@fasthard full scramble
19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 20 artilleries and 13 infantry moved from Poland to Eastern Poland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Non Combat Move - Germans 2 aaGuns moved from Poland to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 7 armour and 10 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 destroyer and 1 submarine placed in 113 Sea Zone 1 mech_infantry placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Greece: 1 infantry EDIT: Adding units owned by Germans to 99 Sea Zone: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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please use last file
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 aaGun, 1 armour, 3 artilleries, 20 infantry and 1 mech_infantry moved from Belarus to Smolensk 1 artillery moved from Novgorod to Archangel 1 infantry moved from Bryansk to Belarus 5 infantry moved from Bryansk to Smolensk 1 aaGun, 2 artilleries and 22 infantry moved from Western Ukraine to Bryansk 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 artillery and 2 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk 1 fighter moved from Baltic States to Smolensk 6 infantry moved from Timguska to Novosibirsk 4 infantry moved from Yenisey to Timguska Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 battleship, 1 carrier, 2 destroyers and 3 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Burma to India 1 armour and 1 mech_infantry moved from Burma to India 2 fighters moved from 39 Sea Zone to India 2 tactical_bombers moved from Yunnan to India 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Szechwan 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone Combat - Japanese Battle in West India Battle in 25 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win, taking West India from UK_Pacific with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in India Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 2/7 hits, 3,17 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 3 : 5/7 hits, 3,17 expected hits UK_Pacific roll dice for 1 artillery in India, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 fighters moved from India to French Indo China 2 tactical_bombers moved from India to Yunnan 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from French Indo China to Japan 1 aaGun and 7 infantry moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from French Indo China to Manchuria 2 artilleries and 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone 1 transport moved from 44 Sea Zone to 36 Sea Zone Place Units - Japanese 1 battleship, 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone 3 artilleries placed in Kiangsu 1 destroyer placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0,17 UK_Pacific : -0,33 Japanese : 2,17
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 marine moved from Algeria to Tunisia 1 armour moved from Morocco to Tunisia 2 fighters moved from 92 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from 91 Sea Zone to French West Africa 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone Combat - Americans Battle in 94 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 cruiser Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 94 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in Tunisia Americans attack with 1 armour, 1 artillery and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 1 marine in Tunisia, round 2 : 1/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 artillery owned by the Americans lost in Tunisia Americans win, taking Tunisia from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Neutral_Axis: 1 infantry Battle in French West Africa Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 0/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 3 : 2/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 25 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 carrier, 1 fighter, 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 3 infantry moved from 96 Sea Zone to Malta 2 fighters moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from French West Africa to Nigeria Place Units - Americans 2 fighters and 2 infantry placed in Eastern United States 1 carrier placed in 101 Sea Zone 1 fighter placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 bomber moved from Gibraltar to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 99 Sea Zone 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 submarine moved from 71 Sea Zone to 79 Sea Zone Combat - British Battle in 79 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 79 Sea Zone British roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 99 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 battleship, 1 cruiser, 1 submarine and 2 transports British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians and 1 infantry owned by the Germans lost in 99 Sea Zone British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for British: 1 cruiser and 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser, 1 submarine and 2 transports Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone 1 bomber and 1 fighter moved from 99 Sea Zone to Malta 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 4 infantry moved from Eastern Persia to 80 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 4 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 4 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Eastern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter moved from Eastern Persia to 81 Sea Zone 3 aaGuns and 2 infantry moved from Eastern Persia to Turkmenistan 1 tactical_bomber moved from Union of South Africa to 81 Sea Zone 2 infantry moved from Tanganyika Territory to Belgian Congo 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan Place Units - British 2 bombers and 1 mech_infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0.17 British : 1.50 Americans : -0.67 Chinese : 0.17 Neutral_Axis : 0.00 Japanese : -0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Germany to Baltic States 1 bomber moved from Southern Italy to Baltic States 1 armour moved from Egypt to Belgian Congo 3 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Baltic States Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Belgian Congo Italians attack with 1 armour British defend with 2 infantry Italians roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 infantry in Belgian Congo, round 2 : 1/2 hits, 0,67 expected hits 1 armour owned by the Italians lost in Belgian Congo British win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 1 aaGun moved from Egypt to Anglo Egyptian Sudan 1 aaGun moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Northern Italy to Western Germany 1 bomber moved from Baltic States to Karelia Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0,67 British : 0,33 Russians : 0,67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Egypt to 98 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Germany to Baltic States Germans take Baltic States from Russians 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 1 fighter moved from Western Germany to Novgorod 5 armour, 22 artilleries, 23 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus 2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus 