19L FMErwinRommel (Axis) vs Wizmark (Allies) BM3 no bid

  • '20 '19

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Persia to Caucasus
            1 bomber moved from Gibraltar to Southern France
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            2 fighters moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Tunisia to 92 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 battleship and 2 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Eastern United States to 109 Sea Zone
            1 bomber moved from Gibraltar to 92 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in 110 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 fighters and 2 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 battleship, 2 carriers, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 battleship, 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 109 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 92 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Caucasus
                Americans attack with 3 bombers
                Germans defend with 1 armour
                    Americans roll dice for 3 bombers in Caucasus, round 2 : 2/3 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                Americans win with 3 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Gilbert Islands to Queensland
            1 bomber moved from Sumatra to Queensland
            2 fighters moved from Queensland to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
            2 fighters moved from 109 Sea Zone to 110 Sea Zone
            1 bomber moved from 109 Sea Zone to United Kingdom
            2 bombers moved from 92 Sea Zone to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            2 artilleries moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
            3 bombers moved from Caucasus to Persia
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 artillery placed in Eastern United States
            1 fighter placed in 101 Sea Zone
            1 battleship and 1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
            Americans collect 63 PUs (2 lost to blockades); end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Italians : -0.33
    Americans : 0.67
    AA fire in Southern France : : -0.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - British
            7 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Persia to Caucasus
                  Russians take Caucasus from Germans
            1 armour moved from Persia to Trans-Jordan
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from Persia to 81 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from Persia to Trans-Jordan
            1 fighter moved from Iraq to 81 Sea Zone
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 artillery, 5 infantry and 7 mech_infantrys moved from Burma to Shan State
            1 armour and 2 mech_infantrys moved from India to Shan State
            1 fighter moved from 80 Sea Zone to 81 Sea Zone
    

    Savegame

  • '20 '19

    @FMErwinRommel Yes you have me in a bind at the moment…getting hard to see a way out…but we will persevere for a bit yet!

    Scramble in SZ81?

  • 2024 2023 '22 '21 '20 '19

    No scramble

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Persia to Caucasus
            1 bomber moved from Gibraltar to Southern France
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            2 fighters moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Tunisia to 92 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 battleship and 2 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Eastern United States to 109 Sea Zone
            1 bomber moved from Gibraltar to 92 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in 110 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 fighters and 2 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 battleship, 2 carriers, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 battleship, 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 109 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 92 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Caucasus
                Americans attack with 3 bombers
                Germans defend with 1 armour
                    Americans roll dice for 3 bombers in Caucasus, round 2 : 2/3 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                Americans win with 3 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Gilbert Islands to Queensland
            1 bomber moved from Sumatra to Queensland
            2 fighters moved from Queensland to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
            2 fighters moved from 109 Sea Zone to 110 Sea Zone
            1 bomber moved from 109 Sea Zone to United Kingdom
            2 bombers moved from 92 Sea Zone to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            2 artilleries moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
            3 bombers moved from Caucasus to Persia
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 artillery placed in Eastern United States
            1 fighter placed in 101 Sea Zone
            1 battleship and 1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
            Americans collect 63 PUs (2 lost to blockades); end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            7 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Persia to Caucasus
                  Russians take Caucasus from Germans
            1 armour moved from Persia to Trans-Jordan
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from Persia to 81 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from Persia to Trans-Jordan
            1 fighter moved from Iraq to 81 Sea Zone
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 artillery, 5 infantry and 7 mech_infantrys moved from Burma to Shan State
            1 armour and 2 mech_infantrys moved from India to Shan State
            1 fighter moved from 80 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in 81 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 transports
                Italians defend with 1 submarine
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 transports in 81 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
                    Italians roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 81 Sea Zone
                British win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                British attack with 8 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 8 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 5/18 hits, 6.83 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 8 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Shan State
                British attack with 1 armour, 1 artillery, 5 infantry and 9 mech_infantrys
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 5 infantry and 9 mech_infantrys in Shan State, round 2 : 2/16 hits, 3.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 1 artillery, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 1 tactical_bomber
            EDIT: Adding units owned by British to Yunnan: 1 infantry
            EDIT: Changing ownership of Yunnan from Japanese to British
            EDIT: Changing ownership of Yunnan from British to Chinese
            EDIT: Turning off Edit Mode
            3 aaGuns moved from Burma to Shan State
            1 fighter moved from Yunnan to India
            1 fighter moved from Persia to Russia
            1 tactical_bomber moved from Trans-Jordan to Persia
            1 fighter moved from 81 Sea Zone to Iraq
            1 bomber moved from 81 Sea Zone to Persia
            1 fighter moved from 81 Sea Zone to Iraq
            1 fighter moved from Gibraltar to 81 Sea Zone
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in Persia
            2 armour and 1 mech_infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,1,5,2,2
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
            UK_Pacific collect 10 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -0.83
    British : -4.83
    Americans : 0.67
    AA fire in Southern France : : -0.17
    Chinese : 0.33
    Japanese : 1.00
    

    Savegame

  • '20 '19

    @FMErwinRommel Great rolling for the japanese in yunnan…took a calculated risk on the attack and it backfired majorly!

