18L G40 Patryn (Axis) vs. Tizkit (Allies) +30

  • '18 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Anhwe to Hopei
            1 bomber moved from Japan to Kiangsi
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
            2 tactical_bombers moved from Jehol to Hopei
            1 bomber moved from Kiangsu to Hopei
            1 tactical_bomber moved from Jehol to Hopei
            1 bomber moved from Kiangsu to Kiangsi
            1 bomber moved from Philippines to Kiangsi
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 1 bomber, 2 infantry and 3 tactical_bombers
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 3 tactical_bombers in Hopei, round 2 : 3/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 3 bombers and 2 infantry
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 3 bombers and 2 infantry in Kiangsi, round 2 : 3/6 hits, 2.83 expected hits
                    Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Anhwe to Kiangsu
            3 tactical_bombers moved from Hopei to Jehol
            1 bomber moved from Hopei to Kiangsu
            3 bombers moved from Kiangsi to Philippines
    
        Place Units - Japanese
            1 destroyer and 3 submarines placed in 6 Sea Zone
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,2,6,5,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,1,3,1,2,2
            Japanese collect 20 PUs (15 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.83
    Japanese : 0.67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Sakha to Buryatia
                  Americans take Buryatia from Germans
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from Trans-Jordan to Caucasus
            1 bomber moved from Yunnan to Caucasus
            1 artillery and 1 infantry moved from Norway to 125 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Karelia
            1 artillery moved from 127 Sea Zone to Karelia
            1 fighter moved from Norway to Karelia
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in Karelia
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 3 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Karelia
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Caucasus
                Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
                Italians defend with 1 artillery and 1 mech_infantry
                    Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in Caucasus
                    Americans roll dice for 1 bomber and 1 fighter in Caucasus, round 3 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Caucasus
                    Americans roll dice for 1 bomber in Caucasus, round 4 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Caucasus
                Italians win with 1 artillery remaining. Battle score for attacker is -22
                Casualties for Americans: 1 bomber, 1 fighter and 1 mech_infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Karelia to Norway
            1 fighter moved from Manchuria to Szechwan
            1 fighter moved from Manchuria to Szechwan
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Midway to 33 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 55 Sea Zone to 33 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 109 Sea Zone to Norway
            1 fighter moved from 123 Sea Zone to Norway
            1 carrier moved from 109 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
            1 carrier and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 92 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
    
        Place Units - Americans
            1 bomber, 1 infantry and 1 mech_infantry placed in Western United States
            1 carrier and 2 transports placed in 101 Sea Zone
            1 infantry placed in Central United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 factory_minors, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Finland to Vyborg
                  British take Vyborg from Germans
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Szechwan to Caucasus
            1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
                  British take Novosibirsk from Germans
            1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
            1 armour moved from Szechwan to Kansu
                  Chinese take Shensi from Japanese
                  Chinese take Kansu from Japanese
            1 mech_infantry moved from Sikang to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 artillery and 3 infantry moved from Kwangsi to Kiangsi
            1 fighter moved from Manchuria to Kiangsi
            1 mech_infantry moved from Yunnan to Kweichow
    
        Combat - British
            Battle in Greece
            Battle in Timguska
                British attack with 1 armour and 1 mech_infantry
                Germans defend with 1 armour
                    British roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Timguska
                British win, taking Greece from Germans, taking Timguska from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Kweichow
                British attack with 1 artillery, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                British attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 3 : 3/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Caucasus
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Caucasus
                British win, taking Caucasus from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour and 3 mech_infantrys moved from Yunnan to Sikang
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            3 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            3 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from India to Yunnan
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 fighter moved from Kiangsi to Kwangsi
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 125 Sea Zone to 111 Sea Zone
            2 infantry moved from Scotland to 111 Sea Zone
            2 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from Norway to Finland
            2 infantry moved from 125 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            1 infantry moved from United Kingdom to Scotland
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
            EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            1 fighter placed in United Kingdom
            1 factory_minor placed in Persia
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            British collect 43 PUs (2 lost to blockades); end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            1 armour and 6 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in India change ownership: 1 armour and 6 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Italians : 1.00
    British : -2.00
    Americans : -0.50
    Chinese : -0.67
    Japanese : -3.00
    

    Savegame

  • '19 '18

    On the ANZ turn I plan to hit SZ6 with 8 subs, 1 destroyer and 1 fighter. Can you let me know if you want to scramble when you do Italy?

    Also, I made one minor non-combat move change to US when I was on the UK turn. I think people generally allow that but up to you.

    I’m sour about Caucasus… that was 4% chance of happening.

