fighter
Non Combat Move - Americans
3 bombers moved from Morocco to French West Africa
1 bomber moved from Caucasus to Iraq
1 bomber moved from Persia to Egypt
Place Units - Americans
1 harbour placed in Sumatra
2 destroyers and 2 transports placed in 101 Sea Zone
6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 1,00
AA fire in Persia : : -0,17
Americans : 0,67
AA fire in Caucasus : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 destroyers, 6 fighters, 1 harbour and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
2 submarines moved from 34 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 37 Sea Zone
5 artilleries, 10 carriers, 1 cruiser, 4 destroyers, 16 fighters, 7 infantry, 6 submarines, 4 tactical_bombers and 6 transports moved from 34 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 bomber moved from Paulau Island to Sumatra
1 bomber moved from Iraq to Caucasus
1 bomber moved from Iraq to Persia
1 submarine moved from 80 Sea Zone to 78 Sea Zone
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 submarine moved from 80 Sea Zone to 75 Sea Zone
5 bombers moved from British Guiana to Morocco
4 fighters moved from British Guiana to French Central Africa
3 fighters moved from West Indies to French West Africa
1 armour moved from Central United States to Eastern United States
5 fighters moved from Eastern United States to French West Africa
3 fighters moved from Egypt to Iraq
Combat - Americans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Caucasus causes 3 damage total.
Battle in Morocco
Americans attack with 5 bombers
Germans defend with 1 airfield and 1 artillery; Italians defend with 1 fighter
Americans roll dice for 5 bombers in Morocco, round 2 : 4/5 hits, 3,33 expected hits
Germans roll dice for 1 artillery and 1 fighter in Morocco, round 2 : 2/2 hits, 1,00 expected hits
1 artillery owned by the Germans, 2 bombers owned by the Americans and 1 fighter owned by the Italians lost in Morocco
Americans win with 3 bombers remaining. Battle score for attacker is -10
Casualties for Americans: 2 bombers
Casualties for Germans: 1 artillery
Casualties for Italians: 1 fighter
Non Combat Move - Americans
3 bombers moved from Morocco to French West Africa
1 bomber moved from Caucasus to Iraq
1 bomber moved from Persia to Egypt
Place Units - Americans
1 harbour placed in Sumatra
2 destroyers and 2 transports placed in 101 Sea Zone
6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 20 PUs;
British buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - British
3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 70 Sea Zone to 71 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
Non Combat Move - British
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,5,3,5,4,5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,3,3,6,5,5,6,4,1,4,4,5,5,4,2
British collect 25 PUs (10 lost to blockades); end with 27 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1,00
AA fire in Persia : : -0,17
Americans : 0,67
AA fire in Caucasus : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Tunisia
Non Combat Move - Italians
1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 109 Sea Zone
Place Units - Italians
1 carrier, 1 destroyer and 1 fighter placed in 97 Sea Zone
2 artilleries placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 13 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 submarines and 1 transport moved from 34 Sea Zone to 41 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 34 Sea Zone to Paulau Island
1 armour moved from 34 Sea Zone to Paulau Island
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Combat Move - French
Combat - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 13 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 submarines and 1 transport moved from 34 Sea Zone to 41 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 34 Sea Zone to Paulau Island
1 armour moved from 34 Sea Zone to Paulau Island
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 90 PUs;
Germans buy 6 artilleries, 3 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 transports moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
Non Combat Move - Germans
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from Libya to Tobruk
4 artilleries and 4 infantry moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to 96 Sea Zone
5 fighters moved from Northwest Persia to Caucasus
3 infantry and 6 mech_infantrys moved from Caucasus to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
4 bombers moved from Southern Italy to Northwest Persia
7 fighters moved from 96 Sea Zone to Caucasus
Place Units - Germans
3 artilleries placed in Caucasus
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Russia
3 mech_infantrys placed in Novgorod
3 fighters and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 6 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 marine and 3 transports moved from 39 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 marine and 3 transports
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 5 destroyers, 1 fighter and 3 transports in 36 Sea Zone, round 2 : 4/9 hits, 4.00 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 6 carriers, 1 cruiser, 5 destroyers, 1 fighter and 3 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters moved from Shan State to 36 Sea Zone
3 artilleries, 1 bomber and 4 infantry moved from Shan State to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from India to West India
1 bomber moved from India to French Indo China
24 artilleries and 28 infantry moved from Eastern Persia to West India
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
7 fighters moved from Kiangsu to 36 Sea Zone
2 fighters moved from Kiangsu to 36 Sea Zone
5 fighters moved from Kiangsu to French Indo China
2 bombers moved from Japan to French Indo China
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,6,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,3,5,5,1,2,3,6
Japanese collect 41 PUs (18 lost to blockades); end with 41 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans : -0.17
Japanese : 0.00