TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 bomber moved from Jehol to Korea
3 fighters moved from Jehol to Korea
4 fighters moved from Japan to Korea
5 armour moved from Jehol to Manchuria
2 infantry moved from Jehol to Manchuria
4 mech_infantrys moved from Jehol to Manchuria
1 armour moved from Burma to Szechwan
2 mech_infantrys moved from French Indo China to Szechwan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Burma to Szechwan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 5 armour, 2 infantry and 4 mech_infantrys
Americans defend with 1 artillery
Japanese roll dice for 5 armour, 2 infantry and 4 mech_infantrys in Manchuria, round 2 : 4/11 hits, 3.50 expected hits
Chinese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 5 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Szechwan
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in Szechwan
Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour in Szechwan, round 5 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 armour and 3 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Korea
Japanese attack with 1 bomber and 7 fighters
Americans defend with 3 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese roll dice for 1 bomber and 7 fighters in Korea, round 2 : 4/8 hits, 4.17 expected hits
Americans roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 3/7 hits, 2.83 expected hits
3 fighters owned by the Japanese, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Korea
Japanese roll dice for 1 bomber and 4 fighters in Korea, round 3 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Korea, round 3 : 2/3 hits, 1.50 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 artillery owned by the Americans lost in Korea
Japanese roll dice for 1 bomber and 2 fighters in Korea, round 4 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 fighter in Korea, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Korea
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -21
Casualties for Japanese: 6 fighters
Casualties for Americans: 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Turning on Edit Mode
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 0
EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
EDIT: Turning off Edit Mode
Battle in 22 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 22 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 22 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 battleships, 10 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 infantry, 7 submarines, 7 tactical_bombers and 6 transports moved from 33 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
1 fighter moved from Korea to 6 Sea Zone
1 bomber moved from Korea to Japan
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Burma to India
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Anhwe to Shantung
Place Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in French Indo China
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,6,1,3,5,2,2,5
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 23 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1.33
Chinese : 1.33
Japanese : -1.67
Savegame