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Sakha to Buryatia
                  Americans take Buryatia from Germans
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from Trans-Jordan to Caucasus
            1 bomber moved from Yunnan to Caucasus
            1 artillery and 1 infantry moved from Norway to 125 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Karelia
            1 artillery moved from 127 Sea Zone to Karelia
            1 fighter moved from Norway to Karelia
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in Karelia
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 3 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Karelia
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Caucasus
                Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
                Italians defend with 1 artillery and 1 mech_infantry
                    Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in Caucasus
                    Americans roll dice for 1 bomber and 1 fighter in Caucasus, round 3 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Caucasus
                    Americans roll dice for 1 bomber in Caucasus, round 4 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Caucasus
                Italians win with 1 artillery remaining. Battle score for attacker is -22
                Casualties for Americans: 1 bomber, 1 fighter and 1 mech_infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Karelia to Norway
            1 fighter moved from Manchuria to Szechwan
            1 fighter moved from Manchuria to Szechwan
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Midway to 33 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 55 Sea Zone to 33 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 109 Sea Zone to Norway
            1 fighter moved from 123 Sea Zone to Norway
            1 carrier moved from 109 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
            1 carrier and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 92 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
    
        Place Units - Americans
            1 bomber, 1 infantry and 1 mech_infantry placed in Western United States
            1 carrier and 2 transports placed in 101 Sea Zone
            1 infantry placed in Central United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 factory_minors, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Finland to Vyborg
                  British take Vyborg from Germans
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Szechwan to Caucasus
            1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
                  British take Novosibirsk from Germans
            1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
            1 armour moved from Szechwan to Kansu
                  Chinese take Shensi from Japanese
                  Chinese take Kansu from Japanese
            1 mech_infantry moved from Sikang to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 artillery and 3 infantry moved from Kwangsi to Kiangsi
            1 fighter moved from Manchuria to Kiangsi
            1 mech_infantry moved from Yunnan to Kweichow
    
        Combat - British
            Battle in Greece
            Battle in Timguska
                British attack with 1 armour and 1 mech_infantry
                Germans defend with 1 armour
                    British roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Timguska
                British win, taking Greece from Germans, taking Timguska from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Kweichow
                British attack with 1 artillery, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                British attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 3 : 3/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Caucasus
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Caucasus
                British win, taking Caucasus from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour and 3 mech_infantrys moved from Yunnan to Sikang
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            3 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            3 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from India to Yunnan
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 fighter moved from Kiangsi to Kwangsi
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 125 Sea Zone to 111 Sea Zone
            2 infantry moved from Scotland to 111 Sea Zone
            2 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from Norway to Finland
            2 infantry moved from 125 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            1 infantry moved from United Kingdom to Scotland
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
            EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            1 fighter placed in United Kingdom
            1 factory_minor placed in Persia
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            British collect 43 PUs (2 lost to blockades); end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            1 armour and 6 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in India change ownership: 1 armour and 6 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 aaGuns, 2 artilleries, 8 infantry and 3 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun, 1 artillery and 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Italians : 1.00
    British : -2.00
    Americans : -0.50
    Chinese : -0.67
    Japanese : -3.00
    

    Savegame

  • '19 '18

    Got looking at this again and noticed I forgot to drop my US units on Gibraltar which I hope you’re ok with me editing, hence the second file. Let me know if not and you can use the previous file.

    Also, please see my message below about if you want to scramble SZ 6 on the ANZAC turn.

  • '18 '16

    No problem on the edit let me look at the SZ 6 now.

  • '18 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Volgograd to Caucasus
            1 bomber moved from Ukraine to Caucasus
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                  Italians take 97 Sea Zone from Americans
            2 fighters moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 96 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
            Battle in Caucasus
                Italians attack with 1 bomber and 2 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Russia
            2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            2 fighters moved from 96 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            2 infantry placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
            Italians collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.67
    British : 0.17
    

    Savegame

  • '18 '16

    Yes on the triple scramble in SZ 6.

  • '19 '18

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 18 Sea Zone
            1 submarine moved from 18 Sea Zone to 6 Sea Zone
            2 submarines moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 artilleries and 4 infantry moved from Northern Territory to 55 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 55 Sea Zone to 33 Sea Zone
            2 artilleries and 6 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Caroline Islands
                ANZAC attack with 2 artilleries and 6 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 2 artilleries and 6 infantry in Caroline Islands, round 2 : 1/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 2 artilleries and 6 infantry in Caroline Islands, round 3 : 1/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun and 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 6 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 8 submarines
                Japanese defend with 1 destroyer, 3 fighters and 3 submarines
                    ANZAC roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese, 3 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 6 Sea Zone
                6 submarines owned by the ANZAC retreated to 19 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 destroyer and 2 submarines
                Casualties for Japanese: 1 destroyer and 3 submarines
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - ANZAC
            1 fighter moved from 6 Sea Zone to Korea
            1 fighter moved from New South Wales to 33 Sea Zone
            1 aaGun moved from Northern Territory to South Australia
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Libya to Tobruk
            1 infantry moved from Scotland to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.50
    Japanese : 0.50
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 21 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 bomber moved from Bryansk to 127 Sea Zone
            2 infantry moved from Novgorod to Karelia
            1 mech_infantry moved from Novgorod to Vyborg
            2 fighters moved from Bryansk to Karelia
            2 tactical_bombers moved from Bryansk to Karelia
            4 bombers moved from Bryansk to Vyborg
            1 bomber moved from Bryansk to Karelia
    