7 infantry moved from Finland to Karelia 8 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 124 Sea Zone to 110 Sea Zone Combat - Germans Battle in 98 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 98 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Novgorod Germans attack with 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/7 hits, 2,17 expected hits Russians roll dice for 4 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Novgorod, round 3 : 0/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Novgorod, round 4 : 0/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 2 armour and 1 fighter in Novgorod, round 5 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -8 Casualties for Germans: 1 armour, 2 infantry and 2 mech_infantrys Casualties for Russians: 4 infantry Battle in Belarus Germans attack with 7 armour, 22 artilleries, 23 infantry and 8 mech_infantrys Russians defend with 1 aaGun and 1 infantry Germans roll dice for 7 armour, 22 artilleries, 23 infantry and 8 mech_infantrys in Belarus, round 2 : 16/60 hits, 19,67 expected hits Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 7 armour, 22 artilleries, 23 infantry and 8 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Non Combat Move - Germans 3 aaGuns moved from Eastern Poland to Belarus 1 fighter moved from Novgorod to Karelia 3 mech_infantrys moved from Western Germany to Poland 2 fighters and 3 tactical_bombers moved from Egypt to Southern Italy 1 bomber moved from Egypt to Western Germany 1 bomber moved from 98 Sea Zone to Western Germany 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 1 fighter placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -5,83 Russians : 2,33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Archangel to Novgorod 1 mech_infantry moved from Smolensk to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Smolensk to Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 aaGun, 1 armour, 4 artilleries and 23 infantry moved from Smolensk to Bryansk 1 artillery and 8 infantry moved from Russia to Bryansk 6 infantry moved from Novosibirsk to Samara 4 infantry moved from Timguska to Novosibirsk 2 aaGuns and 8 infantry moved from Amur to Buryatia Place Units - Russians 10 infantry placed in Russia 3 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry and 4 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 marine moved from 5 Sea Zone to Soviet Far East 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Szechwan to Sikang 2 bombers moved from French Indo China to Sikang 2 tactical_bombers moved from Yunnan to Sikang 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Chahar 3 artilleries moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in Ceylon Battle in 25 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Ceylon from UK_Pacific with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sikang Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 79 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 79 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits British roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 79 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from Burma to India 1 infantry moved from West India to India 2 tactical_bombers moved from Sikang to Yunnan 2 bombers moved from Sikang to India 1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 39 Sea Zone 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Manchuria to Japan Place Units - Japanese 1 carrier placed in 39 Sea Zone 1 destroyer and 1 submarine placed in 39 Sea Zone 1 factory_minor placed in Shantung 3 infantry placed in Kiangsu 1 destroyer and 1 submarine placed in 6 Sea Zone 2 submarines placed in 36 Sea Zone Japanese undo move 6. 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 fighter and 2 tactical_bombers EDIT: Removing units owned by Japanese from Manchuria: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,17 Americans : -0,17 Chinese : 0,33 Japanese : 1,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 fighters and 2 infantry moved from 99 Sea Zone to Crete 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tobruk Americans take Tobruk from Italians 1 mech_infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Egypt Battle in 25 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win, taking Egypt from Italians with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 6 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Caroline Islands, round 2 : 5/8 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Crete Americans attack with 2 fighters and 2 infantry Italians defend with 1 armour Americans roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Crete, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Crete Americans win, taking Crete from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 fighter moved from Nigeria to Trans-Jordan 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 marine moved from Tunisia to Algeria 4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone 2 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from Crete to 99 Sea Zone Place Units - Americans 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Kansu to Szechwan 13 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Suiyuyan, round 2 : 1/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 1 infantry moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 bombers moved from Union of South Africa to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery and 3 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone 1 artillery, 3 infantry and 1 tactical_bomber moved from 99 Sea Zone to Cyprus 1 fighter moved from Malta to Cyprus 1 bomber moved from Malta to Cyprus 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan 1 armour and 6 infantry moved from Trans-Jordan to Syria Combat - British Battle in Cyprus British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 2 cruisers in Cyprus, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus British win, taking Cyprus from Italians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Anglo Egyptian Sudan British attack with 3 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 aaGun and 3 infantry AA fire in Anglo Egyptian Sudan : 1/3 hits, 0.50 expected hits 1 bomber owned by the British lost in Anglo Egyptian Sudan British roll dice for 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/7 hits, 3.00 expected hits Italians roll dice for 1 aaGun and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits 1 aaGun owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 1 bomber and 2 infantry Casualties for Italians: 1 aaGun and 3 infantry Battle in Syria British attack with 1 armour and 6 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour and 6 infantry in Syria, round 2 : 3/7 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 3 aaGuns and 2 infantry moved from Turkmenistan to Kazakhstan 1 fighter moved from 99 Sea Zone to Bryansk 2 bombers moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Cyprus to Egypt 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 99 Sea Zone 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Cyprus to 99 Sea Zone 1 tactical_bomber moved from Cyprus to 99 Sea Zone Place Units - British 1 submarine placed in 71 Sea Zone 2 mech_infantrys placed in Union of South Africa 1 submarine placed in 81 Sea Zone 2 mech_infantrys placed in Egypt Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1.83 British : 3.50 AA fire in Anglo Egyptian Sudan : : 0.50 Americans : 3.50 Chinese : -1.00 Neutral_Axis : -0.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Germany 1 infantry moved from Greece to Bulgaria 1 bomber moved from Karelia to Russia Combat - Italians Strategic bombing raid in Russia AA fire in Russia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Non Combat Move - Italians 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Greece to Bulgaria 1 armour moved from Southern Italy to Greater Southern Germany Place Units - Italians 1 bomber and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,83