  • 2024 2023 '22 '21 '20 '19

    Ha, the perverse dice worked in my favor this time. The battles where it mattered, I scored hits (Yunnan & AES); and where it didn’t matter, I missed.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 aaGun, 4 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Rostov to Caucasus
            1 fighter moved from Ukraine to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Ukraine
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Northern Italy to Egypt
            1 mech_infantry moved from Ukraine to Romania
            2 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Ukraine
            1 aaGun and 2 artilleries placed in Egypt
            1 artillery and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Russians : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from India to Persia
            2 fighters moved from Queensland to Sumatra
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from India to Persia
            2 fighters moved from Queensland to Sumatra
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: Germans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 4 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            5 armour, 21 artilleries, 24 infantry and 24 mech_infantrys moved from Belarus to Bryansk
            1 armour, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Volgograd
            3 bombers and 1 fighter moved from Ukraine to Russia
            1 mech_infantry moved from Ukraine to Volgograd
    
        Combat - Germans
            Air Battle in Russia
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Intercept in Russia? 1 Russ fighter & 1 Brit fighter vs 3 bombers & 1 fighter

  • '20 '19

    @FMErwinRommel no intercept thanks

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 4 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            5 armour, 21 artilleries, 24 infantry and 24 mech_infantrys moved from Belarus to Bryansk
            1 armour, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Volgograd
            3 bombers and 1 fighter moved from Ukraine to Russia
            1 mech_infantry moved from Ukraine to Volgograd
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
                Bombing raid in Russia causes 10 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Bryansk
                Germans attack with 5 armour, 21 artilleries, 24 infantry and 24 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 5 armour, 21 artilleries, 24 infantry and 24 mech_infantrys in Bryansk, round 2 : 21/74 hits, 21.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 5 armour, 21 artilleries, 24 infantry and 24 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in 109 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Volgograd
                Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Volgograd to Ukraine
            1 fighter moved from Russia to Ukraine
            1 bomber moved from 109 Sea Zone to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Northern Italy to Egypt
            1 submarine moved from 93 Sea Zone to 87 Sea Zone
            1 submarine moved from 94 Sea Zone to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 submarine moved from 96 Sea Zone to 93 Sea Zone
            1 aaGun moved from Belarus to Bryansk
            1 cruiser moved from 113 Sea Zone to 114 Sea Zone
            4 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Northern Italy to Western Germany
            1 armour moved from Northern Italy to Western Germany
            1 artillery moved from Poland to Eastern Poland
            3 artilleries and 2 mech_infantrys moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Ukraine to Bryansk
            2 bombers moved from Russia to Novgorod
    
        Place Units - Germans
            2 artilleries and 1 fighter placed in Novgorod
            2 artilleries, 1 bomber and 3 fighters placed in Western Germany
            3 submarines placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : -0.50
    Americans : 0.00
    Russians : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    I edited to change location of building one of the new subs from sz113 to sz112. Please use the attached save game, or make the edit yourself from the original German save game.triplea_33072_ger12x.tsvg


  • @FMErwinRommel please edit to build all 3 new subs in sz112, not sz113. Thanks

  • 2024 2023 '22 '21 '20 '19

    Please use this edited save game that moves my sub bulds.triplea_33072_ger12x.tsvg

  • '20 '19

    TripleA Move Summary: Russians round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 2 submarines
            EDIT: Adding units owned by Germans to 112 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Russians repair damage of 14x factory_major; Remaining resources: 15 PUs; 
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            1 fighter and 2 tactical_bombers moved from Russia to Volgograd
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 2 submarines
            EDIT: Adding units owned by Germans to 112 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Russians repair damage of 14x factory_major; Remaining resources: 15 PUs; 
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            1 fighter and 2 tactical_bombers moved from Russia to Volgograd
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 2 tactical_bombers moved from Volgograd to Russia
            2 infantry moved from Russia to Tambov
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 1.33
    

    Savegame

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