        Combat - Germans
            Battle in 127 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 127 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Karelia
                Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Karelia, round 2 : 4/7 hits, 3.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Karelia
                Germans win, taking Karelia from Americans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Vyborg
                Germans attack with 4 bombers and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 4 bombers and 1 mech_infantry in Vyborg, round 2 : 0/5 hits, 2.83 expected hits
                    British roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vyborg
                 retreated to Vyborg
                British win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Russia to Tambov
            2 aaGuns moved from Bryansk to Rostov
            3 infantry moved from Ukraine to Rostov
            1 infantry moved from Volgograd to Samara
            5 armour moved from Russia to Volgograd
            5 infantry moved from Baltic States to Novgorod
            4 bombers moved from Vyborg to Novgorod
            1 bomber moved from 127 Sea Zone to Novgorod
            1 bomber moved from Karelia to Novgorod
            2 fighters and 2 tactical_bombers moved from Karelia to Novgorod
            1 mech_infantry moved from Baltic States to Bryansk
            2 bombers moved from Bryansk to Western Germany
            2 bombers moved from Germany to Western Germany
            1 armour moved from Germany to Baltic States
            5 infantry moved from Poland to Baltic States
            1 armour moved from Novgorod to Bryansk
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 armour placed in Russia
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            5 infantry placed in Germany
            Germans undo move 5.
            4 infantry placed in Germany
            10 infantry placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 56 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    British : 0.67
    Americans : 0.33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            4 infantry moved from Kiangsu to Kiangsi
            1 bomber moved from Kiangsu to Kiangsi
            2 fighters moved from Japan to Korea
            3 bombers moved from Philippines to Kiangsi
            3 tactical_bombers moved from Jehol to Korea
            1 fighter moved from Japan to Korea
    
        Combat - Japanese
            Battle in Kiangsi
                Japanese attack with 4 bombers and 4 infantry
                British defend with 1 artillery and 3 infantry
                    Japanese roll dice for 4 bombers and 4 infantry in Kiangsi, round 2 : 2/8 hits, 3.33 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kiangsi
                    Japanese roll dice for 4 bombers and 2 infantry in Kiangsi, round 3 : 5/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 4 bombers and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 3 infantry
            Battle in Korea
                Japanese attack with 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 fighter
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in Korea, round 2 : 4/6 hits, 3.50 expected hits
                    Russians roll dice for 1 fighter in Korea, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in Korea
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - Japanese
            3 fighters moved from Korea to Japan
            4 bombers moved from Kiangsi to Kiangsu
            3 tactical_bombers moved from Korea to Japan
            6 mech_infantrys moved from Jehol to Kiangsu
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,1,3,1,4,3,1,5,4,6,3
            Japanese collect 25 PUs (7 lost to blockades); end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Russians : -0.67
    Japanese : 1.17
    

    Savegame

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            1 carrier moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from 109 Sea Zone to United Kingdom
            2 fighters moved from Norway to United Kingdom
            2 fighters moved from Norway to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Norway to 125 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 armour, 2 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 104 Sea Zone
            1 aaGun moved from Western United States to Central United States
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
            1 bomber moved from Western United States to United Kingdom
            2 fighters moved from Szechwan to Northwest Persia
            2 carriers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Central United States
            5 fighters placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 artillery and 5 infantry moved from Manchuria to Jehol
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Kwangsi to Kiangsi
            1 fighter moved from Kwangsi to Kiangsi
            1 artillery and 1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Tsinghai to Shensi
            1 armour moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 armour moved from Suiyuyan to Shensi
            1 armour moved from Sikang to Shensi
            1 mech_infantry moved from Sikang to Kazakhstan
            1 tactical_bomber moved from Northwest Persia to Kazakhstan
            1 armour, 1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Vyborg to Karelia
            1 artillery moved from Finland to Karelia
            1 armour moved from Timguska to Yakut S.S.R.
                  UK_Pacific take Yenisey from Germans
                  UK_Pacific take Yakut S.S.R. from Germans
            1 mech_infantry moved from Timguska to Evenkiyskiy
                  UK_Pacific take Evenkiyskiy from Germans
    