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 cruiser and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 71 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 14 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 7 infantry moved from Karelia to Novgorod 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 2 bombers moved from Western Germany to Smolensk 1 fighter moved from Karelia to Smolensk 2 infantry moved from Belarus to Smolensk 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Southern Italy to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 submarine moved from 110 Sea Zone to 124 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 7 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 7 infantry in Novgorod, round 2 : 1/7 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 6 infantry in Novgorod, round 3 : 2/6 hits, 1,00 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 mech_infantry Battle in Smolensk Germans attack with 2 bombers, 1 fighter and 2 infantry Russians defend with 3 infantry Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Smolensk, round 2 : 0/5 hits, 2,17 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Smolensk, round 3 : 1/4 hits, 2,00 expected hits Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Smolensk, round 4 : 1/4 hits, 2,00 expected hits Russians roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 fighter moved from Smolensk to Belarus 2 bombers moved from Smolensk to Belarus 3 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Baltic States to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 8 mech_infantrys moved from Eastern Poland to Belarus 1 fighter moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Germany Place Units - Germans 3 infantry placed in France 4 mech_infantrys placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,2,1,3,6,5,6,5,4,6,5,1,2,4,1,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Germans collect 50 PUs (4 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -2,67 Russians : -0,67
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Im off for a week holiday will be back next weekend
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 6 infantry moved from Samara to Russia 4 infantry moved from Novosibirsk to Samara 1 infantry moved from Smolensk to Russia 1 mech_infantry moved from Volgograd to Russia 2 mech_infantrys moved from Volgograd to Tambov 2 aaGuns, 1 armour, 6 artilleries and 30 infantry moved from Bryansk to Tambov 9 infantry moved from Bryansk to Tambov 1 aaGun, 1 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Bryansk to Russia Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.17
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Thanks for letting me know you are on holiday.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 mech_infantry moved from India to Yunnan 1 bomber moved from India to 44 Sea Zone 1 bomber moved from India to 45 Sea Zone 2 tactical_bombers moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Yunnan to Szechwan 1 artillery moved from Anhwe to Kweichow 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports moved from 39 Sea Zone to 36 Sea Zone 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 marine moved from Soviet Far East to Siberia 1 battleship and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun and 6 infantry moved from Manchuria to Amur 3 infantry moved from Kiangsu to Shantung 2 tactical_bombers moved from Szechwan to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 1 bomber moved from 45 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone Japanese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 carrier placed in 36 Sea Zone 1 destroyer and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in India 1 armour and 1 infantry placed in Japan 2 artilleries and 1 infantry placed in Shantung 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,17 Chinese : 0,33 Japanese : 1,67
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sorry for the edits
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 armour moved from Tobruk to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 2 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from Algeria to 92 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry and 1 marine moved from 95 Sea Zone to Sicily 1 fighter moved from 99 Sea Zone to Russia 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from Trans-Jordan to 95 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone Combat - Americans Battle in Sicily Battle in Paulau Island Battle in Sardinia Battle in Marshall Islands Battle in Guam Battle in Marianas Battle in 25 Sea Zone Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win, taking Sicily from Italians, taking Paulau Island from Japanese, taking Sardinia from Italians, taking Marshall Islands from Japanese, taking Guam from Japanese, taking Marianas from Japanese with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 destroyers moved from 30 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 4 destroyers moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 5 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone 1 bomber moved from Western United States to Iceland 1 infantry moved from Crete to 99 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 infantry moved from 81 Sea Zone to Egypt Place Units - Americans 1 bomber and 2 infantry placed in Western United States 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 11 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Hopei, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 marine, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians Combat - British Non Combat Move - British 1 fighter moved from Bryansk to Russia 3 aaGuns, 2 infantry and 1 mech_infantry moved from Kazakhstan to Turkmenistan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 1 armour and 6 infantry moved from Syria to Iraq 3 bombers moved from Egypt to Iraq 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery moved from Cyprus to 99 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 81 Sea Zone 1 artillery and 2 infantry moved from 81 Sea Zone to Egypt 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from United Kingdom to Iceland 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq Place Units - British 1 artillery, 1 marine and 1 mech_infantry placed in Egypt 1 factory_minor placed in Iraq 2 submarines placed in 71 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 0.83 Chinese : -1.50 Japanese : 1.67