        Combat - British
            Battle in Karelia
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Karelia, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Karelia, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
                British win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kiangsi
                British attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Kazakhstan
                British attack with 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                British win, taking Kazakhstan from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                British attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 2 mech_infantrys
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 3 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                British win, taking Caucasus from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 2 mech_infantrys
            Battle in Shensi
                British attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                British win, taking Shensi from Japanese with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 mech_infantrys moved from Sikang to Turkmenistan
            1 tactical_bomber moved from Kazakhstan to Northwest Persia
            1 fighter moved from Kiangsi to Yunnan
            1 aaGun moved from Szechwan to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
            3 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 mech_infantry moved from Egypt to Iraq
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour and 5 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from Norway to Finland
            1 transport moved from 125 Sea Zone to 111 Sea Zone
            1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from Norway to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - British
            2 artilleries and 1 infantry placed in Iraq
            2 artilleries and 1 infantry placed in Persia
            3 mech_infantrys placed in Egypt
            2 transports placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
            British collect 45 PUs (2 lost to blockades); end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 bomber and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 28 PUs; end with 28 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
            Some Units in India change ownership: 1 armour, 1 bomber and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 3.00
    Italians : -1.00
    Japanese : 0.00
    

    Savegame

  • '19 '18

    Sigh… I got 100% of the way through my turn before I realized I was in local mode.

    It took me quite a while and I need to go for now. If you want I can re-do it since technically not legit but not sure when I’ll get to it as I’ve got plans all day tomorrow.

  • '18 '16

    Let’s just go with it.

  • '18 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Yugoslavia to Albania
            1 infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Northern Italy to Yugoslavia
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 bomber moved from Russia to Southern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 5 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 5 infantry and 4 transports moved from 33 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 46 Sea Zone to 35 Sea Zone
            2 artilleries, 1 fighter and 6 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
                ANZAC attack with 2 artilleries, 1 fighter and 6 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
                    ANZAC roll dice for 2 artilleries, 1 fighter and 6 infantry in Philippines, round 2 : 3/9 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Philippines
                    ANZAC roll dice for 2 artilleries, 1 fighter and 4 infantry in Philippines, round 3 : 1/7 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
                ANZAC win, taking Philippines from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 3 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Philippines to 35 Sea Zone
            1 aaGun moved from South Australia to Northern Territory
            1 fighter moved from New South Wales to Northern Territory
            1 aaGun moved from New Guinea to Dutch New Guinea
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            6 submarines moved from 19 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Tobruk to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : 1.33
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from British
            7 infantry moved from Novgorod to Karelia
            1 bomber moved from Novgorod to Karelia
            1 infantry moved from Samara to Novosibirsk
                  Germans take Novosibirsk from British
            1 bomber moved from Novgorod to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            2 bombers moved from Novgorod to Caucasus
            3 infantry moved from Volgograd to Caucasus
            1 bomber moved from Novgorod to Caucasus
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 1 bomber and 7 infantry
                British defend with 1 artillery
                    Germans roll dice for 1 bomber and 7 infantry in Karelia, round 2 : 3/8 hits, 1.83 expected hits
                    British roll dice for 1 artillery in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia
                Germans win, taking Karelia from British with 1 bomber and 6 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
            Battle in Kazakhstan
                Germans attack with 1 bomber and 1 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 3 bombers and 3 infantry
                British defend with 1 armour, 1 artillery and 1 infantry
                    Germans roll dice for 3 bombers and 3 infantry in Caucasus, round 2 : 2/6 hits, 2.50 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
                    Germans roll dice for 3 bombers and 2 infantry in Caucasus, round 3 : 1/5 hits, 2.33 expected hits
                    British roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Kazakhstan to Russia
            3 bombers moved from Caucasus to Russia
            3 armour moved from Russia to Volgograd
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 aaGun moved from Tambov to Volgograd
            2 aaGuns and 3 infantry moved from Rostov to Volgograd
            3 mech_infantrys moved from Ukraine to Volgograd
            1 armour moved from Baltic States to Bryansk
            1 bomber moved from Karelia to Western Germany
            1 bomber moved from Novgorod to Western Germany
            2 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
            5 infantry moved from Baltic States to Belarus
            2 artilleries moved from Western Germany to France
            7 infantry moved from Western Germany to France
            3 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 artilleries placed in France
            1 armour and 1 mech_infantry placed in Western Germany
            2 infantry placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 0.67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 aaGuns, 1 artillery and 15 infantry moved from Manchuria to Jehol
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            2 infantry moved from Kiangsu to Kiangsi
            4 bombers moved from Kiangsu to Kiangsi
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in Kiangsi
                Japanese attack with 4 bombers and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 4 bombers and 2 infantry in Kiangsi, round 2 : 2/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kiangsi
                Japanese win, taking 6 Sea Zone from Americans, taking Kiangsi from Chinese with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            4 bombers moved from Kiangsi to Japan
            1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Kiangsu
            1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -1.00
    

    Savegame

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